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cookieScript : localStorageScript;\n return `!${fn}`.trim();\n}\nfunction ColorModeScript(props = {}) {\n const { nonce } = props;\n return /* @__PURE__ */ jsx(\n \"script\",\n {\n id: \"chakra-script\",\n nonce,\n dangerouslySetInnerHTML: { __html: getScriptSrc(props) }\n }\n );\n}\n\nexport {\n getScriptSrc,\n ColorModeScript\n};\n","export default function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}","export default function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n return arr2;\n}","import arrayLikeToArray from \"./arrayLikeToArray.js\";\nexport default function _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return arrayLikeToArray(o, minLen);\n}","export default function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","import arrayWithHoles from \"./arrayWithHoles.js\";\nimport iterableToArrayLimit from \"./iterableToArrayLimit.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableRest from \"./nonIterableRest.js\";\nexport default function _slicedToArray(arr, i) {\n return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || unsupportedIterableToArray(arr, i) || nonIterableRest();\n}","export default function _iterableToArrayLimit(arr, i) {\n var _i = null == arr ? null : \"undefined\" != typeof Symbol && arr[Symbol.iterator] || arr[\"@@iterator\"];\n if (null != _i) {\n var _s,\n _e,\n _x,\n _r,\n _arr = [],\n _n = !0,\n _d = !1;\n try {\n if (_x = (_i = _i.call(arr)).next, 0 === i) {\n if (Object(_i) !== _i) return;\n _n = !1;\n } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);\n } catch (err) {\n _d = !0, _e = err;\n } finally {\n try {\n if (!_n && null != _i[\"return\"] && (_r = _i[\"return\"](), Object(_r) !== _r)) return;\n } finally {\n if (_d) throw _e;\n }\n }\n return _arr;\n }\n}","// src/color-mode-context.ts\nimport { createContext, useContext } from \"react\";\nvar ColorModeContext = createContext({});\nColorModeContext.displayName = \"ColorModeContext\";\nfunction useColorMode() {\n const context = useContext(ColorModeContext);\n if (context === void 0) {\n throw new Error(\"useColorMode must be used within a ColorModeProvider\");\n }\n return context;\n}\nfunction useColorModeValue(light, dark) {\n const { colorMode } = useColorMode();\n return colorMode === \"dark\" ? dark : light;\n}\n\nexport {\n ColorModeContext,\n useColorMode,\n useColorModeValue\n};\n","export default function _typeof(obj) {\n \"@babel/helpers - typeof\";\n\n return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (obj) {\n return typeof obj;\n } : function (obj) {\n return obj && \"function\" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n }, _typeof(obj);\n}","import _typeof from \"./typeof.js\";\nimport toPrimitive from \"./toPrimitive.js\";\nexport default function _toPropertyKey(arg) {\n var key = toPrimitive(arg, \"string\");\n return _typeof(key) === \"symbol\" ? key : String(key);\n}","import _typeof from \"./typeof.js\";\nexport default function _toPrimitive(input, hint) {\n if (_typeof(input) !== \"object\" || input === null) return input;\n var prim = input[Symbol.toPrimitive];\n if (prim !== undefined) {\n var res = prim.call(input, hint || \"default\");\n if (_typeof(res) !== \"object\") return res;\n throw new TypeError(\"@@toPrimitive must return a primitive value.\");\n }\n return (hint === \"string\" ? String : Number)(input);\n}","import toPropertyKey from \"./toPropertyKey.js\";\nexport default function _defineProperty(obj, key, value) {\n key = toPropertyKey(key);\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n return obj;\n}","import defineProperty from \"./defineProperty.js\";\nfunction ownKeys(object, enumerableOnly) {\n var keys = Object.keys(object);\n if (Object.getOwnPropertySymbols) {\n var symbols = Object.getOwnPropertySymbols(object);\n enumerableOnly && (symbols = symbols.filter(function (sym) {\n return Object.getOwnPropertyDescriptor(object, sym).enumerable;\n })), keys.push.apply(keys, symbols);\n }\n return keys;\n}\nexport default function _objectSpread2(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = null != arguments[i] ? arguments[i] : {};\n i % 2 ? ownKeys(Object(source), !0).forEach(function (key) {\n defineProperty(target, key, source[key]);\n }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) {\n Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));\n });\n }\n return target;\n}","// src/use-id.ts\nimport { useCallback, useId as useReactId, useMemo, useState } from \"react\";\nfunction useId(idProp, prefix) {\n const id = useReactId();\n return useMemo(\n () => idProp || [prefix, id].filter(Boolean).join(\"-\"),\n [idProp, prefix, id]\n );\n}\nfunction useIds(idProp, ...prefixes) {\n const id = useId(idProp);\n return useMemo(() => {\n return prefixes.map((prefix) => `${prefix}-${id}`);\n }, [id, prefixes]);\n}\nfunction useOptionalPart(partId) {\n const [id, setId] = useState(null);\n const ref = useCallback(\n (node) => {\n setId(node ? partId : null);\n },\n [partId]\n );\n return { ref, id, isRendered: Boolean(id) };\n}\n\nexport {\n useId,\n useIds,\n useOptionalPart\n};\n","// src/dom.ts\nfunction isElement(el) {\n return el != null && typeof el == \"object\" && \"nodeType\" in el && el.nodeType === Node.ELEMENT_NODE;\n}\nfunction isHTMLElement(el) {\n var _a;\n if (!isElement(el)) {\n return false;\n }\n const win = (_a = el.ownerDocument.defaultView) != null ? _a : window;\n return el instanceof win.HTMLElement;\n}\nfunction getOwnerWindow(node) {\n var _a, _b;\n return isElement(node) ? (_b = (_a = getOwnerDocument(node)) == null ? void 0 : _a.defaultView) != null ? _b : window : window;\n}\nfunction getOwnerDocument(node) {\n var _a;\n return isElement(node) ? (_a = node.ownerDocument) != null ? _a : document : document;\n}\nfunction getEventWindow(event) {\n var _a;\n return (_a = event.view) != null ? _a : window;\n}\nfunction canUseDOM() {\n return !!(typeof window !== \"undefined\" && window.document && window.document.createElement);\n}\nvar isBrowser = /* @__PURE__ */ canUseDOM();\nvar dataAttr = (condition) => condition ? \"\" : void 0;\nvar ariaAttr = (condition) => condition ? true : void 0;\nvar cx = (...classNames) => classNames.filter(Boolean).join(\" \");\nfunction getActiveElement(node) {\n const doc = getOwnerDocument(node);\n return doc == null ? void 0 : doc.activeElement;\n}\nfunction contains(parent, child) {\n if (!parent)\n return false;\n return parent === child || parent.contains(child);\n}\nfunction addDomEvent(target, eventName, handler, options) {\n target.addEventListener(eventName, handler, options);\n return () => {\n target.removeEventListener(eventName, handler, options);\n };\n}\nfunction normalizeEventKey(event) {\n const { key, keyCode } = event;\n const isArrowKey = keyCode >= 37 && keyCode <= 40 && key.indexOf(\"Arrow\") !== 0;\n const eventKey = isArrowKey ? `Arrow${key}` : key;\n return eventKey;\n}\nfunction getRelatedTarget(event) {\n var _a, _b;\n const target = (_a = event.target) != null ? _a : event.currentTarget;\n const activeElement = getActiveElement(target);\n return (_b = event.relatedTarget) != null ? _b : activeElement;\n}\nfunction isRightClick(event) {\n return event.button !== 0;\n}\n\nexport {\n isElement,\n isHTMLElement,\n getOwnerWindow,\n getOwnerDocument,\n getEventWindow,\n canUseDOM,\n isBrowser,\n dataAttr,\n ariaAttr,\n cx,\n getActiveElement,\n contains,\n addDomEvent,\n normalizeEventKey,\n getRelatedTarget,\n isRightClick\n};\n","// src/use-safe-layout-effect.ts\nimport { isBrowser } from \"@chakra-ui/utils\";\nimport { useEffect, useLayoutEffect } from \"react\";\nvar useSafeLayoutEffect = isBrowser ? useLayoutEffect : useEffect;\n\nexport {\n useSafeLayoutEffect\n};\n","import {\n useSafeLayoutEffect\n} from \"./chunk-IYF65QR3.mjs\";\n\n// src/use-callback-ref.ts\nimport { useCallback, useRef } from \"react\";\nfunction useCallbackRef(fn, deps = []) {\n const ref = useRef(fn);\n useSafeLayoutEffect(() => {\n ref.current = fn;\n });\n return useCallback((...args) => {\n var _a;\n return (_a = ref.current) == null ? void 0 : _a.call(ref, ...args);\n }, deps);\n}\n\nexport {\n useCallbackRef\n};\n","import {\n __DEV__,\n isFunction,\n isNumber\n} from \"./chunk-Y5FGD7DM.mjs\";\n\n// src/function.ts\nfunction runIfFn(valueOrFn, ...args) {\n return isFunction(valueOrFn) ? valueOrFn(...args) : valueOrFn;\n}\nfunction callAllHandlers(...fns) {\n return function func(event) {\n fns.some((fn) => {\n fn == null ? void 0 : fn(event);\n return event == null ? void 0 : event.defaultPrevented;\n });\n };\n}\nfunction callAll(...fns) {\n return function mergedFn(arg) {\n fns.forEach((fn) => {\n fn == null ? void 0 : fn(arg);\n });\n };\n}\nvar compose = (fn1, ...fns) => fns.reduce(\n (f1, f2) => (...args) => f1(f2(...args)),\n fn1\n);\nfunction once(fn) {\n let result;\n return function func(...args) {\n if (fn) {\n result = fn.apply(this, args);\n fn = null;\n }\n return result;\n };\n}\nvar noop = () => {\n};\nvar warn = /* @__PURE__ */ once((options) => () => {\n const { condition, message } = options;\n if (condition && __DEV__) {\n console.warn(message);\n }\n});\nvar error = /* @__PURE__ */ once((options) => () => {\n const { condition, message } = options;\n if (condition && __DEV__) {\n console.error(message);\n }\n});\nvar pipe = (...fns) => (v) => fns.reduce((a, b) => b(a), v);\nvar distance1D = (a, b) => Math.abs(a - b);\nvar isPoint = (point) => \"x\" in point && \"y\" in point;\nfunction distance(a, b) {\n if (isNumber(a) && isNumber(b)) {\n return distance1D(a, b);\n }\n if (isPoint(a) && isPoint(b)) {\n const xDelta = distance1D(a.x, b.x);\n const yDelta = distance1D(a.y, b.y);\n return Math.sqrt(xDelta ** 2 + yDelta ** 2);\n }\n return 0;\n}\n\nexport {\n runIfFn,\n callAllHandlers,\n callAll,\n compose,\n once,\n noop,\n warn,\n error,\n pipe,\n distance\n};\n","// src/assertion.ts\nfunction isNumber(value) {\n return typeof value === \"number\";\n}\nfunction isNotNumber(value) {\n return typeof value !== \"number\" || Number.isNaN(value) || !Number.isFinite(value);\n}\nfunction isNumeric(value) {\n return value != null && value - parseFloat(value) + 1 >= 0;\n}\nfunction isArray(value) {\n return Array.isArray(value);\n}\nfunction isEmptyArray(value) {\n return isArray(value) && value.length === 0;\n}\nfunction isFunction(value) {\n return typeof value === \"function\";\n}\nfunction isDefined(value) {\n return typeof value !== \"undefined\" && value !== void 0;\n}\nfunction isUndefined(value) {\n return typeof value === \"undefined\" || value === void 0;\n}\nfunction isObject(value) {\n const type = typeof value;\n return value != null && (type === \"object\" || type === \"function\") && !isArray(value);\n}\nfunction isEmptyObject(value) {\n return isObject(value) && Object.keys(value).length === 0;\n}\nfunction isNotEmptyObject(value) {\n return value && !isEmptyObject(value);\n}\nfunction isNull(value) {\n return value == null;\n}\nfunction isString(value) {\n return Object.prototype.toString.call(value) === \"[object String]\";\n}\nfunction isCssVar(value) {\n return /^var\\(--.+\\)$/.test(value);\n}\nfunction isEmpty(value) {\n if (isArray(value))\n return isEmptyArray(value);\n if (isObject(value))\n return isEmptyObject(value);\n if (value == null || value === \"\")\n return true;\n return false;\n}\nvar __DEV__ = process.env.NODE_ENV !== \"production\";\nvar __TEST__ = process.env.NODE_ENV === \"test\";\nfunction isRefObject(val) {\n return \"current\" in val;\n}\nfunction isInputEvent(value) {\n return value && isObject(value) && isObject(value.target);\n}\n\nexport {\n isNumber,\n isNotNumber,\n isNumeric,\n isArray,\n isEmptyArray,\n isFunction,\n isDefined,\n isUndefined,\n isObject,\n isEmptyObject,\n isNotEmptyObject,\n isNull,\n isString,\n isCssVar,\n isEmpty,\n __DEV__,\n __TEST__,\n isRefObject,\n isInputEvent\n};\n","// src/index.ts\nimport { useEffect, useLayoutEffect } from \"react\";\nvar useSafeLayoutEffect = Boolean(globalThis == null ? void 0 : globalThis.document) ? useLayoutEffect : useEffect;\nexport {\n useSafeLayoutEffect\n};\n","// src/env.tsx\nimport { useSafeLayoutEffect } from \"@chakra-ui/react-use-safe-layout-effect\";\nimport { createContext, useContext, useMemo, useReducer, useRef } from \"react\";\nimport { jsx, jsxs } from \"react/jsx-runtime\";\nvar EnvironmentContext = createContext({\n getDocument() {\n return document;\n },\n getWindow() {\n return window;\n }\n});\nEnvironmentContext.displayName = \"EnvironmentContext\";\nfunction useEnvironment({ defer } = {}) {\n const [, forceUpdate] = useReducer((c) => c + 1, 0);\n useSafeLayoutEffect(() => {\n if (!defer)\n return;\n forceUpdate();\n }, [defer]);\n return useContext(EnvironmentContext);\n}\nfunction EnvironmentProvider(props) {\n const { children, environment: environmentProp, disabled } = props;\n const ref = useRef(null);\n const context = useMemo(() => {\n if (environmentProp)\n return environmentProp;\n return {\n getDocument: () => {\n var _a, _b;\n return (_b = (_a = ref.current) == null ? void 0 : _a.ownerDocument) != null ? _b : document;\n },\n getWindow: () => {\n var _a, _b;\n return (_b = (_a = ref.current) == null ? void 0 : _a.ownerDocument.defaultView) != null ? _b : window;\n }\n };\n }, [environmentProp]);\n const showSpan = !disabled || !environmentProp;\n return /* @__PURE__ */ jsxs(EnvironmentContext.Provider, { value: context, children: [\n children,\n showSpan && /* @__PURE__ */ jsx(\"span\", { id: \"__chakra_env\", hidden: true, ref })\n ] });\n}\nEnvironmentProvider.displayName = \"EnvironmentProvider\";\n\nexport {\n useEnvironment,\n EnvironmentProvider\n};\n","// src/use-media-query.ts\nimport { useEnvironment } from \"@chakra-ui/react-env\";\nimport { useEffect, useState } from \"react\";\nfunction useMediaQuery(query, options = {}) {\n const { ssr = true, fallback } = options;\n const { getWindow } = useEnvironment();\n const queries = Array.isArray(query) ? query : [query];\n let fallbackValues = Array.isArray(fallback) ? fallback : [fallback];\n fallbackValues = fallbackValues.filter((v) => v != null);\n const [value, setValue] = useState(() => {\n return queries.map((query2, index) => ({\n media: query2,\n matches: ssr ? !!fallbackValues[index] : getWindow().matchMedia(query2).matches\n }));\n });\n useEffect(() => {\n const win = getWindow();\n setValue(\n queries.map((query2) => ({\n media: query2,\n matches: win.matchMedia(query2).matches\n }))\n );\n const mql = queries.map((query2) => win.matchMedia(query2));\n const handler = (evt) => {\n setValue((prev) => {\n return prev.slice().map((item) => {\n if (item.media === evt.media)\n return { ...item, matches: evt.matches };\n return item;\n });\n });\n };\n mql.forEach((mql2) => {\n if (typeof mql2.addListener === \"function\") {\n mql2.addListener(handler);\n } else {\n mql2.addEventListener(\"change\", handler);\n }\n });\n return () => {\n mql.forEach((mql2) => {\n if (typeof mql2.removeListener === \"function\") {\n mql2.removeListener(handler);\n } else {\n mql2.removeEventListener(\"change\", handler);\n }\n });\n };\n }, [getWindow]);\n return value.map((item) => item.matches);\n}\n\nexport {\n useMediaQuery\n};\n","export default function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n return target;\n}","import objectWithoutPropertiesLoose from \"./objectWithoutPropertiesLoose.js\";\nexport default function _objectWithoutProperties(source, excluded) {\n if (source == null) return {};\n var target = objectWithoutPropertiesLoose(source, excluded);\n var key, i;\n if (Object.getOwnPropertySymbols) {\n var sourceSymbolKeys = Object.getOwnPropertySymbols(source);\n for (i = 0; i < sourceSymbolKeys.length; i++) {\n key = sourceSymbolKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;\n target[key] = source[key];\n }\n }\n return target;\n}","// src/forward-ref.tsx\nimport { forwardRef as forwardReactRef } from \"react\";\nfunction forwardRef(component) {\n return forwardReactRef(component);\n}\n\nexport {\n forwardRef\n};\n","export default function _iterableToArray(iter) {\n if (typeof Symbol !== \"undefined\" && iter[Symbol.iterator] != null || iter[\"@@iterator\"] != null) return Array.from(iter);\n}","import arrayWithoutHoles from \"./arrayWithoutHoles.js\";\nimport iterableToArray from \"./iterableToArray.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableSpread from \"./nonIterableSpread.js\";\nexport default function _toConsumableArray(arr) {\n return arrayWithoutHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableSpread();\n}","import arrayLikeToArray from \"./arrayLikeToArray.js\";\nexport default function _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) return arrayLikeToArray(arr);\n}","export default function _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}","import unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nexport default function _createForOfIteratorHelper(o, allowArrayLike) {\n var it = typeof Symbol !== \"undefined\" && o[Symbol.iterator] || o[\"@@iterator\"];\n if (!it) {\n if (Array.isArray(o) || (it = unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === \"number\") {\n if (it) o = it;\n var i = 0;\n var F = function F() {};\n return {\n s: F,\n n: function n() {\n if (i >= o.length) return {\n done: true\n };\n return {\n done: false,\n value: o[i++]\n };\n },\n e: function e(_e) {\n throw _e;\n },\n f: F\n };\n }\n throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n }\n var normalCompletion = true,\n didErr = false,\n err;\n return {\n s: function s() {\n it = it.call(o);\n },\n n: function n() {\n var step = it.next();\n normalCompletion = step.done;\n return step;\n },\n e: function e(_e2) {\n didErr = true;\n err = _e2;\n },\n f: function f() {\n try {\n if (!normalCompletion && it[\"return\"] != null) it[\"return\"]();\n } finally {\n if (didErr) throw err;\n }\n }\n };\n}","import arrayWithHoles from \"./arrayWithHoles.js\";\nimport iterableToArray from \"./iterableToArray.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableRest from \"./nonIterableRest.js\";\nexport default function _toArray(arr) {\n return arrayWithHoles(arr) || iterableToArray(arr) || unsupportedIterableToArray(arr) || nonIterableRest();\n}","// src/index.ts\nvar cx = (...classNames) => classNames.filter(Boolean).join(\" \");\nfunction isDev() {\n return process.env.NODE_ENV !== \"production\";\n}\nfunction isObject(value) {\n const type = typeof value;\n return value != null && (type === \"object\" || type === \"function\") && !Array.isArray(value);\n}\nvar warn = (options) => {\n const { condition, message } = options;\n if (condition && isDev()) {\n console.warn(message);\n }\n};\nfunction runIfFn(valueOrFn, ...args) {\n return isFunction(valueOrFn) ? valueOrFn(...args) : valueOrFn;\n}\nvar isFunction = (value) => typeof value === \"function\";\nvar dataAttr = (condition) => condition ? \"\" : void 0;\nvar ariaAttr = (condition) => condition ? true : void 0;\nfunction callAllHandlers(...fns) {\n return function func(event) {\n fns.some((fn) => {\n fn == null ? void 0 : fn(event);\n return event == null ? void 0 : event.defaultPrevented;\n });\n };\n}\nfunction callAll(...fns) {\n return function mergedFn(arg) {\n fns.forEach((fn) => {\n fn == null ? void 0 : fn(arg);\n });\n };\n}\nexport {\n ariaAttr,\n callAll,\n callAllHandlers,\n cx,\n dataAttr,\n isObject,\n runIfFn,\n warn\n};\n","// src/utils/create-transform.ts\nimport { isObject } from \"@chakra-ui/shared-utils\";\nvar isImportant = (value) => /!(important)?$/.test(value);\nvar withoutImportant = (value) => typeof value === \"string\" ? value.replace(/!(important)?$/, \"\").trim() : value;\nvar tokenToCSSVar = (scale, value) => (theme) => {\n const valueStr = String(value);\n const important = isImportant(valueStr);\n const valueWithoutImportant = withoutImportant(valueStr);\n const key = scale ? `${scale}.${valueWithoutImportant}` : valueWithoutImportant;\n let transformed = isObject(theme.__cssMap) && key in theme.__cssMap ? theme.__cssMap[key].varRef : value;\n transformed = withoutImportant(transformed);\n return important ? `${transformed} !important` : transformed;\n};\nfunction createTransform(options) {\n const { scale, transform: transform2, compose } = options;\n const fn = (value, theme) => {\n var _a;\n const _value = tokenToCSSVar(scale, value)(theme);\n let result = (_a = transform2 == null ? void 0 : transform2(_value, theme)) != null ? _a : _value;\n if (compose) {\n result = compose(result, theme);\n }\n return result;\n };\n return fn;\n}\n\n// src/utils/pipe.ts\nvar pipe = (...fns) => (v) => fns.reduce((a, b) => b(a), v);\n\n// src/utils/prop-config.ts\nfunction toConfig(scale, transform2) {\n return (property) => {\n const result = { property, scale };\n result.transform = createTransform({\n scale,\n transform: transform2\n });\n return result;\n };\n}\nvar getRtl = ({ rtl, ltr }) => (theme) => theme.direction === \"rtl\" ? rtl : ltr;\nfunction logical(options) {\n const { property, scale, transform: transform2 } = options;\n return {\n scale,\n property: getRtl(property),\n transform: scale ? createTransform({\n scale,\n compose: transform2\n }) : transform2\n };\n}\n\n// src/utils/templates.ts\nvar transformTemplate = [\n \"rotate(var(--chakra-rotate, 0))\",\n \"scaleX(var(--chakra-scale-x, 1))\",\n \"scaleY(var(--chakra-scale-y, 1))\",\n \"skewX(var(--chakra-skew-x, 0))\",\n \"skewY(var(--chakra-skew-y, 0))\"\n];\nfunction getTransformTemplate() {\n return [\n \"translateX(var(--chakra-translate-x, 0))\",\n \"translateY(var(--chakra-translate-y, 0))\",\n ...transformTemplate\n ].join(\" \");\n}\nfunction getTransformGpuTemplate() {\n return [\n \"translate3d(var(--chakra-translate-x, 0), var(--chakra-translate-y, 0), 0)\",\n ...transformTemplate\n ].join(\" \");\n}\nvar filterTemplate = {\n \"--chakra-blur\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-brightness\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-contrast\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-grayscale\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-hue-rotate\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-invert\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-saturate\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-sepia\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-drop-shadow\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n filter: [\n \"var(--chakra-blur)\",\n \"var(--chakra-brightness)\",\n \"var(--chakra-contrast)\",\n \"var(--chakra-grayscale)\",\n \"var(--chakra-hue-rotate)\",\n \"var(--chakra-invert)\",\n \"var(--chakra-saturate)\",\n \"var(--chakra-sepia)\",\n \"var(--chakra-drop-shadow)\"\n ].join(\" \")\n};\nvar backdropFilterTemplate = {\n backdropFilter: [\n \"var(--chakra-backdrop-blur)\",\n \"var(--chakra-backdrop-brightness)\",\n \"var(--chakra-backdrop-contrast)\",\n \"var(--chakra-backdrop-grayscale)\",\n \"var(--chakra-backdrop-hue-rotate)\",\n \"var(--chakra-backdrop-invert)\",\n \"var(--chakra-backdrop-opacity)\",\n \"var(--chakra-backdrop-saturate)\",\n \"var(--chakra-backdrop-sepia)\"\n ].join(\" \"),\n \"--chakra-backdrop-blur\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-brightness\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-contrast\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-grayscale\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-hue-rotate\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-invert\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-opacity\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-saturate\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-backdrop-sepia\": \"var(--chakra-empty,/*!*/ /*!*/)\"\n};\nfunction getRingTemplate(value) {\n return {\n \"--chakra-ring-offset-shadow\": `var(--chakra-ring-inset) 0 0 0 var(--chakra-ring-offset-width) var(--chakra-ring-offset-color)`,\n \"--chakra-ring-shadow\": `var(--chakra-ring-inset) 0 0 0 calc(var(--chakra-ring-width) + var(--chakra-ring-offset-width)) var(--chakra-ring-color)`,\n \"--chakra-ring-width\": value,\n boxShadow: [\n `var(--chakra-ring-offset-shadow)`,\n `var(--chakra-ring-shadow)`,\n `var(--chakra-shadow, 0 0 #0000)`\n ].join(\", \")\n };\n}\nvar flexDirectionTemplate = {\n \"row-reverse\": {\n space: \"--chakra-space-x-reverse\",\n divide: \"--chakra-divide-x-reverse\"\n },\n \"column-reverse\": {\n space: \"--chakra-space-y-reverse\",\n divide: \"--chakra-divide-y-reverse\"\n }\n};\n\n// src/utils/parse-gradient.ts\nvar directionMap = {\n \"to-t\": \"to top\",\n \"to-tr\": \"to top right\",\n \"to-r\": \"to right\",\n \"to-br\": \"to bottom right\",\n \"to-b\": \"to bottom\",\n \"to-bl\": \"to bottom left\",\n \"to-l\": \"to left\",\n \"to-tl\": \"to top left\"\n};\nvar valueSet = new Set(Object.values(directionMap));\nvar globalSet = /* @__PURE__ */ new Set([\n \"none\",\n \"-moz-initial\",\n \"inherit\",\n \"initial\",\n \"revert\",\n \"unset\"\n]);\nvar trimSpace = (str) => str.trim();\nfunction parseGradient(value, theme) {\n if (value == null || globalSet.has(value))\n return value;\n const regex = /(^[a-z-A-Z]+)\\((.*)\\)/g;\n const results = regex.exec(value);\n const type = results == null ? void 0 : results[1];\n const values = results == null ? void 0 : results[2];\n if (!type || !values)\n return value;\n const _type = type.includes(\"-gradient\") ? type : `${type}-gradient`;\n const [maybeDirection, ...stops] = values.split(\",\").map(trimSpace).filter(Boolean);\n if ((stops == null ? void 0 : stops.length) === 0)\n return value;\n const direction = maybeDirection in directionMap ? directionMap[maybeDirection] : maybeDirection;\n stops.unshift(direction);\n const _values = stops.map((stop) => {\n if (valueSet.has(stop))\n return stop;\n const firstStop = stop.indexOf(\" \");\n const [_color, _stop] = firstStop !== -1 ? [stop.substr(0, firstStop), stop.substr(firstStop + 1)] : [stop];\n const _stopOrFunc = isCSSFunction(_stop) ? _stop : _stop && _stop.split(\" \");\n const key = `colors.${_color}`;\n const color2 = key in theme.__cssMap ? theme.__cssMap[key].varRef : _color;\n return _stopOrFunc ? [\n color2,\n ...Array.isArray(_stopOrFunc) ? _stopOrFunc : [_stopOrFunc]\n ].join(\" \") : color2;\n });\n return `${_type}(${_values.join(\", \")})`;\n}\nvar isCSSFunction = (value) => {\n return typeof value === \"string\" && value.includes(\"(\") && value.includes(\")\");\n};\nvar gradientTransform = (value, theme) => parseGradient(value, theme != null ? theme : {});\n\n// src/utils/transform-functions.ts\nfunction isCssVar(value) {\n return /^var\\(--.+\\)$/.test(value);\n}\nvar analyzeCSSValue = (value) => {\n const num = parseFloat(value.toString());\n const unit = value.toString().replace(String(num), \"\");\n return { unitless: !unit, value: num, unit };\n};\nvar wrap = (str) => (value) => `${str}(${value})`;\nvar transformFunctions = {\n filter(value) {\n return value !== \"auto\" ? value : filterTemplate;\n },\n backdropFilter(value) {\n return value !== \"auto\" ? value : backdropFilterTemplate;\n },\n ring(value) {\n return getRingTemplate(transformFunctions.px(value));\n },\n bgClip(value) {\n return value === \"text\" ? { color: \"transparent\", backgroundClip: \"text\" } : { backgroundClip: value };\n },\n transform(value) {\n if (value === \"auto\")\n return getTransformTemplate();\n if (value === \"auto-gpu\")\n return getTransformGpuTemplate();\n return value;\n },\n vh(value) {\n return value === \"$100vh\" ? \"var(--chakra-vh)\" : value;\n },\n px(value) {\n if (value == null)\n return value;\n const { unitless } = analyzeCSSValue(value);\n return unitless || typeof value === \"number\" ? `${value}px` : value;\n },\n fraction(value) {\n return !(typeof value === \"number\") || value > 1 ? value : `${value * 100}%`;\n },\n float(value, theme) {\n const map = { left: \"right\", right: \"left\" };\n return theme.direction === \"rtl\" ? map[value] : value;\n },\n degree(value) {\n if (isCssVar(value) || value == null)\n return value;\n const unitless = typeof value === \"string\" && !value.endsWith(\"deg\");\n return typeof value === \"number\" || unitless ? `${value}deg` : value;\n },\n gradient: gradientTransform,\n blur: wrap(\"blur\"),\n opacity: wrap(\"opacity\"),\n brightness: wrap(\"brightness\"),\n contrast: wrap(\"contrast\"),\n dropShadow: wrap(\"drop-shadow\"),\n grayscale: wrap(\"grayscale\"),\n hueRotate: wrap(\"hue-rotate\"),\n invert: wrap(\"invert\"),\n saturate: wrap(\"saturate\"),\n sepia: wrap(\"sepia\"),\n bgImage(value) {\n if (value == null)\n return value;\n const prevent = isCSSFunction(value) || globalSet.has(value);\n return !prevent ? `url(${value})` : value;\n },\n outline(value) {\n const isNoneOrZero = String(value) === \"0\" || String(value) === \"none\";\n return value !== null && isNoneOrZero ? { outline: \"2px solid transparent\", outlineOffset: \"2px\" } : { outline: value };\n },\n flexDirection(value) {\n var _a;\n const { space: space2, divide: divide2 } = (_a = flexDirectionTemplate[value]) != null ? _a : {};\n const result = { flexDirection: value };\n if (space2)\n result[space2] = 1;\n if (divide2)\n result[divide2] = 1;\n return result;\n }\n};\n\n// src/utils/index.ts\nvar t = {\n borderWidths: toConfig(\"borderWidths\"),\n borderStyles: toConfig(\"borderStyles\"),\n colors: toConfig(\"colors\"),\n borders: toConfig(\"borders\"),\n radii: toConfig(\"radii\", transformFunctions.px),\n space: toConfig(\"space\", pipe(transformFunctions.vh, transformFunctions.px)),\n spaceT: toConfig(\"space\", pipe(transformFunctions.vh, transformFunctions.px)),\n degreeT(property) {\n return { property, transform: transformFunctions.degree };\n },\n prop(property, scale, transform2) {\n return {\n property,\n scale,\n ...scale && {\n transform: createTransform({ scale, transform: transform2 })\n }\n };\n },\n propT(property, transform2) {\n return { property, transform: transform2 };\n },\n sizes: toConfig(\"sizes\", pipe(transformFunctions.vh, transformFunctions.px)),\n sizesT: toConfig(\"sizes\", pipe(transformFunctions.vh, transformFunctions.fraction)),\n shadows: toConfig(\"shadows\"),\n logical,\n blur: toConfig(\"blur\", transformFunctions.blur)\n};\n\n// src/config/background.ts\nvar background = {\n background: t.colors(\"background\"),\n backgroundColor: t.colors(\"backgroundColor\"),\n backgroundImage: t.propT(\"backgroundImage\", transformFunctions.bgImage),\n backgroundSize: true,\n backgroundPosition: true,\n backgroundRepeat: true,\n backgroundAttachment: true,\n backgroundClip: { transform: transformFunctions.bgClip },\n bgSize: t.prop(\"backgroundSize\"),\n bgPosition: t.prop(\"backgroundPosition\"),\n bg: t.colors(\"background\"),\n bgColor: t.colors(\"backgroundColor\"),\n bgPos: t.prop(\"backgroundPosition\"),\n bgRepeat: t.prop(\"backgroundRepeat\"),\n bgAttachment: t.prop(\"backgroundAttachment\"),\n bgGradient: t.propT(\"backgroundImage\", transformFunctions.gradient),\n bgClip: { transform: transformFunctions.bgClip }\n};\nObject.assign(background, {\n bgImage: background.backgroundImage,\n bgImg: background.backgroundImage\n});\n\n// src/config/border.ts\nvar border = {\n border: t.borders(\"border\"),\n borderWidth: t.borderWidths(\"borderWidth\"),\n borderStyle: t.borderStyles(\"borderStyle\"),\n borderColor: t.colors(\"borderColor\"),\n borderRadius: t.radii(\"borderRadius\"),\n borderTop: t.borders(\"borderTop\"),\n borderBlockStart: t.borders(\"borderBlockStart\"),\n borderTopLeftRadius: t.radii(\"borderTopLeftRadius\"),\n borderStartStartRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: \"borderTopLeftRadius\",\n rtl: \"borderTopRightRadius\"\n }\n }),\n borderEndStartRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: \"borderBottomLeftRadius\",\n rtl: \"borderBottomRightRadius\"\n }\n }),\n borderTopRightRadius: t.radii(\"borderTopRightRadius\"),\n borderStartEndRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: \"borderTopRightRadius\",\n rtl: \"borderTopLeftRadius\"\n }\n }),\n borderEndEndRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: \"borderBottomRightRadius\",\n rtl: \"borderBottomLeftRadius\"\n }\n }),\n borderRight: t.borders(\"borderRight\"),\n borderInlineEnd: t.borders(\"borderInlineEnd\"),\n borderBottom: t.borders(\"borderBottom\"),\n borderBlockEnd: t.borders(\"borderBlockEnd\"),\n borderBottomLeftRadius: t.radii(\"borderBottomLeftRadius\"),\n borderBottomRightRadius: t.radii(\"borderBottomRightRadius\"),\n borderLeft: t.borders(\"borderLeft\"),\n borderInlineStart: {\n property: \"borderInlineStart\",\n scale: \"borders\"\n },\n borderInlineStartRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: [\"borderTopLeftRadius\", \"borderBottomLeftRadius\"],\n rtl: [\"borderTopRightRadius\", \"borderBottomRightRadius\"]\n }\n }),\n borderInlineEndRadius: t.logical({\n scale: \"radii\",\n property: {\n ltr: [\"borderTopRightRadius\", \"borderBottomRightRadius\"],\n rtl: [\"borderTopLeftRadius\", \"borderBottomLeftRadius\"]\n }\n }),\n borderX: t.borders([\"borderLeft\", \"borderRight\"]),\n borderInline: t.borders(\"borderInline\"),\n borderY: t.borders([\"borderTop\", \"borderBottom\"]),\n borderBlock: t.borders(\"borderBlock\"),\n borderTopWidth: t.borderWidths(\"borderTopWidth\"),\n borderBlockStartWidth: t.borderWidths(\"borderBlockStartWidth\"),\n borderTopColor: t.colors(\"borderTopColor\"),\n borderBlockStartColor: t.colors(\"borderBlockStartColor\"),\n borderTopStyle: t.borderStyles(\"borderTopStyle\"),\n borderBlockStartStyle: t.borderStyles(\"borderBlockStartStyle\"),\n borderBottomWidth: t.borderWidths(\"borderBottomWidth\"),\n borderBlockEndWidth: t.borderWidths(\"borderBlockEndWidth\"),\n borderBottomColor: t.colors(\"borderBottomColor\"),\n borderBlockEndColor: t.colors(\"borderBlockEndColor\"),\n borderBottomStyle: t.borderStyles(\"borderBottomStyle\"),\n borderBlockEndStyle: t.borderStyles(\"borderBlockEndStyle\"),\n borderLeftWidth: t.borderWidths(\"borderLeftWidth\"),\n borderInlineStartWidth: t.borderWidths(\"borderInlineStartWidth\"),\n borderLeftColor: t.colors(\"borderLeftColor\"),\n borderInlineStartColor: t.colors(\"borderInlineStartColor\"),\n borderLeftStyle: t.borderStyles(\"borderLeftStyle\"),\n borderInlineStartStyle: t.borderStyles(\"borderInlineStartStyle\"),\n borderRightWidth: t.borderWidths(\"borderRightWidth\"),\n borderInlineEndWidth: t.borderWidths(\"borderInlineEndWidth\"),\n borderRightColor: t.colors(\"borderRightColor\"),\n borderInlineEndColor: t.colors(\"borderInlineEndColor\"),\n borderRightStyle: t.borderStyles(\"borderRightStyle\"),\n borderInlineEndStyle: t.borderStyles(\"borderInlineEndStyle\"),\n borderTopRadius: t.radii([\"borderTopLeftRadius\", \"borderTopRightRadius\"]),\n borderBottomRadius: t.radii([\n \"borderBottomLeftRadius\",\n \"borderBottomRightRadius\"\n ]),\n borderLeftRadius: t.radii([\"borderTopLeftRadius\", \"borderBottomLeftRadius\"]),\n borderRightRadius: t.radii([\n \"borderTopRightRadius\",\n \"borderBottomRightRadius\"\n ])\n};\nObject.assign(border, {\n rounded: border.borderRadius,\n roundedTop: border.borderTopRadius,\n roundedTopLeft: border.borderTopLeftRadius,\n roundedTopRight: border.borderTopRightRadius,\n roundedTopStart: border.borderStartStartRadius,\n roundedTopEnd: border.borderStartEndRadius,\n roundedBottom: border.borderBottomRadius,\n roundedBottomLeft: border.borderBottomLeftRadius,\n roundedBottomRight: border.borderBottomRightRadius,\n roundedBottomStart: border.borderEndStartRadius,\n roundedBottomEnd: border.borderEndEndRadius,\n roundedLeft: border.borderLeftRadius,\n roundedRight: border.borderRightRadius,\n roundedStart: border.borderInlineStartRadius,\n roundedEnd: border.borderInlineEndRadius,\n borderStart: border.borderInlineStart,\n borderEnd: border.borderInlineEnd,\n borderTopStartRadius: border.borderStartStartRadius,\n borderTopEndRadius: border.borderStartEndRadius,\n borderBottomStartRadius: border.borderEndStartRadius,\n borderBottomEndRadius: border.borderEndEndRadius,\n borderStartRadius: border.borderInlineStartRadius,\n borderEndRadius: border.borderInlineEndRadius,\n borderStartWidth: border.borderInlineStartWidth,\n borderEndWidth: border.borderInlineEndWidth,\n borderStartColor: border.borderInlineStartColor,\n borderEndColor: border.borderInlineEndColor,\n borderStartStyle: border.borderInlineStartStyle,\n borderEndStyle: border.borderInlineEndStyle\n});\n\n// src/config/color.ts\nvar color = {\n color: t.colors(\"color\"),\n textColor: t.colors(\"color\"),\n fill: t.colors(\"fill\"),\n stroke: t.colors(\"stroke\")\n};\n\n// src/config/effect.ts\nvar effect = {\n boxShadow: t.shadows(\"boxShadow\"),\n mixBlendMode: true,\n blendMode: t.prop(\"mixBlendMode\"),\n backgroundBlendMode: true,\n bgBlendMode: t.prop(\"backgroundBlendMode\"),\n opacity: true\n};\nObject.assign(effect, {\n shadow: effect.boxShadow\n});\n\n// src/config/filter.ts\nvar filter = {\n filter: { transform: transformFunctions.filter },\n blur: t.blur(\"--chakra-blur\"),\n brightness: t.propT(\"--chakra-brightness\", transformFunctions.brightness),\n contrast: t.propT(\"--chakra-contrast\", transformFunctions.contrast),\n hueRotate: t.degreeT(\"--chakra-hue-rotate\"),\n invert: t.propT(\"--chakra-invert\", transformFunctions.invert),\n saturate: t.propT(\"--chakra-saturate\", transformFunctions.saturate),\n dropShadow: t.propT(\"--chakra-drop-shadow\", transformFunctions.dropShadow),\n backdropFilter: { transform: transformFunctions.backdropFilter },\n backdropBlur: t.blur(\"--chakra-backdrop-blur\"),\n backdropBrightness: t.propT(\n \"--chakra-backdrop-brightness\",\n transformFunctions.brightness\n ),\n backdropContrast: t.propT(\"--chakra-backdrop-contrast\", transformFunctions.contrast),\n backdropHueRotate: t.degreeT(\"--chakra-backdrop-hue-rotate\"),\n backdropInvert: t.propT(\"--chakra-backdrop-invert\", transformFunctions.invert),\n backdropSaturate: t.propT(\"--chakra-backdrop-saturate\", transformFunctions.saturate)\n};\n\n// src/config/flexbox.ts\nvar flexbox = {\n alignItems: true,\n alignContent: true,\n justifyItems: true,\n justifyContent: true,\n flexWrap: true,\n flexDirection: { transform: transformFunctions.flexDirection },\n flex: true,\n flexFlow: true,\n flexGrow: true,\n flexShrink: true,\n flexBasis: t.sizes(\"flexBasis\"),\n justifySelf: true,\n alignSelf: true,\n order: true,\n placeItems: true,\n placeContent: true,\n placeSelf: true,\n gap: t.space(\"gap\"),\n rowGap: t.space(\"rowGap\"),\n columnGap: t.space(\"columnGap\")\n};\nObject.assign(flexbox, {\n flexDir: flexbox.flexDirection\n});\n\n// src/config/grid.ts\nvar grid = {\n gridGap: t.space(\"gridGap\"),\n gridColumnGap: t.space(\"gridColumnGap\"),\n gridRowGap: t.space(\"gridRowGap\"),\n gridColumn: true,\n gridRow: true,\n gridAutoFlow: true,\n gridAutoColumns: true,\n gridColumnStart: true,\n gridColumnEnd: true,\n gridRowStart: true,\n gridRowEnd: true,\n gridAutoRows: true,\n gridTemplate: true,\n gridTemplateColumns: true,\n gridTemplateRows: true,\n gridTemplateAreas: true,\n gridArea: true\n};\n\n// src/config/interactivity.ts\nvar interactivity = {\n appearance: true,\n cursor: true,\n resize: true,\n userSelect: true,\n pointerEvents: true,\n outline: { transform: transformFunctions.outline },\n outlineOffset: true,\n outlineColor: t.colors(\"outlineColor\")\n};\n\n// src/config/layout.ts\nvar layout = {\n width: t.sizesT(\"width\"),\n inlineSize: t.sizesT(\"inlineSize\"),\n height: t.sizes(\"height\"),\n blockSize: t.sizes(\"blockSize\"),\n boxSize: t.sizes([\"width\", \"height\"]),\n minWidth: t.sizes(\"minWidth\"),\n minInlineSize: t.sizes(\"minInlineSize\"),\n minHeight: t.sizes(\"minHeight\"),\n minBlockSize: t.sizes(\"minBlockSize\"),\n maxWidth: t.sizes(\"maxWidth\"),\n maxInlineSize: t.sizes(\"maxInlineSize\"),\n maxHeight: t.sizes(\"maxHeight\"),\n maxBlockSize: t.sizes(\"maxBlockSize\"),\n overflow: true,\n overflowX: true,\n overflowY: true,\n overscrollBehavior: true,\n overscrollBehaviorX: true,\n overscrollBehaviorY: true,\n display: true,\n hideFrom: {\n scale: \"breakpoints\",\n transform: (value, theme) => {\n var _a, _b, _c;\n const mq = (_c = (_b = (_a = theme.__breakpoints) == null ? void 0 : _a.get(value)) == null ? void 0 : _b.minWQuery) != null ? _c : `@media screen and (min-width: ${value})`;\n return { [mq]: { display: \"none\" } };\n }\n },\n hideBelow: {\n scale: \"breakpoints\",\n transform: (value, theme) => {\n var _a, _b, _c;\n const mq = (_c = (_b = (_a = theme.__breakpoints) == null ? void 0 : _a.get(value)) == null ? void 0 : _b.maxWQuery) != null ? _c : `@media screen and (max-width: ${value})`;\n return { [mq]: { display: \"none\" } };\n }\n },\n verticalAlign: true,\n boxSizing: true,\n boxDecorationBreak: true,\n float: t.propT(\"float\", transformFunctions.float),\n objectFit: true,\n objectPosition: true,\n visibility: true,\n isolation: true\n};\nObject.assign(layout, {\n w: layout.width,\n h: layout.height,\n minW: layout.minWidth,\n maxW: layout.maxWidth,\n minH: layout.minHeight,\n maxH: layout.maxHeight,\n overscroll: layout.overscrollBehavior,\n overscrollX: layout.overscrollBehaviorX,\n overscrollY: layout.overscrollBehaviorY\n});\n\n// src/config/list.ts\nvar list = {\n listStyleType: true,\n listStylePosition: true,\n listStylePos: t.prop(\"listStylePosition\"),\n listStyleImage: true,\n listStyleImg: t.prop(\"listStyleImage\")\n};\n\n// src/get.ts\nfunction get(obj, path, fallback, index) {\n const key = typeof path === \"string\" ? path.split(\".\") : [path];\n for (index = 0; index < key.length; index += 1) {\n if (!obj)\n break;\n obj = obj[key[index]];\n }\n return obj === void 0 ? fallback : obj;\n}\nvar memoize = (fn) => {\n const cache = /* @__PURE__ */ new WeakMap();\n const memoizedFn = (obj, path, fallback, index) => {\n if (typeof obj === \"undefined\") {\n return fn(obj, path, fallback);\n }\n if (!cache.has(obj)) {\n cache.set(obj, /* @__PURE__ */ new Map());\n }\n const map = cache.get(obj);\n if (map.has(path)) {\n return map.get(path);\n }\n const value = fn(obj, path, fallback, index);\n map.set(path, value);\n return value;\n };\n return memoizedFn;\n};\nvar memoizedGet = memoize(get);\n\n// src/config/others.ts\nvar srOnly = {\n border: \"0px\",\n clip: \"rect(0, 0, 0, 0)\",\n width: \"1px\",\n height: \"1px\",\n margin: \"-1px\",\n padding: \"0px\",\n overflow: \"hidden\",\n whiteSpace: \"nowrap\",\n position: \"absolute\"\n};\nvar srFocusable = {\n position: \"static\",\n width: \"auto\",\n height: \"auto\",\n clip: \"auto\",\n padding: \"0\",\n margin: \"0\",\n overflow: \"visible\",\n whiteSpace: \"normal\"\n};\nvar getWithPriority = (theme, key, styles) => {\n const result = {};\n const obj = memoizedGet(theme, key, {});\n for (const prop in obj) {\n const isInStyles = prop in styles && styles[prop] != null;\n if (!isInStyles)\n result[prop] = obj[prop];\n }\n return result;\n};\nvar others = {\n srOnly: {\n transform(value) {\n if (value === true)\n return srOnly;\n if (value === \"focusable\")\n return srFocusable;\n return {};\n }\n },\n layerStyle: {\n processResult: true,\n transform: (value, theme, styles) => getWithPriority(theme, `layerStyles.${value}`, styles)\n },\n textStyle: {\n processResult: true,\n transform: (value, theme, styles) => getWithPriority(theme, `textStyles.${value}`, styles)\n },\n apply: {\n processResult: true,\n transform: (value, theme, styles) => getWithPriority(theme, value, styles)\n }\n};\n\n// src/config/position.ts\nvar position = {\n position: true,\n pos: t.prop(\"position\"),\n zIndex: t.prop(\"zIndex\", \"zIndices\"),\n inset: t.spaceT(\"inset\"),\n insetX: t.spaceT([\"left\", \"right\"]),\n insetInline: t.spaceT(\"insetInline\"),\n insetY: t.spaceT([\"top\", \"bottom\"]),\n insetBlock: t.spaceT(\"insetBlock\"),\n top: t.spaceT(\"top\"),\n insetBlockStart: t.spaceT(\"insetBlockStart\"),\n bottom: t.spaceT(\"bottom\"),\n insetBlockEnd: t.spaceT(\"insetBlockEnd\"),\n left: t.spaceT(\"left\"),\n insetInlineStart: t.logical({\n scale: \"space\",\n property: { ltr: \"left\", rtl: \"right\" }\n }),\n right: t.spaceT(\"right\"),\n insetInlineEnd: t.logical({\n scale: \"space\",\n property: { ltr: \"right\", rtl: \"left\" }\n })\n};\nObject.assign(position, {\n insetStart: position.insetInlineStart,\n insetEnd: position.insetInlineEnd\n});\n\n// src/config/ring.ts\nvar ring = {\n ring: { transform: transformFunctions.ring },\n ringColor: t.colors(\"--chakra-ring-color\"),\n ringOffset: t.prop(\"--chakra-ring-offset-width\"),\n ringOffsetColor: t.colors(\"--chakra-ring-offset-color\"),\n ringInset: t.prop(\"--chakra-ring-inset\")\n};\n\n// src/config/space.ts\nvar space = {\n margin: t.spaceT(\"margin\"),\n marginTop: t.spaceT(\"marginTop\"),\n marginBlockStart: t.spaceT(\"marginBlockStart\"),\n marginRight: t.spaceT(\"marginRight\"),\n marginInlineEnd: t.spaceT(\"marginInlineEnd\"),\n marginBottom: t.spaceT(\"marginBottom\"),\n marginBlockEnd: t.spaceT(\"marginBlockEnd\"),\n marginLeft: t.spaceT(\"marginLeft\"),\n marginInlineStart: t.spaceT(\"marginInlineStart\"),\n marginX: t.spaceT([\"marginInlineStart\", \"marginInlineEnd\"]),\n marginInline: t.spaceT(\"marginInline\"),\n marginY: t.spaceT([\"marginTop\", \"marginBottom\"]),\n marginBlock: t.spaceT(\"marginBlock\"),\n padding: t.space(\"padding\"),\n paddingTop: t.space(\"paddingTop\"),\n paddingBlockStart: t.space(\"paddingBlockStart\"),\n paddingRight: t.space(\"paddingRight\"),\n paddingBottom: t.space(\"paddingBottom\"),\n paddingBlockEnd: t.space(\"paddingBlockEnd\"),\n paddingLeft: t.space(\"paddingLeft\"),\n paddingInlineStart: t.space(\"paddingInlineStart\"),\n paddingInlineEnd: t.space(\"paddingInlineEnd\"),\n paddingX: t.space([\"paddingInlineStart\", \"paddingInlineEnd\"]),\n paddingInline: t.space(\"paddingInline\"),\n paddingY: t.space([\"paddingTop\", \"paddingBottom\"]),\n paddingBlock: t.space(\"paddingBlock\")\n};\nObject.assign(space, {\n m: space.margin,\n mt: space.marginTop,\n mr: space.marginRight,\n me: space.marginInlineEnd,\n marginEnd: space.marginInlineEnd,\n mb: space.marginBottom,\n ml: space.marginLeft,\n ms: space.marginInlineStart,\n marginStart: space.marginInlineStart,\n mx: space.marginX,\n my: space.marginY,\n p: space.padding,\n pt: space.paddingTop,\n py: space.paddingY,\n px: space.paddingX,\n pb: space.paddingBottom,\n pl: space.paddingLeft,\n ps: space.paddingInlineStart,\n paddingStart: space.paddingInlineStart,\n pr: space.paddingRight,\n pe: space.paddingInlineEnd,\n paddingEnd: space.paddingInlineEnd\n});\n\n// src/config/text-decoration.ts\nvar textDecoration = {\n textDecorationColor: t.colors(\"textDecorationColor\"),\n textDecoration: true,\n textDecor: { property: \"textDecoration\" },\n textDecorationLine: true,\n textDecorationStyle: true,\n textDecorationThickness: true,\n textUnderlineOffset: true,\n textShadow: t.shadows(\"textShadow\")\n};\n\n// src/config/transform.ts\nvar transform = {\n clipPath: true,\n transform: t.propT(\"transform\", transformFunctions.transform),\n transformOrigin: true,\n translateX: t.spaceT(\"--chakra-translate-x\"),\n translateY: t.spaceT(\"--chakra-translate-y\"),\n skewX: t.degreeT(\"--chakra-skew-x\"),\n skewY: t.degreeT(\"--chakra-skew-y\"),\n scaleX: t.prop(\"--chakra-scale-x\"),\n scaleY: t.prop(\"--chakra-scale-y\"),\n scale: t.prop([\"--chakra-scale-x\", \"--chakra-scale-y\"]),\n rotate: t.degreeT(\"--chakra-rotate\")\n};\n\n// src/config/transition.ts\nvar transition = {\n transition: true,\n transitionDelay: true,\n animation: true,\n willChange: true,\n transitionDuration: t.prop(\"transitionDuration\", \"transition.duration\"),\n transitionProperty: t.prop(\"transitionProperty\", \"transition.property\"),\n transitionTimingFunction: t.prop(\n \"transitionTimingFunction\",\n \"transition.easing\"\n )\n};\n\n// src/config/typography.ts\nvar typography = {\n fontFamily: t.prop(\"fontFamily\", \"fonts\"),\n fontSize: t.prop(\"fontSize\", \"fontSizes\", transformFunctions.px),\n fontWeight: t.prop(\"fontWeight\", \"fontWeights\"),\n lineHeight: t.prop(\"lineHeight\", \"lineHeights\"),\n letterSpacing: t.prop(\"letterSpacing\", \"letterSpacings\"),\n textAlign: true,\n fontStyle: true,\n textIndent: true,\n wordBreak: true,\n overflowWrap: true,\n textOverflow: true,\n textTransform: true,\n whiteSpace: true,\n isTruncated: {\n transform(value) {\n if (value === true) {\n return {\n overflow: \"hidden\",\n textOverflow: \"ellipsis\",\n whiteSpace: \"nowrap\"\n };\n }\n }\n },\n noOfLines: {\n static: {\n overflow: \"hidden\",\n textOverflow: \"ellipsis\",\n display: \"-webkit-box\",\n WebkitBoxOrient: \"vertical\",\n WebkitLineClamp: \"var(--chakra-line-clamp)\"\n },\n property: \"--chakra-line-clamp\"\n }\n};\n\n// src/config/scroll.ts\nvar scroll = {\n scrollBehavior: true,\n scrollSnapAlign: true,\n scrollSnapStop: true,\n scrollSnapType: true,\n scrollMargin: t.spaceT(\"scrollMargin\"),\n scrollMarginTop: t.spaceT(\"scrollMarginTop\"),\n scrollMarginBottom: t.spaceT(\"scrollMarginBottom\"),\n scrollMarginLeft: t.spaceT(\"scrollMarginLeft\"),\n scrollMarginRight: t.spaceT(\"scrollMarginRight\"),\n scrollMarginX: t.spaceT([\"scrollMarginLeft\", \"scrollMarginRight\"]),\n scrollMarginY: t.spaceT([\"scrollMarginTop\", \"scrollMarginBottom\"]),\n scrollPadding: t.spaceT(\"scrollPadding\"),\n scrollPaddingTop: t.spaceT(\"scrollPaddingTop\"),\n scrollPaddingBottom: t.spaceT(\"scrollPaddingBottom\"),\n scrollPaddingLeft: t.spaceT(\"scrollPaddingLeft\"),\n scrollPaddingRight: t.spaceT(\"scrollPaddingRight\"),\n scrollPaddingX: t.spaceT([\"scrollPaddingLeft\", \"scrollPaddingRight\"]),\n scrollPaddingY: t.spaceT([\"scrollPaddingTop\", \"scrollPaddingBottom\"])\n};\n\n// src/create-theme-vars/calc.ts\nimport { isObject as isObject2 } from \"@chakra-ui/shared-utils\";\nfunction resolveReference(operand) {\n if (isObject2(operand) && operand.reference) {\n return operand.reference;\n }\n return String(operand);\n}\nvar toExpression = (operator, ...operands) => operands.map(resolveReference).join(` ${operator} `).replace(/calc/g, \"\");\nvar add = (...operands) => `calc(${toExpression(\"+\", ...operands)})`;\nvar subtract = (...operands) => `calc(${toExpression(\"-\", ...operands)})`;\nvar multiply = (...operands) => `calc(${toExpression(\"*\", ...operands)})`;\nvar divide = (...operands) => `calc(${toExpression(\"/\", ...operands)})`;\nvar negate = (x) => {\n const value = resolveReference(x);\n if (value != null && !Number.isNaN(parseFloat(value))) {\n return String(value).startsWith(\"-\") ? String(value).slice(1) : `-${value}`;\n }\n return multiply(value, -1);\n};\nvar calc = Object.assign(\n (x) => ({\n add: (...operands) => calc(add(x, ...operands)),\n subtract: (...operands) => calc(subtract(x, ...operands)),\n multiply: (...operands) => calc(multiply(x, ...operands)),\n divide: (...operands) => calc(divide(x, ...operands)),\n negate: () => calc(negate(x)),\n toString: () => x.toString()\n }),\n {\n add,\n subtract,\n multiply,\n divide,\n negate\n }\n);\n\n// src/create-theme-vars/css-var.ts\nfunction replaceWhiteSpace(value, replaceValue = \"-\") {\n return value.replace(/\\s+/g, replaceValue);\n}\nfunction escape(value) {\n const valueStr = replaceWhiteSpace(value.toString());\n return escapeSymbol(escapeDot(valueStr));\n}\nfunction escapeDot(value) {\n if (value.includes(\"\\\\.\"))\n return value;\n const isDecimal = !Number.isInteger(parseFloat(value.toString()));\n return isDecimal ? value.replace(\".\", `\\\\.`) : value;\n}\nfunction escapeSymbol(value) {\n return value.replace(/[!-,/:-@[-^`{-~]/g, \"\\\\$&\");\n}\nfunction addPrefix(value, prefix = \"\") {\n return [prefix, value].filter(Boolean).join(\"-\");\n}\nfunction toVarReference(name, fallback) {\n return `var(${name}${fallback ? `, ${fallback}` : \"\"})`;\n}\nfunction toVarDefinition(value, prefix = \"\") {\n return escape(`--${addPrefix(value, prefix)}`);\n}\nfunction cssVar(name, fallback, cssVarPrefix) {\n const cssVariable = toVarDefinition(name, cssVarPrefix);\n return {\n variable: cssVariable,\n reference: toVarReference(cssVariable, fallback)\n };\n}\n\n// ../../utilities/breakpoint-utils/src/breakpoint.ts\nimport { isObject as isObject3 } from \"@chakra-ui/shared-utils\";\nfunction getLastItem(array) {\n const length = array == null ? 0 : array.length;\n return length ? array[length - 1] : void 0;\n}\nfunction analyzeCSSValue2(value) {\n const num = parseFloat(value.toString());\n const unit = value.toString().replace(String(num), \"\");\n return { unitless: !unit, value: num, unit };\n}\nfunction px(value) {\n if (value == null)\n return value;\n const { unitless } = analyzeCSSValue2(value);\n return unitless || typeof value === \"number\" ? `${value}px` : value;\n}\nvar sortByBreakpointValue = (a, b) => parseInt(a[1], 10) > parseInt(b[1], 10) ? 1 : -1;\nvar sortBps = (breakpoints) => Object.fromEntries(Object.entries(breakpoints).sort(sortByBreakpointValue));\nfunction normalize(breakpoints) {\n const sorted = sortBps(breakpoints);\n return Object.assign(Object.values(sorted), sorted);\n}\nfunction keys(breakpoints) {\n const value = Object.keys(sortBps(breakpoints));\n return new Set(value);\n}\nfunction subtract2(value) {\n var _a;\n if (!value)\n return value;\n value = (_a = px(value)) != null ? _a : value;\n const OFFSET = -0.02;\n return typeof value === \"number\" ? `${value + OFFSET}` : value.replace(/(\\d+\\.?\\d*)/u, (m) => `${parseFloat(m) + OFFSET}`);\n}\nfunction toMediaQueryString(min, max) {\n const query = [\"@media screen\"];\n if (min)\n query.push(\"and\", `(min-width: ${px(min)})`);\n if (max)\n query.push(\"and\", `(max-width: ${px(max)})`);\n return query.join(\" \");\n}\nfunction analyzeBreakpoints(breakpoints) {\n var _a;\n if (!breakpoints)\n return null;\n breakpoints.base = (_a = breakpoints.base) != null ? _a : \"0px\";\n const normalized = normalize(breakpoints);\n const queries = Object.entries(breakpoints).sort(sortByBreakpointValue).map(([breakpoint, minW], index, entry) => {\n var _a2;\n let [, maxW] = (_a2 = entry[index + 1]) != null ? _a2 : [];\n maxW = parseFloat(maxW) > 0 ? subtract2(maxW) : void 0;\n return {\n _minW: subtract2(minW),\n breakpoint,\n minW,\n maxW,\n maxWQuery: toMediaQueryString(null, maxW),\n minWQuery: toMediaQueryString(minW),\n minMaxQuery: toMediaQueryString(minW, maxW)\n };\n });\n const _keys = keys(breakpoints);\n const _keysArr = Array.from(_keys.values());\n return {\n keys: _keys,\n normalized,\n isResponsive(test) {\n const keys2 = Object.keys(test);\n return keys2.length > 0 && keys2.every((key) => _keys.has(key));\n },\n asObject: sortBps(breakpoints),\n asArray: normalize(breakpoints),\n details: queries,\n get(key) {\n return queries.find((q) => q.breakpoint === key);\n },\n media: [\n null,\n ...normalized.map((minW) => toMediaQueryString(minW)).slice(1)\n ],\n toArrayValue(test) {\n if (!isObject3(test)) {\n throw new Error(\"toArrayValue: value must be an object\");\n }\n const result = _keysArr.map((bp) => {\n var _a2;\n return (_a2 = test[bp]) != null ? _a2 : null;\n });\n while (getLastItem(result) === null) {\n result.pop();\n }\n return result;\n },\n toObjectValue(test) {\n if (!Array.isArray(test)) {\n throw new Error(\"toObjectValue: value must be an array\");\n }\n return test.reduce((acc, value, index) => {\n const key = _keysArr[index];\n if (key != null && value != null)\n acc[key] = value;\n return acc;\n }, {});\n }\n };\n}\n\n// src/create-theme-vars/create-theme-vars.ts\nimport { isObject as isObject4 } from \"@chakra-ui/shared-utils\";\n\n// src/pseudos.ts\nvar state = {\n hover: (str, post) => `${str}:hover ${post}, ${str}[data-hover] ${post}`,\n focus: (str, post) => `${str}:focus ${post}, ${str}[data-focus] ${post}`,\n focusVisible: (str, post) => `${str}:focus-visible ${post}`,\n focusWithin: (str, post) => `${str}:focus-within ${post}`,\n active: (str, post) => `${str}:active ${post}, ${str}[data-active] ${post}`,\n disabled: (str, post) => `${str}:disabled ${post}, ${str}[data-disabled] ${post}`,\n invalid: (str, post) => `${str}:invalid ${post}, ${str}[data-invalid] ${post}`,\n checked: (str, post) => `${str}:checked ${post}, ${str}[data-checked] ${post}`,\n indeterminate: (str, post) => `${str}:indeterminate ${post}, ${str}[aria-checked=mixed] ${post}, ${str}[data-indeterminate] ${post}`,\n readOnly: (str, post) => `${str}:read-only ${post}, ${str}[readonly] ${post}, ${str}[data-read-only] ${post}`,\n expanded: (str, post) => `${str}:read-only ${post}, ${str}[aria-expanded=true] ${post}, ${str}[data-expanded] ${post}`,\n placeholderShown: (str, post) => `${str}:placeholder-shown ${post}`\n};\nvar toGroup = (fn) => merge((v) => fn(v, \"&\"), \"[role=group]\", \"[data-group]\", \".group\");\nvar toPeer = (fn) => merge((v) => fn(v, \"~ &\"), \"[data-peer]\", \".peer\");\nvar merge = (fn, ...selectors) => selectors.map(fn).join(\", \");\nvar pseudoSelectors = {\n _hover: \"&:hover, &[data-hover]\",\n _active: \"&:active, &[data-active]\",\n _focus: \"&:focus, &[data-focus]\",\n _highlighted: \"&[data-highlighted]\",\n _focusWithin: \"&:focus-within\",\n _focusVisible: \"&:focus-visible, &[data-focus-visible]\",\n _disabled: \"&:disabled, &[disabled], &[aria-disabled=true], &[data-disabled]\",\n _readOnly: \"&[aria-readonly=true], &[readonly], &[data-readonly]\",\n _before: \"&::before\",\n _after: \"&::after\",\n _empty: \"&:empty\",\n _expanded: \"&[aria-expanded=true], &[data-expanded]\",\n _checked: \"&[aria-checked=true], &[data-checked]\",\n _grabbed: \"&[aria-grabbed=true], &[data-grabbed]\",\n _pressed: \"&[aria-pressed=true], &[data-pressed]\",\n _invalid: \"&[aria-invalid=true], &[data-invalid]\",\n _valid: \"&[data-valid], &[data-state=valid]\",\n _loading: \"&[data-loading], &[aria-busy=true]\",\n _selected: \"&[aria-selected=true], &[data-selected]\",\n _hidden: \"&[hidden], &[data-hidden]\",\n _autofill: \"&:-webkit-autofill\",\n _even: \"&:nth-of-type(even)\",\n _odd: \"&:nth-of-type(odd)\",\n _first: \"&:first-of-type\",\n _last: \"&:last-of-type\",\n _notFirst: \"&:not(:first-of-type)\",\n _notLast: \"&:not(:last-of-type)\",\n _visited: \"&:visited\",\n _activeLink: \"&[aria-current=page]\",\n _activeStep: \"&[aria-current=step]\",\n _indeterminate: \"&:indeterminate, &[aria-checked=mixed], &[data-indeterminate]\",\n _groupHover: toGroup(state.hover),\n _peerHover: toPeer(state.hover),\n _groupFocus: toGroup(state.focus),\n _peerFocus: toPeer(state.focus),\n _groupFocusVisible: toGroup(state.focusVisible),\n _peerFocusVisible: toPeer(state.focusVisible),\n _groupActive: toGroup(state.active),\n _peerActive: toPeer(state.active),\n _groupDisabled: toGroup(state.disabled),\n _peerDisabled: toPeer(state.disabled),\n _groupInvalid: toGroup(state.invalid),\n _peerInvalid: toPeer(state.invalid),\n _groupChecked: toGroup(state.checked),\n _peerChecked: toPeer(state.checked),\n _groupFocusWithin: toGroup(state.focusWithin),\n _peerFocusWithin: toPeer(state.focusWithin),\n _peerPlaceholderShown: toPeer(state.placeholderShown),\n _placeholder: \"&::placeholder\",\n _placeholderShown: \"&:placeholder-shown\",\n _fullScreen: \"&:fullscreen\",\n _selection: \"&::selection\",\n _rtl: \"[dir=rtl] &, &[dir=rtl]\",\n _ltr: \"[dir=ltr] &, &[dir=ltr]\",\n _mediaDark: \"@media (prefers-color-scheme: dark)\",\n _mediaReduceMotion: \"@media (prefers-reduced-motion: reduce)\",\n _dark: \".chakra-ui-dark &:not([data-theme]),[data-theme=dark] &:not([data-theme]),&[data-theme=dark]\",\n _light: \".chakra-ui-light &:not([data-theme]),[data-theme=light] &:not([data-theme]),&[data-theme=light]\"\n};\nvar pseudoPropNames = Object.keys(\n pseudoSelectors\n);\n\n// src/create-theme-vars/create-theme-vars.ts\nimport mergeWith from \"lodash.mergewith\";\nfunction tokenToCssVar(token, prefix) {\n return cssVar(String(token).replace(/\\./g, \"-\"), void 0, prefix);\n}\nfunction createThemeVars(flatTokens, options) {\n let cssVars = {};\n const cssMap = {};\n for (const [token, tokenValue] of Object.entries(flatTokens)) {\n const { isSemantic, value } = tokenValue;\n const { variable, reference } = tokenToCssVar(token, options == null ? void 0 : options.cssVarPrefix);\n if (!isSemantic) {\n if (token.startsWith(\"space\")) {\n const keys2 = token.split(\".\");\n const [firstKey, ...referenceKeys] = keys2;\n const negativeLookupKey = `${firstKey}.-${referenceKeys.join(\".\")}`;\n const negativeValue = calc.negate(value);\n const negatedReference = calc.negate(reference);\n cssMap[negativeLookupKey] = {\n value: negativeValue,\n var: variable,\n varRef: negatedReference\n };\n }\n cssVars[variable] = value;\n cssMap[token] = {\n value,\n var: variable,\n varRef: reference\n };\n continue;\n }\n const lookupToken = (maybeToken) => {\n const scale = String(token).split(\".\")[0];\n const withScale = [scale, maybeToken].join(\".\");\n const resolvedTokenValue = flatTokens[withScale];\n if (!resolvedTokenValue)\n return maybeToken;\n const { reference: reference2 } = tokenToCssVar(withScale, options == null ? void 0 : options.cssVarPrefix);\n return reference2;\n };\n const normalizedValue = isObject4(value) ? value : { default: value };\n cssVars = mergeWith(\n cssVars,\n Object.entries(normalizedValue).reduce(\n (acc, [conditionAlias, conditionValue]) => {\n var _a, _b;\n const maybeReference = lookupToken(conditionValue);\n if (conditionAlias === \"default\") {\n acc[variable] = maybeReference;\n return acc;\n }\n const conditionSelector = (_b = (_a = pseudoSelectors) == null ? void 0 : _a[conditionAlias]) != null ? _b : conditionAlias;\n acc[conditionSelector] = { [variable]: maybeReference };\n return acc;\n },\n {}\n )\n );\n cssMap[token] = {\n value: reference,\n var: variable,\n varRef: reference\n };\n }\n return {\n cssVars,\n cssMap\n };\n}\n\n// ../../utilities/object-utils/src/index.ts\nfunction omit(object, keysToOmit = []) {\n const clone = Object.assign({}, object);\n for (const key of keysToOmit) {\n if (key in clone) {\n delete clone[key];\n }\n }\n return clone;\n}\nfunction pick(object, keysToPick) {\n const result = {};\n for (const key of keysToPick) {\n if (key in object) {\n result[key] = object[key];\n }\n }\n return result;\n}\n\n// src/create-theme-vars/theme-tokens.ts\nvar tokens = [\n \"colors\",\n \"borders\",\n \"borderWidths\",\n \"borderStyles\",\n \"fonts\",\n \"fontSizes\",\n \"fontWeights\",\n \"letterSpacings\",\n \"lineHeights\",\n \"radii\",\n \"space\",\n \"shadows\",\n \"sizes\",\n \"zIndices\",\n \"transition\",\n \"blur\",\n \"breakpoints\"\n];\nfunction extractTokens(theme) {\n const _tokens = tokens;\n return pick(theme, _tokens);\n}\nfunction extractSemanticTokens(theme) {\n return theme.semanticTokens;\n}\nfunction omitVars(rawTheme) {\n const { __cssMap, __cssVars, __breakpoints, ...cleanTheme } = rawTheme;\n return cleanTheme;\n}\n\n// src/create-theme-vars/flatten-tokens.ts\nimport { isObject as isObject5 } from \"@chakra-ui/shared-utils\";\nfunction flattenTokens({\n tokens: tokens2,\n semanticTokens\n}) {\n var _a, _b;\n const tokenEntries = Object.entries((_a = flatten(tokens2)) != null ? _a : {}).map(\n ([token, value]) => {\n const enhancedToken = { isSemantic: false, value };\n return [token, enhancedToken];\n }\n );\n const semanticTokenEntries = Object.entries(\n (_b = flatten(semanticTokens, 1)) != null ? _b : {}\n ).map(([token, value]) => {\n const enhancedToken = { isSemantic: true, value };\n return [token, enhancedToken];\n });\n return Object.fromEntries([\n ...tokenEntries,\n ...semanticTokenEntries\n ]);\n}\nfunction flatten(target, maxDepth = Infinity) {\n if (!isObject5(target) && !Array.isArray(target) || !maxDepth) {\n return target;\n }\n return Object.entries(target).reduce((result, [key, value]) => {\n if (isObject5(value) || Array.isArray(value)) {\n Object.entries(flatten(value, maxDepth - 1)).forEach(\n ([childKey, childValue]) => {\n result[`${key}.${childKey}`] = childValue;\n }\n );\n } else {\n result[key] = value;\n }\n return result;\n }, {});\n}\n\n// src/create-theme-vars/to-css-var.ts\nfunction toCSSVar(rawTheme) {\n var _a;\n const theme = omitVars(rawTheme);\n const tokens2 = extractTokens(theme);\n const semanticTokens = extractSemanticTokens(theme);\n const flatTokens = flattenTokens({ tokens: tokens2, semanticTokens });\n const cssVarPrefix = (_a = theme.config) == null ? void 0 : _a.cssVarPrefix;\n const {\n cssMap,\n cssVars\n } = createThemeVars(flatTokens, { cssVarPrefix });\n const defaultCssVars = {\n \"--chakra-ring-inset\": \"var(--chakra-empty,/*!*/ /*!*/)\",\n \"--chakra-ring-offset-width\": \"0px\",\n \"--chakra-ring-offset-color\": \"#fff\",\n \"--chakra-ring-color\": \"rgba(66, 153, 225, 0.6)\",\n \"--chakra-ring-offset-shadow\": \"0 0 #0000\",\n \"--chakra-ring-shadow\": \"0 0 #0000\",\n \"--chakra-space-x-reverse\": \"0\",\n \"--chakra-space-y-reverse\": \"0\"\n };\n Object.assign(theme, {\n __cssVars: { ...defaultCssVars, ...cssVars },\n __cssMap: cssMap,\n __breakpoints: analyzeBreakpoints(theme.breakpoints)\n });\n return theme;\n}\n\n// src/css.ts\nimport { isObject as isObject7, runIfFn as runIfFn2 } from \"@chakra-ui/shared-utils\";\nimport mergeWith3 from \"lodash.mergewith\";\n\n// src/system.ts\nimport mergeWith2 from \"lodash.mergewith\";\nvar systemProps = mergeWith2(\n {},\n background,\n border,\n color,\n flexbox,\n layout,\n filter,\n ring,\n interactivity,\n grid,\n others,\n position,\n effect,\n space,\n scroll,\n typography,\n textDecoration,\n transform,\n list,\n transition\n);\nvar layoutSystem = Object.assign({}, space, layout, flexbox, grid, position);\nvar layoutPropNames = Object.keys(\n layoutSystem\n);\nvar propNames = [...Object.keys(systemProps), ...pseudoPropNames];\nvar styleProps = { ...systemProps, ...pseudoSelectors };\nvar isStyleProp = (prop) => prop in styleProps;\n\n// src/utils/expand-responsive.ts\nimport { isObject as isObject6, runIfFn } from \"@chakra-ui/shared-utils\";\nvar expandResponsive = (styles) => (theme) => {\n if (!theme.__breakpoints)\n return styles;\n const { isResponsive, toArrayValue, media: medias } = theme.__breakpoints;\n const computedStyles = {};\n for (const key in styles) {\n let value = runIfFn(styles[key], theme);\n if (value == null)\n continue;\n value = isObject6(value) && isResponsive(value) ? toArrayValue(value) : value;\n if (!Array.isArray(value)) {\n computedStyles[key] = value;\n continue;\n }\n const queries = value.slice(0, medias.length).length;\n for (let index = 0; index < queries; index += 1) {\n const media = medias == null ? void 0 : medias[index];\n if (!media) {\n computedStyles[key] = value[index];\n continue;\n }\n computedStyles[media] = computedStyles[media] || {};\n if (value[index] == null) {\n continue;\n }\n computedStyles[media][key] = value[index];\n }\n }\n return computedStyles;\n};\n\n// src/utils/split-by-comma.ts\nfunction splitByComma(value) {\n const chunks = [];\n let chunk = \"\";\n let inParens = false;\n for (let i = 0; i < value.length; i++) {\n const char = value[i];\n if (char === \"(\") {\n inParens = true;\n chunk += char;\n } else if (char === \")\") {\n inParens = false;\n chunk += char;\n } else if (char === \",\" && !inParens) {\n chunks.push(chunk);\n chunk = \"\";\n } else {\n chunk += char;\n }\n }\n chunk = chunk.trim();\n if (chunk) {\n chunks.push(chunk);\n }\n return chunks;\n}\n\n// src/css.ts\nfunction isCssVar2(value) {\n return /^var\\(--.+\\)$/.test(value);\n}\nvar isCSSVariableTokenValue = (key, value) => key.startsWith(\"--\") && typeof value === \"string\" && !isCssVar2(value);\nvar resolveTokenValue = (theme, value) => {\n var _a, _b;\n if (value == null)\n return value;\n const getVar = (val) => {\n var _a2, _b2;\n return (_b2 = (_a2 = theme.__cssMap) == null ? void 0 : _a2[val]) == null ? void 0 : _b2.varRef;\n };\n const getValue = (val) => {\n var _a2;\n return (_a2 = getVar(val)) != null ? _a2 : val;\n };\n const [tokenValue, fallbackValue] = splitByComma(value);\n value = (_b = (_a = getVar(tokenValue)) != null ? _a : getValue(fallbackValue)) != null ? _b : getValue(value);\n return value;\n};\nfunction getCss(options) {\n const { configs = {}, pseudos = {}, theme } = options;\n const css2 = (stylesOrFn, nested = false) => {\n var _a, _b, _c;\n const _styles = runIfFn2(stylesOrFn, theme);\n const styles = expandResponsive(_styles)(theme);\n let computedStyles = {};\n for (let key in styles) {\n const valueOrFn = styles[key];\n let value = runIfFn2(valueOrFn, theme);\n if (key in pseudos) {\n key = pseudos[key];\n }\n if (isCSSVariableTokenValue(key, value)) {\n value = resolveTokenValue(theme, value);\n }\n let config = configs[key];\n if (config === true) {\n config = { property: key };\n }\n if (isObject7(value)) {\n computedStyles[key] = (_a = computedStyles[key]) != null ? _a : {};\n computedStyles[key] = mergeWith3(\n {},\n computedStyles[key],\n css2(value, true)\n );\n continue;\n }\n let rawValue = (_c = (_b = config == null ? void 0 : config.transform) == null ? void 0 : _b.call(config, value, theme, _styles)) != null ? _c : value;\n rawValue = (config == null ? void 0 : config.processResult) ? css2(rawValue, true) : rawValue;\n const configProperty = runIfFn2(config == null ? void 0 : config.property, theme);\n if (!nested && (config == null ? void 0 : config.static)) {\n const staticStyles = runIfFn2(config.static, theme);\n computedStyles = mergeWith3({}, computedStyles, staticStyles);\n }\n if (configProperty && Array.isArray(configProperty)) {\n for (const property of configProperty) {\n computedStyles[property] = rawValue;\n }\n continue;\n }\n if (configProperty) {\n if (configProperty === \"&\" && isObject7(rawValue)) {\n computedStyles = mergeWith3({}, computedStyles, rawValue);\n } else {\n computedStyles[configProperty] = rawValue;\n }\n continue;\n }\n if (isObject7(rawValue)) {\n computedStyles = mergeWith3({}, computedStyles, rawValue);\n continue;\n }\n computedStyles[key] = rawValue;\n }\n return computedStyles;\n };\n return css2;\n}\nvar css = (styles) => (theme) => {\n const cssFn = getCss({\n theme,\n pseudos: pseudoSelectors,\n configs: systemProps\n });\n return cssFn(styles);\n};\n\n// src/define-styles.ts\nfunction defineStyle(styles) {\n return styles;\n}\nfunction defineStyleConfig(config) {\n return config;\n}\nfunction createMultiStyleConfigHelpers(parts) {\n return {\n definePartsStyle(config) {\n return config;\n },\n defineMultiStyleConfig(config) {\n return { parts, ...config };\n }\n };\n}\n\n// src/style-config.ts\nimport { runIfFn as runIfFn3, isObject as isObject8 } from \"@chakra-ui/shared-utils\";\nimport mergeWith4 from \"lodash.mergewith\";\nfunction normalize2(value, toArray) {\n if (Array.isArray(value))\n return value;\n if (isObject8(value))\n return toArray(value);\n if (value != null)\n return [value];\n}\nfunction getNextIndex(values, i) {\n for (let j = i + 1; j < values.length; j++) {\n if (values[j] != null)\n return j;\n }\n return -1;\n}\nfunction createResolver(theme) {\n const breakpointUtil = theme.__breakpoints;\n return function resolver(config, prop, value, props) {\n var _a, _b;\n if (!breakpointUtil)\n return;\n const result = {};\n const normalized = normalize2(value, breakpointUtil.toArrayValue);\n if (!normalized)\n return result;\n const len = normalized.length;\n const isSingle = len === 1;\n const isMultipart = !!config.parts;\n for (let i = 0; i < len; i++) {\n const key = breakpointUtil.details[i];\n const nextKey = breakpointUtil.details[getNextIndex(normalized, i)];\n const query = toMediaQueryString(key.minW, nextKey == null ? void 0 : nextKey._minW);\n const styles = runIfFn3((_a = config[prop]) == null ? void 0 : _a[normalized[i]], props);\n if (!styles)\n continue;\n if (isMultipart) {\n (_b = config.parts) == null ? void 0 : _b.forEach((part) => {\n mergeWith4(result, {\n [part]: isSingle ? styles[part] : { [query]: styles[part] }\n });\n });\n continue;\n }\n if (!isMultipart) {\n if (isSingle)\n mergeWith4(result, styles);\n else\n result[query] = styles;\n continue;\n }\n result[query] = styles;\n }\n return result;\n };\n}\nfunction resolveStyleConfig(config) {\n return (props) => {\n var _a;\n const { variant, size, theme } = props;\n const recipe = createResolver(theme);\n return mergeWith4(\n {},\n runIfFn3((_a = config.baseStyle) != null ? _a : {}, props),\n recipe(config, \"sizes\", size, props),\n recipe(config, \"variants\", variant, props)\n );\n };\n}\n\n// src/get-css-var.ts\nfunction getCSSVar(theme, scale, value) {\n var _a, _b, _c;\n return (_c = (_b = (_a = theme.__cssMap) == null ? void 0 : _a[`${scale}.${value}`]) == null ? void 0 : _b.varRef) != null ? _c : value;\n}\n\n// src/theming-props.ts\nfunction omitThemingProps(props) {\n return omit(props, [\"styleConfig\", \"size\", \"variant\", \"colorScheme\"]);\n}\nexport {\n addPrefix,\n background,\n border,\n calc,\n color,\n createMultiStyleConfigHelpers,\n css,\n cssVar,\n defineStyle,\n defineStyleConfig,\n effect,\n filter,\n flatten,\n flattenTokens,\n flexbox,\n getCSSVar,\n getCss,\n grid,\n interactivity,\n isStyleProp,\n layout,\n layoutPropNames,\n list,\n omitThemingProps,\n others,\n position,\n propNames,\n pseudoPropNames,\n pseudoSelectors,\n resolveStyleConfig,\n ring,\n scroll,\n space,\n systemProps,\n textDecoration,\n toCSSVar,\n toVarDefinition,\n toVarReference,\n tokenToCSSVar,\n transform,\n transition,\n typography\n};\n","// src/should-forward-prop.ts\nimport { propNames } from \"@chakra-ui/styled-system\";\nvar allPropNames = /* @__PURE__ */ new Set([\n ...propNames,\n \"textStyle\",\n \"layerStyle\",\n \"apply\",\n \"noOfLines\",\n \"focusBorderColor\",\n \"errorBorderColor\",\n \"as\",\n \"__css\",\n \"css\",\n \"sx\"\n]);\nvar validHTMLProps = /* @__PURE__ */ new Set([\n \"htmlWidth\",\n \"htmlHeight\",\n \"htmlSize\",\n \"htmlTranslate\"\n]);\nfunction shouldForwardProp(prop) {\n return validHTMLProps.has(prop) || !allPropNames.has(prop);\n}\n\nexport {\n shouldForwardProp\n};\n","// src/object.ts\nimport { default as default2 } from \"lodash.mergewith\";\nfunction omit(object, keys) {\n const result = {};\n Object.keys(object).forEach((key) => {\n if (keys.includes(key))\n return;\n result[key] = object[key];\n });\n return result;\n}\nfunction pick(object, keys) {\n const result = {};\n keys.forEach((key) => {\n if (key in object) {\n result[key] = object[key];\n }\n });\n return result;\n}\nfunction split(object, keys) {\n const picked = {};\n const omitted = {};\n Object.keys(object).forEach((key) => {\n if (keys.includes(key)) {\n picked[key] = object[key];\n } else {\n omitted[key] = object[key];\n }\n });\n return [picked, omitted];\n}\nfunction get(obj, path, fallback, index) {\n const key = typeof path === \"string\" ? path.split(\".\") : [path];\n for (index = 0; index < key.length; index += 1) {\n if (!obj)\n break;\n obj = obj[key[index]];\n }\n return obj === void 0 ? fallback : obj;\n}\nvar memoize = (fn) => {\n const cache = /* @__PURE__ */ new WeakMap();\n const memoizedFn = (obj, path, fallback, index) => {\n if (typeof obj === \"undefined\") {\n return fn(obj, path, fallback);\n }\n if (!cache.has(obj)) {\n cache.set(obj, /* @__PURE__ */ new Map());\n }\n const map = cache.get(obj);\n if (map.has(path)) {\n return map.get(path);\n }\n const value = fn(obj, path, fallback, index);\n map.set(path, value);\n return value;\n };\n return memoizedFn;\n};\nvar memoizedGet = memoize(get);\nfunction getWithDefault(path, scale) {\n return memoizedGet(scale, path, path);\n}\nfunction objectFilter(object, fn) {\n const result = {};\n Object.keys(object).forEach((key) => {\n const value = object[key];\n const shouldPass = fn(value, key, object);\n if (shouldPass) {\n result[key] = value;\n }\n });\n return result;\n}\nvar filterUndefined = (object) => objectFilter(object, (val) => val !== null && val !== void 0);\nvar objectKeys = (obj) => Object.keys(obj);\nvar fromEntries = (entries) => entries.reduce((carry, [key, value]) => {\n carry[key] = value;\n return carry;\n}, {});\nvar getCSSVar = (theme, scale, value) => {\n var _a, _b, _c;\n return (_c = (_b = (_a = theme.__cssMap) == null ? void 0 : _a[`${scale}.${value}`]) == null ? void 0 : _b.varRef) != null ? _c : value;\n};\n\nexport {\n omit,\n pick,\n split,\n get,\n memoize,\n memoizedGet,\n getWithDefault,\n objectFilter,\n filterUndefined,\n objectKeys,\n fromEntries,\n getCSSVar,\n default2 as default\n};\n","export default function _extends() {\n _extends = Object.assign ? Object.assign.bind() : function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n return target;\n };\n return _extends.apply(this, arguments);\n}","function memoize(fn) {\n var cache = Object.create(null);\n return function (arg) {\n if (cache[arg] === undefined) cache[arg] = fn(arg);\n return cache[arg];\n };\n}\n\nexport default memoize;\n","import memoize from '@emotion/memoize';\n\nvar reactPropsRegex = /^((children|dangerouslySetInnerHTML|key|ref|autoFocus|defaultValue|defaultChecked|innerHTML|suppressContentEditableWarning|suppressHydrationWarning|valueLink|abbr|accept|acceptCharset|accessKey|action|allow|allowUserMedia|allowPaymentRequest|allowFullScreen|allowTransparency|alt|async|autoComplete|autoPlay|capture|cellPadding|cellSpacing|challenge|charSet|checked|cite|classID|className|cols|colSpan|content|contentEditable|contextMenu|controls|controlsList|coords|crossOrigin|data|dateTime|decoding|default|defer|dir|disabled|disablePictureInPicture|download|draggable|encType|enterKeyHint|form|formAction|formEncType|formMethod|formNoValidate|formTarget|frameBorder|headers|height|hidden|high|href|hrefLang|htmlFor|httpEquiv|id|inputMode|integrity|is|keyParams|keyType|kind|label|lang|list|loading|loop|low|marginHeight|marginWidth|max|maxLength|media|mediaGroup|method|min|minLength|multiple|muted|name|nonce|noValidate|open|optimum|pattern|placeholder|playsInline|poster|preload|profile|radioGroup|readOnly|referrerPolicy|rel|required|reversed|role|rows|rowSpan|sandbox|scope|scoped|scrolling|seamless|selected|shape|size|sizes|slot|span|spellCheck|src|srcDoc|srcLang|srcSet|start|step|style|summary|tabIndex|target|title|translate|type|useMap|value|width|wmode|wrap|about|datatype|inlist|prefix|property|resource|typeof|vocab|autoCapitalize|autoCorrect|autoSave|color|incremental|fallback|inert|itemProp|itemScope|itemType|itemID|itemRef|on|option|results|security|unselectable|accentHeight|accumulate|additive|alignmentBaseline|allowReorder|alphabetic|amplitude|arabicForm|ascent|attributeName|attributeType|autoReverse|azimuth|baseFrequency|baselineShift|baseProfile|bbox|begin|bias|by|calcMode|capHeight|clip|clipPathUnits|clipPath|clipRule|colorInterpolation|colorInterpolationFilters|colorProfile|colorRendering|contentScriptType|contentStyleType|cursor|cx|cy|d|decelerate|descent|diffuseConstant|direction|display|divisor|dominantBaseline|dur|dx|dy|edgeMode|elevation|enableBackground|end|exponent|externalResourcesRequired|fill|fillOpacity|fillRule|filter|filterRes|filterUnits|floodColor|floodOpacity|focusable|fontFamily|fontSize|fontSizeAdjust|fontStretch|fontStyle|fontVariant|fontWeight|format|from|fr|fx|fy|g1|g2|glyphName|glyphOrientationHorizontal|glyphOrientationVertical|glyphRef|gradientTransform|gradientUnits|hanging|horizAdvX|horizOriginX|ideographic|imageRendering|in|in2|intercept|k|k1|k2|k3|k4|kernelMatrix|kernelUnitLength|kerning|keyPoints|keySplines|keyTimes|lengthAdjust|letterSpacing|lightingColor|limitingConeAngle|local|markerEnd|markerMid|markerStart|markerHeight|markerUnits|markerWidth|mask|maskContentUnits|maskUnits|mathematical|mode|numOctaves|offset|opacity|operator|order|orient|orientation|origin|overflow|overlinePosition|overlineThickness|panose1|paintOrder|pathLength|patternContentUnits|patternTransform|patternUnits|pointerEvents|points|pointsAtX|pointsAtY|pointsAtZ|preserveAlpha|preserveAspectRatio|primitiveUnits|r|radius|refX|refY|renderingIntent|repeatCount|repeatDur|requiredExtensions|requiredFeatures|restart|result|rotate|rx|ry|scale|seed|shapeRendering|slope|spacing|specularConstant|specularExponent|speed|spreadMethod|startOffset|stdDeviation|stemh|stemv|stitchTiles|stopColor|stopOpacity|strikethroughPosition|strikethroughThickness|string|stroke|strokeDasharray|strokeDashoffset|strokeLinecap|strokeLinejoin|strokeMiterlimit|strokeOpacity|strokeWidth|surfaceScale|systemLanguage|tableValues|targetX|targetY|textAnchor|textDecoration|textRendering|textLength|to|transform|u1|u2|underlinePosition|underlineThickness|unicode|unicodeBidi|unicodeRange|unitsPerEm|vAlphabetic|vHanging|vIdeographic|vMathematical|values|vectorEffect|version|vertAdvY|vertOriginX|vertOriginY|viewBox|viewTarget|visibility|widths|wordSpacing|writingMode|x|xHeight|x1|x2|xChannelSelector|xlinkActuate|xlinkArcrole|xlinkHref|xlinkRole|xlinkShow|xlinkTitle|xlinkType|xmlBase|xmlns|xmlnsXlink|xmlLang|xmlSpace|y|y1|y2|yChannelSelector|z|zoomAndPan|for|class|autofocus)|(([Dd][Aa][Tt][Aa]|[Aa][Rr][Ii][Aa]|x)-.*))$/; // https://esbench.com/bench/5bfee68a4cd7e6009ef61d23\n\nvar isPropValid = /* #__PURE__ */memoize(function (prop) {\n return reactPropsRegex.test(prop) || prop.charCodeAt(0) === 111\n /* o */\n && prop.charCodeAt(1) === 110\n /* n */\n && prop.charCodeAt(2) < 91;\n}\n/* Z+1 */\n);\n\nexport default isPropValid;\n","/*\n\nBased off glamor's StyleSheet, thanks Sunil ❤️\n\nhigh performance StyleSheet for css-in-js systems\n\n- uses multiple style tags behind the scenes for millions of rules\n- uses `insertRule` for appending in production for *much* faster performance\n\n// usage\n\nimport { StyleSheet } from '@emotion/sheet'\n\nlet styleSheet = new StyleSheet({ key: '', container: document.head })\n\nstyleSheet.insert('#box { border: 1px solid red; }')\n- appends a css rule into the stylesheet\n\nstyleSheet.flush()\n- empties the stylesheet of all its contents\n\n*/\n// $FlowFixMe\nfunction sheetForTag(tag) {\n if (tag.sheet) {\n // $FlowFixMe\n return tag.sheet;\n } // this weirdness brought to you by firefox\n\n /* istanbul ignore next */\n\n\n for (var i = 0; i < document.styleSheets.length; i++) {\n if (document.styleSheets[i].ownerNode === tag) {\n // $FlowFixMe\n return document.styleSheets[i];\n }\n }\n}\n\nfunction createStyleElement(options) {\n var tag = document.createElement('style');\n tag.setAttribute('data-emotion', options.key);\n\n if (options.nonce !== undefined) {\n tag.setAttribute('nonce', options.nonce);\n }\n\n tag.appendChild(document.createTextNode(''));\n tag.setAttribute('data-s', '');\n return tag;\n}\n\nvar StyleSheet = /*#__PURE__*/function () {\n // Using Node instead of HTMLElement since container may be a ShadowRoot\n function StyleSheet(options) {\n var _this = this;\n\n this._insertTag = function (tag) {\n var before;\n\n if (_this.tags.length === 0) {\n if (_this.insertionPoint) {\n before = _this.insertionPoint.nextSibling;\n } else if (_this.prepend) {\n before = _this.container.firstChild;\n } else {\n before = _this.before;\n }\n } else {\n before = _this.tags[_this.tags.length - 1].nextSibling;\n }\n\n _this.container.insertBefore(tag, before);\n\n _this.tags.push(tag);\n };\n\n this.isSpeedy = options.speedy === undefined ? process.env.NODE_ENV === 'production' : options.speedy;\n this.tags = [];\n this.ctr = 0;\n this.nonce = options.nonce; // key is the value of the data-emotion attribute, it's used to identify different sheets\n\n this.key = options.key;\n this.container = options.container;\n this.prepend = options.prepend;\n this.insertionPoint = options.insertionPoint;\n this.before = null;\n }\n\n var _proto = StyleSheet.prototype;\n\n _proto.hydrate = function hydrate(nodes) {\n nodes.forEach(this._insertTag);\n };\n\n _proto.insert = function insert(rule) {\n // the max length is how many rules we have per style tag, it's 65000 in speedy mode\n // it's 1 in dev because we insert source maps that map a single rule to a location\n // and you can only have one source map per style tag\n if (this.ctr % (this.isSpeedy ? 65000 : 1) === 0) {\n this._insertTag(createStyleElement(this));\n }\n\n var tag = this.tags[this.tags.length - 1];\n\n if (process.env.NODE_ENV !== 'production') {\n var isImportRule = rule.charCodeAt(0) === 64 && rule.charCodeAt(1) === 105;\n\n if (isImportRule && this._alreadyInsertedOrderInsensitiveRule) {\n // this would only cause problem in speedy mode\n // but we don't want enabling speedy to affect the observable behavior\n // so we report this error at all times\n console.error(\"You're attempting to insert the following rule:\\n\" + rule + '\\n\\n`@import` rules must be before all other types of rules in a stylesheet but other rules have already been inserted. Please ensure that `@import` rules are before all other rules.');\n }\n this._alreadyInsertedOrderInsensitiveRule = this._alreadyInsertedOrderInsensitiveRule || !isImportRule;\n }\n\n if (this.isSpeedy) {\n var sheet = sheetForTag(tag);\n\n try {\n // this is the ultrafast version, works across browsers\n // the big drawback is that the css won't be editable in devtools\n sheet.insertRule(rule, sheet.cssRules.length);\n } catch (e) {\n if (process.env.NODE_ENV !== 'production' && !/:(-moz-placeholder|-moz-focus-inner|-moz-focusring|-ms-input-placeholder|-moz-read-write|-moz-read-only|-ms-clear|-ms-expand|-ms-reveal){/.test(rule)) {\n console.error(\"There was a problem inserting the following rule: \\\"\" + rule + \"\\\"\", e);\n }\n }\n } else {\n tag.appendChild(document.createTextNode(rule));\n }\n\n this.ctr++;\n };\n\n _proto.flush = function flush() {\n // $FlowFixMe\n this.tags.forEach(function (tag) {\n return tag.parentNode && tag.parentNode.removeChild(tag);\n });\n this.tags = [];\n this.ctr = 0;\n\n if (process.env.NODE_ENV !== 'production') {\n this._alreadyInsertedOrderInsensitiveRule = false;\n }\n };\n\n return StyleSheet;\n}();\n\nexport { StyleSheet };\n","/**\n * @param {number}\n * @return {number}\n */\nexport var abs = Math.abs\n\n/**\n * @param {number}\n * @return {string}\n */\nexport var from = String.fromCharCode\n\n/**\n * @param {object}\n * @return {object}\n */\nexport var assign = Object.assign\n\n/**\n * @param {string} value\n * @param {number} length\n * @return {number}\n */\nexport function hash (value, length) {\n\treturn charat(value, 0) ^ 45 ? (((((((length << 2) ^ charat(value, 0)) << 2) ^ charat(value, 1)) << 2) ^ charat(value, 2)) << 2) ^ charat(value, 3) : 0\n}\n\n/**\n * @param {string} value\n * @return {string}\n */\nexport function trim (value) {\n\treturn value.trim()\n}\n\n/**\n * @param {string} value\n * @param {RegExp} pattern\n * @return {string?}\n */\nexport function match (value, pattern) {\n\treturn (value = pattern.exec(value)) ? value[0] : value\n}\n\n/**\n * @param {string} value\n * @param {(string|RegExp)} pattern\n * @param {string} replacement\n * @return {string}\n */\nexport function replace (value, pattern, replacement) {\n\treturn value.replace(pattern, replacement)\n}\n\n/**\n * @param {string} value\n * @param {string} search\n * @return {number}\n */\nexport function indexof (value, search) {\n\treturn value.indexOf(search)\n}\n\n/**\n * @param {string} value\n * @param {number} index\n * @return {number}\n */\nexport function charat (value, index) {\n\treturn value.charCodeAt(index) | 0\n}\n\n/**\n * @param {string} value\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function substr (value, begin, end) {\n\treturn value.slice(begin, end)\n}\n\n/**\n * @param {string} value\n * @return {number}\n */\nexport function strlen (value) {\n\treturn value.length\n}\n\n/**\n * @param {any[]} value\n * @return {number}\n */\nexport function sizeof (value) {\n\treturn value.length\n}\n\n/**\n * @param {any} value\n * @param {any[]} array\n * @return {any}\n */\nexport function append (value, array) {\n\treturn array.push(value), value\n}\n\n/**\n * @param {string[]} array\n * @param {function} callback\n * @return {string}\n */\nexport function combine (array, callback) {\n\treturn array.map(callback).join('')\n}\n","import {from, trim, charat, strlen, substr, append, assign} from './Utility.js'\n\nexport var line = 1\nexport var column = 1\nexport var length = 0\nexport var position = 0\nexport var character = 0\nexport var characters = ''\n\n/**\n * @param {string} value\n * @param {object | null} root\n * @param {object | null} parent\n * @param {string} type\n * @param {string[] | string} props\n * @param {object[] | string} children\n * @param {number} length\n */\nexport function node (value, root, parent, type, props, children, length) {\n\treturn {value: value, root: root, parent: parent, type: type, props: props, children: children, line: line, column: column, length: length, return: ''}\n}\n\n/**\n * @param {object} root\n * @param {object} props\n * @return {object}\n */\nexport function copy (root, props) {\n\treturn assign(node('', null, null, '', null, null, 0), root, {length: -root.length}, props)\n}\n\n/**\n * @return {number}\n */\nexport function char () {\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function prev () {\n\tcharacter = position > 0 ? charat(characters, --position) : 0\n\n\tif (column--, character === 10)\n\t\tcolumn = 1, line--\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function next () {\n\tcharacter = position < length ? charat(characters, position++) : 0\n\n\tif (column++, character === 10)\n\t\tcolumn = 1, line++\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function peek () {\n\treturn charat(characters, position)\n}\n\n/**\n * @return {number}\n */\nexport function caret () {\n\treturn position\n}\n\n/**\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function slice (begin, end) {\n\treturn substr(characters, begin, end)\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function token (type) {\n\tswitch (type) {\n\t\t// \\0 \\t \\n \\r \\s whitespace token\n\t\tcase 0: case 9: case 10: case 13: case 32:\n\t\t\treturn 5\n\t\t// ! + , / > @ ~ isolate token\n\t\tcase 33: case 43: case 44: case 47: case 62: case 64: case 126:\n\t\t// ; { } breakpoint token\n\t\tcase 59: case 123: case 125:\n\t\t\treturn 4\n\t\t// : accompanied token\n\t\tcase 58:\n\t\t\treturn 3\n\t\t// \" ' ( [ opening delimit token\n\t\tcase 34: case 39: case 40: case 91:\n\t\t\treturn 2\n\t\t// ) ] closing delimit token\n\t\tcase 41: case 93:\n\t\t\treturn 1\n\t}\n\n\treturn 0\n}\n\n/**\n * @param {string} value\n * @return {any[]}\n */\nexport function alloc (value) {\n\treturn line = column = 1, length = strlen(characters = value), position = 0, []\n}\n\n/**\n * @param {any} value\n * @return {any}\n */\nexport function dealloc (value) {\n\treturn characters = '', value\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function delimit (type) {\n\treturn trim(slice(position - 1, delimiter(type === 91 ? type + 2 : type === 40 ? type + 1 : type)))\n}\n\n/**\n * @param {string} value\n * @return {string[]}\n */\nexport function tokenize (value) {\n\treturn dealloc(tokenizer(alloc(value)))\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function whitespace (type) {\n\twhile (character = peek())\n\t\tif (character < 33)\n\t\t\tnext()\n\t\telse\n\t\t\tbreak\n\n\treturn token(type) > 2 || token(character) > 3 ? '' : ' '\n}\n\n/**\n * @param {string[]} children\n * @return {string[]}\n */\nexport function tokenizer (children) {\n\twhile (next())\n\t\tswitch (token(character)) {\n\t\t\tcase 0: append(identifier(position - 1), children)\n\t\t\t\tbreak\n\t\t\tcase 2: append(delimit(character), children)\n\t\t\t\tbreak\n\t\t\tdefault: append(from(character), children)\n\t\t}\n\n\treturn children\n}\n\n/**\n * @param {number} index\n * @param {number} count\n * @return {string}\n */\nexport function escaping (index, count) {\n\twhile (--count && next())\n\t\t// not 0-9 A-F a-f\n\t\tif (character < 48 || character > 102 || (character > 57 && character < 65) || (character > 70 && character < 97))\n\t\t\tbreak\n\n\treturn slice(index, caret() + (count < 6 && peek() == 32 && next() == 32))\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function delimiter (type) {\n\twhile (next())\n\t\tswitch (character) {\n\t\t\t// ] ) \" '\n\t\t\tcase type:\n\t\t\t\treturn position\n\t\t\t// \" '\n\t\t\tcase 34: case 39:\n\t\t\t\tif (type !== 34 && type !== 39)\n\t\t\t\t\tdelimiter(character)\n\t\t\t\tbreak\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (type === 41)\n\t\t\t\t\tdelimiter(type)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tnext()\n\t\t\t\tbreak\n\t\t}\n\n\treturn position\n}\n\n/**\n * @param {number} type\n * @param {number} index\n * @return {number}\n */\nexport function commenter (type, index) {\n\twhile (next())\n\t\t// //\n\t\tif (type + character === 47 + 10)\n\t\t\tbreak\n\t\t// /*\n\t\telse if (type + character === 42 + 42 && peek() === 47)\n\t\t\tbreak\n\n\treturn '/*' + slice(index, position - 1) + '*' + from(type === 47 ? type : next())\n}\n\n/**\n * @param {number} index\n * @return {string}\n */\nexport function identifier (index) {\n\twhile (!token(peek()))\n\t\tnext()\n\n\treturn slice(index, position)\n}\n","export var MS = '-ms-'\nexport var MOZ = '-moz-'\nexport var WEBKIT = '-webkit-'\n\nexport var COMMENT = 'comm'\nexport var RULESET = 'rule'\nexport var DECLARATION = 'decl'\n\nexport var PAGE = '@page'\nexport var MEDIA = '@media'\nexport var IMPORT = '@import'\nexport var CHARSET = '@charset'\nexport var VIEWPORT = '@viewport'\nexport var SUPPORTS = '@supports'\nexport var DOCUMENT = '@document'\nexport var NAMESPACE = '@namespace'\nexport var KEYFRAMES = '@keyframes'\nexport var FONT_FACE = '@font-face'\nexport var COUNTER_STYLE = '@counter-style'\nexport var FONT_FEATURE_VALUES = '@font-feature-values'\n","import {IMPORT, COMMENT, RULESET, DECLARATION, KEYFRAMES} from './Enum.js'\nimport {strlen, sizeof} from './Utility.js'\n\n/**\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function serialize (children, callback) {\n\tvar output = ''\n\tvar length = sizeof(children)\n\n\tfor (var i = 0; i < length; i++)\n\t\toutput += callback(children[i], i, children, callback) || ''\n\n\treturn output\n}\n\n/**\n * @param {object} element\n * @param {number} index\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function stringify (element, index, children, callback) {\n\tswitch (element.type) {\n\t\tcase IMPORT: case DECLARATION: return element.return = element.return || element.value\n\t\tcase COMMENT: return ''\n\t\tcase KEYFRAMES: return element.return = element.value + '{' + serialize(element.children, callback) + '}'\n\t\tcase RULESET: element.value = element.props.join(',')\n\t}\n\n\treturn strlen(children = serialize(element.children, callback)) ? element.return = element.value + '{' + children + '}' : ''\n}\n","import {COMMENT, RULESET, DECLARATION} from './Enum.js'\nimport {abs, charat, trim, from, sizeof, strlen, substr, append, replace, indexof} from './Utility.js'\nimport {node, char, prev, next, peek, caret, alloc, dealloc, delimit, whitespace, escaping, identifier, commenter} from './Tokenizer.js'\n\n/**\n * @param {string} value\n * @return {object[]}\n */\nexport function compile (value) {\n\treturn dealloc(parse('', null, null, null, [''], value = alloc(value), 0, [0], value))\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {string[]} rule\n * @param {string[]} rules\n * @param {string[]} rulesets\n * @param {number[]} pseudo\n * @param {number[]} points\n * @param {string[]} declarations\n * @return {object}\n */\nexport function parse (value, root, parent, rule, rules, rulesets, pseudo, points, declarations) {\n\tvar index = 0\n\tvar offset = 0\n\tvar length = pseudo\n\tvar atrule = 0\n\tvar property = 0\n\tvar previous = 0\n\tvar variable = 1\n\tvar scanning = 1\n\tvar ampersand = 1\n\tvar character = 0\n\tvar type = ''\n\tvar props = rules\n\tvar children = rulesets\n\tvar reference = rule\n\tvar characters = type\n\n\twhile (scanning)\n\t\tswitch (previous = character, character = next()) {\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (previous != 108 && charat(characters, length - 1) == 58) {\n\t\t\t\t\tif (indexof(characters += replace(delimit(character), '&', '&\\f'), '&\\f') != -1)\n\t\t\t\t\t\tampersand = -1\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t// \" ' [\n\t\t\tcase 34: case 39: case 91:\n\t\t\t\tcharacters += delimit(character)\n\t\t\t\tbreak\n\t\t\t// \\t \\n \\r \\s\n\t\t\tcase 9: case 10: case 13: case 32:\n\t\t\t\tcharacters += whitespace(previous)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tcharacters += escaping(caret() - 1, 7)\n\t\t\t\tcontinue\n\t\t\t// /\n\t\t\tcase 47:\n\t\t\t\tswitch (peek()) {\n\t\t\t\t\tcase 42: case 47:\n\t\t\t\t\t\tappend(comment(commenter(next(), caret()), root, parent), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tcharacters += '/'\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t// {\n\t\t\tcase 123 * variable:\n\t\t\t\tpoints[index++] = strlen(characters) * ampersand\n\t\t\t// } ; \\0\n\t\t\tcase 125 * variable: case 59: case 0:\n\t\t\t\tswitch (character) {\n\t\t\t\t\t// \\0 }\n\t\t\t\t\tcase 0: case 125: scanning = 0\n\t\t\t\t\t// ;\n\t\t\t\t\tcase 59 + offset:\n\t\t\t\t\t\tif (property > 0 && (strlen(characters) - length))\n\t\t\t\t\t\t\tappend(property > 32 ? declaration(characters + ';', rule, parent, length - 1) : declaration(replace(characters, ' ', '') + ';', rule, parent, length - 2), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @ ;\n\t\t\t\t\tcase 59: characters += ';'\n\t\t\t\t\t// { rule/at-rule\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tappend(reference = ruleset(characters, root, parent, index, offset, rules, points, type, props = [], children = [], length), rulesets)\n\n\t\t\t\t\t\tif (character === 123)\n\t\t\t\t\t\t\tif (offset === 0)\n\t\t\t\t\t\t\t\tparse(characters, root, reference, reference, props, rulesets, length, points, children)\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tswitch (atrule === 99 && charat(characters, 3) === 110 ? 100 : atrule) {\n\t\t\t\t\t\t\t\t\t// d m s\n\t\t\t\t\t\t\t\t\tcase 100: case 109: case 115:\n\t\t\t\t\t\t\t\t\t\tparse(value, reference, reference, rule && append(ruleset(value, reference, reference, 0, 0, rules, points, type, rules, props = [], length), children), rules, children, length, points, rule ? props : children)\n\t\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\t\tparse(characters, reference, reference, reference, [''], children, 0, points, children)\n\t\t\t\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tindex = offset = property = 0, variable = ampersand = 1, type = characters = '', length = pseudo\n\t\t\t\tbreak\n\t\t\t// :\n\t\t\tcase 58:\n\t\t\t\tlength = 1 + strlen(characters), property = previous\n\t\t\tdefault:\n\t\t\t\tif (variable < 1)\n\t\t\t\t\tif (character == 123)\n\t\t\t\t\t\t--variable\n\t\t\t\t\telse if (character == 125 && variable++ == 0 && prev() == 125)\n\t\t\t\t\t\tcontinue\n\n\t\t\t\tswitch (characters += from(character), character * variable) {\n\t\t\t\t\t// &\n\t\t\t\t\tcase 38:\n\t\t\t\t\t\tampersand = offset > 0 ? 1 : (characters += '\\f', -1)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// ,\n\t\t\t\t\tcase 44:\n\t\t\t\t\t\tpoints[index++] = (strlen(characters) - 1) * ampersand, ampersand = 1\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @\n\t\t\t\t\tcase 64:\n\t\t\t\t\t\t// -\n\t\t\t\t\t\tif (peek() === 45)\n\t\t\t\t\t\t\tcharacters += delimit(next())\n\n\t\t\t\t\t\tatrule = peek(), offset = length = strlen(type = characters += identifier(caret())), character++\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// -\n\t\t\t\t\tcase 45:\n\t\t\t\t\t\tif (previous === 45 && strlen(characters) == 2)\n\t\t\t\t\t\t\tvariable = 0\n\t\t\t\t}\n\t\t}\n\n\treturn rulesets\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} index\n * @param {number} offset\n * @param {string[]} rules\n * @param {number[]} points\n * @param {string} type\n * @param {string[]} props\n * @param {string[]} children\n * @param {number} length\n * @return {object}\n */\nexport function ruleset (value, root, parent, index, offset, rules, points, type, props, children, length) {\n\tvar post = offset - 1\n\tvar rule = offset === 0 ? rules : ['']\n\tvar size = sizeof(rule)\n\n\tfor (var i = 0, j = 0, k = 0; i < index; ++i)\n\t\tfor (var x = 0, y = substr(value, post + 1, post = abs(j = points[i])), z = value; x < size; ++x)\n\t\t\tif (z = trim(j > 0 ? rule[x] + ' ' + y : replace(y, /&\\f/g, rule[x])))\n\t\t\t\tprops[k++] = z\n\n\treturn node(value, root, parent, offset === 0 ? RULESET : type, props, children, length)\n}\n\n/**\n * @param {number} value\n * @param {object} root\n * @param {object?} parent\n * @return {object}\n */\nexport function comment (value, root, parent) {\n\treturn node(value, root, parent, COMMENT, from(char()), substr(value, 2, -2), 0)\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} length\n * @return {object}\n */\nexport function declaration (value, root, parent, length) {\n\treturn node(value, root, parent, DECLARATION, substr(value, 0, length), substr(value, length + 1, -1), length)\n}\n","import { StyleSheet } from '@emotion/sheet';\nimport { dealloc, alloc, next, token, from, peek, delimit, slice, position, RULESET, combine, match, serialize, copy, replace, WEBKIT, MOZ, MS, KEYFRAMES, DECLARATION, hash, charat, strlen, indexof, stringify, COMMENT, rulesheet, middleware, compile } from 'stylis';\nimport '@emotion/weak-memoize';\nimport '@emotion/memoize';\n\nvar identifierWithPointTracking = function identifierWithPointTracking(begin, points, index) {\n var previous = 0;\n var character = 0;\n\n while (true) {\n previous = character;\n character = peek(); // &\\f\n\n if (previous === 38 && character === 12) {\n points[index] = 1;\n }\n\n if (token(character)) {\n break;\n }\n\n next();\n }\n\n return slice(begin, position);\n};\n\nvar toRules = function toRules(parsed, points) {\n // pretend we've started with a comma\n var index = -1;\n var character = 44;\n\n do {\n switch (token(character)) {\n case 0:\n // &\\f\n if (character === 38 && peek() === 12) {\n // this is not 100% correct, we don't account for literal sequences here - like for example quoted strings\n // stylis inserts \\f after & to know when & where it should replace this sequence with the context selector\n // and when it should just concatenate the outer and inner selectors\n // it's very unlikely for this sequence to actually appear in a different context, so we just leverage this fact here\n points[index] = 1;\n }\n\n parsed[index] += identifierWithPointTracking(position - 1, points, index);\n break;\n\n case 2:\n parsed[index] += delimit(character);\n break;\n\n case 4:\n // comma\n if (character === 44) {\n // colon\n parsed[++index] = peek() === 58 ? '&\\f' : '';\n points[index] = parsed[index].length;\n break;\n }\n\n // fallthrough\n\n default:\n parsed[index] += from(character);\n }\n } while (character = next());\n\n return parsed;\n};\n\nvar getRules = function getRules(value, points) {\n return dealloc(toRules(alloc(value), points));\n}; // WeakSet would be more appropriate, but only WeakMap is supported in IE11\n\n\nvar fixedElements = /* #__PURE__ */new WeakMap();\nvar compat = function compat(element) {\n if (element.type !== 'rule' || !element.parent || // positive .length indicates that this rule contains pseudo\n // negative .length indicates that this rule has been already prefixed\n element.length < 1) {\n return;\n }\n\n var value = element.value,\n parent = element.parent;\n var isImplicitRule = element.column === parent.column && element.line === parent.line;\n\n while (parent.type !== 'rule') {\n parent = parent.parent;\n if (!parent) return;\n } // short-circuit for the simplest case\n\n\n if (element.props.length === 1 && value.charCodeAt(0) !== 58\n /* colon */\n && !fixedElements.get(parent)) {\n return;\n } // if this is an implicitly inserted rule (the one eagerly inserted at the each new nested level)\n // then the props has already been manipulated beforehand as they that array is shared between it and its \"rule parent\"\n\n\n if (isImplicitRule) {\n return;\n }\n\n fixedElements.set(element, true);\n var points = [];\n var rules = getRules(value, points);\n var parentRules = parent.props;\n\n for (var i = 0, k = 0; i < rules.length; i++) {\n for (var j = 0; j < parentRules.length; j++, k++) {\n element.props[k] = points[i] ? rules[i].replace(/&\\f/g, parentRules[j]) : parentRules[j] + \" \" + rules[i];\n }\n }\n};\nvar removeLabel = function removeLabel(element) {\n if (element.type === 'decl') {\n var value = element.value;\n\n if ( // charcode for l\n value.charCodeAt(0) === 108 && // charcode for b\n value.charCodeAt(2) === 98) {\n // this ignores label\n element[\"return\"] = '';\n element.value = '';\n }\n }\n};\nvar ignoreFlag = 'emotion-disable-server-rendering-unsafe-selector-warning-please-do-not-use-this-the-warning-exists-for-a-reason';\n\nvar isIgnoringComment = function isIgnoringComment(element) {\n return element.type === 'comm' && element.children.indexOf(ignoreFlag) > -1;\n};\n\nvar createUnsafeSelectorsAlarm = function createUnsafeSelectorsAlarm(cache) {\n return function (element, index, children) {\n if (element.type !== 'rule' || cache.compat) return;\n var unsafePseudoClasses = element.value.match(/(:first|:nth|:nth-last)-child/g);\n\n if (unsafePseudoClasses) {\n var isNested = element.parent === children[0]; // in nested rules comments become children of the \"auto-inserted\" rule\n //\n // considering this input:\n // .a {\n // .b /* comm */ {}\n // color: hotpink;\n // }\n // we get output corresponding to this:\n // .a {\n // & {\n // /* comm */\n // color: hotpink;\n // }\n // .b {}\n // }\n\n var commentContainer = isNested ? children[0].children : // global rule at the root level\n children;\n\n for (var i = commentContainer.length - 1; i >= 0; i--) {\n var node = commentContainer[i];\n\n if (node.line < element.line) {\n break;\n } // it is quite weird but comments are *usually* put at `column: element.column - 1`\n // so we seek *from the end* for the node that is earlier than the rule's `element` and check that\n // this will also match inputs like this:\n // .a {\n // /* comm */\n // .b {}\n // }\n //\n // but that is fine\n //\n // it would be the easiest to change the placement of the comment to be the first child of the rule:\n // .a {\n // .b { /* comm */ }\n // }\n // with such inputs we wouldn't have to search for the comment at all\n // TODO: consider changing this comment placement in the next major version\n\n\n if (node.column < element.column) {\n if (isIgnoringComment(node)) {\n return;\n }\n\n break;\n }\n }\n\n unsafePseudoClasses.forEach(function (unsafePseudoClass) {\n console.error(\"The pseudo class \\\"\" + unsafePseudoClass + \"\\\" is potentially unsafe when doing server-side rendering. Try changing it to \\\"\" + unsafePseudoClass.split('-child')[0] + \"-of-type\\\".\");\n });\n }\n };\n};\n\nvar isImportRule = function isImportRule(element) {\n return element.type.charCodeAt(1) === 105 && element.type.charCodeAt(0) === 64;\n};\n\nvar isPrependedWithRegularRules = function isPrependedWithRegularRules(index, children) {\n for (var i = index - 1; i >= 0; i--) {\n if (!isImportRule(children[i])) {\n return true;\n }\n }\n\n return false;\n}; // use this to remove incorrect elements from further processing\n// so they don't get handed to the `sheet` (or anything else)\n// as that could potentially lead to additional logs which in turn could be overhelming to the user\n\n\nvar nullifyElement = function nullifyElement(element) {\n element.type = '';\n element.value = '';\n element[\"return\"] = '';\n element.children = '';\n element.props = '';\n};\n\nvar incorrectImportAlarm = function incorrectImportAlarm(element, index, children) {\n if (!isImportRule(element)) {\n return;\n }\n\n if (element.parent) {\n console.error(\"`@import` rules can't be nested inside other rules. Please move it to the top level and put it before regular rules. Keep in mind that they can only be used within global styles.\");\n nullifyElement(element);\n } else if (isPrependedWithRegularRules(index, children)) {\n console.error(\"`@import` rules can't be after other rules. Please put your `@import` rules before your other rules.\");\n nullifyElement(element);\n }\n};\n\n/* eslint-disable no-fallthrough */\n\nfunction prefix(value, length) {\n switch (hash(value, length)) {\n // color-adjust\n case 5103:\n return WEBKIT + 'print-' + value + value;\n // animation, animation-(delay|direction|duration|fill-mode|iteration-count|name|play-state|timing-function)\n\n case 5737:\n case 4201:\n case 3177:\n case 3433:\n case 1641:\n case 4457:\n case 2921: // text-decoration, filter, clip-path, backface-visibility, column, box-decoration-break\n\n case 5572:\n case 6356:\n case 5844:\n case 3191:\n case 6645:\n case 3005: // mask, mask-image, mask-(mode|clip|size), mask-(repeat|origin), mask-position, mask-composite,\n\n case 6391:\n case 5879:\n case 5623:\n case 6135:\n case 4599:\n case 4855: // background-clip, columns, column-(count|fill|gap|rule|rule-color|rule-style|rule-width|span|width)\n\n case 4215:\n case 6389:\n case 5109:\n case 5365:\n case 5621:\n case 3829:\n return WEBKIT + value + value;\n // appearance, user-select, transform, hyphens, text-size-adjust\n\n case 5349:\n case 4246:\n case 4810:\n case 6968:\n case 2756:\n return WEBKIT + value + MOZ + value + MS + value + value;\n // flex, flex-direction\n\n case 6828:\n case 4268:\n return WEBKIT + value + MS + value + value;\n // order\n\n case 6165:\n return WEBKIT + value + MS + 'flex-' + value + value;\n // align-items\n\n case 5187:\n return WEBKIT + value + replace(value, /(\\w+).+(:[^]+)/, WEBKIT + 'box-$1$2' + MS + 'flex-$1$2') + value;\n // align-self\n\n case 5443:\n return WEBKIT + value + MS + 'flex-item-' + replace(value, /flex-|-self/, '') + value;\n // align-content\n\n case 4675:\n return WEBKIT + value + MS + 'flex-line-pack' + replace(value, /align-content|flex-|-self/, '') + value;\n // flex-shrink\n\n case 5548:\n return WEBKIT + value + MS + replace(value, 'shrink', 'negative') + value;\n // flex-basis\n\n case 5292:\n return WEBKIT + value + MS + replace(value, 'basis', 'preferred-size') + value;\n // flex-grow\n\n case 6060:\n return WEBKIT + 'box-' + replace(value, '-grow', '') + WEBKIT + value + MS + replace(value, 'grow', 'positive') + value;\n // transition\n\n case 4554:\n return WEBKIT + replace(value, /([^-])(transform)/g, '$1' + WEBKIT + '$2') + value;\n // cursor\n\n case 6187:\n return replace(replace(replace(value, /(zoom-|grab)/, WEBKIT + '$1'), /(image-set)/, WEBKIT + '$1'), value, '') + value;\n // background, background-image\n\n case 5495:\n case 3959:\n return replace(value, /(image-set\\([^]*)/, WEBKIT + '$1' + '$`$1');\n // justify-content\n\n case 4968:\n return replace(replace(value, /(.+:)(flex-)?(.*)/, WEBKIT + 'box-pack:$3' + MS + 'flex-pack:$3'), /s.+-b[^;]+/, 'justify') + WEBKIT + value + value;\n // (margin|padding)-inline-(start|end)\n\n case 4095:\n case 3583:\n case 4068:\n case 2532:\n return replace(value, /(.+)-inline(.+)/, WEBKIT + '$1$2') + value;\n // (min|max)?(width|height|inline-size|block-size)\n\n case 8116:\n case 7059:\n case 5753:\n case 5535:\n case 5445:\n case 5701:\n case 4933:\n case 4677:\n case 5533:\n case 5789:\n case 5021:\n case 4765:\n // stretch, max-content, min-content, fill-available\n if (strlen(value) - 1 - length > 6) switch (charat(value, length + 1)) {\n // (m)ax-content, (m)in-content\n case 109:\n // -\n if (charat(value, length + 4) !== 45) break;\n // (f)ill-available, (f)it-content\n\n case 102:\n return replace(value, /(.+:)(.+)-([^]+)/, '$1' + WEBKIT + '$2-$3' + '$1' + MOZ + (charat(value, length + 3) == 108 ? '$3' : '$2-$3')) + value;\n // (s)tretch\n\n case 115:\n return ~indexof(value, 'stretch') ? prefix(replace(value, 'stretch', 'fill-available'), length) + value : value;\n }\n break;\n // position: sticky\n\n case 4949:\n // (s)ticky?\n if (charat(value, length + 1) !== 115) break;\n // display: (flex|inline-flex)\n\n case 6444:\n switch (charat(value, strlen(value) - 3 - (~indexof(value, '!important') && 10))) {\n // stic(k)y\n case 107:\n return replace(value, ':', ':' + WEBKIT) + value;\n // (inline-)?fl(e)x\n\n case 101:\n return replace(value, /(.+:)([^;!]+)(;|!.+)?/, '$1' + WEBKIT + (charat(value, 14) === 45 ? 'inline-' : '') + 'box$3' + '$1' + WEBKIT + '$2$3' + '$1' + MS + '$2box$3') + value;\n }\n\n break;\n // writing-mode\n\n case 5936:\n switch (charat(value, length + 11)) {\n // vertical-l(r)\n case 114:\n return WEBKIT + value + MS + replace(value, /[svh]\\w+-[tblr]{2}/, 'tb') + value;\n // vertical-r(l)\n\n case 108:\n return WEBKIT + value + MS + replace(value, /[svh]\\w+-[tblr]{2}/, 'tb-rl') + value;\n // horizontal(-)tb\n\n case 45:\n return WEBKIT + value + MS + replace(value, /[svh]\\w+-[tblr]{2}/, 'lr') + value;\n }\n\n return WEBKIT + value + MS + value + value;\n }\n\n return value;\n}\n\nvar prefixer = function prefixer(element, index, children, callback) {\n if (element.length > -1) if (!element[\"return\"]) switch (element.type) {\n case DECLARATION:\n element[\"return\"] = prefix(element.value, element.length);\n break;\n\n case KEYFRAMES:\n return serialize([copy(element, {\n value: replace(element.value, '@', '@' + WEBKIT)\n })], callback);\n\n case RULESET:\n if (element.length) return combine(element.props, function (value) {\n switch (match(value, /(::plac\\w+|:read-\\w+)/)) {\n // :read-(only|write)\n case ':read-only':\n case ':read-write':\n return serialize([copy(element, {\n props: [replace(value, /:(read-\\w+)/, ':' + MOZ + '$1')]\n })], callback);\n // :placeholder\n\n case '::placeholder':\n return serialize([copy(element, {\n props: [replace(value, /:(plac\\w+)/, ':' + WEBKIT + 'input-$1')]\n }), copy(element, {\n props: [replace(value, /:(plac\\w+)/, ':' + MOZ + '$1')]\n }), copy(element, {\n props: [replace(value, /:(plac\\w+)/, MS + 'input-$1')]\n })], callback);\n }\n\n return '';\n });\n }\n};\n\nvar defaultStylisPlugins = [prefixer];\n\nvar createCache = function createCache(options) {\n var key = options.key;\n\n if (process.env.NODE_ENV !== 'production' && !key) {\n throw new Error(\"You have to configure `key` for your cache. Please make sure it's unique (and not equal to 'css') as it's used for linking styles to your cache.\\n\" + \"If multiple caches share the same key they might \\\"fight\\\" for each other's style elements.\");\n }\n\n if ( key === 'css') {\n var ssrStyles = document.querySelectorAll(\"style[data-emotion]:not([data-s])\"); // get SSRed styles out of the way of React's hydration\n // document.head is a safe place to move them to(though note document.head is not necessarily the last place they will be)\n // note this very very intentionally targets all style elements regardless of the key to ensure\n // that creating a cache works inside of render of a React component\n\n Array.prototype.forEach.call(ssrStyles, function (node) {\n // we want to only move elements which have a space in the data-emotion attribute value\n // because that indicates that it is an Emotion 11 server-side rendered style elements\n // while we will already ignore Emotion 11 client-side inserted styles because of the :not([data-s]) part in the selector\n // Emotion 10 client-side inserted styles did not have data-s (but importantly did not have a space in their data-emotion attributes)\n // so checking for the space ensures that loading Emotion 11 after Emotion 10 has inserted some styles\n // will not result in the Emotion 10 styles being destroyed\n var dataEmotionAttribute = node.getAttribute('data-emotion');\n\n if (dataEmotionAttribute.indexOf(' ') === -1) {\n return;\n }\n document.head.appendChild(node);\n node.setAttribute('data-s', '');\n });\n }\n\n var stylisPlugins = options.stylisPlugins || defaultStylisPlugins;\n\n if (process.env.NODE_ENV !== 'production') {\n // $FlowFixMe\n if (/[^a-z-]/.test(key)) {\n throw new Error(\"Emotion key must only contain lower case alphabetical characters and - but \\\"\" + key + \"\\\" was passed\");\n }\n }\n\n var inserted = {};\n var container;\n var nodesToHydrate = [];\n\n {\n container = options.container || document.head;\n Array.prototype.forEach.call( // this means we will ignore elements which don't have a space in them which\n // means that the style elements we're looking at are only Emotion 11 server-rendered style elements\n document.querySelectorAll(\"style[data-emotion^=\\\"\" + key + \" \\\"]\"), function (node) {\n var attrib = node.getAttribute(\"data-emotion\").split(' '); // $FlowFixMe\n\n for (var i = 1; i < attrib.length; i++) {\n inserted[attrib[i]] = true;\n }\n\n nodesToHydrate.push(node);\n });\n }\n\n var _insert;\n\n var omnipresentPlugins = [compat, removeLabel];\n\n if (process.env.NODE_ENV !== 'production') {\n omnipresentPlugins.push(createUnsafeSelectorsAlarm({\n get compat() {\n return cache.compat;\n }\n\n }), incorrectImportAlarm);\n }\n\n {\n var currentSheet;\n var finalizingPlugins = [stringify, process.env.NODE_ENV !== 'production' ? function (element) {\n if (!element.root) {\n if (element[\"return\"]) {\n currentSheet.insert(element[\"return\"]);\n } else if (element.value && element.type !== COMMENT) {\n // insert empty rule in non-production environments\n // so @emotion/jest can grab `key` from the (JS)DOM for caches without any rules inserted yet\n currentSheet.insert(element.value + \"{}\");\n }\n }\n } : rulesheet(function (rule) {\n currentSheet.insert(rule);\n })];\n var serializer = middleware(omnipresentPlugins.concat(stylisPlugins, finalizingPlugins));\n\n var stylis = function stylis(styles) {\n return serialize(compile(styles), serializer);\n };\n\n _insert = function insert(selector, serialized, sheet, shouldCache) {\n currentSheet = sheet;\n\n if (process.env.NODE_ENV !== 'production' && serialized.map !== undefined) {\n currentSheet = {\n insert: function insert(rule) {\n sheet.insert(rule + serialized.map);\n }\n };\n }\n\n stylis(selector ? selector + \"{\" + serialized.styles + \"}\" : serialized.styles);\n\n if (shouldCache) {\n cache.inserted[serialized.name] = true;\n }\n };\n }\n\n var cache = {\n key: key,\n sheet: new StyleSheet({\n key: key,\n container: container,\n nonce: options.nonce,\n speedy: options.speedy,\n prepend: options.prepend,\n insertionPoint: options.insertionPoint\n }),\n nonce: options.nonce,\n inserted: inserted,\n registered: {},\n insert: _insert\n };\n cache.sheet.hydrate(nodesToHydrate);\n return cache;\n};\n\nexport default createCache;\n","import {MS, MOZ, WEBKIT, RULESET, KEYFRAMES, DECLARATION} from './Enum.js'\nimport {match, charat, substr, strlen, sizeof, replace, combine} from './Utility.js'\nimport {copy, tokenize} from './Tokenizer.js'\nimport {serialize} from './Serializer.js'\nimport {prefix} from './Prefixer.js'\n\n/**\n * @param {function[]} collection\n * @return {function}\n */\nexport function middleware (collection) {\n\tvar length = sizeof(collection)\n\n\treturn function (element, index, children, callback) {\n\t\tvar output = ''\n\n\t\tfor (var i = 0; i < length; i++)\n\t\t\toutput += collection[i](element, index, children, callback) || ''\n\n\t\treturn output\n\t}\n}\n\n/**\n * @param {function} callback\n * @return {function}\n */\nexport function rulesheet (callback) {\n\treturn function (element) {\n\t\tif (!element.root)\n\t\t\tif (element = element.return)\n\t\t\t\tcallback(element)\n\t}\n}\n\n/**\n * @param {object} element\n * @param {number} index\n * @param {object[]} children\n * @param {function} callback\n */\nexport function prefixer (element, index, children, callback) {\n\tif (element.length > -1)\n\t\tif (!element.return)\n\t\t\tswitch (element.type) {\n\t\t\t\tcase DECLARATION: element.return = prefix(element.value, element.length, children)\n\t\t\t\t\treturn\n\t\t\t\tcase KEYFRAMES:\n\t\t\t\t\treturn serialize([copy(element, {value: replace(element.value, '@', '@' + WEBKIT)})], callback)\n\t\t\t\tcase RULESET:\n\t\t\t\t\tif (element.length)\n\t\t\t\t\t\treturn combine(element.props, function (value) {\n\t\t\t\t\t\t\tswitch (match(value, /(::plac\\w+|:read-\\w+)/)) {\n\t\t\t\t\t\t\t\t// :read-(only|write)\n\t\t\t\t\t\t\t\tcase ':read-only': case ':read-write':\n\t\t\t\t\t\t\t\t\treturn serialize([copy(element, {props: [replace(value, /:(read-\\w+)/, ':' + MOZ + '$1')]})], callback)\n\t\t\t\t\t\t\t\t// :placeholder\n\t\t\t\t\t\t\t\tcase '::placeholder':\n\t\t\t\t\t\t\t\t\treturn serialize([\n\t\t\t\t\t\t\t\t\t\tcopy(element, {props: [replace(value, /:(plac\\w+)/, ':' + WEBKIT + 'input-$1')]}),\n\t\t\t\t\t\t\t\t\t\tcopy(element, {props: [replace(value, /:(plac\\w+)/, ':' + MOZ + '$1')]}),\n\t\t\t\t\t\t\t\t\t\tcopy(element, {props: [replace(value, /:(plac\\w+)/, MS + 'input-$1')]})\n\t\t\t\t\t\t\t\t\t], callback)\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\treturn ''\n\t\t\t\t\t\t})\n\t\t\t}\n}\n\n/**\n * @param {object} element\n * @param {number} index\n * @param {object[]} children\n */\nexport function namespace (element) {\n\tswitch (element.type) {\n\t\tcase RULESET:\n\t\t\telement.props = element.props.map(function (value) {\n\t\t\t\treturn combine(tokenize(value), function (value, index, children) {\n\t\t\t\t\tswitch (charat(value, 0)) {\n\t\t\t\t\t\t// \\f\n\t\t\t\t\t\tcase 12:\n\t\t\t\t\t\t\treturn substr(value, 1, strlen(value))\n\t\t\t\t\t\t// \\0 ( + > ~\n\t\t\t\t\t\tcase 0: case 40: case 43: case 62: case 126:\n\t\t\t\t\t\t\treturn value\n\t\t\t\t\t\t// :\n\t\t\t\t\t\tcase 58:\n\t\t\t\t\t\t\tif (children[++index] === 'global')\n\t\t\t\t\t\t\t\tchildren[index] = '', children[++index] = '\\f' + substr(children[index], index = 1, -1)\n\t\t\t\t\t\t// \\s\n\t\t\t\t\t\tcase 32:\n\t\t\t\t\t\t\treturn index === 1 ? '' : value\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tswitch (index) {\n\t\t\t\t\t\t\t\tcase 0: element = value\n\t\t\t\t\t\t\t\t\treturn sizeof(children) > 1 ? '' : value\n\t\t\t\t\t\t\t\tcase index = sizeof(children) - 1: case 2:\n\t\t\t\t\t\t\t\t\treturn index === 2 ? value + element + element : value + element\n\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\treturn value\n\t\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\t})\n\t}\n}\n","var weakMemoize = function weakMemoize(func) {\n // $FlowFixMe flow doesn't include all non-primitive types as allowed for weakmaps\n var cache = new WeakMap();\n return function (arg) {\n if (cache.has(arg)) {\n // $FlowFixMe\n return cache.get(arg);\n }\n\n var ret = func(arg);\n cache.set(arg, ret);\n return ret;\n };\n};\n\nexport default weakMemoize;\n","/* eslint-disable */\n// Inspired by https://github.com/garycourt/murmurhash-js\n// Ported from https://github.com/aappleby/smhasher/blob/61a0530f28277f2e850bfc39600ce61d02b518de/src/MurmurHash2.cpp#L37-L86\nfunction murmur2(str) {\n // 'm' and 'r' are mixing constants generated offline.\n // They're not really 'magic', they just happen to work well.\n // const m = 0x5bd1e995;\n // const r = 24;\n // Initialize the hash\n var h = 0; // Mix 4 bytes at a time into the hash\n\n var k,\n i = 0,\n len = str.length;\n\n for (; len >= 4; ++i, len -= 4) {\n k = str.charCodeAt(i) & 0xff | (str.charCodeAt(++i) & 0xff) << 8 | (str.charCodeAt(++i) & 0xff) << 16 | (str.charCodeAt(++i) & 0xff) << 24;\n k =\n /* Math.imul(k, m): */\n (k & 0xffff) * 0x5bd1e995 + ((k >>> 16) * 0xe995 << 16);\n k ^=\n /* k >>> r: */\n k >>> 24;\n h =\n /* Math.imul(k, m): */\n (k & 0xffff) * 0x5bd1e995 + ((k >>> 16) * 0xe995 << 16) ^\n /* Math.imul(h, m): */\n (h & 0xffff) * 0x5bd1e995 + ((h >>> 16) * 0xe995 << 16);\n } // Handle the last few bytes of the input array\n\n\n switch (len) {\n case 3:\n h ^= (str.charCodeAt(i + 2) & 0xff) << 16;\n\n case 2:\n h ^= (str.charCodeAt(i + 1) & 0xff) << 8;\n\n case 1:\n h ^= str.charCodeAt(i) & 0xff;\n h =\n /* Math.imul(h, m): */\n (h & 0xffff) * 0x5bd1e995 + ((h >>> 16) * 0xe995 << 16);\n } // Do a few final mixes of the hash to ensure the last few\n // bytes are well-incorporated.\n\n\n h ^= h >>> 13;\n h =\n /* Math.imul(h, m): */\n (h & 0xffff) * 0x5bd1e995 + ((h >>> 16) * 0xe995 << 16);\n return ((h ^ h >>> 15) >>> 0).toString(36);\n}\n\nexport default murmur2;\n","var unitlessKeys = {\n animationIterationCount: 1,\n borderImageOutset: 1,\n borderImageSlice: 1,\n borderImageWidth: 1,\n boxFlex: 1,\n boxFlexGroup: 1,\n boxOrdinalGroup: 1,\n columnCount: 1,\n columns: 1,\n flex: 1,\n flexGrow: 1,\n flexPositive: 1,\n flexShrink: 1,\n flexNegative: 1,\n flexOrder: 1,\n gridRow: 1,\n gridRowEnd: 1,\n gridRowSpan: 1,\n gridRowStart: 1,\n gridColumn: 1,\n gridColumnEnd: 1,\n gridColumnSpan: 1,\n gridColumnStart: 1,\n msGridRow: 1,\n msGridRowSpan: 1,\n msGridColumn: 1,\n msGridColumnSpan: 1,\n fontWeight: 1,\n lineHeight: 1,\n opacity: 1,\n order: 1,\n orphans: 1,\n tabSize: 1,\n widows: 1,\n zIndex: 1,\n zoom: 1,\n WebkitLineClamp: 1,\n // SVG-related properties\n fillOpacity: 1,\n floodOpacity: 1,\n stopOpacity: 1,\n strokeDasharray: 1,\n strokeDashoffset: 1,\n strokeMiterlimit: 1,\n strokeOpacity: 1,\n strokeWidth: 1\n};\n\nexport default unitlessKeys;\n","import hashString from '@emotion/hash';\nimport unitless from '@emotion/unitless';\nimport memoize from '@emotion/memoize';\n\nvar ILLEGAL_ESCAPE_SEQUENCE_ERROR = \"You have illegal escape sequence in your template literal, most likely inside content's property value.\\nBecause you write your CSS inside a JavaScript string you actually have to do double escaping, so for example \\\"content: '\\\\00d7';\\\" should become \\\"content: '\\\\\\\\00d7';\\\".\\nYou can read more about this here:\\nhttps://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Template_literals#ES2018_revision_of_illegal_escape_sequences\";\nvar UNDEFINED_AS_OBJECT_KEY_ERROR = \"You have passed in falsy value as style object's key (can happen when in example you pass unexported component as computed key).\";\nvar hyphenateRegex = /[A-Z]|^ms/g;\nvar animationRegex = /_EMO_([^_]+?)_([^]*?)_EMO_/g;\n\nvar isCustomProperty = function isCustomProperty(property) {\n return property.charCodeAt(1) === 45;\n};\n\nvar isProcessableValue = function isProcessableValue(value) {\n return value != null && typeof value !== 'boolean';\n};\n\nvar processStyleName = /* #__PURE__ */memoize(function (styleName) {\n return isCustomProperty(styleName) ? styleName : styleName.replace(hyphenateRegex, '-$&').toLowerCase();\n});\n\nvar processStyleValue = function processStyleValue(key, value) {\n switch (key) {\n case 'animation':\n case 'animationName':\n {\n if (typeof value === 'string') {\n return value.replace(animationRegex, function (match, p1, p2) {\n cursor = {\n name: p1,\n styles: p2,\n next: cursor\n };\n return p1;\n });\n }\n }\n }\n\n if (unitless[key] !== 1 && !isCustomProperty(key) && typeof value === 'number' && value !== 0) {\n return value + 'px';\n }\n\n return value;\n};\n\nif (process.env.NODE_ENV !== 'production') {\n var contentValuePattern = /(var|attr|counters?|url|element|(((repeating-)?(linear|radial))|conic)-gradient)\\(|(no-)?(open|close)-quote/;\n var contentValues = ['normal', 'none', 'initial', 'inherit', 'unset'];\n var oldProcessStyleValue = processStyleValue;\n var msPattern = /^-ms-/;\n var hyphenPattern = /-(.)/g;\n var hyphenatedCache = {};\n\n processStyleValue = function processStyleValue(key, value) {\n if (key === 'content') {\n if (typeof value !== 'string' || contentValues.indexOf(value) === -1 && !contentValuePattern.test(value) && (value.charAt(0) !== value.charAt(value.length - 1) || value.charAt(0) !== '\"' && value.charAt(0) !== \"'\")) {\n throw new Error(\"You seem to be using a value for 'content' without quotes, try replacing it with `content: '\\\"\" + value + \"\\\"'`\");\n }\n }\n\n var processed = oldProcessStyleValue(key, value);\n\n if (processed !== '' && !isCustomProperty(key) && key.indexOf('-') !== -1 && hyphenatedCache[key] === undefined) {\n hyphenatedCache[key] = true;\n console.error(\"Using kebab-case for css properties in objects is not supported. Did you mean \" + key.replace(msPattern, 'ms-').replace(hyphenPattern, function (str, _char) {\n return _char.toUpperCase();\n }) + \"?\");\n }\n\n return processed;\n };\n}\n\nvar noComponentSelectorMessage = 'Component selectors can only be used in conjunction with ' + '@emotion/babel-plugin, the swc Emotion plugin, or another Emotion-aware ' + 'compiler transform.';\n\nfunction handleInterpolation(mergedProps, registered, interpolation) {\n if (interpolation == null) {\n return '';\n }\n\n if (interpolation.__emotion_styles !== undefined) {\n if (process.env.NODE_ENV !== 'production' && interpolation.toString() === 'NO_COMPONENT_SELECTOR') {\n throw new Error(noComponentSelectorMessage);\n }\n\n return interpolation;\n }\n\n switch (typeof interpolation) {\n case 'boolean':\n {\n return '';\n }\n\n case 'object':\n {\n if (interpolation.anim === 1) {\n cursor = {\n name: interpolation.name,\n styles: interpolation.styles,\n next: cursor\n };\n return interpolation.name;\n }\n\n if (interpolation.styles !== undefined) {\n var next = interpolation.next;\n\n if (next !== undefined) {\n // not the most efficient thing ever but this is a pretty rare case\n // and there will be very few iterations of this generally\n while (next !== undefined) {\n cursor = {\n name: next.name,\n styles: next.styles,\n next: cursor\n };\n next = next.next;\n }\n }\n\n var styles = interpolation.styles + \";\";\n\n if (process.env.NODE_ENV !== 'production' && interpolation.map !== undefined) {\n styles += interpolation.map;\n }\n\n return styles;\n }\n\n return createStringFromObject(mergedProps, registered, interpolation);\n }\n\n case 'function':\n {\n if (mergedProps !== undefined) {\n var previousCursor = cursor;\n var result = interpolation(mergedProps);\n cursor = previousCursor;\n return handleInterpolation(mergedProps, registered, result);\n } else if (process.env.NODE_ENV !== 'production') {\n console.error('Functions that are interpolated in css calls will be stringified.\\n' + 'If you want to have a css call based on props, create a function that returns a css call like this\\n' + 'let dynamicStyle = (props) => css`color: ${props.color}`\\n' + 'It can be called directly with props or interpolated in a styled call like this\\n' + \"let SomeComponent = styled('div')`${dynamicStyle}`\");\n }\n\n break;\n }\n\n case 'string':\n if (process.env.NODE_ENV !== 'production') {\n var matched = [];\n var replaced = interpolation.replace(animationRegex, function (match, p1, p2) {\n var fakeVarName = \"animation\" + matched.length;\n matched.push(\"const \" + fakeVarName + \" = keyframes`\" + p2.replace(/^@keyframes animation-\\w+/, '') + \"`\");\n return \"${\" + fakeVarName + \"}\";\n });\n\n if (matched.length) {\n console.error('`keyframes` output got interpolated into plain string, please wrap it with `css`.\\n\\n' + 'Instead of doing this:\\n\\n' + [].concat(matched, [\"`\" + replaced + \"`\"]).join('\\n') + '\\n\\nYou should wrap it with `css` like this:\\n\\n' + (\"css`\" + replaced + \"`\"));\n }\n }\n\n break;\n } // finalize string values (regular strings and functions interpolated into css calls)\n\n\n if (registered == null) {\n return interpolation;\n }\n\n var cached = registered[interpolation];\n return cached !== undefined ? cached : interpolation;\n}\n\nfunction createStringFromObject(mergedProps, registered, obj) {\n var string = '';\n\n if (Array.isArray(obj)) {\n for (var i = 0; i < obj.length; i++) {\n string += handleInterpolation(mergedProps, registered, obj[i]) + \";\";\n }\n } else {\n for (var _key in obj) {\n var value = obj[_key];\n\n if (typeof value !== 'object') {\n if (registered != null && registered[value] !== undefined) {\n string += _key + \"{\" + registered[value] + \"}\";\n } else if (isProcessableValue(value)) {\n string += processStyleName(_key) + \":\" + processStyleValue(_key, value) + \";\";\n }\n } else {\n if (_key === 'NO_COMPONENT_SELECTOR' && process.env.NODE_ENV !== 'production') {\n throw new Error(noComponentSelectorMessage);\n }\n\n if (Array.isArray(value) && typeof value[0] === 'string' && (registered == null || registered[value[0]] === undefined)) {\n for (var _i = 0; _i < value.length; _i++) {\n if (isProcessableValue(value[_i])) {\n string += processStyleName(_key) + \":\" + processStyleValue(_key, value[_i]) + \";\";\n }\n }\n } else {\n var interpolated = handleInterpolation(mergedProps, registered, value);\n\n switch (_key) {\n case 'animation':\n case 'animationName':\n {\n string += processStyleName(_key) + \":\" + interpolated + \";\";\n break;\n }\n\n default:\n {\n if (process.env.NODE_ENV !== 'production' && _key === 'undefined') {\n console.error(UNDEFINED_AS_OBJECT_KEY_ERROR);\n }\n\n string += _key + \"{\" + interpolated + \"}\";\n }\n }\n }\n }\n }\n }\n\n return string;\n}\n\nvar labelPattern = /label:\\s*([^\\s;\\n{]+)\\s*(;|$)/g;\nvar sourceMapPattern;\n\nif (process.env.NODE_ENV !== 'production') {\n sourceMapPattern = /\\/\\*#\\ssourceMappingURL=data:application\\/json;\\S+\\s+\\*\\//g;\n} // this is the cursor for keyframes\n// keyframes are stored on the SerializedStyles object as a linked list\n\n\nvar cursor;\nvar serializeStyles = function serializeStyles(args, registered, mergedProps) {\n if (args.length === 1 && typeof args[0] === 'object' && args[0] !== null && args[0].styles !== undefined) {\n return args[0];\n }\n\n var stringMode = true;\n var styles = '';\n cursor = undefined;\n var strings = args[0];\n\n if (strings == null || strings.raw === undefined) {\n stringMode = false;\n styles += handleInterpolation(mergedProps, registered, strings);\n } else {\n if (process.env.NODE_ENV !== 'production' && strings[0] === undefined) {\n console.error(ILLEGAL_ESCAPE_SEQUENCE_ERROR);\n }\n\n styles += strings[0];\n } // we start at 1 since we've already handled the first arg\n\n\n for (var i = 1; i < args.length; i++) {\n styles += handleInterpolation(mergedProps, registered, args[i]);\n\n if (stringMode) {\n if (process.env.NODE_ENV !== 'production' && strings[i] === undefined) {\n console.error(ILLEGAL_ESCAPE_SEQUENCE_ERROR);\n }\n\n styles += strings[i];\n }\n }\n\n var sourceMap;\n\n if (process.env.NODE_ENV !== 'production') {\n styles = styles.replace(sourceMapPattern, function (match) {\n sourceMap = match;\n return '';\n });\n } // using a global regex with .exec is stateful so lastIndex has to be reset each time\n\n\n labelPattern.lastIndex = 0;\n var identifierName = '';\n var match; // https://esbench.com/bench/5b809c2cf2949800a0f61fb5\n\n while ((match = labelPattern.exec(styles)) !== null) {\n identifierName += '-' + // $FlowFixMe we know it's not null\n match[1];\n }\n\n var name = hashString(styles) + identifierName;\n\n if (process.env.NODE_ENV !== 'production') {\n // $FlowFixMe SerializedStyles type doesn't have toString property (and we don't want to add it)\n return {\n name: name,\n styles: styles,\n map: sourceMap,\n next: cursor,\n toString: function toString() {\n return \"You have tried to stringify object returned from `css` function. It isn't supposed to be used directly (e.g. as value of the `className` prop), but rather handed to emotion so it can handle it (e.g. as value of `css` prop).\";\n }\n };\n }\n\n return {\n name: name,\n styles: styles,\n next: cursor\n };\n};\n\nexport { serializeStyles };\n","import * as React from 'react';\nimport { useLayoutEffect } from 'react';\n\nvar syncFallback = function syncFallback(create) {\n return create();\n};\n\nvar useInsertionEffect = React['useInsertion' + 'Effect'] ? React['useInsertion' + 'Effect'] : false;\nvar useInsertionEffectAlwaysWithSyncFallback = useInsertionEffect || syncFallback;\nvar useInsertionEffectWithLayoutFallback = useInsertionEffect || useLayoutEffect;\n\nexport { useInsertionEffectAlwaysWithSyncFallback, useInsertionEffectWithLayoutFallback };\n","import { createContext, useContext, forwardRef, createElement, Fragment } from 'react';\nimport createCache from '@emotion/cache';\nimport _extends from '@babel/runtime/helpers/esm/extends';\nimport weakMemoize from '@emotion/weak-memoize';\nimport hoistNonReactStatics from '../_isolated-hnrs/dist/emotion-react-_isolated-hnrs.browser.esm.js';\nimport { getRegisteredStyles, registerStyles, insertStyles } from '@emotion/utils';\nimport { serializeStyles } from '@emotion/serialize';\nimport { useInsertionEffectAlwaysWithSyncFallback } from '@emotion/use-insertion-effect-with-fallbacks';\n\nvar hasOwnProperty = {}.hasOwnProperty;\n\nvar EmotionCacheContext = /* #__PURE__ */createContext( // we're doing this to avoid preconstruct's dead code elimination in this one case\n// because this module is primarily intended for the browser and node\n// but it's also required in react native and similar environments sometimes\n// and we could have a special build just for that\n// but this is much easier and the native packages\n// might use a different theme context in the future anyway\ntypeof HTMLElement !== 'undefined' ? /* #__PURE__ */createCache({\n key: 'css'\n}) : null);\n\nif (process.env.NODE_ENV !== 'production') {\n EmotionCacheContext.displayName = 'EmotionCacheContext';\n}\n\nvar CacheProvider = EmotionCacheContext.Provider;\nvar __unsafe_useEmotionCache = function useEmotionCache() {\n return useContext(EmotionCacheContext);\n};\n\nvar withEmotionCache = function withEmotionCache(func) {\n // $FlowFixMe\n return /*#__PURE__*/forwardRef(function (props, ref) {\n // the cache will never be null in the browser\n var cache = useContext(EmotionCacheContext);\n return func(props, cache, ref);\n });\n};\n\nvar ThemeContext = /* #__PURE__ */createContext({});\n\nif (process.env.NODE_ENV !== 'production') {\n ThemeContext.displayName = 'EmotionThemeContext';\n}\n\nvar useTheme = function useTheme() {\n return useContext(ThemeContext);\n};\n\nvar getTheme = function getTheme(outerTheme, theme) {\n if (typeof theme === 'function') {\n var mergedTheme = theme(outerTheme);\n\n if (process.env.NODE_ENV !== 'production' && (mergedTheme == null || typeof mergedTheme !== 'object' || Array.isArray(mergedTheme))) {\n throw new Error('[ThemeProvider] Please return an object from your theme function, i.e. theme={() => ({})}!');\n }\n\n return mergedTheme;\n }\n\n if (process.env.NODE_ENV !== 'production' && (theme == null || typeof theme !== 'object' || Array.isArray(theme))) {\n throw new Error('[ThemeProvider] Please make your theme prop a plain object');\n }\n\n return _extends({}, outerTheme, theme);\n};\n\nvar createCacheWithTheme = /* #__PURE__ */weakMemoize(function (outerTheme) {\n return weakMemoize(function (theme) {\n return getTheme(outerTheme, theme);\n });\n});\nvar ThemeProvider = function ThemeProvider(props) {\n var theme = useContext(ThemeContext);\n\n if (props.theme !== theme) {\n theme = createCacheWithTheme(theme)(props.theme);\n }\n\n return /*#__PURE__*/createElement(ThemeContext.Provider, {\n value: theme\n }, props.children);\n};\nfunction withTheme(Component) {\n var componentName = Component.displayName || Component.name || 'Component';\n\n var render = function render(props, ref) {\n var theme = useContext(ThemeContext);\n return /*#__PURE__*/createElement(Component, _extends({\n theme: theme,\n ref: ref\n }, props));\n }; // $FlowFixMe\n\n\n var WithTheme = /*#__PURE__*/forwardRef(render);\n WithTheme.displayName = \"WithTheme(\" + componentName + \")\";\n return hoistNonReactStatics(WithTheme, Component);\n}\n\nvar getLastPart = function getLastPart(functionName) {\n // The match may be something like 'Object.createEmotionProps' or\n // 'Loader.prototype.render'\n var parts = functionName.split('.');\n return parts[parts.length - 1];\n};\n\nvar getFunctionNameFromStackTraceLine = function getFunctionNameFromStackTraceLine(line) {\n // V8\n var match = /^\\s+at\\s+([A-Za-z0-9$.]+)\\s/.exec(line);\n if (match) return getLastPart(match[1]); // Safari / Firefox\n\n match = /^([A-Za-z0-9$.]+)@/.exec(line);\n if (match) return getLastPart(match[1]);\n return undefined;\n};\n\nvar internalReactFunctionNames = /* #__PURE__ */new Set(['renderWithHooks', 'processChild', 'finishClassComponent', 'renderToString']); // These identifiers come from error stacks, so they have to be valid JS\n// identifiers, thus we only need to replace what is a valid character for JS,\n// but not for CSS.\n\nvar sanitizeIdentifier = function sanitizeIdentifier(identifier) {\n return identifier.replace(/\\$/g, '-');\n};\n\nvar getLabelFromStackTrace = function getLabelFromStackTrace(stackTrace) {\n if (!stackTrace) return undefined;\n var lines = stackTrace.split('\\n');\n\n for (var i = 0; i < lines.length; i++) {\n var functionName = getFunctionNameFromStackTraceLine(lines[i]); // The first line of V8 stack traces is just \"Error\"\n\n if (!functionName) continue; // If we reach one of these, we have gone too far and should quit\n\n if (internalReactFunctionNames.has(functionName)) break; // The component name is the first function in the stack that starts with an\n // uppercase letter\n\n if (/^[A-Z]/.test(functionName)) return sanitizeIdentifier(functionName);\n }\n\n return undefined;\n};\n\nvar typePropName = '__EMOTION_TYPE_PLEASE_DO_NOT_USE__';\nvar labelPropName = '__EMOTION_LABEL_PLEASE_DO_NOT_USE__';\nvar createEmotionProps = function createEmotionProps(type, props) {\n if (process.env.NODE_ENV !== 'production' && typeof props.css === 'string' && // check if there is a css declaration\n props.css.indexOf(':') !== -1) {\n throw new Error(\"Strings are not allowed as css prop values, please wrap it in a css template literal from '@emotion/react' like this: css`\" + props.css + \"`\");\n }\n\n var newProps = {};\n\n for (var key in props) {\n if (hasOwnProperty.call(props, key)) {\n newProps[key] = props[key];\n }\n }\n\n newProps[typePropName] = type; // For performance, only call getLabelFromStackTrace in development and when\n // the label hasn't already been computed\n\n if (process.env.NODE_ENV !== 'production' && !!props.css && (typeof props.css !== 'object' || typeof props.css.name !== 'string' || props.css.name.indexOf('-') === -1)) {\n var label = getLabelFromStackTrace(new Error().stack);\n if (label) newProps[labelPropName] = label;\n }\n\n return newProps;\n};\n\nvar Insertion = function Insertion(_ref) {\n var cache = _ref.cache,\n serialized = _ref.serialized,\n isStringTag = _ref.isStringTag;\n registerStyles(cache, serialized, isStringTag);\n var rules = useInsertionEffectAlwaysWithSyncFallback(function () {\n return insertStyles(cache, serialized, isStringTag);\n });\n\n return null;\n};\n\nvar Emotion = /* #__PURE__ */withEmotionCache(function (props, cache, ref) {\n var cssProp = props.css; // so that using `css` from `emotion` and passing the result to the css prop works\n // not passing the registered cache to serializeStyles because it would\n // make certain babel optimisations not possible\n\n if (typeof cssProp === 'string' && cache.registered[cssProp] !== undefined) {\n cssProp = cache.registered[cssProp];\n }\n\n var WrappedComponent = props[typePropName];\n var registeredStyles = [cssProp];\n var className = '';\n\n if (typeof props.className === 'string') {\n className = getRegisteredStyles(cache.registered, registeredStyles, props.className);\n } else if (props.className != null) {\n className = props.className + \" \";\n }\n\n var serialized = serializeStyles(registeredStyles, undefined, useContext(ThemeContext));\n\n if (process.env.NODE_ENV !== 'production' && serialized.name.indexOf('-') === -1) {\n var labelFromStack = props[labelPropName];\n\n if (labelFromStack) {\n serialized = serializeStyles([serialized, 'label:' + labelFromStack + ';']);\n }\n }\n\n className += cache.key + \"-\" + serialized.name;\n var newProps = {};\n\n for (var key in props) {\n if (hasOwnProperty.call(props, key) && key !== 'css' && key !== typePropName && (process.env.NODE_ENV === 'production' || key !== labelPropName)) {\n newProps[key] = props[key];\n }\n }\n\n newProps.ref = ref;\n newProps.className = className;\n return /*#__PURE__*/createElement(Fragment, null, /*#__PURE__*/createElement(Insertion, {\n cache: cache,\n serialized: serialized,\n isStringTag: typeof WrappedComponent === 'string'\n }), /*#__PURE__*/createElement(WrappedComponent, newProps));\n});\n\nif (process.env.NODE_ENV !== 'production') {\n Emotion.displayName = 'EmotionCssPropInternal';\n}\n\nexport { CacheProvider as C, Emotion as E, ThemeContext as T, __unsafe_useEmotionCache as _, ThemeProvider as a, withTheme as b, createEmotionProps as c, hasOwnProperty as h, useTheme as u, withEmotionCache as w };\n","var isBrowser = \"object\" !== 'undefined';\nfunction getRegisteredStyles(registered, registeredStyles, classNames) {\n var rawClassName = '';\n classNames.split(' ').forEach(function (className) {\n if (registered[className] !== undefined) {\n registeredStyles.push(registered[className] + \";\");\n } else {\n rawClassName += className + \" \";\n }\n });\n return rawClassName;\n}\nvar registerStyles = function registerStyles(cache, serialized, isStringTag) {\n var className = cache.key + \"-\" + serialized.name;\n\n if ( // we only need to add the styles to the registered cache if the\n // class name could be used further down\n // the tree but if it's a string tag, we know it won't\n // so we don't have to add it to registered cache.\n // this improves memory usage since we can avoid storing the whole style string\n (isStringTag === false || // we need to always store it if we're in compat mode and\n // in node since emotion-server relies on whether a style is in\n // the registered cache to know whether a style is global or not\n // also, note that this check will be dead code eliminated in the browser\n isBrowser === false ) && cache.registered[className] === undefined) {\n cache.registered[className] = serialized.styles;\n }\n};\nvar insertStyles = function insertStyles(cache, serialized, isStringTag) {\n registerStyles(cache, serialized, isStringTag);\n var className = cache.key + \"-\" + serialized.name;\n\n if (cache.inserted[serialized.name] === undefined) {\n var current = serialized;\n\n do {\n var maybeStyles = cache.insert(serialized === current ? \".\" + className : '', current, cache.sheet, true);\n\n current = current.next;\n } while (current !== undefined);\n }\n};\n\nexport { getRegisteredStyles, insertStyles, registerStyles };\n","import _extends from '@babel/runtime/helpers/esm/extends';\nimport { useContext, createElement, Fragment } from 'react';\nimport isPropValid from '@emotion/is-prop-valid';\nimport { withEmotionCache, ThemeContext } from '@emotion/react';\nimport { getRegisteredStyles, registerStyles, insertStyles } from '@emotion/utils';\nimport { serializeStyles } from '@emotion/serialize';\nimport { useInsertionEffectAlwaysWithSyncFallback } from '@emotion/use-insertion-effect-with-fallbacks';\n\nvar testOmitPropsOnStringTag = isPropValid;\n\nvar testOmitPropsOnComponent = function testOmitPropsOnComponent(key) {\n return key !== 'theme';\n};\n\nvar getDefaultShouldForwardProp = function getDefaultShouldForwardProp(tag) {\n return typeof tag === 'string' && // 96 is one less than the char code\n // for \"a\" so this is checking that\n // it's a lowercase character\n tag.charCodeAt(0) > 96 ? testOmitPropsOnStringTag : testOmitPropsOnComponent;\n};\nvar composeShouldForwardProps = function composeShouldForwardProps(tag, options, isReal) {\n var shouldForwardProp;\n\n if (options) {\n var optionsShouldForwardProp = options.shouldForwardProp;\n shouldForwardProp = tag.__emotion_forwardProp && optionsShouldForwardProp ? function (propName) {\n return tag.__emotion_forwardProp(propName) && optionsShouldForwardProp(propName);\n } : optionsShouldForwardProp;\n }\n\n if (typeof shouldForwardProp !== 'function' && isReal) {\n shouldForwardProp = tag.__emotion_forwardProp;\n }\n\n return shouldForwardProp;\n};\n\nvar ILLEGAL_ESCAPE_SEQUENCE_ERROR = \"You have illegal escape sequence in your template literal, most likely inside content's property value.\\nBecause you write your CSS inside a JavaScript string you actually have to do double escaping, so for example \\\"content: '\\\\00d7';\\\" should become \\\"content: '\\\\\\\\00d7';\\\".\\nYou can read more about this here:\\nhttps://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Template_literals#ES2018_revision_of_illegal_escape_sequences\";\n\nvar Insertion = function Insertion(_ref) {\n var cache = _ref.cache,\n serialized = _ref.serialized,\n isStringTag = _ref.isStringTag;\n registerStyles(cache, serialized, isStringTag);\n var rules = useInsertionEffectAlwaysWithSyncFallback(function () {\n return insertStyles(cache, serialized, isStringTag);\n });\n\n return null;\n};\n\nvar createStyled = function createStyled(tag, options) {\n if (process.env.NODE_ENV !== 'production') {\n if (tag === undefined) {\n throw new Error('You are trying to create a styled element with an undefined component.\\nYou may have forgotten to import it.');\n }\n }\n\n var isReal = tag.__emotion_real === tag;\n var baseTag = isReal && tag.__emotion_base || tag;\n var identifierName;\n var targetClassName;\n\n if (options !== undefined) {\n identifierName = options.label;\n targetClassName = options.target;\n }\n\n var shouldForwardProp = composeShouldForwardProps(tag, options, isReal);\n var defaultShouldForwardProp = shouldForwardProp || getDefaultShouldForwardProp(baseTag);\n var shouldUseAs = !defaultShouldForwardProp('as');\n return function () {\n var args = arguments;\n var styles = isReal && tag.__emotion_styles !== undefined ? tag.__emotion_styles.slice(0) : [];\n\n if (identifierName !== undefined) {\n styles.push(\"label:\" + identifierName + \";\");\n }\n\n if (args[0] == null || args[0].raw === undefined) {\n styles.push.apply(styles, args);\n } else {\n if (process.env.NODE_ENV !== 'production' && args[0][0] === undefined) {\n console.error(ILLEGAL_ESCAPE_SEQUENCE_ERROR);\n }\n\n styles.push(args[0][0]);\n var len = args.length;\n var i = 1;\n\n for (; i < len; i++) {\n if (process.env.NODE_ENV !== 'production' && args[0][i] === undefined) {\n console.error(ILLEGAL_ESCAPE_SEQUENCE_ERROR);\n }\n\n styles.push(args[i], args[0][i]);\n }\n } // $FlowFixMe: we need to cast StatelessFunctionalComponent to our PrivateStyledComponent class\n\n\n var Styled = withEmotionCache(function (props, cache, ref) {\n var FinalTag = shouldUseAs && props.as || baseTag;\n var className = '';\n var classInterpolations = [];\n var mergedProps = props;\n\n if (props.theme == null) {\n mergedProps = {};\n\n for (var key in props) {\n mergedProps[key] = props[key];\n }\n\n mergedProps.theme = useContext(ThemeContext);\n }\n\n if (typeof props.className === 'string') {\n className = getRegisteredStyles(cache.registered, classInterpolations, props.className);\n } else if (props.className != null) {\n className = props.className + \" \";\n }\n\n var serialized = serializeStyles(styles.concat(classInterpolations), cache.registered, mergedProps);\n className += cache.key + \"-\" + serialized.name;\n\n if (targetClassName !== undefined) {\n className += \" \" + targetClassName;\n }\n\n var finalShouldForwardProp = shouldUseAs && shouldForwardProp === undefined ? getDefaultShouldForwardProp(FinalTag) : defaultShouldForwardProp;\n var newProps = {};\n\n for (var _key in props) {\n if (shouldUseAs && _key === 'as') continue;\n\n if ( // $FlowFixMe\n finalShouldForwardProp(_key)) {\n newProps[_key] = props[_key];\n }\n }\n\n newProps.className = className;\n newProps.ref = ref;\n return /*#__PURE__*/createElement(Fragment, null, /*#__PURE__*/createElement(Insertion, {\n cache: cache,\n serialized: serialized,\n isStringTag: typeof FinalTag === 'string'\n }), /*#__PURE__*/createElement(FinalTag, newProps));\n });\n Styled.displayName = identifierName !== undefined ? identifierName : \"Styled(\" + (typeof baseTag === 'string' ? baseTag : baseTag.displayName || baseTag.name || 'Component') + \")\";\n Styled.defaultProps = tag.defaultProps;\n Styled.__emotion_real = Styled;\n Styled.__emotion_base = baseTag;\n Styled.__emotion_styles = styles;\n Styled.__emotion_forwardProp = shouldForwardProp;\n Object.defineProperty(Styled, 'toString', {\n value: function value() {\n if (targetClassName === undefined && process.env.NODE_ENV !== 'production') {\n return 'NO_COMPONENT_SELECTOR';\n } // $FlowFixMe: coerce undefined to string\n\n\n return \".\" + targetClassName;\n }\n });\n\n Styled.withComponent = function (nextTag, nextOptions) {\n return createStyled(nextTag, _extends({}, options, nextOptions, {\n shouldForwardProp: composeShouldForwardProps(Styled, nextOptions, true)\n })).apply(void 0, styles);\n };\n\n return Styled;\n };\n};\n\nexport default createStyled;\n","import '@babel/runtime/helpers/extends';\nimport 'react';\nimport '@emotion/is-prop-valid';\nimport createStyled from '../base/dist/emotion-styled-base.browser.esm.js';\nimport '@emotion/react';\nimport '@emotion/utils';\nimport '@emotion/serialize';\nimport '@emotion/use-insertion-effect-with-fallbacks';\n\nvar tags = ['a', 'abbr', 'address', 'area', 'article', 'aside', 'audio', 'b', 'base', 'bdi', 'bdo', 'big', 'blockquote', 'body', 'br', 'button', 'canvas', 'caption', 'cite', 'code', 'col', 'colgroup', 'data', 'datalist', 'dd', 'del', 'details', 'dfn', 'dialog', 'div', 'dl', 'dt', 'em', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'i', 'iframe', 'img', 'input', 'ins', 'kbd', 'keygen', 'label', 'legend', 'li', 'link', 'main', 'map', 'mark', 'marquee', 'menu', 'menuitem', 'meta', 'meter', 'nav', 'noscript', 'object', 'ol', 'optgroup', 'option', 'output', 'p', 'param', 'picture', 'pre', 'progress', 'q', 'rp', 'rt', 'ruby', 's', 'samp', 'script', 'section', 'select', 'small', 'source', 'span', 'strong', 'style', 'sub', 'summary', 'sup', 'table', 'tbody', 'td', 'textarea', 'tfoot', 'th', 'thead', 'time', 'title', 'tr', 'track', 'u', 'ul', 'var', 'video', 'wbr', // SVG\n'circle', 'clipPath', 'defs', 'ellipse', 'foreignObject', 'g', 'image', 'line', 'linearGradient', 'mask', 'path', 'pattern', 'polygon', 'polyline', 'radialGradient', 'rect', 'stop', 'svg', 'text', 'tspan'];\n\nvar newStyled = createStyled.bind();\ntags.forEach(function (tagName) {\n // $FlowFixMe: we can ignore this because its exposed type is defined by the CreateStyled type\n newStyled[tagName] = newStyled(tagName);\n});\n\nexport default newStyled;\n","import {\n shouldForwardProp\n} from \"./chunk-NAGWYFCH.mjs\";\n\n// src/system.ts\nimport { useColorMode } from \"@chakra-ui/color-mode\";\nimport {\n css,\n isStyleProp\n} from \"@chakra-ui/styled-system\";\nimport { filterUndefined, objectFilter, runIfFn } from \"@chakra-ui/utils\";\nimport { assignAfter } from \"@chakra-ui/object-utils\";\nimport createStyled from \"@emotion/styled\";\nimport React from \"react\";\nvar _a;\nvar emotion_styled = (_a = createStyled.default) != null ? _a : createStyled;\nvar toCSSObject = ({ baseStyle }) => (props) => {\n const { theme, css: cssProp, __css, sx, ...rest } = props;\n const styleProps = objectFilter(rest, (_, prop) => isStyleProp(prop));\n const finalBaseStyle = runIfFn(baseStyle, props);\n const finalStyles = assignAfter(\n {},\n __css,\n finalBaseStyle,\n filterUndefined(styleProps),\n sx\n );\n const computedCSS = css(finalStyles)(props.theme);\n return cssProp ? [computedCSS, cssProp] : computedCSS;\n};\nfunction styled(component, options) {\n const { baseStyle, ...styledOptions } = options != null ? options : {};\n if (!styledOptions.shouldForwardProp) {\n styledOptions.shouldForwardProp = shouldForwardProp;\n }\n const styleObject = toCSSObject({ baseStyle });\n const Component = emotion_styled(\n component,\n styledOptions\n )(styleObject);\n const chakraComponent = React.forwardRef(function ChakraComponent(props, ref) {\n const { colorMode, forced } = useColorMode();\n return React.createElement(Component, {\n ref,\n \"data-theme\": forced ? colorMode : void 0,\n ...props\n });\n });\n return chakraComponent;\n}\n\nexport {\n toCSSObject,\n styled\n};\n","// src/index.ts\nfunction compact(object) {\n const clone = Object.assign({}, object);\n for (let key in clone) {\n if (clone[key] === void 0)\n delete clone[key];\n }\n return clone;\n}\nfunction omit(object, keysToOmit = []) {\n const clone = Object.assign({}, object);\n for (const key of keysToOmit) {\n if (key in clone) {\n delete clone[key];\n }\n }\n return clone;\n}\nfunction pick(object, keysToPick) {\n const result = {};\n for (const key of keysToPick) {\n if (key in object) {\n result[key] = object[key];\n }\n }\n return result;\n}\nfunction split(object, keys) {\n const picked = {};\n const omitted = {};\n for (const [key, value] of Object.entries(object)) {\n if (keys.includes(key))\n picked[key] = value;\n else\n omitted[key] = value;\n }\n return [picked, omitted];\n}\nfunction assignAfter(target, ...sources) {\n if (target == null) {\n throw new TypeError(\"Cannot convert undefined or null to object\");\n }\n const result = { ...target };\n for (const nextSource of sources) {\n if (nextSource == null)\n continue;\n for (const nextKey in nextSource) {\n if (!Object.prototype.hasOwnProperty.call(nextSource, nextKey))\n continue;\n if (nextKey in result)\n delete result[nextKey];\n result[nextKey] = nextSource[nextKey];\n }\n }\n return result;\n}\nexport {\n assignAfter,\n compact,\n omit,\n pick,\n split\n};\n","import {\n styled\n} from \"./chunk-E32MZNBA.mjs\";\n\n// src/factory.ts\nfunction factory() {\n const cache = /* @__PURE__ */ new Map();\n return new Proxy(styled, {\n apply(target, thisArg, argArray) {\n return styled(...argArray);\n },\n get(_, element) {\n if (!cache.has(element)) {\n cache.set(element, styled(element));\n }\n return cache.get(element);\n }\n });\n}\nvar chakra = factory();\n\nexport {\n chakra\n};\n","// src/flex.tsx\nimport {\n chakra,\n forwardRef\n} from \"@chakra-ui/system\";\nimport { jsx } from \"react/jsx-runtime\";\nvar Flex = forwardRef(function Flex2(props, ref) {\n const { direction, align, justify, wrap, basis, grow, shrink, ...rest } = props;\n const styles = {\n display: \"flex\",\n flexDirection: direction,\n alignItems: align,\n justifyContent: justify,\n flexWrap: wrap,\n flexBasis: basis,\n flexGrow: grow,\n flexShrink: shrink\n };\n return /* @__PURE__ */ jsx(chakra.div, { ref, __css: styles, ...rest });\n});\nFlex.displayName = \"Flex\";\n\nexport {\n Flex\n};\n","// src/use-theme.ts\nimport { ThemeContext } from \"@emotion/react\";\nimport { useContext } from \"react\";\nfunction useTheme() {\n const theme = useContext(\n ThemeContext\n );\n if (!theme) {\n throw Error(\n \"useTheme: `theme` is undefined. Seems you forgot to wrap your app in `` or ``\"\n );\n }\n return theme;\n}\n\nexport {\n useTheme\n};\n","import {\n useTheme\n} from \"./chunk-NLMMK76H.mjs\";\n\n// src/hooks.ts\nimport { useColorMode } from \"@chakra-ui/color-mode\";\nfunction useChakra() {\n const colorModeResult = useColorMode();\n const theme = useTheme();\n return { ...colorModeResult, theme };\n}\nfunction getBreakpointValue(theme, value, fallback) {\n var _a, _b;\n if (value == null)\n return value;\n const getValue = (val) => {\n var _a2, _b2;\n return (_b2 = (_a2 = theme.__breakpoints) == null ? void 0 : _a2.asArray) == null ? void 0 : _b2[val];\n };\n return (_b = (_a = getValue(value)) != null ? _a : getValue(fallback)) != null ? _b : fallback;\n}\nfunction getTokenValue(theme, value, fallback) {\n var _a, _b;\n if (value == null)\n return value;\n const getValue = (val) => {\n var _a2, _b2;\n return (_b2 = (_a2 = theme.__cssMap) == null ? void 0 : _a2[val]) == null ? void 0 : _b2.value;\n };\n return (_b = (_a = getValue(value)) != null ? _a : getValue(fallback)) != null ? _b : fallback;\n}\nfunction useToken(scale, token, fallback) {\n const theme = useTheme();\n return getToken(scale, token, fallback)(theme);\n}\nfunction getToken(scale, token, fallback) {\n const _token = Array.isArray(token) ? token : [token];\n const _fallback = Array.isArray(fallback) ? fallback : [fallback];\n return (theme) => {\n const fallbackArr = _fallback.filter(Boolean);\n const result = _token.map((token2, index) => {\n var _a, _b;\n if (scale === \"breakpoints\") {\n return getBreakpointValue(theme, token2, (_a = fallbackArr[index]) != null ? _a : token2);\n }\n const path = `${scale}.${token2}`;\n return getTokenValue(theme, path, (_b = fallbackArr[index]) != null ? _b : token2);\n });\n return Array.isArray(token) ? result : result[0];\n };\n}\n\nexport {\n useChakra,\n useToken,\n getToken\n};\n","import {\n useChakra\n} from \"./chunk-7V3ZYTH7.mjs\";\n\n// src/use-style-config.ts\nimport {\n resolveStyleConfig\n} from \"@chakra-ui/styled-system\";\nimport { mergeThemeOverride } from \"@chakra-ui/theme-utils\";\nimport {\n filterUndefined,\n memoizedGet as get,\n mergeWith,\n omit\n} from \"@chakra-ui/utils\";\nimport { useRef } from \"react\";\nimport isEqual from \"react-fast-compare\";\nfunction useStyleConfigImpl(themeKey, props = {}) {\n var _a;\n const { styleConfig: styleConfigProp, ...rest } = props;\n const { theme, colorMode } = useChakra();\n const themeStyleConfig = themeKey ? get(theme, `components.${themeKey}`) : void 0;\n const styleConfig = styleConfigProp || themeStyleConfig;\n const mergedProps = mergeWith(\n { theme, colorMode },\n (_a = styleConfig == null ? void 0 : styleConfig.defaultProps) != null ? _a : {},\n filterUndefined(omit(rest, [\"children\"]))\n );\n const stylesRef = useRef({});\n if (styleConfig) {\n const getStyles = resolveStyleConfig(styleConfig);\n const styles = getStyles(mergedProps);\n const isStyleEqual = isEqual(stylesRef.current, styles);\n if (!isStyleEqual) {\n stylesRef.current = styles;\n }\n }\n return stylesRef.current;\n}\nfunction useStyleConfig(themeKey, props = {}) {\n return useStyleConfigImpl(themeKey, props);\n}\nfunction useMultiStyleConfig(themeKey, props = {}) {\n return useStyleConfigImpl(themeKey, props);\n}\nfunction useComponentStyles__unstable(themeKey, props) {\n var _a;\n const { baseConfig, ...restProps } = props;\n const { theme } = useChakra();\n const overrides = (_a = theme.components) == null ? void 0 : _a[themeKey];\n const styleConfig = overrides ? mergeThemeOverride(overrides, baseConfig) : baseConfig;\n return useStyleConfigImpl(null, {\n ...restProps,\n styleConfig\n });\n}\n\nexport {\n useStyleConfig,\n useMultiStyleConfig,\n useComponentStyles__unstable\n};\n","// src/link.tsx\nimport {\n chakra,\n forwardRef,\n omitThemingProps,\n useStyleConfig\n} from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { jsx } from \"react/jsx-runtime\";\nvar Link = forwardRef(function Link2(props, ref) {\n const styles = useStyleConfig(\"Link\", props);\n const { className, isExternal, ...rest } = omitThemingProps(props);\n return /* @__PURE__ */ jsx(\n chakra.a,\n {\n target: isExternal ? \"_blank\" : void 0,\n rel: isExternal ? \"noopener\" : void 0,\n ref,\n className: cx(\"chakra-link\", className),\n ...rest,\n __css: styles\n }\n );\n});\nLink.displayName = \"Link\";\n\nexport {\n Link\n};\n","// src/stack/stack-item.tsx\nimport { chakra } from \"@chakra-ui/system\";\nimport { jsx } from \"react/jsx-runtime\";\nvar StackItem = (props) => /* @__PURE__ */ jsx(\n chakra.div,\n {\n className: \"chakra-stack__item\",\n ...props,\n __css: {\n display: \"inline-block\",\n flex: \"0 0 auto\",\n minWidth: 0,\n ...props[\"__css\"]\n }\n }\n);\nStackItem.displayName = \"StackItem\";\n\nexport {\n StackItem\n};\n","// src/responsive.ts\nimport { isObject } from \"@chakra-ui/shared-utils\";\nvar breakpoints = Object.freeze([\n \"base\",\n \"sm\",\n \"md\",\n \"lg\",\n \"xl\",\n \"2xl\"\n]);\nfunction mapResponsive(prop, mapper) {\n if (Array.isArray(prop)) {\n return prop.map((item) => item === null ? null : mapper(item));\n }\n if (isObject(prop)) {\n return Object.keys(prop).reduce((result, key) => {\n result[key] = mapper(prop[key]);\n return result;\n }, {});\n }\n if (prop != null) {\n return mapper(prop);\n }\n return null;\n}\nfunction objectToArrayNotation(obj, bps = breakpoints) {\n const result = bps.map((br) => {\n var _a;\n return (_a = obj[br]) != null ? _a : null;\n });\n const lastItem = result[result.length - 1];\n while (lastItem === null)\n result.pop();\n return result;\n}\nfunction arrayToObjectNotation(values, bps = breakpoints) {\n const result = {};\n values.forEach((value, index) => {\n const key = bps[index];\n if (value == null)\n return;\n result[key] = value;\n });\n return result;\n}\nfunction isResponsiveObjectLike(obj, bps = breakpoints) {\n const keys = Object.keys(obj);\n return keys.length > 0 && keys.every((key) => bps.includes(key));\n}\nvar isCustomBreakpoint = (v) => Number.isNaN(Number(v));\n\nexport {\n breakpoints,\n mapResponsive,\n objectToArrayNotation,\n arrayToObjectNotation,\n isResponsiveObjectLike,\n isCustomBreakpoint\n};\n","// src/stack/stack.utils.tsx\nimport { mapResponsive } from \"@chakra-ui/breakpoint-utils\";\nvar selector = \"& > *:not(style) ~ *:not(style)\";\nfunction getStackStyles(options) {\n const { spacing, direction } = options;\n const directionStyles = {\n column: {\n marginTop: spacing,\n marginEnd: 0,\n marginBottom: 0,\n marginStart: 0\n },\n row: { marginTop: 0, marginEnd: 0, marginBottom: 0, marginStart: spacing },\n \"column-reverse\": {\n marginTop: 0,\n marginEnd: 0,\n marginBottom: spacing,\n marginStart: 0\n },\n \"row-reverse\": {\n marginTop: 0,\n marginEnd: spacing,\n marginBottom: 0,\n marginStart: 0\n }\n };\n return {\n flexDirection: direction,\n [selector]: mapResponsive(\n direction,\n (value) => directionStyles[value]\n )\n };\n}\nfunction getDividerStyles(options) {\n const { spacing, direction } = options;\n const dividerStyles = {\n column: {\n my: spacing,\n mx: 0,\n borderLeftWidth: 0,\n borderBottomWidth: \"1px\"\n },\n \"column-reverse\": {\n my: spacing,\n mx: 0,\n borderLeftWidth: 0,\n borderBottomWidth: \"1px\"\n },\n row: {\n mx: spacing,\n my: 0,\n borderLeftWidth: \"1px\",\n borderBottomWidth: 0\n },\n \"row-reverse\": {\n mx: spacing,\n my: 0,\n borderLeftWidth: \"1px\",\n borderBottomWidth: 0\n }\n };\n return {\n \"&\": mapResponsive(\n direction,\n (value) => dividerStyles[value]\n )\n };\n}\n\nexport {\n selector,\n getStackStyles,\n getDividerStyles\n};\n","// src/index.ts\nimport { Children, isValidElement } from \"react\";\nfunction getValidChildren(children) {\n return Children.toArray(children).filter(\n (child) => isValidElement(child)\n );\n}\nexport {\n getValidChildren\n};\n","import {\n StackItem\n} from \"./chunk-AMDSPU3E.mjs\";\nimport {\n getDividerStyles,\n getStackStyles,\n selector\n} from \"./chunk-V4DIVZKN.mjs\";\n\n// src/stack/stack.tsx\nimport {\n chakra,\n forwardRef\n} from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { getValidChildren } from \"@chakra-ui/react-children-utils\";\nimport { cloneElement, Fragment, useMemo } from \"react\";\nimport { jsx, jsxs } from \"react/jsx-runtime\";\nvar Stack = forwardRef((props, ref) => {\n const {\n isInline,\n direction: directionProp,\n align,\n justify,\n spacing = \"0.5rem\",\n wrap,\n children,\n divider,\n className,\n shouldWrapChildren,\n ...rest\n } = props;\n const direction = isInline ? \"row\" : directionProp != null ? directionProp : \"column\";\n const styles = useMemo(\n () => getStackStyles({ direction, spacing }),\n [direction, spacing]\n );\n const dividerStyle = useMemo(\n () => getDividerStyles({ spacing, direction }),\n [spacing, direction]\n );\n const hasDivider = !!divider;\n const shouldUseChildren = !shouldWrapChildren && !hasDivider;\n const clones = useMemo(() => {\n const validChildren = getValidChildren(children);\n return shouldUseChildren ? validChildren : validChildren.map((child, index) => {\n const key = typeof child.key !== \"undefined\" ? child.key : index;\n const isLast = index + 1 === validChildren.length;\n const wrappedChild = /* @__PURE__ */ jsx(StackItem, { children: child }, key);\n const _child = shouldWrapChildren ? wrappedChild : child;\n if (!hasDivider)\n return _child;\n const clonedDivider = cloneElement(\n divider,\n {\n __css: dividerStyle\n }\n );\n const _divider = isLast ? null : clonedDivider;\n return /* @__PURE__ */ jsxs(Fragment, { children: [\n _child,\n _divider\n ] }, key);\n });\n }, [\n divider,\n dividerStyle,\n hasDivider,\n shouldUseChildren,\n shouldWrapChildren,\n children\n ]);\n const _className = cx(\"chakra-stack\", className);\n return /* @__PURE__ */ jsx(\n chakra.div,\n {\n ref,\n display: \"flex\",\n alignItems: align,\n justifyContent: justify,\n flexDirection: styles.flexDirection,\n flexWrap: wrap,\n className: _className,\n __css: hasDivider ? {} : { [selector]: styles[selector] },\n ...rest,\n children: clones\n }\n );\n});\nStack.displayName = \"Stack\";\n\nexport {\n Stack\n};\n","import {\n Stack\n} from \"./chunk-O5CRURSQ.mjs\";\n\n// src/stack/h-stack.tsx\nimport { forwardRef } from \"@chakra-ui/system\";\nimport { jsx } from \"react/jsx-runtime\";\nvar HStack = forwardRef((props, ref) => /* @__PURE__ */ jsx(Stack, { align: \"center\", ...props, direction: \"row\", ref }));\nHStack.displayName = \"HStack\";\n\nexport {\n HStack\n};\n","// src/native-image.tsx\nimport { forwardRef } from \"@chakra-ui/system\";\nimport { jsx } from \"react/jsx-runtime\";\nvar NativeImage = forwardRef(function NativeImage2(props, ref) {\n const { htmlWidth, htmlHeight, alt, ...rest } = props;\n return /* @__PURE__ */ jsx(\"img\", { width: htmlWidth, height: htmlHeight, ref, alt, ...rest });\n});\nNativeImage.displayName = \"NativeImage\";\n\nexport {\n NativeImage\n};\n","// src/use-image.ts\nimport { useSafeLayoutEffect } from \"@chakra-ui/react-use-safe-layout-effect\";\nimport { useCallback, useEffect, useRef, useState } from \"react\";\nfunction useImage(props) {\n const {\n loading,\n src,\n srcSet,\n onLoad,\n onError,\n crossOrigin,\n sizes,\n ignoreFallback\n } = props;\n const [status, setStatus] = useState(\"pending\");\n useEffect(() => {\n setStatus(src ? \"loading\" : \"pending\");\n }, [src]);\n const imageRef = useRef();\n const load = useCallback(() => {\n if (!src)\n return;\n flush();\n const img = new Image();\n img.src = src;\n if (crossOrigin)\n img.crossOrigin = crossOrigin;\n if (srcSet)\n img.srcset = srcSet;\n if (sizes)\n img.sizes = sizes;\n if (loading)\n img.loading = loading;\n img.onload = (event) => {\n flush();\n setStatus(\"loaded\");\n onLoad == null ? void 0 : onLoad(event);\n };\n img.onerror = (error) => {\n flush();\n setStatus(\"failed\");\n onError == null ? void 0 : onError(error);\n };\n imageRef.current = img;\n }, [src, crossOrigin, srcSet, sizes, onLoad, onError, loading]);\n const flush = () => {\n if (imageRef.current) {\n imageRef.current.onload = null;\n imageRef.current.onerror = null;\n imageRef.current = null;\n }\n };\n useSafeLayoutEffect(() => {\n if (ignoreFallback)\n return void 0;\n if (status === \"loading\") {\n load();\n }\n return () => {\n flush();\n };\n }, [status, load, ignoreFallback]);\n return ignoreFallback ? \"loaded\" : status;\n}\nvar shouldShowFallbackImage = (status, fallbackStrategy) => status !== \"loaded\" && fallbackStrategy === \"beforeLoadOrError\" || status === \"failed\" && fallbackStrategy === \"onError\";\n\nexport {\n useImage,\n shouldShowFallbackImage\n};\n","import {\n NativeImage\n} from \"./chunk-QBIO4VEB.mjs\";\nimport {\n shouldShowFallbackImage,\n useImage\n} from \"./chunk-HR33I6FK.mjs\";\n\n// src/image.tsx\nimport {\n chakra,\n forwardRef\n} from \"@chakra-ui/system\";\n\n// ../../utilities/object-utils/src/index.ts\nfunction omit(object, keysToOmit = []) {\n const clone = Object.assign({}, object);\n for (const key of keysToOmit) {\n if (key in clone) {\n delete clone[key];\n }\n }\n return clone;\n}\n\n// src/image.tsx\nimport { jsx } from \"react/jsx-runtime\";\nvar Image = forwardRef(function Image2(props, ref) {\n const {\n fallbackSrc,\n fallback,\n src,\n srcSet,\n align,\n fit,\n loading,\n ignoreFallback,\n crossOrigin,\n fallbackStrategy = \"beforeLoadOrError\",\n referrerPolicy,\n ...rest\n } = props;\n const providedFallback = fallbackSrc !== void 0 || fallback !== void 0;\n const shouldIgnoreFallbackImage = loading != null || ignoreFallback || !providedFallback;\n const status = useImage({\n ...props,\n ignoreFallback: shouldIgnoreFallbackImage\n });\n const showFallbackImage = shouldShowFallbackImage(status, fallbackStrategy);\n const shared = {\n ref,\n objectFit: fit,\n objectPosition: align,\n ...shouldIgnoreFallbackImage ? rest : omit(rest, [\"onError\", \"onLoad\"])\n };\n if (showFallbackImage) {\n if (fallback)\n return fallback;\n return /* @__PURE__ */ jsx(\n chakra.img,\n {\n as: NativeImage,\n className: \"chakra-image__placeholder\",\n src: fallbackSrc,\n ...shared\n }\n );\n }\n return /* @__PURE__ */ jsx(\n chakra.img,\n {\n as: NativeImage,\n src,\n srcSet,\n crossOrigin,\n loading,\n referrerPolicy,\n className: \"chakra-image\",\n ...shared\n }\n );\n});\nImage.displayName = \"Image\";\n\nexport {\n Image\n};\n","// src/text.tsx\nimport {\n chakra,\n forwardRef,\n omitThemingProps,\n useStyleConfig\n} from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { compact } from \"@chakra-ui/object-utils\";\nimport { jsx } from \"react/jsx-runtime\";\nvar Text = forwardRef(function Text2(props, ref) {\n const styles = useStyleConfig(\"Text\", props);\n const { className, align, decoration, casing, ...rest } = omitThemingProps(props);\n const aliasedProps = compact({\n textAlign: props.align,\n textDecoration: props.decoration,\n textTransform: props.casing\n });\n return /* @__PURE__ */ jsx(\n chakra.p,\n {\n ref,\n className: cx(\"chakra-text\", props.className),\n ...aliasedProps,\n ...rest,\n __css: styles\n }\n );\n});\nText.displayName = \"Text\";\n\nexport {\n Text\n};\n","// src/index.ts\nimport {\n createContext as createReactContext,\n useContext as useReactContext\n} from \"react\";\nfunction getErrorMessage(hook, provider) {\n return `${hook} returned \\`undefined\\`. Seems you forgot to wrap component within ${provider}`;\n}\nfunction createContext(options = {}) {\n const {\n name,\n strict = true,\n hookName = \"useContext\",\n providerName = \"Provider\",\n errorMessage\n } = options;\n const Context = createReactContext(void 0);\n Context.displayName = name;\n function useContext() {\n var _a;\n const context = useReactContext(Context);\n if (!context && strict) {\n const error = new Error(\n errorMessage != null ? errorMessage : getErrorMessage(hookName, providerName)\n );\n error.name = \"ContextError\";\n (_a = Error.captureStackTrace) == null ? void 0 : _a.call(Error, error, useContext);\n throw error;\n }\n return context;\n }\n return [Context.Provider, useContext, Context];\n}\nexport {\n createContext\n};\n","// src/button-context.ts\nimport { createContext } from \"@chakra-ui/react-context\";\nvar [ButtonGroupProvider, useButtonGroup] = createContext({\n strict: false,\n name: \"ButtonGroupContext\"\n});\n\nexport {\n ButtonGroupProvider,\n useButtonGroup\n};\n","// src/button-icon.tsx\nimport { chakra } from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { cloneElement, isValidElement } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nfunction ButtonIcon(props) {\n const { children, className, ...rest } = props;\n const _children = isValidElement(children) ? cloneElement(children, {\n \"aria-hidden\": true,\n focusable: false\n }) : children;\n const _className = cx(\"chakra-button__icon\", className);\n return /* @__PURE__ */ jsx(\n chakra.span,\n {\n display: \"inline-flex\",\n alignSelf: \"center\",\n flexShrink: 0,\n ...rest,\n className: _className,\n children: _children\n }\n );\n}\nButtonIcon.displayName = \"ButtonIcon\";\n\nexport {\n ButtonIcon\n};\n","import { createElement, useContext, useRef, Fragment } from 'react';\nimport '@emotion/cache';\nimport { h as hasOwnProperty, E as Emotion, c as createEmotionProps, w as withEmotionCache, T as ThemeContext } from './emotion-element-6a883da9.browser.esm.js';\nexport { C as CacheProvider, T as ThemeContext, a as ThemeProvider, _ as __unsafe_useEmotionCache, u as useTheme, w as withEmotionCache, b as withTheme } from './emotion-element-6a883da9.browser.esm.js';\nimport '@babel/runtime/helpers/extends';\nimport '@emotion/weak-memoize';\nimport 'hoist-non-react-statics';\nimport '../_isolated-hnrs/dist/emotion-react-_isolated-hnrs.browser.esm.js';\nimport { insertStyles, registerStyles, getRegisteredStyles } from '@emotion/utils';\nimport { serializeStyles } from '@emotion/serialize';\nimport { useInsertionEffectWithLayoutFallback, useInsertionEffectAlwaysWithSyncFallback } from '@emotion/use-insertion-effect-with-fallbacks';\n\nvar pkg = {\n\tname: \"@emotion/react\",\n\tversion: \"11.10.6\",\n\tmain: \"dist/emotion-react.cjs.js\",\n\tmodule: \"dist/emotion-react.esm.js\",\n\tbrowser: {\n\t\t\"./dist/emotion-react.esm.js\": \"./dist/emotion-react.browser.esm.js\"\n\t},\n\texports: {\n\t\t\".\": {\n\t\t\tmodule: {\n\t\t\t\tworker: \"./dist/emotion-react.worker.esm.js\",\n\t\t\t\tbrowser: \"./dist/emotion-react.browser.esm.js\",\n\t\t\t\t\"default\": \"./dist/emotion-react.esm.js\"\n\t\t\t},\n\t\t\t\"default\": \"./dist/emotion-react.cjs.js\"\n\t\t},\n\t\t\"./jsx-runtime\": {\n\t\t\tmodule: {\n\t\t\t\tworker: \"./jsx-runtime/dist/emotion-react-jsx-runtime.worker.esm.js\",\n\t\t\t\tbrowser: \"./jsx-runtime/dist/emotion-react-jsx-runtime.browser.esm.js\",\n\t\t\t\t\"default\": \"./jsx-runtime/dist/emotion-react-jsx-runtime.esm.js\"\n\t\t\t},\n\t\t\t\"default\": \"./jsx-runtime/dist/emotion-react-jsx-runtime.cjs.js\"\n\t\t},\n\t\t\"./_isolated-hnrs\": {\n\t\t\tmodule: {\n\t\t\t\tworker: \"./_isolated-hnrs/dist/emotion-react-_isolated-hnrs.worker.esm.js\",\n\t\t\t\tbrowser: \"./_isolated-hnrs/dist/emotion-react-_isolated-hnrs.browser.esm.js\",\n\t\t\t\t\"default\": \"./_isolated-hnrs/dist/emotion-react-_isolated-hnrs.esm.js\"\n\t\t\t},\n\t\t\t\"default\": \"./_isolated-hnrs/dist/emotion-react-_isolated-hnrs.cjs.js\"\n\t\t},\n\t\t\"./jsx-dev-runtime\": {\n\t\t\tmodule: {\n\t\t\t\tworker: \"./jsx-dev-runtime/dist/emotion-react-jsx-dev-runtime.worker.esm.js\",\n\t\t\t\tbrowser: \"./jsx-dev-runtime/dist/emotion-react-jsx-dev-runtime.browser.esm.js\",\n\t\t\t\t\"default\": \"./jsx-dev-runtime/dist/emotion-react-jsx-dev-runtime.esm.js\"\n\t\t\t},\n\t\t\t\"default\": \"./jsx-dev-runtime/dist/emotion-react-jsx-dev-runtime.cjs.js\"\n\t\t},\n\t\t\"./package.json\": \"./package.json\",\n\t\t\"./types/css-prop\": \"./types/css-prop.d.ts\",\n\t\t\"./macro\": \"./macro.js\"\n\t},\n\ttypes: \"types/index.d.ts\",\n\tfiles: [\n\t\t\"src\",\n\t\t\"dist\",\n\t\t\"jsx-runtime\",\n\t\t\"jsx-dev-runtime\",\n\t\t\"_isolated-hnrs\",\n\t\t\"types/*.d.ts\",\n\t\t\"macro.js\",\n\t\t\"macro.d.ts\",\n\t\t\"macro.js.flow\"\n\t],\n\tsideEffects: false,\n\tauthor: \"Emotion Contributors\",\n\tlicense: \"MIT\",\n\tscripts: {\n\t\t\"test:typescript\": \"dtslint types\"\n\t},\n\tdependencies: {\n\t\t\"@babel/runtime\": \"^7.18.3\",\n\t\t\"@emotion/babel-plugin\": \"^11.10.6\",\n\t\t\"@emotion/cache\": \"^11.10.5\",\n\t\t\"@emotion/serialize\": \"^1.1.1\",\n\t\t\"@emotion/use-insertion-effect-with-fallbacks\": \"^1.0.0\",\n\t\t\"@emotion/utils\": \"^1.2.0\",\n\t\t\"@emotion/weak-memoize\": \"^0.3.0\",\n\t\t\"hoist-non-react-statics\": \"^3.3.1\"\n\t},\n\tpeerDependencies: {\n\t\treact: \">=16.8.0\"\n\t},\n\tpeerDependenciesMeta: {\n\t\t\"@types/react\": {\n\t\t\toptional: true\n\t\t}\n\t},\n\tdevDependencies: {\n\t\t\"@definitelytyped/dtslint\": \"0.0.112\",\n\t\t\"@emotion/css\": \"11.10.6\",\n\t\t\"@emotion/css-prettifier\": \"1.1.1\",\n\t\t\"@emotion/server\": \"11.10.0\",\n\t\t\"@emotion/styled\": \"11.10.6\",\n\t\t\"html-tag-names\": \"^1.1.2\",\n\t\treact: \"16.14.0\",\n\t\t\"svg-tag-names\": \"^1.1.1\",\n\t\ttypescript: \"^4.5.5\"\n\t},\n\trepository: \"https://github.com/emotion-js/emotion/tree/main/packages/react\",\n\tpublishConfig: {\n\t\taccess: \"public\"\n\t},\n\t\"umd:main\": \"dist/emotion-react.umd.min.js\",\n\tpreconstruct: {\n\t\tentrypoints: [\n\t\t\t\"./index.js\",\n\t\t\t\"./jsx-runtime.js\",\n\t\t\t\"./jsx-dev-runtime.js\",\n\t\t\t\"./_isolated-hnrs.js\"\n\t\t],\n\t\tumdName: \"emotionReact\",\n\t\texports: {\n\t\t\tenvConditions: [\n\t\t\t\t\"browser\",\n\t\t\t\t\"worker\"\n\t\t\t],\n\t\t\textra: {\n\t\t\t\t\"./types/css-prop\": \"./types/css-prop.d.ts\",\n\t\t\t\t\"./macro\": \"./macro.js\"\n\t\t\t}\n\t\t}\n\t}\n};\n\nvar jsx = function jsx(type, props) {\n var args = arguments;\n\n if (props == null || !hasOwnProperty.call(props, 'css')) {\n // $FlowFixMe\n return createElement.apply(undefined, args);\n }\n\n var argsLength = args.length;\n var createElementArgArray = new Array(argsLength);\n createElementArgArray[0] = Emotion;\n createElementArgArray[1] = createEmotionProps(type, props);\n\n for (var i = 2; i < argsLength; i++) {\n createElementArgArray[i] = args[i];\n } // $FlowFixMe\n\n\n return createElement.apply(null, createElementArgArray);\n};\n\nvar warnedAboutCssPropForGlobal = false; // maintain place over rerenders.\n// initial render from browser, insertBefore context.sheet.tags[0] or if a style hasn't been inserted there yet, appendChild\n// initial client-side render from SSR, use place of hydrating tag\n\nvar Global = /* #__PURE__ */withEmotionCache(function (props, cache) {\n if (process.env.NODE_ENV !== 'production' && !warnedAboutCssPropForGlobal && ( // check for className as well since the user is\n // probably using the custom createElement which\n // means it will be turned into a className prop\n // $FlowFixMe I don't really want to add it to the type since it shouldn't be used\n props.className || props.css)) {\n console.error(\"It looks like you're using the css prop on Global, did you mean to use the styles prop instead?\");\n warnedAboutCssPropForGlobal = true;\n }\n\n var styles = props.styles;\n var serialized = serializeStyles([styles], undefined, useContext(ThemeContext));\n // but it is based on a constant that will never change at runtime\n // it's effectively like having two implementations and switching them out\n // so it's not actually breaking anything\n\n\n var sheetRef = useRef();\n useInsertionEffectWithLayoutFallback(function () {\n var key = cache.key + \"-global\"; // use case of https://github.com/emotion-js/emotion/issues/2675\n\n var sheet = new cache.sheet.constructor({\n key: key,\n nonce: cache.sheet.nonce,\n container: cache.sheet.container,\n speedy: cache.sheet.isSpeedy\n });\n var rehydrating = false; // $FlowFixMe\n\n var node = document.querySelector(\"style[data-emotion=\\\"\" + key + \" \" + serialized.name + \"\\\"]\");\n\n if (cache.sheet.tags.length) {\n sheet.before = cache.sheet.tags[0];\n }\n\n if (node !== null) {\n rehydrating = true; // clear the hash so this node won't be recognizable as rehydratable by other s\n\n node.setAttribute('data-emotion', key);\n sheet.hydrate([node]);\n }\n\n sheetRef.current = [sheet, rehydrating];\n return function () {\n sheet.flush();\n };\n }, [cache]);\n useInsertionEffectWithLayoutFallback(function () {\n var sheetRefCurrent = sheetRef.current;\n var sheet = sheetRefCurrent[0],\n rehydrating = sheetRefCurrent[1];\n\n if (rehydrating) {\n sheetRefCurrent[1] = false;\n return;\n }\n\n if (serialized.next !== undefined) {\n // insert keyframes\n insertStyles(cache, serialized.next, true);\n }\n\n if (sheet.tags.length) {\n // if this doesn't exist then it will be null so the style element will be appended\n var element = sheet.tags[sheet.tags.length - 1].nextElementSibling;\n sheet.before = element;\n sheet.flush();\n }\n\n cache.insert(\"\", serialized, sheet, false);\n }, [cache, serialized.name]);\n return null;\n});\n\nif (process.env.NODE_ENV !== 'production') {\n Global.displayName = 'EmotionGlobal';\n}\n\nfunction css() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return serializeStyles(args);\n}\n\nvar keyframes = function keyframes() {\n var insertable = css.apply(void 0, arguments);\n var name = \"animation-\" + insertable.name; // $FlowFixMe\n\n return {\n name: name,\n styles: \"@keyframes \" + name + \"{\" + insertable.styles + \"}\",\n anim: 1,\n toString: function toString() {\n return \"_EMO_\" + this.name + \"_\" + this.styles + \"_EMO_\";\n }\n };\n};\n\nvar classnames = function classnames(args) {\n var len = args.length;\n var i = 0;\n var cls = '';\n\n for (; i < len; i++) {\n var arg = args[i];\n if (arg == null) continue;\n var toAdd = void 0;\n\n switch (typeof arg) {\n case 'boolean':\n break;\n\n case 'object':\n {\n if (Array.isArray(arg)) {\n toAdd = classnames(arg);\n } else {\n if (process.env.NODE_ENV !== 'production' && arg.styles !== undefined && arg.name !== undefined) {\n console.error('You have passed styles created with `css` from `@emotion/react` package to the `cx`.\\n' + '`cx` is meant to compose class names (strings) so you should convert those styles to a class name by passing them to the `css` received from component.');\n }\n\n toAdd = '';\n\n for (var k in arg) {\n if (arg[k] && k) {\n toAdd && (toAdd += ' ');\n toAdd += k;\n }\n }\n }\n\n break;\n }\n\n default:\n {\n toAdd = arg;\n }\n }\n\n if (toAdd) {\n cls && (cls += ' ');\n cls += toAdd;\n }\n }\n\n return cls;\n};\n\nfunction merge(registered, css, className) {\n var registeredStyles = [];\n var rawClassName = getRegisteredStyles(registered, registeredStyles, className);\n\n if (registeredStyles.length < 2) {\n return className;\n }\n\n return rawClassName + css(registeredStyles);\n}\n\nvar Insertion = function Insertion(_ref) {\n var cache = _ref.cache,\n serializedArr = _ref.serializedArr;\n var rules = useInsertionEffectAlwaysWithSyncFallback(function () {\n\n for (var i = 0; i < serializedArr.length; i++) {\n var res = insertStyles(cache, serializedArr[i], false);\n }\n });\n\n return null;\n};\n\nvar ClassNames = /* #__PURE__ */withEmotionCache(function (props, cache) {\n var hasRendered = false;\n var serializedArr = [];\n\n var css = function css() {\n if (hasRendered && process.env.NODE_ENV !== 'production') {\n throw new Error('css can only be used during render');\n }\n\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n var serialized = serializeStyles(args, cache.registered);\n serializedArr.push(serialized); // registration has to happen here as the result of this might get consumed by `cx`\n\n registerStyles(cache, serialized, false);\n return cache.key + \"-\" + serialized.name;\n };\n\n var cx = function cx() {\n if (hasRendered && process.env.NODE_ENV !== 'production') {\n throw new Error('cx can only be used during render');\n }\n\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n return merge(cache.registered, css, classnames(args));\n };\n\n var content = {\n css: css,\n cx: cx,\n theme: useContext(ThemeContext)\n };\n var ele = props.children(content);\n hasRendered = true;\n return /*#__PURE__*/createElement(Fragment, null, /*#__PURE__*/createElement(Insertion, {\n cache: cache,\n serializedArr: serializedArr\n }), ele);\n});\n\nif (process.env.NODE_ENV !== 'production') {\n ClassNames.displayName = 'EmotionClassNames';\n}\n\nif (process.env.NODE_ENV !== 'production') {\n var isBrowser = \"object\" !== 'undefined'; // #1727, #2905 for some reason Jest and Vitest evaluate modules twice if some consuming module gets mocked\n\n var isTestEnv = typeof jest !== 'undefined' || typeof vi !== 'undefined';\n\n if (isBrowser && !isTestEnv) {\n // globalThis has wide browser support - https://caniuse.com/?search=globalThis, Node.js 12 and later\n var globalContext = // $FlowIgnore\n typeof globalThis !== 'undefined' ? globalThis // eslint-disable-line no-undef\n : isBrowser ? window : global;\n var globalKey = \"__EMOTION_REACT_\" + pkg.version.split('.')[0] + \"__\";\n\n if (globalContext[globalKey]) {\n console.warn('You are loading @emotion/react when it is already loaded. Running ' + 'multiple instances may cause problems. This can happen if multiple ' + 'versions are used, or if multiple builds of the same version are ' + 'used.');\n }\n\n globalContext[globalKey] = true;\n }\n}\n\nexport { ClassNames, Global, jsx as createElement, css, jsx, keyframes };\n","// src/spinner.tsx\nimport {\n chakra,\n forwardRef,\n keyframes,\n omitThemingProps,\n useStyleConfig\n} from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { jsx } from \"react/jsx-runtime\";\nvar spin = keyframes({\n \"0%\": {\n transform: \"rotate(0deg)\"\n },\n \"100%\": {\n transform: \"rotate(360deg)\"\n }\n});\nvar Spinner = forwardRef((props, ref) => {\n const styles = useStyleConfig(\"Spinner\", props);\n const {\n label = \"Loading...\",\n thickness = \"2px\",\n speed = \"0.45s\",\n emptyColor = \"transparent\",\n className,\n ...rest\n } = omitThemingProps(props);\n const _className = cx(\"chakra-spinner\", className);\n const spinnerStyles = {\n display: \"inline-block\",\n borderColor: \"currentColor\",\n borderStyle: \"solid\",\n borderRadius: \"99999px\",\n borderWidth: thickness,\n borderBottomColor: emptyColor,\n borderLeftColor: emptyColor,\n animation: `${spin} ${speed} linear infinite`,\n ...styles\n };\n return /* @__PURE__ */ jsx(\n chakra.div,\n {\n ref,\n __css: spinnerStyles,\n className: _className,\n ...rest,\n children: label && /* @__PURE__ */ jsx(chakra.span, { srOnly: true, children: label })\n }\n );\n});\nSpinner.displayName = \"Spinner\";\n\nexport {\n Spinner\n};\n","// src/button-spinner.tsx\nimport { Spinner } from \"@chakra-ui/spinner\";\nimport { chakra } from \"@chakra-ui/system\";\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport { useMemo } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nfunction ButtonSpinner(props) {\n const {\n label,\n placement,\n spacing = \"0.5rem\",\n children = /* @__PURE__ */ jsx(Spinner, { color: \"currentColor\", width: \"1em\", height: \"1em\" }),\n className,\n __css,\n ...rest\n } = props;\n const _className = cx(\"chakra-button__spinner\", className);\n const marginProp = placement === \"start\" ? \"marginEnd\" : \"marginStart\";\n const spinnerStyles = useMemo(\n () => ({\n display: \"flex\",\n alignItems: \"center\",\n position: label ? \"relative\" : \"absolute\",\n [marginProp]: label ? spacing : 0,\n fontSize: \"1em\",\n lineHeight: \"normal\",\n ...__css\n }),\n [__css, label, marginProp, spacing]\n );\n return /* @__PURE__ */ jsx(chakra.div, { className: _className, ...rest, __css: spinnerStyles, children });\n}\nButtonSpinner.displayName = \"ButtonSpinner\";\n\nexport {\n ButtonSpinner\n};\n","// src/index.ts\nimport { useMemo } from \"react\";\nfunction assignRef(ref, value) {\n if (ref == null)\n return;\n if (typeof ref === \"function\") {\n ref(value);\n return;\n }\n try {\n ref.current = value;\n } catch (error) {\n throw new Error(`Cannot assign value '${value}' to ref '${ref}'`);\n }\n}\nfunction mergeRefs(...refs) {\n return (node) => {\n refs.forEach((ref) => {\n assignRef(ref, node);\n });\n };\n}\nfunction useMergeRefs(...refs) {\n return useMemo(() => mergeRefs(...refs), refs);\n}\nexport {\n assignRef,\n mergeRefs,\n useMergeRefs\n};\n","import {\n useButtonType\n} from \"./chunk-FRFD4OXU.mjs\";\nimport {\n useButtonGroup\n} from \"./chunk-DGWZA2DU.mjs\";\nimport {\n ButtonIcon\n} from \"./chunk-HCASMTTF.mjs\";\nimport {\n ButtonSpinner\n} from \"./chunk-HNNHG6RU.mjs\";\n\n// src/button.tsx\nimport { useMergeRefs } from \"@chakra-ui/react-use-merge-refs\";\nimport {\n chakra,\n forwardRef,\n omitThemingProps,\n useStyleConfig\n} from \"@chakra-ui/system\";\nimport { cx, dataAttr } from \"@chakra-ui/shared-utils\";\nimport { useMemo } from \"react\";\nimport { Fragment, jsx, jsxs } from \"react/jsx-runtime\";\nvar Button = forwardRef((props, ref) => {\n const group = useButtonGroup();\n const styles = useStyleConfig(\"Button\", { ...group, ...props });\n const {\n isDisabled = group == null ? void 0 : group.isDisabled,\n isLoading,\n isActive,\n children,\n leftIcon,\n rightIcon,\n loadingText,\n iconSpacing = \"0.5rem\",\n type,\n spinner,\n spinnerPlacement = \"start\",\n className,\n as,\n ...rest\n } = omitThemingProps(props);\n const buttonStyles = useMemo(() => {\n const _focus = { ...styles == null ? void 0 : styles[\"_focus\"], zIndex: 1 };\n return {\n display: \"inline-flex\",\n appearance: \"none\",\n alignItems: \"center\",\n justifyContent: \"center\",\n userSelect: \"none\",\n position: \"relative\",\n whiteSpace: \"nowrap\",\n verticalAlign: \"middle\",\n outline: \"none\",\n ...styles,\n ...!!group && { _focus }\n };\n }, [styles, group]);\n const { ref: _ref, type: defaultType } = useButtonType(as);\n const contentProps = { rightIcon, leftIcon, iconSpacing, children };\n return /* @__PURE__ */ jsxs(\n chakra.button,\n {\n ref: useMergeRefs(ref, _ref),\n as,\n type: type != null ? type : defaultType,\n \"data-active\": dataAttr(isActive),\n \"data-loading\": dataAttr(isLoading),\n __css: buttonStyles,\n className: cx(\"chakra-button\", className),\n ...rest,\n disabled: isDisabled || isLoading,\n children: [\n isLoading && spinnerPlacement === \"start\" && /* @__PURE__ */ jsx(\n ButtonSpinner,\n {\n className: \"chakra-button__spinner--start\",\n label: loadingText,\n placement: \"start\",\n spacing: iconSpacing,\n children: spinner\n }\n ),\n isLoading ? loadingText || /* @__PURE__ */ jsx(chakra.span, { opacity: 0, children: /* @__PURE__ */ jsx(ButtonContent, { ...contentProps }) }) : /* @__PURE__ */ jsx(ButtonContent, { ...contentProps }),\n isLoading && spinnerPlacement === \"end\" && /* @__PURE__ */ jsx(\n ButtonSpinner,\n {\n className: \"chakra-button__spinner--end\",\n label: loadingText,\n placement: \"end\",\n spacing: iconSpacing,\n children: spinner\n }\n )\n ]\n }\n );\n});\nButton.displayName = \"Button\";\nfunction ButtonContent(props) {\n const { leftIcon, rightIcon, children, iconSpacing } = props;\n return /* @__PURE__ */ jsxs(Fragment, { children: [\n leftIcon && /* @__PURE__ */ jsx(ButtonIcon, { marginEnd: iconSpacing, children: leftIcon }),\n children,\n rightIcon && /* @__PURE__ */ jsx(ButtonIcon, { marginStart: iconSpacing, children: rightIcon })\n ] });\n}\n\nexport {\n Button\n};\n","// src/use-button-type.tsx\nimport { useCallback, useState } from \"react\";\nfunction useButtonType(value) {\n const [isButton, setIsButton] = useState(!value);\n const refCallback = useCallback((node) => {\n if (!node)\n return;\n setIsButton(node.tagName === \"BUTTON\");\n }, []);\n const type = isButton ? \"button\" : void 0;\n return { ref: refCallback, type };\n}\n\nexport {\n useButtonType\n};\n","import {\n Button\n} from \"./chunk-NAA7TEES.mjs\";\n\n// src/icon-button.tsx\nimport { forwardRef } from \"@chakra-ui/system\";\nimport { cloneElement, isValidElement } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nvar IconButton = forwardRef(\n (props, ref) => {\n const { icon, children, isRound, \"aria-label\": ariaLabel, ...rest } = props;\n const element = icon || children;\n const _children = isValidElement(element) ? cloneElement(element, {\n \"aria-hidden\": true,\n focusable: false\n }) : null;\n return /* @__PURE__ */ jsx(\n Button,\n {\n padding: \"0\",\n borderRadius: isRound ? \"full\" : void 0,\n ref,\n \"aria-label\": ariaLabel,\n ...rest,\n children: _children\n }\n );\n }\n);\nIconButton.displayName = \"IconButton\";\n\nexport {\n IconButton\n};\n","export default function _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}","import toPropertyKey from \"./toPropertyKey.js\";\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, toPropertyKey(descriptor.key), descriptor);\n }\n}\nexport default function _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n Object.defineProperty(Constructor, \"prototype\", {\n writable: false\n });\n return Constructor;\n}","var __defProp = Object.defineProperty;\nvar __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;\nvar __publicField = (obj, key, value) => {\n __defNormalProp(obj, typeof key !== \"symbol\" ? key + \"\" : key, value);\n return value;\n};\n\nexport {\n __publicField\n};\n","import {\n __publicField\n} from \"./chunk-NHABU752.mjs\";\n\n// src/modal-manager.ts\nimport { useEffect, useState } from \"react\";\nvar ModalManager = class {\n constructor() {\n __publicField(this, \"modals\");\n this.modals = /* @__PURE__ */ new Map();\n }\n add(modal) {\n this.modals.set(modal, this.modals.size + 1);\n return this.modals.size;\n }\n remove(modal) {\n this.modals.delete(modal);\n }\n isTopModal(modal) {\n if (!modal)\n return false;\n return this.modals.get(modal) === this.modals.size;\n }\n};\nvar manager = new ModalManager();\nfunction useModalManager(ref, isOpen) {\n const [index, setIndex] = useState(0);\n useEffect(() => {\n const node = ref.current;\n if (!node)\n return;\n if (isOpen) {\n const index2 = manager.add(node);\n setIndex(index2);\n }\n return () => {\n manager.remove(node);\n setIndex(0);\n };\n }, [isOpen, ref]);\n return index;\n}\n\nexport {\n manager,\n useModalManager\n};\n","var getDefaultParent = function (originalTarget) {\n if (typeof document === 'undefined') {\n return null;\n }\n var sampleTarget = Array.isArray(originalTarget) ? originalTarget[0] : originalTarget;\n return sampleTarget.ownerDocument.body;\n};\nvar counterMap = new WeakMap();\nvar uncontrolledNodes = new WeakMap();\nvar markerMap = {};\nvar lockCount = 0;\nvar unwrapHost = function (node) {\n return node && (node.host || unwrapHost(node.parentNode));\n};\nvar correctTargets = function (parent, targets) {\n return targets.map(function (target) {\n if (parent.contains(target)) {\n return target;\n }\n var correctedTarget = unwrapHost(target);\n if (correctedTarget && parent.contains(correctedTarget)) {\n return correctedTarget;\n }\n console.error('aria-hidden', target, 'in not contained inside', parent, '. Doing nothing');\n return null;\n }).filter(function (x) { return Boolean(x); });\n};\n/**\n * Marks everything except given node(or nodes) as aria-hidden\n * @param {Element | Element[]} originalTarget - elements to keep on the page\n * @param [parentNode] - top element, defaults to document.body\n * @param {String} [markerName] - a special attribute to mark every node\n * @param {String} [controlAttribute] - html Attribute to control\n * @return {Undo} undo command\n */\nvar applyAttributeToOthers = function (originalTarget, parentNode, markerName, controlAttribute) {\n var targets = correctTargets(parentNode, Array.isArray(originalTarget) ? originalTarget : [originalTarget]);\n if (!markerMap[markerName]) {\n markerMap[markerName] = new WeakMap();\n }\n var markerCounter = markerMap[markerName];\n var hiddenNodes = [];\n var elementsToKeep = new Set();\n var elementsToStop = new Set(targets);\n var keep = function (el) {\n if (!el || elementsToKeep.has(el)) {\n return;\n }\n elementsToKeep.add(el);\n keep(el.parentNode);\n };\n targets.forEach(keep);\n var deep = function (parent) {\n if (!parent || elementsToStop.has(parent)) {\n return;\n }\n Array.prototype.forEach.call(parent.children, function (node) {\n if (elementsToKeep.has(node)) {\n deep(node);\n }\n else {\n var attr = node.getAttribute(controlAttribute);\n var alreadyHidden = attr !== null && attr !== 'false';\n var counterValue = (counterMap.get(node) || 0) + 1;\n var markerValue = (markerCounter.get(node) || 0) + 1;\n counterMap.set(node, counterValue);\n markerCounter.set(node, markerValue);\n hiddenNodes.push(node);\n if (counterValue === 1 && alreadyHidden) {\n uncontrolledNodes.set(node, true);\n }\n if (markerValue === 1) {\n node.setAttribute(markerName, 'true');\n }\n if (!alreadyHidden) {\n node.setAttribute(controlAttribute, 'true');\n }\n }\n });\n };\n deep(parentNode);\n elementsToKeep.clear();\n lockCount++;\n return function () {\n hiddenNodes.forEach(function (node) {\n var counterValue = counterMap.get(node) - 1;\n var markerValue = markerCounter.get(node) - 1;\n counterMap.set(node, counterValue);\n markerCounter.set(node, markerValue);\n if (!counterValue) {\n if (!uncontrolledNodes.has(node)) {\n node.removeAttribute(controlAttribute);\n }\n uncontrolledNodes.delete(node);\n }\n if (!markerValue) {\n node.removeAttribute(markerName);\n }\n });\n lockCount--;\n if (!lockCount) {\n // clear\n counterMap = new WeakMap();\n counterMap = new WeakMap();\n uncontrolledNodes = new WeakMap();\n markerMap = {};\n }\n };\n};\n/**\n * Marks everything except given node(or nodes) as aria-hidden\n * @param {Element | Element[]} originalTarget - elements to keep on the page\n * @param [parentNode] - top element, defaults to document.body\n * @param {String} [markerName] - a special attribute to mark every node\n * @return {Undo} undo command\n */\nexport var hideOthers = function (originalTarget, parentNode, markerName) {\n if (markerName === void 0) { markerName = 'data-aria-hidden'; }\n var targets = Array.from(Array.isArray(originalTarget) ? originalTarget : [originalTarget]);\n var activeParentNode = parentNode || getDefaultParent(originalTarget);\n if (!activeParentNode) {\n return function () { return null; };\n }\n // we should not hide ariaLive elements - https://github.com/theKashey/aria-hidden/issues/10\n targets.push.apply(targets, Array.from(activeParentNode.querySelectorAll('[aria-live]')));\n return applyAttributeToOthers(targets, activeParentNode, markerName, 'aria-hidden');\n};\n/**\n * Marks everything except given node(or nodes) as inert\n * @param {Element | Element[]} originalTarget - elements to keep on the page\n * @param [parentNode] - top element, defaults to document.body\n * @param {String} [markerName] - a special attribute to mark every node\n * @return {Undo} undo command\n */\nexport var inertOthers = function (originalTarget, parentNode, markerName) {\n if (markerName === void 0) { markerName = 'data-inert-ed'; }\n var activeParentNode = parentNode || getDefaultParent(originalTarget);\n if (!activeParentNode) {\n return function () { return null; };\n }\n return applyAttributeToOthers(originalTarget, activeParentNode, markerName, 'inert');\n};\n/**\n * @returns if current browser supports inert\n */\nexport var supportsInert = function () {\n return typeof HTMLElement !== 'undefined' && HTMLElement.prototype.hasOwnProperty('inert');\n};\n/**\n * Automatic function to \"suppress\" DOM elements - _hide_ or _inert_ in the best possible way\n * @param {Element | Element[]} originalTarget - elements to keep on the page\n * @param [parentNode] - top element, defaults to document.body\n * @param {String} [markerName] - a special attribute to mark every node\n * @return {Undo} undo command\n */\nexport var suppressOthers = function (originalTarget, parentNode, markerName) {\n if (markerName === void 0) { markerName = 'data-suppressed'; }\n return (supportsInert() ? inertOthers : hideOthers)(originalTarget, parentNode, markerName);\n};\n","import {\n manager,\n useModalManager\n} from \"./chunk-474T57YK.mjs\";\n\n// src/use-modal.ts\nimport { callAllHandlers } from \"@chakra-ui/shared-utils\";\nimport { mergeRefs } from \"@chakra-ui/react-use-merge-refs\";\nimport { hideOthers } from \"aria-hidden\";\nimport { useCallback, useEffect, useId, useMemo, useRef, useState } from \"react\";\nfunction useModal(props) {\n const {\n isOpen,\n onClose,\n id,\n closeOnOverlayClick = true,\n closeOnEsc = true,\n useInert = true,\n onOverlayClick: onOverlayClickProp,\n onEsc\n } = props;\n const dialogRef = useRef(null);\n const overlayRef = useRef(null);\n const [dialogId, headerId, bodyId] = useIds(\n id,\n `chakra-modal`,\n `chakra-modal--header`,\n `chakra-modal--body`\n );\n useAriaHidden(dialogRef, isOpen && useInert);\n useModalManager(dialogRef, isOpen);\n const mouseDownTarget = useRef(null);\n const onMouseDown = useCallback((event) => {\n mouseDownTarget.current = event.target;\n }, []);\n const onKeyDown = useCallback(\n (event) => {\n if (event.key === \"Escape\") {\n event.stopPropagation();\n if (closeOnEsc) {\n onClose == null ? void 0 : onClose();\n }\n onEsc == null ? void 0 : onEsc();\n }\n },\n [closeOnEsc, onClose, onEsc]\n );\n const [headerMounted, setHeaderMounted] = useState(false);\n const [bodyMounted, setBodyMounted] = useState(false);\n const getDialogProps = useCallback(\n (props2 = {}, ref = null) => ({\n role: \"dialog\",\n ...props2,\n ref: mergeRefs(ref, dialogRef),\n id: dialogId,\n tabIndex: -1,\n \"aria-modal\": true,\n \"aria-labelledby\": headerMounted ? headerId : void 0,\n \"aria-describedby\": bodyMounted ? bodyId : void 0,\n onClick: callAllHandlers(\n props2.onClick,\n (event) => event.stopPropagation()\n )\n }),\n [bodyId, bodyMounted, dialogId, headerId, headerMounted]\n );\n const onOverlayClick = useCallback(\n (event) => {\n event.stopPropagation();\n if (mouseDownTarget.current !== event.target)\n return;\n if (!manager.isTopModal(dialogRef.current))\n return;\n if (closeOnOverlayClick) {\n onClose == null ? void 0 : onClose();\n }\n onOverlayClickProp == null ? void 0 : onOverlayClickProp();\n },\n [onClose, closeOnOverlayClick, onOverlayClickProp]\n );\n const getDialogContainerProps = useCallback(\n (props2 = {}, ref = null) => ({\n ...props2,\n ref: mergeRefs(ref, overlayRef),\n onClick: callAllHandlers(props2.onClick, onOverlayClick),\n onKeyDown: callAllHandlers(props2.onKeyDown, onKeyDown),\n onMouseDown: callAllHandlers(props2.onMouseDown, onMouseDown)\n }),\n [onKeyDown, onMouseDown, onOverlayClick]\n );\n return {\n isOpen,\n onClose,\n headerId,\n bodyId,\n setBodyMounted,\n setHeaderMounted,\n dialogRef,\n overlayRef,\n getDialogProps,\n getDialogContainerProps\n };\n}\nfunction useAriaHidden(ref, shouldHide) {\n const currentElement = ref.current;\n useEffect(() => {\n if (!ref.current || !shouldHide)\n return void 0;\n return hideOthers(ref.current);\n }, [shouldHide, ref, currentElement]);\n}\nfunction useIds(idProp, ...prefixes) {\n const reactId = useId();\n const id = idProp || reactId;\n return useMemo(() => {\n return prefixes.map((prefix) => `${prefix}-${id}`);\n }, [id, prefixes]);\n}\n\nexport {\n useModal,\n useAriaHidden\n};\n","// src/portal-manager.tsx\nimport { createContext } from \"@chakra-ui/react-context\";\nimport { jsx } from \"react/jsx-runtime\";\nvar [PortalManagerContextProvider, usePortalManager] = createContext({\n strict: false,\n name: \"PortalManagerContext\"\n});\nfunction PortalManager(props) {\n const { children, zIndex } = props;\n return /* @__PURE__ */ jsx(PortalManagerContextProvider, { value: { zIndex }, children });\n}\nPortalManager.displayName = \"PortalManager\";\n\nexport {\n usePortalManager,\n PortalManager\n};\n","import {\n usePortalManager\n} from \"./chunk-EJ37EVSP.mjs\";\n\n// src/portal.tsx\nimport { useSafeLayoutEffect } from \"@chakra-ui/react-use-safe-layout-effect\";\nimport { createContext } from \"@chakra-ui/react-context\";\nimport { createPortal } from \"react-dom\";\nimport { useEffect, useMemo, useRef, useState } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nvar [PortalContextProvider, usePortalContext] = createContext({\n strict: false,\n name: \"PortalContext\"\n});\nvar PORTAL_CLASSNAME = \"chakra-portal\";\nvar PORTAL_SELECTOR = `.chakra-portal`;\nvar Container = (props) => /* @__PURE__ */ jsx(\n \"div\",\n {\n className: \"chakra-portal-zIndex\",\n style: {\n position: \"absolute\",\n zIndex: props.zIndex,\n top: 0,\n left: 0,\n right: 0\n },\n children: props.children\n }\n);\nvar DefaultPortal = (props) => {\n const { appendToParentPortal, children } = props;\n const [tempNode, setTempNode] = useState(null);\n const portal = useRef(null);\n const [, forceUpdate] = useState({});\n useEffect(() => forceUpdate({}), []);\n const parentPortal = usePortalContext();\n const manager = usePortalManager();\n useSafeLayoutEffect(() => {\n if (!tempNode)\n return;\n const doc = tempNode.ownerDocument;\n const host = appendToParentPortal ? parentPortal != null ? parentPortal : doc.body : doc.body;\n if (!host)\n return;\n portal.current = doc.createElement(\"div\");\n portal.current.className = PORTAL_CLASSNAME;\n host.appendChild(portal.current);\n forceUpdate({});\n const portalNode = portal.current;\n return () => {\n if (host.contains(portalNode)) {\n host.removeChild(portalNode);\n }\n };\n }, [tempNode]);\n const _children = (manager == null ? void 0 : manager.zIndex) ? /* @__PURE__ */ jsx(Container, { zIndex: manager == null ? void 0 : manager.zIndex, children }) : children;\n return portal.current ? createPortal(\n /* @__PURE__ */ jsx(PortalContextProvider, { value: portal.current, children: _children }),\n portal.current\n ) : /* @__PURE__ */ jsx(\n \"span\",\n {\n ref: (el) => {\n if (el)\n setTempNode(el);\n }\n }\n );\n};\nvar ContainerPortal = (props) => {\n const { children, containerRef, appendToParentPortal } = props;\n const containerEl = containerRef.current;\n const host = containerEl != null ? containerEl : typeof window !== \"undefined\" ? document.body : void 0;\n const portal = useMemo(() => {\n const node = containerEl == null ? void 0 : containerEl.ownerDocument.createElement(\"div\");\n if (node)\n node.className = PORTAL_CLASSNAME;\n return node;\n }, [containerEl]);\n const [, forceUpdate] = useState({});\n useSafeLayoutEffect(() => forceUpdate({}), []);\n useSafeLayoutEffect(() => {\n if (!portal || !host)\n return;\n host.appendChild(portal);\n return () => {\n host.removeChild(portal);\n };\n }, [portal, host]);\n if (host && portal) {\n return createPortal(\n /* @__PURE__ */ jsx(PortalContextProvider, { value: appendToParentPortal ? portal : null, children }),\n portal\n );\n }\n return null;\n};\nfunction Portal(props) {\n const portalProps = {\n appendToParentPortal: true,\n ...props\n };\n const { containerRef, ...rest } = portalProps;\n return containerRef ? /* @__PURE__ */ jsx(ContainerPortal, { containerRef, ...rest }) : /* @__PURE__ */ jsx(DefaultPortal, { ...rest });\n}\nPortal.className = PORTAL_CLASSNAME;\nPortal.selector = PORTAL_SELECTOR;\nPortal.displayName = \"Portal\";\n\nexport {\n Portal\n};\n","/*\n Detect and load appropriate clock setting for the execution environment\n */\nconst defaultTimestep = (1 / 60) * 1000;\nconst getCurrentTime = typeof performance !== \"undefined\"\n ? () => performance.now()\n : () => Date.now();\nconst onNextFrame = typeof window !== \"undefined\"\n ? (callback) => window.requestAnimationFrame(callback)\n : (callback) => setTimeout(() => callback(getCurrentTime()), defaultTimestep);\n\nexport { defaultTimestep, onNextFrame };\n","const frameData = {\n delta: 0,\n timestamp: 0,\n};\n\nexport { frameData };\n","import { onNextFrame, defaultTimestep } from './on-next-frame.mjs';\nimport { createRenderStep } from './create-render-step.mjs';\nimport { frameData } from './data.mjs';\n\nconst maxElapsed = 40;\nlet useDefaultElapsed = true;\nlet runNextFrame = false;\nlet isProcessing = false;\nconst stepsOrder = [\n \"read\",\n \"update\",\n \"preRender\",\n \"render\",\n \"postRender\",\n];\nconst steps = stepsOrder.reduce((acc, key) => {\n acc[key] = createRenderStep(() => (runNextFrame = true));\n return acc;\n}, {});\nconst sync = stepsOrder.reduce((acc, key) => {\n const step = steps[key];\n acc[key] = (process, keepAlive = false, immediate = false) => {\n if (!runNextFrame)\n startLoop();\n return step.schedule(process, keepAlive, immediate);\n };\n return acc;\n}, {});\nconst cancelSync = stepsOrder.reduce((acc, key) => {\n acc[key] = steps[key].cancel;\n return acc;\n}, {});\nconst flushSync = stepsOrder.reduce((acc, key) => {\n acc[key] = () => steps[key].process(frameData);\n return acc;\n}, {});\nconst processStep = (stepId) => steps[stepId].process(frameData);\nconst processFrame = (timestamp) => {\n runNextFrame = false;\n frameData.delta = useDefaultElapsed\n ? defaultTimestep\n : Math.max(Math.min(timestamp - frameData.timestamp, maxElapsed), 1);\n frameData.timestamp = timestamp;\n isProcessing = true;\n stepsOrder.forEach(processStep);\n isProcessing = false;\n if (runNextFrame) {\n useDefaultElapsed = false;\n onNextFrame(processFrame);\n }\n};\nconst startLoop = () => {\n runNextFrame = true;\n useDefaultElapsed = true;\n if (!isProcessing)\n onNextFrame(processFrame);\n};\n\nexport { cancelSync, flushSync, sync };\n","function createRenderStep(runNextFrame) {\n /**\n * We create and reuse two arrays, one to queue jobs for the current frame\n * and one for the next. We reuse to avoid triggering GC after x frames.\n */\n let toRun = [];\n let toRunNextFrame = [];\n /**\n *\n */\n let numToRun = 0;\n /**\n * Track whether we're currently processing jobs in this step. This way\n * we can decide whether to schedule new jobs for this frame or next.\n */\n let isProcessing = false;\n let flushNextFrame = false;\n /**\n * A set of processes which were marked keepAlive when scheduled.\n */\n const toKeepAlive = new WeakSet();\n const step = {\n /**\n * Schedule a process to run on the next frame.\n */\n schedule: (callback, keepAlive = false, immediate = false) => {\n const addToCurrentFrame = immediate && isProcessing;\n const buffer = addToCurrentFrame ? toRun : toRunNextFrame;\n if (keepAlive)\n toKeepAlive.add(callback);\n // If the buffer doesn't already contain this callback, add it\n if (buffer.indexOf(callback) === -1) {\n buffer.push(callback);\n // If we're adding it to the currently running buffer, update its measured size\n if (addToCurrentFrame && isProcessing)\n numToRun = toRun.length;\n }\n return callback;\n },\n /**\n * Cancel the provided callback from running on the next frame.\n */\n cancel: (callback) => {\n const index = toRunNextFrame.indexOf(callback);\n if (index !== -1)\n toRunNextFrame.splice(index, 1);\n toKeepAlive.delete(callback);\n },\n /**\n * Execute all schedule callbacks.\n */\n process: (frameData) => {\n /**\n * If we're already processing we've probably been triggered by a flushSync\n * inside an existing process. Instead of executing, mark flushNextFrame\n * as true and ensure we flush the following frame at the end of this one.\n */\n if (isProcessing) {\n flushNextFrame = true;\n return;\n }\n isProcessing = true;\n [toRun, toRunNextFrame] = [toRunNextFrame, toRun];\n // Clear the next frame list\n toRunNextFrame.length = 0;\n // Execute this frame\n numToRun = toRun.length;\n if (numToRun) {\n for (let i = 0; i < numToRun; i++) {\n const callback = toRun[i];\n callback(frameData);\n if (toKeepAlive.has(callback)) {\n step.schedule(callback);\n runNextFrame();\n }\n }\n }\n isProcessing = false;\n if (flushNextFrame) {\n flushNextFrame = false;\n step.process(frameData);\n }\n },\n };\n return step;\n}\n\nexport { createRenderStep };\n","const isBrowser = typeof document !== \"undefined\";\n\nexport { isBrowser };\n","import { useLayoutEffect, useEffect } from 'react';\nimport { isBrowser } from './is-browser.mjs';\n\nconst useIsomorphicLayoutEffect = isBrowser ? useLayoutEffect : useEffect;\n\nexport { useIsomorphicLayoutEffect };\n","import { useRef } from 'react';\nimport { useIsomorphicLayoutEffect } from './use-isomorphic-effect.mjs';\n\nfunction useIsMounted() {\n const isMounted = useRef(false);\n useIsomorphicLayoutEffect(() => {\n isMounted.current = true;\n return () => {\n isMounted.current = false;\n };\n }, []);\n return isMounted;\n}\n\nexport { useIsMounted };\n","import { createContext } from 'react';\n\n/**\n * @public\n */\nconst PresenceContext = createContext(null);\n\nexport { PresenceContext };\n","import { useRef } from 'react';\n\n/**\n * Creates a constant value over the lifecycle of a component.\n *\n * Even if `useMemo` is provided an empty array as its final argument, it doesn't offer\n * a guarantee that it won't re-run for performance reasons later on. By using `useConstant`\n * you can ensure that initialisers don't execute twice or more.\n */\nfunction useConstant(init) {\n const ref = useRef(null);\n if (ref.current === null) {\n ref.current = init();\n }\n return ref.current;\n}\n\nexport { useConstant };\n","export default function _setPrototypeOf(o, p) {\n _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n return _setPrototypeOf(o, p);\n}","import setPrototypeOf from \"./setPrototypeOf.js\";\nexport default function _inherits(subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function\");\n }\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n writable: true,\n configurable: true\n }\n });\n Object.defineProperty(subClass, \"prototype\", {\n writable: false\n });\n if (superClass) setPrototypeOf(subClass, superClass);\n}","export default function _getPrototypeOf(o) {\n _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}","export default function _isNativeReflectConstruct() {\n if (typeof Reflect === \"undefined\" || !Reflect.construct) return false;\n if (Reflect.construct.sham) return false;\n if (typeof Proxy === \"function\") return true;\n try {\n Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));\n return true;\n } catch (e) {\n return false;\n }\n}","import _typeof from \"./typeof.js\";\nimport assertThisInitialized from \"./assertThisInitialized.js\";\nexport default function _possibleConstructorReturn(self, call) {\n if (call && (_typeof(call) === \"object\" || typeof call === \"function\")) {\n return call;\n } else if (call !== void 0) {\n throw new TypeError(\"Derived constructors may only return object or undefined\");\n }\n return assertThisInitialized(self);\n}","export default function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n return self;\n}","import getPrototypeOf from \"./getPrototypeOf.js\";\nimport isNativeReflectConstruct from \"./isNativeReflectConstruct.js\";\nimport possibleConstructorReturn from \"./possibleConstructorReturn.js\";\nexport default function _createSuper(Derived) {\n var hasNativeReflectConstruct = isNativeReflectConstruct();\n return function _createSuperInternal() {\n var Super = getPrototypeOf(Derived),\n result;\n if (hasNativeReflectConstruct) {\n var NewTarget = getPrototypeOf(this).constructor;\n result = Reflect.construct(Super, arguments, NewTarget);\n } else {\n result = Super.apply(this, arguments);\n }\n return possibleConstructorReturn(this, result);\n };\n}","import * as React from 'react';\nimport { useId, useRef, useInsertionEffect } from 'react';\n\n/**\n * Measurement functionality has to be within a separate component\n * to leverage snapshot lifecycle.\n */\nclass PopChildMeasure extends React.Component {\n getSnapshotBeforeUpdate(prevProps) {\n const element = this.props.childRef.current;\n if (element && prevProps.isPresent && !this.props.isPresent) {\n const size = this.props.sizeRef.current;\n size.height = element.offsetHeight || 0;\n size.width = element.offsetWidth || 0;\n size.top = element.offsetTop;\n size.left = element.offsetLeft;\n }\n return null;\n }\n /**\n * Required with getSnapshotBeforeUpdate to stop React complaining.\n */\n componentDidUpdate() { }\n render() {\n return this.props.children;\n }\n}\nfunction PopChild({ children, isPresent }) {\n const id = useId();\n const ref = useRef(null);\n const size = useRef({\n width: 0,\n height: 0,\n top: 0,\n left: 0,\n });\n /**\n * We create and inject a style block so we can apply this explicit\n * sizing in a non-destructive manner by just deleting the style block.\n *\n * We can't apply size via render as the measurement happens\n * in getSnapshotBeforeUpdate (post-render), likewise if we apply the\n * styles directly on the DOM node, we might be overwriting\n * styles set via the style prop.\n */\n useInsertionEffect(() => {\n const { width, height, top, left } = size.current;\n if (isPresent || !ref.current || !width || !height)\n return;\n ref.current.dataset.motionPopId = id;\n const style = document.createElement(\"style\");\n document.head.appendChild(style);\n if (style.sheet) {\n style.sheet.insertRule(`\n [data-motion-pop-id=\"${id}\"] {\n position: absolute !important;\n width: ${width}px !important;\n height: ${height}px !important;\n top: ${top}px !important;\n left: ${left}px !important;\n }\n `);\n }\n return () => {\n document.head.removeChild(style);\n };\n }, [isPresent]);\n return (React.createElement(PopChildMeasure, { isPresent: isPresent, childRef: ref, sizeRef: size }, React.cloneElement(children, { ref })));\n}\n\nexport { PopChild };\n","import * as React from 'react';\nimport { useId, useMemo } from 'react';\nimport { PresenceContext } from '../../context/PresenceContext.mjs';\nimport { useConstant } from '../../utils/use-constant.mjs';\nimport { PopChild } from './PopChild.mjs';\n\nconst PresenceChild = ({ children, initial, isPresent, onExitComplete, custom, presenceAffectsLayout, mode, }) => {\n const presenceChildren = useConstant(newChildrenMap);\n const id = useId();\n const context = useMemo(() => ({\n id,\n initial,\n isPresent,\n custom,\n onExitComplete: (childId) => {\n presenceChildren.set(childId, true);\n for (const isComplete of presenceChildren.values()) {\n if (!isComplete)\n return; // can stop searching when any is incomplete\n }\n onExitComplete && onExitComplete();\n },\n register: (childId) => {\n presenceChildren.set(childId, false);\n return () => presenceChildren.delete(childId);\n },\n }), \n /**\n * If the presence of a child affects the layout of the components around it,\n * we want to make a new context value to ensure they get re-rendered\n * so they can detect that layout change.\n */\n presenceAffectsLayout ? undefined : [isPresent]);\n useMemo(() => {\n presenceChildren.forEach((_, key) => presenceChildren.set(key, false));\n }, [isPresent]);\n /**\n * If there's no `motion` components to fire exit animations, we want to remove this\n * component immediately.\n */\n React.useEffect(() => {\n !isPresent &&\n !presenceChildren.size &&\n onExitComplete &&\n onExitComplete();\n }, [isPresent]);\n if (mode === \"popLayout\") {\n children = React.createElement(PopChild, { isPresent: isPresent }, children);\n }\n return (React.createElement(PresenceContext.Provider, { value: context }, children));\n};\nfunction newChildrenMap() {\n return new Map();\n}\n\nexport { PresenceChild };\n","import { createContext } from 'react';\n\nconst LayoutGroupContext = createContext({});\n\nexport { LayoutGroupContext };\n","const noop = (any) => any;\n\nexport { noop };\n","import { noop } from './noop.mjs';\n\nlet warning = noop;\nlet invariant = noop;\nif (process.env.NODE_ENV !== \"production\") {\n warning = (check, message) => {\n if (!check && typeof console !== \"undefined\") {\n console.warn(message);\n }\n };\n invariant = (check, message) => {\n if (!check) {\n throw new Error(message);\n }\n };\n}\n\nexport { invariant, warning };\n","import * as React from 'react';\nimport { useContext, useRef, cloneElement, Children, isValidElement } from 'react';\nimport { useForceUpdate } from '../../utils/use-force-update.mjs';\nimport { useIsMounted } from '../../utils/use-is-mounted.mjs';\nimport { PresenceChild } from './PresenceChild.mjs';\nimport { LayoutGroupContext } from '../../context/LayoutGroupContext.mjs';\nimport { useIsomorphicLayoutEffect } from '../../utils/use-isomorphic-effect.mjs';\nimport { useUnmountEffect } from '../../utils/use-unmount-effect.mjs';\nimport { invariant } from '../../utils/errors.mjs';\n\nconst getChildKey = (child) => child.key || \"\";\nfunction updateChildLookup(children, allChildren) {\n children.forEach((child) => {\n const key = getChildKey(child);\n allChildren.set(key, child);\n });\n}\nfunction onlyElements(children) {\n const filtered = [];\n // We use forEach here instead of map as map mutates the component key by preprending `.$`\n Children.forEach(children, (child) => {\n if (isValidElement(child))\n filtered.push(child);\n });\n return filtered;\n}\n/**\n * `AnimatePresence` enables the animation of components that have been removed from the tree.\n *\n * When adding/removing more than a single child, every child **must** be given a unique `key` prop.\n *\n * Any `motion` components that have an `exit` property defined will animate out when removed from\n * the tree.\n *\n * ```jsx\n * import { motion, AnimatePresence } from 'framer-motion'\n *\n * export const Items = ({ items }) => (\n * \n * {items.map(item => (\n * \n * ))}\n * \n * )\n * ```\n *\n * You can sequence exit animations throughout a tree using variants.\n *\n * If a child contains multiple `motion` components with `exit` props, it will only unmount the child\n * once all `motion` components have finished animating out. Likewise, any components using\n * `usePresence` all need to call `safeToRemove`.\n *\n * @public\n */\nconst AnimatePresence = ({ children, custom, initial = true, onExitComplete, exitBeforeEnter, presenceAffectsLayout = true, mode = \"sync\", }) => {\n invariant(!exitBeforeEnter, \"Replace exitBeforeEnter with mode='wait'\");\n // We want to force a re-render once all exiting animations have finished. We\n // either use a local forceRender function, or one from a parent context if it exists.\n let [forceRender] = useForceUpdate();\n const forceRenderLayoutGroup = useContext(LayoutGroupContext).forceRender;\n if (forceRenderLayoutGroup)\n forceRender = forceRenderLayoutGroup;\n const isMounted = useIsMounted();\n // Filter out any children that aren't ReactElements. We can only track ReactElements with a props.key\n const filteredChildren = onlyElements(children);\n let childrenToRender = filteredChildren;\n const exiting = new Set();\n // Keep a living record of the children we're actually rendering so we\n // can diff to figure out which are entering and exiting\n const presentChildren = useRef(childrenToRender);\n // A lookup table to quickly reference components by key\n const allChildren = useRef(new Map()).current;\n // If this is the initial component render, just deal with logic surrounding whether\n // we play onMount animations or not.\n const isInitialRender = useRef(true);\n useIsomorphicLayoutEffect(() => {\n isInitialRender.current = false;\n updateChildLookup(filteredChildren, allChildren);\n presentChildren.current = childrenToRender;\n });\n useUnmountEffect(() => {\n isInitialRender.current = true;\n allChildren.clear();\n exiting.clear();\n });\n if (isInitialRender.current) {\n return (React.createElement(React.Fragment, null, childrenToRender.map((child) => (React.createElement(PresenceChild, { key: getChildKey(child), isPresent: true, initial: initial ? undefined : false, presenceAffectsLayout: presenceAffectsLayout, mode: mode }, child)))));\n }\n // If this is a subsequent render, deal with entering and exiting children\n childrenToRender = [...childrenToRender];\n // Diff the keys of the currently-present and target children to update our\n // exiting list.\n const presentKeys = presentChildren.current.map(getChildKey);\n const targetKeys = filteredChildren.map(getChildKey);\n // Diff the present children with our target children and mark those that are exiting\n const numPresent = presentKeys.length;\n for (let i = 0; i < numPresent; i++) {\n const key = presentKeys[i];\n if (targetKeys.indexOf(key) === -1) {\n exiting.add(key);\n }\n }\n // If we currently have exiting children, and we're deferring rendering incoming children\n // until after all current children have exiting, empty the childrenToRender array\n if (mode === \"wait\" && exiting.size) {\n childrenToRender = [];\n }\n // Loop through all currently exiting components and clone them to overwrite `animate`\n // with any `exit` prop they might have defined.\n exiting.forEach((key) => {\n // If this component is actually entering again, early return\n if (targetKeys.indexOf(key) !== -1)\n return;\n const child = allChildren.get(key);\n if (!child)\n return;\n const insertionIndex = presentKeys.indexOf(key);\n const onExit = () => {\n allChildren.delete(key);\n exiting.delete(key);\n // Remove this child from the present children\n const removeIndex = presentChildren.current.findIndex((presentChild) => presentChild.key === key);\n presentChildren.current.splice(removeIndex, 1);\n // Defer re-rendering until all exiting children have indeed left\n if (!exiting.size) {\n presentChildren.current = filteredChildren;\n if (isMounted.current === false)\n return;\n forceRender();\n onExitComplete && onExitComplete();\n }\n };\n childrenToRender.splice(insertionIndex, 0, React.createElement(PresenceChild, { key: getChildKey(child), isPresent: false, onExitComplete: onExit, custom: custom, presenceAffectsLayout: presenceAffectsLayout, mode: mode }, child));\n });\n // Add `MotionContext` even to children that don't need it to ensure we're rendering\n // the same tree between renders\n childrenToRender = childrenToRender.map((child) => {\n const key = child.key;\n return exiting.has(key) ? (child) : (React.createElement(PresenceChild, { key: getChildKey(child), isPresent: true, presenceAffectsLayout: presenceAffectsLayout, mode: mode }, child));\n });\n if (process.env.NODE_ENV !== \"production\" &&\n mode === \"wait\" &&\n childrenToRender.length > 1) {\n console.warn(`You're attempting to animate multiple children within AnimatePresence, but its mode is set to \"wait\". This will lead to odd visual behaviour.`);\n }\n return (React.createElement(React.Fragment, null, exiting.size\n ? childrenToRender\n : childrenToRender.map((child) => cloneElement(child))));\n};\n\nexport { AnimatePresence };\n","import { sync } from '../frameloop/index.mjs';\nimport { useState, useCallback } from 'react';\nimport { useIsMounted } from './use-is-mounted.mjs';\n\nfunction useForceUpdate() {\n const isMounted = useIsMounted();\n const [forcedRenderCount, setForcedRenderCount] = useState(0);\n const forceRender = useCallback(() => {\n isMounted.current && setForcedRenderCount(forcedRenderCount + 1);\n }, [forcedRenderCount]);\n /**\n * Defer this to the end of the next animation frame in case there are multiple\n * synchronous calls.\n */\n const deferredForceRender = useCallback(() => sync.postRender(forceRender), [forceRender]);\n return [deferredForceRender, forcedRenderCount];\n}\n\nexport { useForceUpdate };\n","import { useEffect } from 'react';\n\nfunction useUnmountEffect(callback) {\n return useEffect(() => () => callback(), []);\n}\n\nexport { useUnmountEffect };\n","import {\n useModal\n} from \"./chunk-R5DTDXZR.mjs\";\n\n// src/modal.tsx\nimport { Portal } from \"@chakra-ui/portal\";\nimport { createContext } from \"@chakra-ui/react-context\";\nimport {\n useMultiStyleConfig\n} from \"@chakra-ui/system\";\nimport { AnimatePresence } from \"framer-motion\";\nimport { jsx } from \"react/jsx-runtime\";\nvar [ModalStylesProvider, useModalStyles] = createContext({\n name: `ModalStylesContext`,\n errorMessage: `useModalStyles returned is 'undefined'. Seems you forgot to wrap the components in \"\" `\n});\nvar [ModalContextProvider, useModalContext] = createContext({\n strict: true,\n name: \"ModalContext\",\n errorMessage: \"useModalContext: `context` is undefined. Seems you forgot to wrap modal components in ``\"\n});\nvar Modal = (props) => {\n const modalProps = {\n scrollBehavior: \"outside\",\n autoFocus: true,\n trapFocus: true,\n returnFocusOnClose: true,\n blockScrollOnMount: true,\n allowPinchZoom: false,\n motionPreset: \"scale\",\n lockFocusAcrossFrames: true,\n ...props\n };\n const {\n portalProps,\n children,\n autoFocus,\n trapFocus,\n initialFocusRef,\n finalFocusRef,\n returnFocusOnClose,\n blockScrollOnMount,\n allowPinchZoom,\n preserveScrollBarGap,\n motionPreset,\n lockFocusAcrossFrames,\n onCloseComplete\n } = modalProps;\n const styles = useMultiStyleConfig(\"Modal\", modalProps);\n const modal = useModal(modalProps);\n const context = {\n ...modal,\n autoFocus,\n trapFocus,\n initialFocusRef,\n finalFocusRef,\n returnFocusOnClose,\n blockScrollOnMount,\n allowPinchZoom,\n preserveScrollBarGap,\n motionPreset,\n lockFocusAcrossFrames\n };\n return /* @__PURE__ */ jsx(ModalContextProvider, { value: context, children: /* @__PURE__ */ jsx(ModalStylesProvider, { value: styles, children: /* @__PURE__ */ jsx(AnimatePresence, { onExitComplete: onCloseComplete, children: context.isOpen && /* @__PURE__ */ jsx(Portal, { ...portalProps, children }) }) }) });\n};\nModal.displayName = \"Modal\";\n\nexport {\n useModalStyles,\n ModalContextProvider,\n useModalContext,\n Modal\n};\n","import {\n Modal\n} from \"./chunk-UUGUEMMH.mjs\";\n\n// src/drawer.tsx\nimport { createContext } from \"@chakra-ui/react-context\";\nimport { useTheme } from \"@chakra-ui/system\";\nimport { jsx } from \"react/jsx-runtime\";\nvar [DrawerContextProvider, useDrawerContext] = createContext();\nvar placementMap = {\n start: { ltr: \"left\", rtl: \"right\" },\n end: { ltr: \"right\", rtl: \"left\" }\n};\nfunction getDrawerPlacement(placement, dir) {\n var _a, _b;\n if (!placement)\n return;\n return (_b = (_a = placementMap[placement]) == null ? void 0 : _a[dir]) != null ? _b : placement;\n}\nfunction Drawer(props) {\n var _a;\n const {\n isOpen,\n onClose,\n placement: placementProp = \"right\",\n children,\n ...rest\n } = props;\n const theme = useTheme();\n const drawerStyleConfig = (_a = theme.components) == null ? void 0 : _a.Drawer;\n const placement = getDrawerPlacement(placementProp, theme.direction);\n return /* @__PURE__ */ jsx(DrawerContextProvider, { value: { placement }, children: /* @__PURE__ */ jsx(\n Modal,\n {\n isOpen,\n onClose,\n styleConfig: drawerStyleConfig,\n ...rest,\n children\n }\n ) });\n}\n\nexport {\n useDrawerContext,\n Drawer\n};\n","// src/transition-utils.ts\nvar TRANSITION_EASINGS = {\n ease: [0.25, 0.1, 0.25, 1],\n easeIn: [0.4, 0, 1, 1],\n easeOut: [0, 0, 0.2, 1],\n easeInOut: [0.4, 0, 0.2, 1]\n};\nvar TRANSITION_VARIANTS = {\n scale: {\n enter: { scale: 1 },\n exit: { scale: 0.95 }\n },\n fade: {\n enter: { opacity: 1 },\n exit: { opacity: 0 }\n },\n pushLeft: {\n enter: { x: \"100%\" },\n exit: { x: \"-30%\" }\n },\n pushRight: {\n enter: { x: \"-100%\" },\n exit: { x: \"30%\" }\n },\n pushUp: {\n enter: { y: \"100%\" },\n exit: { y: \"-30%\" }\n },\n pushDown: {\n enter: { y: \"-100%\" },\n exit: { y: \"30%\" }\n },\n slideLeft: {\n position: { left: 0, top: 0, bottom: 0, width: \"100%\" },\n enter: { x: 0, y: 0 },\n exit: { x: \"-100%\", y: 0 }\n },\n slideRight: {\n position: { right: 0, top: 0, bottom: 0, width: \"100%\" },\n enter: { x: 0, y: 0 },\n exit: { x: \"100%\", y: 0 }\n },\n slideUp: {\n position: { top: 0, left: 0, right: 0, maxWidth: \"100vw\" },\n enter: { x: 0, y: 0 },\n exit: { x: 0, y: \"-100%\" }\n },\n slideDown: {\n position: { bottom: 0, left: 0, right: 0, maxWidth: \"100vw\" },\n enter: { x: 0, y: 0 },\n exit: { x: 0, y: \"100%\" }\n }\n};\nfunction getSlideTransition(options) {\n var _a;\n const side = (_a = options == null ? void 0 : options.direction) != null ? _a : \"right\";\n switch (side) {\n case \"right\":\n return TRANSITION_VARIANTS.slideRight;\n case \"left\":\n return TRANSITION_VARIANTS.slideLeft;\n case \"bottom\":\n return TRANSITION_VARIANTS.slideDown;\n case \"top\":\n return TRANSITION_VARIANTS.slideUp;\n default:\n return TRANSITION_VARIANTS.slideRight;\n }\n}\nvar TRANSITION_DEFAULTS = {\n enter: {\n duration: 0.2,\n ease: TRANSITION_EASINGS.easeOut\n },\n exit: {\n duration: 0.1,\n ease: TRANSITION_EASINGS.easeIn\n }\n};\nvar withDelay = {\n enter: (transition, delay) => ({\n ...transition,\n delay: typeof delay === \"number\" ? delay : delay == null ? void 0 : delay[\"enter\"]\n }),\n exit: (transition, delay) => ({\n ...transition,\n delay: typeof delay === \"number\" ? delay : delay == null ? void 0 : delay[\"exit\"]\n })\n};\n\nexport {\n TRANSITION_EASINGS,\n TRANSITION_VARIANTS,\n getSlideTransition,\n TRANSITION_DEFAULTS,\n withDelay\n};\n","import { createContext } from 'react';\n\n/**\n * @public\n */\nconst MotionConfigContext = createContext({\n transformPagePoint: (p) => p,\n isStatic: false,\n reducedMotion: \"never\",\n});\n\nexport { MotionConfigContext };\n","import { createContext, useContext } from 'react';\n\nconst MotionContext = createContext({});\nfunction useVisualElementContext() {\n return useContext(MotionContext).visualElement;\n}\n\nexport { MotionContext, useVisualElementContext };\n","import { createContext } from 'react';\n\nconst LazyContext = createContext({ strict: false });\n\nexport { LazyContext };\n","import { useContext, useRef, useInsertionEffect, useEffect } from 'react';\nimport { PresenceContext } from '../../context/PresenceContext.mjs';\nimport { useVisualElementContext } from '../../context/MotionContext/index.mjs';\nimport { useIsomorphicLayoutEffect } from '../../utils/use-isomorphic-effect.mjs';\nimport { LazyContext } from '../../context/LazyContext.mjs';\nimport { MotionConfigContext } from '../../context/MotionConfigContext.mjs';\n\nfunction useVisualElement(Component, visualState, props, createVisualElement) {\n const parent = useVisualElementContext();\n const lazyContext = useContext(LazyContext);\n const presenceContext = useContext(PresenceContext);\n const reducedMotionConfig = useContext(MotionConfigContext).reducedMotion;\n const visualElementRef = useRef();\n /**\n * If we haven't preloaded a renderer, check to see if we have one lazy-loaded\n */\n createVisualElement = createVisualElement || lazyContext.renderer;\n if (!visualElementRef.current && createVisualElement) {\n visualElementRef.current = createVisualElement(Component, {\n visualState,\n parent,\n props,\n presenceContext,\n blockInitialAnimation: presenceContext\n ? presenceContext.initial === false\n : false,\n reducedMotionConfig,\n });\n }\n const visualElement = visualElementRef.current;\n useInsertionEffect(() => {\n visualElement && visualElement.update(props, presenceContext);\n });\n useIsomorphicLayoutEffect(() => {\n visualElement && visualElement.render();\n });\n useEffect(() => {\n visualElement && visualElement.updateFeatures();\n });\n /**\n * Ideally this function would always run in a useEffect.\n *\n * However, if we have optimised appear animations to handoff from,\n * it needs to happen synchronously to ensure there's no flash of\n * incorrect styles in the event of a hydration error.\n *\n * So if we detect a situtation where optimised appear animations\n * are running, we use useLayoutEffect to trigger animations.\n */\n const useAnimateChangesEffect = window.HandoffAppearAnimations\n ? useIsomorphicLayoutEffect\n : useEffect;\n useAnimateChangesEffect(() => {\n if (visualElement && visualElement.animationState) {\n visualElement.animationState.animateChanges();\n }\n });\n return visualElement;\n}\n\nexport { useVisualElement };\n","function isRefObject(ref) {\n return (typeof ref === \"object\" &&\n Object.prototype.hasOwnProperty.call(ref, \"current\"));\n}\n\nexport { isRefObject };\n","/**\n * Decides if the supplied variable is variant label\n */\nfunction isVariantLabel(v) {\n return typeof v === \"string\" || Array.isArray(v);\n}\n\nexport { isVariantLabel };\n","function isAnimationControls(v) {\n return typeof v === \"object\" && typeof v.start === \"function\";\n}\n\nexport { isAnimationControls };\n","const variantPriorityOrder = [\n \"animate\",\n \"whileInView\",\n \"whileFocus\",\n \"whileHover\",\n \"whileTap\",\n \"whileDrag\",\n \"exit\",\n];\nconst variantProps = [\"initial\", ...variantPriorityOrder];\n\nexport { variantPriorityOrder, variantProps };\n","import { isAnimationControls } from '../../animation/utils/is-animation-controls.mjs';\nimport { isVariantLabel } from './is-variant-label.mjs';\nimport { variantProps } from './variant-props.mjs';\n\nfunction isControllingVariants(props) {\n return (isAnimationControls(props.animate) ||\n variantProps.some((name) => isVariantLabel(props[name])));\n}\nfunction isVariantNode(props) {\n return Boolean(isControllingVariants(props) || props.variants);\n}\n\nexport { isControllingVariants, isVariantNode };\n","import { useContext, useMemo } from 'react';\nimport { MotionContext } from './index.mjs';\nimport { getCurrentTreeVariants } from './utils.mjs';\n\nfunction useCreateMotionContext(props) {\n const { initial, animate } = getCurrentTreeVariants(props, useContext(MotionContext));\n return useMemo(() => ({ initial, animate }), [variantLabelsAsDependency(initial), variantLabelsAsDependency(animate)]);\n}\nfunction variantLabelsAsDependency(prop) {\n return Array.isArray(prop) ? prop.join(\" \") : prop;\n}\n\nexport { useCreateMotionContext };\n","import { isVariantLabel } from '../../render/utils/is-variant-label.mjs';\nimport { isControllingVariants } from '../../render/utils/is-controlling-variants.mjs';\n\nfunction getCurrentTreeVariants(props, context) {\n if (isControllingVariants(props)) {\n const { initial, animate } = props;\n return {\n initial: initial === false || isVariantLabel(initial)\n ? initial\n : undefined,\n animate: isVariantLabel(animate) ? animate : undefined,\n };\n }\n return props.inherit !== false ? context : {};\n}\n\nexport { getCurrentTreeVariants };\n","const featureProps = {\n animation: [\n \"animate\",\n \"exit\",\n \"variants\",\n \"whileHover\",\n \"whileTap\",\n \"whileFocus\",\n \"whileDrag\",\n \"whileInView\",\n ],\n exit: [\"exit\"],\n drag: [\"drag\", \"dragControls\"],\n focus: [\"whileFocus\"],\n hover: [\"whileHover\", \"onHoverStart\", \"onHoverEnd\"],\n tap: [\"whileTap\", \"onTap\", \"onTapStart\", \"onTapCancel\"],\n pan: [\"onPan\", \"onPanStart\", \"onPanSessionStart\", \"onPanEnd\"],\n inView: [\"whileInView\", \"onViewportEnter\", \"onViewportLeave\"],\n layout: [\"layout\", \"layoutId\"],\n};\nconst featureDefinitions = {};\nfor (const key in featureProps) {\n featureDefinitions[key] = {\n isEnabled: (props) => featureProps[key].some((name) => !!props[name]),\n };\n}\n\nexport { featureDefinitions };\n","/**\n * This should only ever be modified on the client otherwise it'll\n * persist through server requests. If we need instanced states we\n * could lazy-init via root.\n */\nconst globalProjectionState = {\n /**\n * Global flag as to whether the tree has animated since the last time\n * we resized the window\n */\n hasAnimatedSinceResize: true,\n /**\n * We set this to true once, on the first update. Any nodes added to the tree beyond that\n * update will be given a `data-projection-id` attribute.\n */\n hasEverUpdated: false,\n};\n\nexport { globalProjectionState };\n","import { useConstant } from '../../utils/use-constant.mjs';\nimport { globalProjectionState } from './state.mjs';\n\nlet id = 1;\nfunction useProjectionId() {\n return useConstant(() => {\n if (globalProjectionState.hasEverUpdated) {\n return id++;\n }\n });\n}\n\nexport { useProjectionId };\n","import { createContext } from 'react';\n\n/**\n * Internal, exported only for usage in Framer\n */\nconst SwitchLayoutGroupContext = createContext({});\n\nexport { SwitchLayoutGroupContext };\n","const motionComponentSymbol = Symbol.for(\"motionComponentSymbol\");\n\nexport { motionComponentSymbol };\n","import * as React from 'react';\nimport { forwardRef, useContext } from 'react';\nimport { MotionConfigContext } from '../context/MotionConfigContext.mjs';\nimport { MotionContext } from '../context/MotionContext/index.mjs';\nimport { useVisualElement } from './utils/use-visual-element.mjs';\nimport { useMotionRef } from './utils/use-motion-ref.mjs';\nimport { useCreateMotionContext } from '../context/MotionContext/create.mjs';\nimport { loadFeatures } from './features/load-features.mjs';\nimport { isBrowser } from '../utils/is-browser.mjs';\nimport { useProjectionId } from '../projection/node/id.mjs';\nimport { LayoutGroupContext } from '../context/LayoutGroupContext.mjs';\nimport { LazyContext } from '../context/LazyContext.mjs';\nimport { SwitchLayoutGroupContext } from '../context/SwitchLayoutGroupContext.mjs';\nimport { motionComponentSymbol } from './utils/symbol.mjs';\n\n/**\n * Create a `motion` component.\n *\n * This function accepts a Component argument, which can be either a string (ie \"div\"\n * for `motion.div`), or an actual React component.\n *\n * Alongside this is a config option which provides a way of rendering the provided\n * component \"offline\", or outside the React render cycle.\n */\nfunction createMotionComponent({ preloadedFeatures, createVisualElement, useRender, useVisualState, Component, }) {\n preloadedFeatures && loadFeatures(preloadedFeatures);\n function MotionComponent(props, externalRef) {\n /**\n * If we need to measure the element we load this functionality in a\n * separate class component in order to gain access to getSnapshotBeforeUpdate.\n */\n let MeasureLayout;\n const configAndProps = {\n ...useContext(MotionConfigContext),\n ...props,\n layoutId: useLayoutId(props),\n };\n const { isStatic } = configAndProps;\n const context = useCreateMotionContext(props);\n /**\n * Create a unique projection ID for this component. If a new component is added\n * during a layout animation we'll use this to query the DOM and hydrate its ref early, allowing\n * us to measure it as soon as any layout effect flushes pending layout animations.\n *\n * Performance note: It'd be better not to have to search the DOM for these elements.\n * For newly-entering components it could be enough to only correct treeScale, in which\n * case we could mount in a scale-correction mode. This wouldn't be enough for\n * shared element transitions however. Perhaps for those we could revert to a root node\n * that gets forceRendered and layout animations are triggered on its layout effect.\n */\n const projectionId = isStatic ? undefined : useProjectionId();\n const visualState = useVisualState(props, isStatic);\n if (!isStatic && isBrowser) {\n /**\n * Create a VisualElement for this component. A VisualElement provides a common\n * interface to renderer-specific APIs (ie DOM/Three.js etc) as well as\n * providing a way of rendering to these APIs outside of the React render loop\n * for more performant animations and interactions\n */\n context.visualElement = useVisualElement(Component, visualState, configAndProps, createVisualElement);\n /**\n * Load Motion gesture and animation features. These are rendered as renderless\n * components so each feature can optionally make use of React lifecycle methods.\n */\n const initialLayoutGroupConfig = useContext(SwitchLayoutGroupContext);\n const isStrict = useContext(LazyContext).strict;\n if (context.visualElement) {\n MeasureLayout = context.visualElement.loadFeatures(\n // Note: Pass the full new combined props to correctly re-render dynamic feature components.\n configAndProps, isStrict, preloadedFeatures, projectionId, initialLayoutGroupConfig);\n }\n }\n /**\n * The mount order and hierarchy is specific to ensure our element ref\n * is hydrated by the time features fire their effects.\n */\n return (React.createElement(MotionContext.Provider, { value: context },\n MeasureLayout && context.visualElement ? (React.createElement(MeasureLayout, { visualElement: context.visualElement, ...configAndProps })) : null,\n useRender(Component, props, projectionId, useMotionRef(visualState, context.visualElement, externalRef), visualState, isStatic, context.visualElement)));\n }\n const ForwardRefComponent = forwardRef(MotionComponent);\n ForwardRefComponent[motionComponentSymbol] = Component;\n return ForwardRefComponent;\n}\nfunction useLayoutId({ layoutId }) {\n const layoutGroupId = useContext(LayoutGroupContext).id;\n return layoutGroupId && layoutId !== undefined\n ? layoutGroupId + \"-\" + layoutId\n : layoutId;\n}\n\nexport { createMotionComponent };\n","import { featureDefinitions } from './definitions.mjs';\n\nfunction loadFeatures(features) {\n for (const key in features) {\n featureDefinitions[key] = {\n ...featureDefinitions[key],\n ...features[key],\n };\n }\n}\n\nexport { loadFeatures };\n","import { useCallback } from 'react';\nimport { isRefObject } from '../../utils/is-ref-object.mjs';\n\n/**\n * Creates a ref function that, when called, hydrates the provided\n * external ref and VisualElement.\n */\nfunction useMotionRef(visualState, visualElement, externalRef) {\n return useCallback((instance) => {\n instance && visualState.mount && visualState.mount(instance);\n if (visualElement) {\n instance\n ? visualElement.mount(instance)\n : visualElement.unmount();\n }\n if (externalRef) {\n if (typeof externalRef === \"function\") {\n externalRef(instance);\n }\n else if (isRefObject(externalRef)) {\n externalRef.current = instance;\n }\n }\n }, \n /**\n * Only pass a new ref callback to React if we've received a visual element\n * factory. Otherwise we'll be mounting/remounting every time externalRef\n * or other dependencies change.\n */\n [visualElement]);\n}\n\nexport { useMotionRef };\n","import { createMotionComponent } from '../../motion/index.mjs';\n\n/**\n * Convert any React component into a `motion` component. The provided component\n * **must** use `React.forwardRef` to the underlying DOM component you want to animate.\n *\n * ```jsx\n * const Component = React.forwardRef((props, ref) => {\n * return \n * })\n *\n * const MotionComponent = motion(Component)\n * ```\n *\n * @public\n */\nfunction createMotionProxy(createConfig) {\n function custom(Component, customMotionComponentConfig = {}) {\n return createMotionComponent(createConfig(Component, customMotionComponentConfig));\n }\n if (typeof Proxy === \"undefined\") {\n return custom;\n }\n /**\n * A cache of generated `motion` components, e.g `motion.div`, `motion.input` etc.\n * Rather than generating them anew every render.\n */\n const componentCache = new Map();\n return new Proxy(custom, {\n /**\n * Called when `motion` is referenced with a prop: `motion.div`, `motion.input` etc.\n * The prop name is passed through as `key` and we can use that to generate a `motion`\n * DOM component with that name.\n */\n get: (_target, key) => {\n /**\n * If this element doesn't exist in the component cache, create it and cache.\n */\n if (!componentCache.has(key)) {\n componentCache.set(key, custom(key));\n }\n return componentCache.get(key);\n },\n });\n}\n\nexport { createMotionProxy };\n","/**\n * We keep these listed seperately as we use the lowercase tag names as part\n * of the runtime bundle to detect SVG components\n */\nconst lowercaseSVGElements = [\n \"animate\",\n \"circle\",\n \"defs\",\n \"desc\",\n \"ellipse\",\n \"g\",\n \"image\",\n \"line\",\n \"filter\",\n \"marker\",\n \"mask\",\n \"metadata\",\n \"path\",\n \"pattern\",\n \"polygon\",\n \"polyline\",\n \"rect\",\n \"stop\",\n \"switch\",\n \"symbol\",\n \"svg\",\n \"text\",\n \"tspan\",\n \"use\",\n \"view\",\n];\n\nexport { lowercaseSVGElements };\n","import { lowercaseSVGElements } from '../../svg/lowercase-elements.mjs';\n\nfunction isSVGComponent(Component) {\n if (\n /**\n * If it's not a string, it's a custom React component. Currently we only support\n * HTML custom React components.\n */\n typeof Component !== \"string\" ||\n /**\n * If it contains a dash, the element is a custom HTML webcomponent.\n */\n Component.includes(\"-\")) {\n return false;\n }\n else if (\n /**\n * If it's in our list of lowercase SVG tags, it's an SVG component\n */\n lowercaseSVGElements.indexOf(Component) > -1 ||\n /**\n * If it contains a capital letter, it's an SVG component\n */\n /[A-Z]/.test(Component)) {\n return true;\n }\n return false;\n}\n\nexport { isSVGComponent };\n","const scaleCorrectors = {};\nfunction addScaleCorrector(correctors) {\n Object.assign(scaleCorrectors, correctors);\n}\n\nexport { addScaleCorrector, scaleCorrectors };\n","/**\n * Generate a list of every possible transform key.\n */\nconst transformPropOrder = [\n \"transformPerspective\",\n \"x\",\n \"y\",\n \"z\",\n \"translateX\",\n \"translateY\",\n \"translateZ\",\n \"scale\",\n \"scaleX\",\n \"scaleY\",\n \"rotate\",\n \"rotateX\",\n \"rotateY\",\n \"rotateZ\",\n \"skew\",\n \"skewX\",\n \"skewY\",\n];\n/**\n * A quick lookup for transform props.\n */\nconst transformProps = new Set(transformPropOrder);\n\nexport { transformPropOrder, transformProps };\n","import { scaleCorrectors } from '../../projection/styles/scale-correction.mjs';\nimport { transformProps } from '../../render/html/utils/transform.mjs';\n\nfunction isForcedMotionValue(key, { layout, layoutId }) {\n return (transformProps.has(key) ||\n key.startsWith(\"origin\") ||\n ((layout || layoutId !== undefined) &&\n (!!scaleCorrectors[key] || key === \"opacity\")));\n}\n\nexport { isForcedMotionValue };\n","const isMotionValue = (value) => Boolean(value && value.getVelocity);\n\nexport { isMotionValue };\n","import { transformPropOrder } from './transform.mjs';\n\nconst translateAlias = {\n x: \"translateX\",\n y: \"translateY\",\n z: \"translateZ\",\n transformPerspective: \"perspective\",\n};\nconst numTransforms = transformPropOrder.length;\n/**\n * Build a CSS transform style from individual x/y/scale etc properties.\n *\n * This outputs with a default order of transforms/scales/rotations, this can be customised by\n * providing a transformTemplate function.\n */\nfunction buildTransform(transform, { enableHardwareAcceleration = true, allowTransformNone = true, }, transformIsDefault, transformTemplate) {\n // The transform string we're going to build into.\n let transformString = \"\";\n /**\n * Loop over all possible transforms in order, adding the ones that\n * are present to the transform string.\n */\n for (let i = 0; i < numTransforms; i++) {\n const key = transformPropOrder[i];\n if (transform[key] !== undefined) {\n const transformName = translateAlias[key] || key;\n transformString += `${transformName}(${transform[key]}) `;\n }\n }\n if (enableHardwareAcceleration && !transform.z) {\n transformString += \"translateZ(0)\";\n }\n transformString = transformString.trim();\n // If we have a custom `transform` template, pass our transform values and\n // generated transformString to that before returning\n if (transformTemplate) {\n transformString = transformTemplate(transform, transformIsDefault ? \"\" : transformString);\n }\n else if (allowTransformNone && transformIsDefault) {\n transformString = \"none\";\n }\n return transformString;\n}\n\nexport { buildTransform };\n","const checkStringStartsWith = (token) => (key) => typeof key === \"string\" && key.startsWith(token);\nconst isCSSVariableName = checkStringStartsWith(\"--\");\nconst isCSSVariableToken = checkStringStartsWith(\"var(--\");\n\nexport { isCSSVariableName, isCSSVariableToken };\n","/**\n * Provided a value and a ValueType, returns the value as that value type.\n */\nconst getValueAsType = (value, type) => {\n return type && typeof value === \"number\"\n ? type.transform(value)\n : value;\n};\n\nexport { getValueAsType };\n","const clamp = (min, max, v) => Math.min(Math.max(v, min), max);\n\nexport { clamp };\n","import { clamp } from '../../../utils/clamp.mjs';\n\nconst number = {\n test: (v) => typeof v === \"number\",\n parse: parseFloat,\n transform: (v) => v,\n};\nconst alpha = {\n ...number,\n transform: (v) => clamp(0, 1, v),\n};\nconst scale = {\n ...number,\n default: 1,\n};\n\nexport { alpha, number, scale };\n","/**\n * TODO: When we move from string as a source of truth to data models\n * everything in this folder should probably be referred to as models vs types\n */\n// If this number is a decimal, make it just five decimal places\n// to avoid exponents\nconst sanitize = (v) => Math.round(v * 100000) / 100000;\nconst floatRegex = /(-)?([\\d]*\\.?[\\d])+/g;\nconst colorRegex = /(#[0-9a-f]{3,8}|(rgb|hsl)a?\\((-?[\\d\\.]+%?[,\\s]+){2}(-?[\\d\\.]+%?)\\s*[\\,\\/]?\\s*[\\d\\.]*%?\\))/gi;\nconst singleColorRegex = /^(#[0-9a-f]{3,8}|(rgb|hsl)a?\\((-?[\\d\\.]+%?[,\\s]+){2}(-?[\\d\\.]+%?)\\s*[\\,\\/]?\\s*[\\d\\.]*%?\\))$/i;\nfunction isString(v) {\n return typeof v === \"string\";\n}\n\nexport { colorRegex, floatRegex, isString, sanitize, singleColorRegex };\n","import { isString } from '../utils.mjs';\n\nconst createUnitType = (unit) => ({\n test: (v) => isString(v) && v.endsWith(unit) && v.split(\" \").length === 1,\n parse: parseFloat,\n transform: (v) => `${v}${unit}`,\n});\nconst degrees = createUnitType(\"deg\");\nconst percent = createUnitType(\"%\");\nconst px = createUnitType(\"px\");\nconst vh = createUnitType(\"vh\");\nconst vw = createUnitType(\"vw\");\nconst progressPercentage = {\n ...percent,\n parse: (v) => percent.parse(v) / 100,\n transform: (v) => percent.transform(v * 100),\n};\n\nexport { degrees, percent, progressPercentage, px, vh, vw };\n","import { number } from '../../../value/types/numbers/index.mjs';\n\nconst int = {\n ...number,\n transform: Math.round,\n};\n\nexport { int };\n","import { scale, alpha } from '../../../value/types/numbers/index.mjs';\nimport { px, degrees, progressPercentage } from '../../../value/types/numbers/units.mjs';\nimport { int } from './type-int.mjs';\n\nconst numberValueTypes = {\n // Border props\n borderWidth: px,\n borderTopWidth: px,\n borderRightWidth: px,\n borderBottomWidth: px,\n borderLeftWidth: px,\n borderRadius: px,\n radius: px,\n borderTopLeftRadius: px,\n borderTopRightRadius: px,\n borderBottomRightRadius: px,\n borderBottomLeftRadius: px,\n // Positioning props\n width: px,\n maxWidth: px,\n height: px,\n maxHeight: px,\n size: px,\n top: px,\n right: px,\n bottom: px,\n left: px,\n // Spacing props\n padding: px,\n paddingTop: px,\n paddingRight: px,\n paddingBottom: px,\n paddingLeft: px,\n margin: px,\n marginTop: px,\n marginRight: px,\n marginBottom: px,\n marginLeft: px,\n // Transform props\n rotate: degrees,\n rotateX: degrees,\n rotateY: degrees,\n rotateZ: degrees,\n scale,\n scaleX: scale,\n scaleY: scale,\n scaleZ: scale,\n skew: degrees,\n skewX: degrees,\n skewY: degrees,\n distance: px,\n translateX: px,\n translateY: px,\n translateZ: px,\n x: px,\n y: px,\n z: px,\n perspective: px,\n transformPerspective: px,\n opacity: alpha,\n originX: progressPercentage,\n originY: progressPercentage,\n originZ: px,\n // Misc\n zIndex: int,\n // SVG\n fillOpacity: alpha,\n strokeOpacity: alpha,\n numOctaves: int,\n};\n\nexport { numberValueTypes };\n","import { buildTransform } from './build-transform.mjs';\nimport { isCSSVariableName } from '../../dom/utils/is-css-variable.mjs';\nimport { transformProps } from './transform.mjs';\nimport { getValueAsType } from '../../dom/value-types/get-as-type.mjs';\nimport { numberValueTypes } from '../../dom/value-types/number.mjs';\n\nfunction buildHTMLStyles(state, latestValues, options, transformTemplate) {\n const { style, vars, transform, transformOrigin } = state;\n // Track whether we encounter any transform or transformOrigin values.\n let hasTransform = false;\n let hasTransformOrigin = false;\n // Does the calculated transform essentially equal \"none\"?\n let transformIsNone = true;\n /**\n * Loop over all our latest animated values and decide whether to handle them\n * as a style or CSS variable.\n *\n * Transforms and transform origins are kept seperately for further processing.\n */\n for (const key in latestValues) {\n const value = latestValues[key];\n /**\n * If this is a CSS variable we don't do any further processing.\n */\n if (isCSSVariableName(key)) {\n vars[key] = value;\n continue;\n }\n // Convert the value to its default value type, ie 0 -> \"0px\"\n const valueType = numberValueTypes[key];\n const valueAsType = getValueAsType(value, valueType);\n if (transformProps.has(key)) {\n // If this is a transform, flag to enable further transform processing\n hasTransform = true;\n transform[key] = valueAsType;\n // If we already know we have a non-default transform, early return\n if (!transformIsNone)\n continue;\n // Otherwise check to see if this is a default transform\n if (value !== (valueType.default || 0))\n transformIsNone = false;\n }\n else if (key.startsWith(\"origin\")) {\n // If this is a transform origin, flag and enable further transform-origin processing\n hasTransformOrigin = true;\n transformOrigin[key] = valueAsType;\n }\n else {\n style[key] = valueAsType;\n }\n }\n if (!latestValues.transform) {\n if (hasTransform || transformTemplate) {\n style.transform = buildTransform(state.transform, options, transformIsNone, transformTemplate);\n }\n else if (style.transform) {\n /**\n * If we have previously created a transform but currently don't have any,\n * reset transform style to none.\n */\n style.transform = \"none\";\n }\n }\n /**\n * Build a transformOrigin style. Uses the same defaults as the browser for\n * undefined origins.\n */\n if (hasTransformOrigin) {\n const { originX = \"50%\", originY = \"50%\", originZ = 0, } = transformOrigin;\n style.transformOrigin = `${originX} ${originY} ${originZ}`;\n }\n}\n\nexport { buildHTMLStyles };\n","const createHtmlRenderState = () => ({\n style: {},\n transform: {},\n transformOrigin: {},\n vars: {},\n});\n\nexport { createHtmlRenderState };\n","import { useMemo } from 'react';\nimport { isForcedMotionValue } from '../../motion/utils/is-forced-motion-value.mjs';\nimport { isMotionValue } from '../../value/utils/is-motion-value.mjs';\nimport { buildHTMLStyles } from './utils/build-styles.mjs';\nimport { createHtmlRenderState } from './utils/create-render-state.mjs';\n\nfunction copyRawValuesOnly(target, source, props) {\n for (const key in source) {\n if (!isMotionValue(source[key]) && !isForcedMotionValue(key, props)) {\n target[key] = source[key];\n }\n }\n}\nfunction useInitialMotionValues({ transformTemplate }, visualState, isStatic) {\n return useMemo(() => {\n const state = createHtmlRenderState();\n buildHTMLStyles(state, visualState, { enableHardwareAcceleration: !isStatic }, transformTemplate);\n return Object.assign({}, state.vars, state.style);\n }, [visualState]);\n}\nfunction useStyle(props, visualState, isStatic) {\n const styleProp = props.style || {};\n const style = {};\n /**\n * Copy non-Motion Values straight into style\n */\n copyRawValuesOnly(style, styleProp, props);\n Object.assign(style, useInitialMotionValues(props, visualState, isStatic));\n return props.transformValues ? props.transformValues(style) : style;\n}\nfunction useHTMLProps(props, visualState, isStatic) {\n // The `any` isn't ideal but it is the type of createElement props argument\n const htmlProps = {};\n const style = useStyle(props, visualState, isStatic);\n if (props.drag && props.dragListener !== false) {\n // Disable the ghost element when a user drags\n htmlProps.draggable = false;\n // Disable text selection\n style.userSelect =\n style.WebkitUserSelect =\n style.WebkitTouchCallout =\n \"none\";\n // Disable scrolling on the draggable direction\n style.touchAction =\n props.drag === true\n ? \"none\"\n : `pan-${props.drag === \"x\" ? \"y\" : \"x\"}`;\n }\n if (props.tabIndex === undefined &&\n (props.onTap || props.onTapStart || props.whileTap)) {\n htmlProps.tabIndex = 0;\n }\n htmlProps.style = style;\n return htmlProps;\n}\n\nexport { copyRawValuesOnly, useHTMLProps };\n","/**\n * A list of all valid MotionProps.\n *\n * @privateRemarks\n * This doesn't throw if a `MotionProp` name is missing - it should.\n */\nconst validMotionProps = new Set([\n \"animate\",\n \"exit\",\n \"variants\",\n \"initial\",\n \"style\",\n \"values\",\n \"variants\",\n \"transition\",\n \"transformTemplate\",\n \"transformValues\",\n \"custom\",\n \"inherit\",\n \"onLayoutAnimationStart\",\n \"onLayoutAnimationComplete\",\n \"onLayoutMeasure\",\n \"onBeforeLayoutMeasure\",\n \"onAnimationStart\",\n \"onAnimationComplete\",\n \"onUpdate\",\n \"onDragStart\",\n \"onDrag\",\n \"onDragEnd\",\n \"onMeasureDragConstraints\",\n \"onDirectionLock\",\n \"onDragTransitionEnd\",\n \"_dragX\",\n \"_dragY\",\n \"onHoverStart\",\n \"onHoverEnd\",\n \"onViewportEnter\",\n \"onViewportLeave\",\n \"ignoreStrict\",\n \"viewport\",\n]);\n/**\n * Check whether a prop name is a valid `MotionProp` key.\n *\n * @param key - Name of the property to check\n * @returns `true` is key is a valid `MotionProp`.\n *\n * @public\n */\nfunction isValidMotionProp(key) {\n return (key.startsWith(\"while\") ||\n (key.startsWith(\"drag\") && key !== \"draggable\") ||\n key.startsWith(\"layout\") ||\n key.startsWith(\"onTap\") ||\n key.startsWith(\"onPan\") ||\n validMotionProps.has(key));\n}\n\nexport { isValidMotionProp };\n","import { isValidMotionProp } from '../../../motion/utils/valid-prop.mjs';\n\nlet shouldForward = (key) => !isValidMotionProp(key);\nfunction loadExternalIsValidProp(isValidProp) {\n if (!isValidProp)\n return;\n // Explicitly filter our events\n shouldForward = (key) => key.startsWith(\"on\") ? !isValidMotionProp(key) : isValidProp(key);\n}\n/**\n * Emotion and Styled Components both allow users to pass through arbitrary props to their components\n * to dynamically generate CSS. They both use the `@emotion/is-prop-valid` package to determine which\n * of these should be passed to the underlying DOM node.\n *\n * However, when styling a Motion component `styled(motion.div)`, both packages pass through *all* props\n * as it's seen as an arbitrary component rather than a DOM node. Motion only allows arbitrary props\n * passed through the `custom` prop so it doesn't *need* the payload or computational overhead of\n * `@emotion/is-prop-valid`, however to fix this problem we need to use it.\n *\n * By making it an optionalDependency we can offer this functionality only in the situations where it's\n * actually required.\n */\ntry {\n /**\n * We attempt to import this package but require won't be defined in esm environments, in that case\n * isPropValid will have to be provided via `MotionContext`. In a 6.0.0 this should probably be removed\n * in favour of explicit injection.\n */\n loadExternalIsValidProp(require(\"@emotion/is-prop-valid\").default);\n}\ncatch (_a) {\n // We don't need to actually do anything here - the fallback is the existing `isPropValid`.\n}\nfunction filterProps(props, isDom, forwardMotionProps) {\n const filteredProps = {};\n for (const key in props) {\n /**\n * values is considered a valid prop by Emotion, so if it's present\n * this will be rendered out to the DOM unless explicitly filtered.\n *\n * We check the type as it could be used with the `feColorMatrix`\n * element, which we support.\n */\n if (key === \"values\" && typeof props.values === \"object\")\n continue;\n if (shouldForward(key) ||\n (forwardMotionProps === true && isValidMotionProp(key)) ||\n (!isDom && !isValidMotionProp(key)) ||\n // If trying to use native HTML drag events, forward drag listeners\n (props[\"draggable\"] && key.startsWith(\"onDrag\"))) {\n filteredProps[key] = props[key];\n }\n }\n return filteredProps;\n}\n\nexport { filterProps, loadExternalIsValidProp };\n","import { px } from '../../../value/types/numbers/units.mjs';\n\nfunction calcOrigin(origin, offset, size) {\n return typeof origin === \"string\"\n ? origin\n : px.transform(offset + size * origin);\n}\n/**\n * The SVG transform origin defaults are different to CSS and is less intuitive,\n * so we use the measured dimensions of the SVG to reconcile these.\n */\nfunction calcSVGTransformOrigin(dimensions, originX, originY) {\n const pxOriginX = calcOrigin(originX, dimensions.x, dimensions.width);\n const pxOriginY = calcOrigin(originY, dimensions.y, dimensions.height);\n return `${pxOriginX} ${pxOriginY}`;\n}\n\nexport { calcSVGTransformOrigin };\n","import { px } from '../../../value/types/numbers/units.mjs';\n\nconst dashKeys = {\n offset: \"stroke-dashoffset\",\n array: \"stroke-dasharray\",\n};\nconst camelKeys = {\n offset: \"strokeDashoffset\",\n array: \"strokeDasharray\",\n};\n/**\n * Build SVG path properties. Uses the path's measured length to convert\n * our custom pathLength, pathSpacing and pathOffset into stroke-dashoffset\n * and stroke-dasharray attributes.\n *\n * This function is mutative to reduce per-frame GC.\n */\nfunction buildSVGPath(attrs, length, spacing = 1, offset = 0, useDashCase = true) {\n // Normalise path length by setting SVG attribute pathLength to 1\n attrs.pathLength = 1;\n // We use dash case when setting attributes directly to the DOM node and camel case\n // when defining props on a React component.\n const keys = useDashCase ? dashKeys : camelKeys;\n // Build the dash offset\n attrs[keys.offset] = px.transform(-offset);\n // Build the dash array\n const pathLength = px.transform(length);\n const pathSpacing = px.transform(spacing);\n attrs[keys.array] = `${pathLength} ${pathSpacing}`;\n}\n\nexport { buildSVGPath };\n","import { buildHTMLStyles } from '../../html/utils/build-styles.mjs';\nimport { calcSVGTransformOrigin } from './transform-origin.mjs';\nimport { buildSVGPath } from './path.mjs';\n\n/**\n * Build SVG visual attrbutes, like cx and style.transform\n */\nfunction buildSVGAttrs(state, { attrX, attrY, originX, originY, pathLength, pathSpacing = 1, pathOffset = 0, \n// This is object creation, which we try to avoid per-frame.\n...latest }, options, isSVGTag, transformTemplate) {\n buildHTMLStyles(state, latest, options, transformTemplate);\n /**\n * For svg tags we just want to make sure viewBox is animatable and treat all the styles\n * as normal HTML tags.\n */\n if (isSVGTag) {\n if (state.style.viewBox) {\n state.attrs.viewBox = state.style.viewBox;\n }\n return;\n }\n state.attrs = state.style;\n state.style = {};\n const { attrs, style, dimensions } = state;\n /**\n * However, we apply transforms as CSS transforms. So if we detect a transform we take it from attrs\n * and copy it into style.\n */\n if (attrs.transform) {\n if (dimensions)\n style.transform = attrs.transform;\n delete attrs.transform;\n }\n // Parse transformOrigin\n if (dimensions &&\n (originX !== undefined || originY !== undefined || style.transform)) {\n style.transformOrigin = calcSVGTransformOrigin(dimensions, originX !== undefined ? originX : 0.5, originY !== undefined ? originY : 0.5);\n }\n // Treat x/y not as shortcuts but as actual attributes\n if (attrX !== undefined)\n attrs.x = attrX;\n if (attrY !== undefined)\n attrs.y = attrY;\n // Build SVG path if one has been defined\n if (pathLength !== undefined) {\n buildSVGPath(attrs, pathLength, pathSpacing, pathOffset, false);\n }\n}\n\nexport { buildSVGAttrs };\n","import { createHtmlRenderState } from '../../html/utils/create-render-state.mjs';\n\nconst createSvgRenderState = () => ({\n ...createHtmlRenderState(),\n attrs: {},\n});\n\nexport { createSvgRenderState };\n","const isSVGTag = (tag) => typeof tag === \"string\" && tag.toLowerCase() === \"svg\";\n\nexport { isSVGTag };\n","import { useMemo } from 'react';\nimport { copyRawValuesOnly } from '../html/use-props.mjs';\nimport { buildSVGAttrs } from './utils/build-attrs.mjs';\nimport { createSvgRenderState } from './utils/create-render-state.mjs';\nimport { isSVGTag } from './utils/is-svg-tag.mjs';\n\nfunction useSVGProps(props, visualState, _isStatic, Component) {\n const visualProps = useMemo(() => {\n const state = createSvgRenderState();\n buildSVGAttrs(state, visualState, { enableHardwareAcceleration: false }, isSVGTag(Component), props.transformTemplate);\n return {\n ...state.attrs,\n style: { ...state.style },\n };\n }, [visualState]);\n if (props.style) {\n const rawStyles = {};\n copyRawValuesOnly(rawStyles, props.style, props);\n visualProps.style = { ...rawStyles, ...visualProps.style };\n }\n return visualProps;\n}\n\nexport { useSVGProps };\n","import { useMemo, createElement } from 'react';\nimport { useHTMLProps } from '../html/use-props.mjs';\nimport { filterProps } from './utils/filter-props.mjs';\nimport { isSVGComponent } from './utils/is-svg-component.mjs';\nimport { useSVGProps } from '../svg/use-props.mjs';\nimport { isMotionValue } from '../../value/utils/is-motion-value.mjs';\n\nfunction createUseRender(forwardMotionProps = false) {\n const useRender = (Component, props, projectionId, ref, { latestValues }, isStatic) => {\n const useVisualProps = isSVGComponent(Component)\n ? useSVGProps\n : useHTMLProps;\n const visualProps = useVisualProps(props, latestValues, isStatic, Component);\n const filteredProps = filterProps(props, typeof Component === \"string\", forwardMotionProps);\n const elementProps = {\n ...filteredProps,\n ...visualProps,\n ref,\n };\n /**\n * If component has been handed a motion value as its child,\n * memoise its initial value and render that. Subsequent updates\n * will be handled by the onChange handler\n */\n const { children } = props;\n const renderedChildren = useMemo(() => (isMotionValue(children) ? children.get() : children), [children]);\n if (projectionId) {\n elementProps[\"data-projection-id\"] = projectionId;\n }\n return createElement(Component, {\n ...elementProps,\n children: renderedChildren,\n });\n };\n return useRender;\n}\n\nexport { createUseRender };\n","/**\n * Convert camelCase to dash-case properties.\n */\nconst camelToDash = (str) => str.replace(/([a-z])([A-Z])/g, \"$1-$2\").toLowerCase();\n\nexport { camelToDash };\n","function renderHTML(element, { style, vars }, styleProp, projection) {\n Object.assign(element.style, style, projection && projection.getProjectionStyles(styleProp));\n // Loop over any CSS variables and assign those.\n for (const key in vars) {\n element.style.setProperty(key, vars[key]);\n }\n}\n\nexport { renderHTML };\n","/**\n * A set of attribute names that are always read/written as camel case.\n */\nconst camelCaseAttributes = new Set([\n \"baseFrequency\",\n \"diffuseConstant\",\n \"kernelMatrix\",\n \"kernelUnitLength\",\n \"keySplines\",\n \"keyTimes\",\n \"limitingConeAngle\",\n \"markerHeight\",\n \"markerWidth\",\n \"numOctaves\",\n \"targetX\",\n \"targetY\",\n \"surfaceScale\",\n \"specularConstant\",\n \"specularExponent\",\n \"stdDeviation\",\n \"tableValues\",\n \"viewBox\",\n \"gradientTransform\",\n \"pathLength\",\n \"startOffset\",\n \"textLength\",\n \"lengthAdjust\",\n]);\n\nexport { camelCaseAttributes };\n","import { camelToDash } from '../../dom/utils/camel-to-dash.mjs';\nimport { renderHTML } from '../../html/utils/render.mjs';\nimport { camelCaseAttributes } from './camel-case-attrs.mjs';\n\nfunction renderSVG(element, renderState, _styleProp, projection) {\n renderHTML(element, renderState, undefined, projection);\n for (const key in renderState.attrs) {\n element.setAttribute(!camelCaseAttributes.has(key) ? camelToDash(key) : key, renderState.attrs[key]);\n }\n}\n\nexport { renderSVG };\n","import { isForcedMotionValue } from '../../../motion/utils/is-forced-motion-value.mjs';\nimport { isMotionValue } from '../../../value/utils/is-motion-value.mjs';\n\nfunction scrapeMotionValuesFromProps(props, prevProps) {\n const { style } = props;\n const newValues = {};\n for (const key in style) {\n if (isMotionValue(style[key]) ||\n (prevProps.style && isMotionValue(prevProps.style[key])) ||\n isForcedMotionValue(key, props)) {\n newValues[key] = style[key];\n }\n }\n return newValues;\n}\n\nexport { scrapeMotionValuesFromProps };\n","import { isMotionValue } from '../../../value/utils/is-motion-value.mjs';\nimport { scrapeMotionValuesFromProps as scrapeMotionValuesFromProps$1 } from '../../html/utils/scrape-motion-values.mjs';\n\nfunction scrapeMotionValuesFromProps(props, prevProps) {\n const newValues = scrapeMotionValuesFromProps$1(props, prevProps);\n for (const key in props) {\n if (isMotionValue(props[key]) || isMotionValue(prevProps[key])) {\n const targetKey = key === \"x\" || key === \"y\" ? \"attr\" + key.toUpperCase() : key;\n newValues[targetKey] = props[key];\n }\n }\n return newValues;\n}\n\nexport { scrapeMotionValuesFromProps };\n","function resolveVariantFromProps(props, definition, custom, currentValues = {}, currentVelocity = {}) {\n /**\n * If the variant definition is a function, resolve.\n */\n if (typeof definition === \"function\") {\n definition = definition(custom !== undefined ? custom : props.custom, currentValues, currentVelocity);\n }\n /**\n * If the variant definition is a variant label, or\n * the function returned a variant label, resolve.\n */\n if (typeof definition === \"string\") {\n definition = props.variants && props.variants[definition];\n }\n /**\n * At this point we've resolved both functions and variant labels,\n * but the resolved variant label might itself have been a function.\n * If so, resolve. This can only have returned a valid target object.\n */\n if (typeof definition === \"function\") {\n definition = definition(custom !== undefined ? custom : props.custom, currentValues, currentVelocity);\n }\n return definition;\n}\n\nexport { resolveVariantFromProps };\n","const isKeyframesTarget = (v) => {\n return Array.isArray(v);\n};\n\nexport { isKeyframesTarget };\n","import { isKeyframesTarget } from '../animation/utils/is-keyframes-target.mjs';\n\nconst isCustomValue = (v) => {\n return Boolean(v && typeof v === \"object\" && v.mix && v.toValue);\n};\nconst resolveFinalValueInKeyframes = (v) => {\n // TODO maybe throw if v.length - 1 is placeholder token?\n return isKeyframesTarget(v) ? v[v.length - 1] || 0 : v;\n};\n\nexport { isCustomValue, resolveFinalValueInKeyframes };\n","import { isCustomValue } from '../../utils/resolve-value.mjs';\nimport { isMotionValue } from './is-motion-value.mjs';\n\n/**\n * If the provided value is a MotionValue, this returns the actual value, otherwise just the value itself\n *\n * TODO: Remove and move to library\n */\nfunction resolveMotionValue(value) {\n const unwrappedValue = isMotionValue(value) ? value.get() : value;\n return isCustomValue(unwrappedValue)\n ? unwrappedValue.toValue()\n : unwrappedValue;\n}\n\nexport { resolveMotionValue };\n","import { useContext } from 'react';\nimport { isAnimationControls } from '../../animation/utils/is-animation-controls.mjs';\nimport { PresenceContext } from '../../context/PresenceContext.mjs';\nimport { resolveVariantFromProps } from '../../render/utils/resolve-variants.mjs';\nimport { useConstant } from '../../utils/use-constant.mjs';\nimport { resolveMotionValue } from '../../value/utils/resolve-motion-value.mjs';\nimport { MotionContext } from '../../context/MotionContext/index.mjs';\nimport { isControllingVariants, isVariantNode } from '../../render/utils/is-controlling-variants.mjs';\n\nfunction makeState({ scrapeMotionValuesFromProps, createRenderState, onMount, }, props, context, presenceContext) {\n const state = {\n latestValues: makeLatestValues(props, context, presenceContext, scrapeMotionValuesFromProps),\n renderState: createRenderState(),\n };\n if (onMount) {\n state.mount = (instance) => onMount(props, instance, state);\n }\n return state;\n}\nconst makeUseVisualState = (config) => (props, isStatic) => {\n const context = useContext(MotionContext);\n const presenceContext = useContext(PresenceContext);\n const make = () => makeState(config, props, context, presenceContext);\n return isStatic ? make() : useConstant(make);\n};\nfunction makeLatestValues(props, context, presenceContext, scrapeMotionValues) {\n const values = {};\n const motionValues = scrapeMotionValues(props, {});\n for (const key in motionValues) {\n values[key] = resolveMotionValue(motionValues[key]);\n }\n let { initial, animate } = props;\n const isControllingVariants$1 = isControllingVariants(props);\n const isVariantNode$1 = isVariantNode(props);\n if (context &&\n isVariantNode$1 &&\n !isControllingVariants$1 &&\n props.inherit !== false) {\n if (initial === undefined)\n initial = context.initial;\n if (animate === undefined)\n animate = context.animate;\n }\n let isInitialAnimationBlocked = presenceContext\n ? presenceContext.initial === false\n : false;\n isInitialAnimationBlocked = isInitialAnimationBlocked || initial === false;\n const variantToSet = isInitialAnimationBlocked ? animate : initial;\n if (variantToSet &&\n typeof variantToSet !== \"boolean\" &&\n !isAnimationControls(variantToSet)) {\n const list = Array.isArray(variantToSet) ? variantToSet : [variantToSet];\n list.forEach((definition) => {\n const resolved = resolveVariantFromProps(props, definition);\n if (!resolved)\n return;\n const { transitionEnd, transition, ...target } = resolved;\n for (const key in target) {\n let valueTarget = target[key];\n if (Array.isArray(valueTarget)) {\n /**\n * Take final keyframe if the initial animation is blocked because\n * we want to initialise at the end of that blocked animation.\n */\n const index = isInitialAnimationBlocked\n ? valueTarget.length - 1\n : 0;\n valueTarget = valueTarget[index];\n }\n if (valueTarget !== null) {\n values[key] = valueTarget;\n }\n }\n for (const key in transitionEnd)\n values[key] = transitionEnd[key];\n });\n }\n return values;\n}\n\nexport { makeUseVisualState };\n","import { renderSVG } from './utils/render.mjs';\nimport { scrapeMotionValuesFromProps } from './utils/scrape-motion-values.mjs';\nimport { makeUseVisualState } from '../../motion/utils/use-visual-state.mjs';\nimport { createSvgRenderState } from './utils/create-render-state.mjs';\nimport { buildSVGAttrs } from './utils/build-attrs.mjs';\nimport { isSVGTag } from './utils/is-svg-tag.mjs';\n\nconst svgMotionConfig = {\n useVisualState: makeUseVisualState({\n scrapeMotionValuesFromProps: scrapeMotionValuesFromProps,\n createRenderState: createSvgRenderState,\n onMount: (props, instance, { renderState, latestValues }) => {\n try {\n renderState.dimensions =\n typeof instance.getBBox ===\n \"function\"\n ? instance.getBBox()\n : instance.getBoundingClientRect();\n }\n catch (e) {\n // Most likely trying to measure an unrendered element under Firefox\n renderState.dimensions = {\n x: 0,\n y: 0,\n width: 0,\n height: 0,\n };\n }\n buildSVGAttrs(renderState, latestValues, { enableHardwareAcceleration: false }, isSVGTag(instance.tagName), props.transformTemplate);\n renderSVG(instance, renderState);\n },\n }),\n};\n\nexport { svgMotionConfig };\n","import { makeUseVisualState } from '../../motion/utils/use-visual-state.mjs';\nimport { scrapeMotionValuesFromProps } from './utils/scrape-motion-values.mjs';\nimport { createHtmlRenderState } from './utils/create-render-state.mjs';\n\nconst htmlMotionConfig = {\n useVisualState: makeUseVisualState({\n scrapeMotionValuesFromProps,\n createRenderState: createHtmlRenderState,\n }),\n};\n\nexport { htmlMotionConfig };\n","function addDomEvent(target, eventName, handler, options = { passive: true }) {\n target.addEventListener(eventName, handler, options);\n return () => target.removeEventListener(eventName, handler);\n}\n\nexport { addDomEvent };\n","const isPrimaryPointer = (event) => {\n if (event.pointerType === \"mouse\") {\n return typeof event.button !== \"number\" || event.button <= 0;\n }\n else {\n /**\n * isPrimary is true for all mice buttons, whereas every touch point\n * is regarded as its own input. So subsequent concurrent touch points\n * will be false.\n *\n * Specifically match against false here as incomplete versions of\n * PointerEvents in very old browser might have it set as undefined.\n */\n return event.isPrimary !== false;\n }\n};\n\nexport { isPrimaryPointer };\n","import { isPrimaryPointer } from './utils/is-primary-pointer.mjs';\n\nfunction extractEventInfo(event, pointType = \"page\") {\n return {\n point: {\n x: event[pointType + \"X\"],\n y: event[pointType + \"Y\"],\n },\n };\n}\nconst addPointerInfo = (handler) => {\n return (event) => isPrimaryPointer(event) && handler(event, extractEventInfo(event));\n};\n\nexport { addPointerInfo, extractEventInfo };\n","import { addDomEvent } from './add-dom-event.mjs';\nimport { addPointerInfo } from './event-info.mjs';\n\nfunction addPointerEvent(target, eventName, handler, options) {\n return addDomEvent(target, eventName, addPointerInfo(handler), options);\n}\n\nexport { addPointerEvent };\n","/**\n * Pipe\n * Compose other transformers to run linearily\n * pipe(min(20), max(40))\n * @param {...functions} transformers\n * @return {function}\n */\nconst combineFunctions = (a, b) => (v) => b(a(v));\nconst pipe = (...transformers) => transformers.reduce(combineFunctions);\n\nexport { pipe };\n","function createLock(name) {\n let lock = null;\n return () => {\n const openLock = () => {\n lock = null;\n };\n if (lock === null) {\n lock = name;\n return openLock;\n }\n return false;\n };\n}\nconst globalHorizontalLock = createLock(\"dragHorizontal\");\nconst globalVerticalLock = createLock(\"dragVertical\");\nfunction getGlobalLock(drag) {\n let lock = false;\n if (drag === \"y\") {\n lock = globalVerticalLock();\n }\n else if (drag === \"x\") {\n lock = globalHorizontalLock();\n }\n else {\n const openHorizontal = globalHorizontalLock();\n const openVertical = globalVerticalLock();\n if (openHorizontal && openVertical) {\n lock = () => {\n openHorizontal();\n openVertical();\n };\n }\n else {\n // Release the locks because we don't use them\n if (openHorizontal)\n openHorizontal();\n if (openVertical)\n openVertical();\n }\n }\n return lock;\n}\nfunction isDragActive() {\n // Check the gesture lock - if we get it, it means no drag gesture is active\n // and we can safely fire the tap gesture.\n const openGestureLock = getGlobalLock(true);\n if (!openGestureLock)\n return true;\n openGestureLock();\n return false;\n}\n\nexport { createLock, getGlobalLock, isDragActive };\n","class Feature {\n constructor(node) {\n this.isMounted = false;\n this.node = node;\n }\n update() { }\n}\n\nexport { Feature };\n","import { addPointerEvent } from '../events/add-pointer-event.mjs';\nimport { pipe } from '../utils/pipe.mjs';\nimport { isDragActive } from './drag/utils/lock.mjs';\nimport { Feature } from '../motion/features/Feature.mjs';\n\nfunction addHoverEvent(node, isActive) {\n const eventName = \"pointer\" + (isActive ? \"enter\" : \"leave\");\n const callbackName = \"onHover\" + (isActive ? \"Start\" : \"End\");\n const handleEvent = (event, info) => {\n if (event.type === \"touch\" || isDragActive())\n return;\n const props = node.getProps();\n if (node.animationState && props.whileHover) {\n node.animationState.setActive(\"whileHover\", isActive);\n }\n if (props[callbackName]) {\n props[callbackName](event, info);\n }\n };\n return addPointerEvent(node.current, eventName, handleEvent, {\n passive: !node.getProps()[callbackName],\n });\n}\nclass HoverGesture extends Feature {\n mount() {\n this.unmount = pipe(addHoverEvent(this.node, true), addHoverEvent(this.node, false));\n }\n unmount() { }\n}\n\nexport { HoverGesture };\n","import { addDomEvent } from '../events/add-dom-event.mjs';\nimport { Feature } from '../motion/features/Feature.mjs';\nimport { pipe } from '../utils/pipe.mjs';\n\nclass FocusGesture extends Feature {\n constructor() {\n super(...arguments);\n this.isActive = false;\n }\n onFocus() {\n let isFocusVisible = false;\n /**\n * If this element doesn't match focus-visible then don't\n * apply whileHover. But, if matches throws that focus-visible\n * is not a valid selector then in that browser outline styles will be applied\n * to the element by default and we want to match that behaviour with whileFocus.\n */\n try {\n isFocusVisible = this.node.current.matches(\":focus-visible\");\n }\n catch (e) {\n isFocusVisible = true;\n }\n if (!isFocusVisible || !this.node.animationState)\n return;\n this.node.animationState.setActive(\"whileFocus\", true);\n this.isActive = true;\n }\n onBlur() {\n if (!this.isActive || !this.node.animationState)\n return;\n this.node.animationState.setActive(\"whileFocus\", false);\n this.isActive = false;\n }\n mount() {\n this.unmount = pipe(addDomEvent(this.node.current, \"focus\", () => this.onFocus()), addDomEvent(this.node.current, \"blur\", () => this.onBlur()));\n }\n unmount() { }\n}\n\nexport { FocusGesture };\n","/**\n * Recursively traverse up the tree to check whether the provided child node\n * is the parent or a descendant of it.\n *\n * @param parent - Element to find\n * @param child - Element to test against parent\n */\nconst isNodeOrChild = (parent, child) => {\n if (!child) {\n return false;\n }\n else if (parent === child) {\n return true;\n }\n else {\n return isNodeOrChild(parent, child.parentElement);\n }\n};\n\nexport { isNodeOrChild };\n","import { extractEventInfo } from '../events/event-info.mjs';\nimport { addDomEvent } from '../events/add-dom-event.mjs';\nimport { addPointerEvent } from '../events/add-pointer-event.mjs';\nimport { Feature } from '../motion/features/Feature.mjs';\nimport { pipe } from '../utils/pipe.mjs';\nimport { isDragActive } from './drag/utils/lock.mjs';\nimport { isNodeOrChild } from './utils/is-node-or-child.mjs';\nimport { noop } from '../utils/noop.mjs';\n\nfunction fireSyntheticPointerEvent(name, handler) {\n if (!handler)\n return;\n const syntheticPointerEvent = new PointerEvent(\"pointer\" + name);\n handler(syntheticPointerEvent, extractEventInfo(syntheticPointerEvent));\n}\nclass PressGesture extends Feature {\n constructor() {\n super(...arguments);\n this.removeStartListeners = noop;\n this.removeEndListeners = noop;\n this.removeAccessibleListeners = noop;\n this.startPointerPress = (startEvent, startInfo) => {\n this.removeEndListeners();\n if (this.isPressing)\n return;\n const props = this.node.getProps();\n const endPointerPress = (endEvent, endInfo) => {\n if (!this.checkPressEnd())\n return;\n const { onTap, onTapCancel } = this.node.getProps();\n /**\n * We only count this as a tap gesture if the event.target is the same\n * as, or a child of, this component's element\n */\n !isNodeOrChild(this.node.current, endEvent.target)\n ? onTapCancel && onTapCancel(endEvent, endInfo)\n : onTap && onTap(endEvent, endInfo);\n };\n const removePointerUpListener = addPointerEvent(window, \"pointerup\", endPointerPress, { passive: !(props.onTap || props[\"onPointerUp\"]) });\n const removePointerCancelListener = addPointerEvent(window, \"pointercancel\", (cancelEvent, cancelInfo) => this.cancelPress(cancelEvent, cancelInfo), { passive: !(props.onTapCancel || props[\"onPointerCancel\"]) });\n this.removeEndListeners = pipe(removePointerUpListener, removePointerCancelListener);\n this.startPress(startEvent, startInfo);\n };\n this.startAccessiblePress = () => {\n const handleKeydown = (keydownEvent) => {\n if (keydownEvent.key !== \"Enter\" || this.isPressing)\n return;\n const handleKeyup = (keyupEvent) => {\n if (keyupEvent.key !== \"Enter\" || !this.checkPressEnd())\n return;\n fireSyntheticPointerEvent(\"up\", this.node.getProps().onTap);\n };\n this.removeEndListeners();\n this.removeEndListeners = addDomEvent(this.node.current, \"keyup\", handleKeyup);\n fireSyntheticPointerEvent(\"down\", (event, info) => {\n this.startPress(event, info);\n });\n };\n const removeKeydownListener = addDomEvent(this.node.current, \"keydown\", handleKeydown);\n const handleBlur = () => {\n if (!this.isPressing)\n return;\n fireSyntheticPointerEvent(\"cancel\", (cancelEvent, cancelInfo) => this.cancelPress(cancelEvent, cancelInfo));\n };\n const removeBlurListener = addDomEvent(this.node.current, \"blur\", handleBlur);\n this.removeAccessibleListeners = pipe(removeKeydownListener, removeBlurListener);\n };\n }\n startPress(event, info) {\n this.isPressing = true;\n const { onTapStart, whileTap } = this.node.getProps();\n /**\n * Ensure we trigger animations before firing event callback\n */\n if (whileTap && this.node.animationState) {\n this.node.animationState.setActive(\"whileTap\", true);\n }\n onTapStart && onTapStart(event, info);\n }\n checkPressEnd() {\n this.removeEndListeners();\n this.isPressing = false;\n const props = this.node.getProps();\n if (props.whileTap && this.node.animationState) {\n this.node.animationState.setActive(\"whileTap\", false);\n }\n return !isDragActive();\n }\n cancelPress(event, info) {\n if (!this.checkPressEnd())\n return;\n const { onTapCancel } = this.node.getProps();\n onTapCancel && onTapCancel(event, info);\n }\n mount() {\n const props = this.node.getProps();\n const removePointerListener = addPointerEvent(this.node.current, \"pointerdown\", this.startPointerPress, { passive: !(props.onTapStart || props[\"onPointerStart\"]) });\n const removeFocusListener = addDomEvent(this.node.current, \"focus\", this.startAccessiblePress);\n this.removeStartListeners = pipe(removePointerListener, removeFocusListener);\n }\n unmount() {\n this.removeStartListeners();\n this.removeEndListeners();\n this.removeAccessibleListeners();\n }\n}\n\nexport { PressGesture };\n","/**\n * Map an IntersectionHandler callback to an element. We only ever make one handler for one\n * element, so even though these handlers might all be triggered by different\n * observers, we can keep them in the same map.\n */\nconst observerCallbacks = new WeakMap();\n/**\n * Multiple observers can be created for multiple element/document roots. Each with\n * different settings. So here we store dictionaries of observers to each root,\n * using serialised settings (threshold/margin) as lookup keys.\n */\nconst observers = new WeakMap();\nconst fireObserverCallback = (entry) => {\n const callback = observerCallbacks.get(entry.target);\n callback && callback(entry);\n};\nconst fireAllObserverCallbacks = (entries) => {\n entries.forEach(fireObserverCallback);\n};\nfunction initIntersectionObserver({ root, ...options }) {\n const lookupRoot = root || document;\n /**\n * If we don't have an observer lookup map for this root, create one.\n */\n if (!observers.has(lookupRoot)) {\n observers.set(lookupRoot, {});\n }\n const rootObservers = observers.get(lookupRoot);\n const key = JSON.stringify(options);\n /**\n * If we don't have an observer for this combination of root and settings,\n * create one.\n */\n if (!rootObservers[key]) {\n rootObservers[key] = new IntersectionObserver(fireAllObserverCallbacks, { root, ...options });\n }\n return rootObservers[key];\n}\nfunction observeIntersection(element, options, callback) {\n const rootInteresectionObserver = initIntersectionObserver(options);\n observerCallbacks.set(element, callback);\n rootInteresectionObserver.observe(element);\n return () => {\n observerCallbacks.delete(element);\n rootInteresectionObserver.unobserve(element);\n };\n}\n\nexport { observeIntersection };\n","import { Feature } from '../Feature.mjs';\nimport { observeIntersection } from './observers.mjs';\n\nconst thresholdNames = {\n some: 0,\n all: 1,\n};\nclass InViewFeature extends Feature {\n constructor() {\n super(...arguments);\n this.hasEnteredView = false;\n this.isInView = false;\n }\n startObserver() {\n this.unmount();\n const { viewport = {} } = this.node.getProps();\n const { root, margin: rootMargin, amount = \"some\", once } = viewport;\n const options = {\n root: root ? root.current : undefined,\n rootMargin,\n threshold: typeof amount === \"number\" ? amount : thresholdNames[amount],\n };\n const onIntersectionUpdate = (entry) => {\n const { isIntersecting } = entry;\n /**\n * If there's been no change in the viewport state, early return.\n */\n if (this.isInView === isIntersecting)\n return;\n this.isInView = isIntersecting;\n /**\n * Handle hasEnteredView. If this is only meant to run once, and\n * element isn't visible, early return. Otherwise set hasEnteredView to true.\n */\n if (once && !isIntersecting && this.hasEnteredView) {\n return;\n }\n else if (isIntersecting) {\n this.hasEnteredView = true;\n }\n if (this.node.animationState) {\n this.node.animationState.setActive(\"whileInView\", isIntersecting);\n }\n /**\n * Use the latest committed props rather than the ones in scope\n * when this observer is created\n */\n const { onViewportEnter, onViewportLeave } = this.node.getProps();\n const callback = isIntersecting ? onViewportEnter : onViewportLeave;\n callback && callback(entry);\n };\n return observeIntersection(this.node.current, options, onIntersectionUpdate);\n }\n mount() {\n this.startObserver();\n }\n update() {\n if (typeof IntersectionObserver === \"undefined\")\n return;\n const { props, prevProps } = this.node;\n const hasOptionsChanged = [\"amount\", \"margin\", \"root\"].some(hasViewportOptionChanged(props, prevProps));\n if (hasOptionsChanged) {\n this.startObserver();\n }\n }\n unmount() { }\n}\nfunction hasViewportOptionChanged({ viewport = {} }, { viewport: prevViewport = {} } = {}) {\n return (name) => viewport[name] !== prevViewport[name];\n}\n\nexport { InViewFeature };\n","import { HoverGesture } from '../../gestures/hover.mjs';\nimport { FocusGesture } from '../../gestures/focus.mjs';\nimport { PressGesture } from '../../gestures/press.mjs';\nimport { InViewFeature } from './viewport/index.mjs';\n\nconst gestureAnimations = {\n inView: {\n Feature: InViewFeature,\n },\n tap: {\n Feature: PressGesture,\n },\n focus: {\n Feature: FocusGesture,\n },\n hover: {\n Feature: HoverGesture,\n },\n};\n\nexport { gestureAnimations };\n","function shallowCompare(next, prev) {\n if (!Array.isArray(prev))\n return false;\n const prevLength = prev.length;\n if (prevLength !== next.length)\n return false;\n for (let i = 0; i < prevLength; i++) {\n if (prev[i] !== next[i])\n return false;\n }\n return true;\n}\n\nexport { shallowCompare };\n","/**\n * Check if value is a numerical string, ie a string that is purely a number eg \"100\" or \"-100.1\"\n */\nconst isNumericalString = (v) => /^\\-?\\d*\\.?\\d+$/.test(v);\n\nexport { isNumericalString };\n","/**\n * Check if the value is a zero value string like \"0px\" or \"0%\"\n */\nconst isZeroValueString = (v) => /^0[^.\\s]+$/.test(v);\n\nexport { isZeroValueString };\n","function addUniqueItem(arr, item) {\n if (arr.indexOf(item) === -1)\n arr.push(item);\n}\nfunction removeItem(arr, item) {\n const index = arr.indexOf(item);\n if (index > -1)\n arr.splice(index, 1);\n}\n// Adapted from array-move\nfunction moveItem([...arr], fromIndex, toIndex) {\n const startIndex = fromIndex < 0 ? arr.length + fromIndex : fromIndex;\n if (startIndex >= 0 && startIndex < arr.length) {\n const endIndex = toIndex < 0 ? arr.length + toIndex : toIndex;\n const [item] = arr.splice(fromIndex, 1);\n arr.splice(endIndex, 0, item);\n }\n return arr;\n}\n\nexport { addUniqueItem, moveItem, removeItem };\n","import { addUniqueItem, removeItem } from './array.mjs';\n\nclass SubscriptionManager {\n constructor() {\n this.subscriptions = [];\n }\n add(handler) {\n addUniqueItem(this.subscriptions, handler);\n return () => removeItem(this.subscriptions, handler);\n }\n notify(a, b, c) {\n const numSubscriptions = this.subscriptions.length;\n if (!numSubscriptions)\n return;\n if (numSubscriptions === 1) {\n /**\n * If there's only a single handler we can just call it without invoking a loop.\n */\n this.subscriptions[0](a, b, c);\n }\n else {\n for (let i = 0; i < numSubscriptions; i++) {\n /**\n * Check whether the handler exists before firing as it's possible\n * the subscriptions were modified during this loop running.\n */\n const handler = this.subscriptions[i];\n handler && handler(a, b, c);\n }\n }\n }\n getSize() {\n return this.subscriptions.length;\n }\n clear() {\n this.subscriptions.length = 0;\n }\n}\n\nexport { SubscriptionManager };\n","/*\n Convert velocity into velocity per second\n\n @param [number]: Unit per frame\n @param [number]: Frame duration in ms\n*/\nfunction velocityPerSecond(velocity, frameDuration) {\n return frameDuration ? velocity * (1000 / frameDuration) : 0;\n}\n\nexport { velocityPerSecond };\n","import { frameData } from '../frameloop/data.mjs';\nimport { sync } from '../frameloop/index.mjs';\nimport { SubscriptionManager } from '../utils/subscription-manager.mjs';\nimport { velocityPerSecond } from '../utils/velocity-per-second.mjs';\nimport { warnOnce } from '../utils/warn-once.mjs';\n\nconst isFloat = (value) => {\n return !isNaN(parseFloat(value));\n};\n/**\n * `MotionValue` is used to track the state and velocity of motion values.\n *\n * @public\n */\nclass MotionValue {\n /**\n * @param init - The initiating value\n * @param config - Optional configuration options\n *\n * - `transformer`: A function to transform incoming values with.\n *\n * @internal\n */\n constructor(init, options = {}) {\n /**\n * This will be replaced by the build step with the latest version number.\n * When MotionValues are provided to motion components, warn if versions are mixed.\n */\n this.version = \"10.0.0\";\n /**\n * Duration, in milliseconds, since last updating frame.\n *\n * @internal\n */\n this.timeDelta = 0;\n /**\n * Timestamp of the last time this `MotionValue` was updated.\n *\n * @internal\n */\n this.lastUpdated = 0;\n /**\n * Tracks whether this value can output a velocity. Currently this is only true\n * if the value is numerical, but we might be able to widen the scope here and support\n * other value types.\n *\n * @internal\n */\n this.canTrackVelocity = false;\n /**\n * An object containing a SubscriptionManager for each active event.\n */\n this.events = {};\n this.updateAndNotify = (v, render = true) => {\n this.prev = this.current;\n this.current = v;\n // Update timestamp\n const { delta, timestamp } = frameData;\n if (this.lastUpdated !== timestamp) {\n this.timeDelta = delta;\n this.lastUpdated = timestamp;\n sync.postRender(this.scheduleVelocityCheck);\n }\n // Update update subscribers\n if (this.prev !== this.current && this.events.change) {\n this.events.change.notify(this.current);\n }\n // Update velocity subscribers\n if (this.events.velocityChange) {\n this.events.velocityChange.notify(this.getVelocity());\n }\n // Update render subscribers\n if (render && this.events.renderRequest) {\n this.events.renderRequest.notify(this.current);\n }\n };\n /**\n * Schedule a velocity check for the next frame.\n *\n * This is an instanced and bound function to prevent generating a new\n * function once per frame.\n *\n * @internal\n */\n this.scheduleVelocityCheck = () => sync.postRender(this.velocityCheck);\n /**\n * Updates `prev` with `current` if the value hasn't been updated this frame.\n * This ensures velocity calculations return `0`.\n *\n * This is an instanced and bound function to prevent generating a new\n * function once per frame.\n *\n * @internal\n */\n this.velocityCheck = ({ timestamp }) => {\n if (timestamp !== this.lastUpdated) {\n this.prev = this.current;\n if (this.events.velocityChange) {\n this.events.velocityChange.notify(this.getVelocity());\n }\n }\n };\n this.hasAnimated = false;\n this.prev = this.current = init;\n this.canTrackVelocity = isFloat(this.current);\n this.owner = options.owner;\n }\n /**\n * Adds a function that will be notified when the `MotionValue` is updated.\n *\n * It returns a function that, when called, will cancel the subscription.\n *\n * When calling `onChange` inside a React component, it should be wrapped with the\n * `useEffect` hook. As it returns an unsubscribe function, this should be returned\n * from the `useEffect` function to ensure you don't add duplicate subscribers..\n *\n * ```jsx\n * export const MyComponent = () => {\n * const x = useMotionValue(0)\n * const y = useMotionValue(0)\n * const opacity = useMotionValue(1)\n *\n * useEffect(() => {\n * function updateOpacity() {\n * const maxXY = Math.max(x.get(), y.get())\n * const newOpacity = transform(maxXY, [0, 100], [1, 0])\n * opacity.set(newOpacity)\n * }\n *\n * const unsubscribeX = x.on(\"change\", updateOpacity)\n * const unsubscribeY = y.on(\"change\", updateOpacity)\n *\n * return () => {\n * unsubscribeX()\n * unsubscribeY()\n * }\n * }, [])\n *\n * return \n * }\n * ```\n *\n * @param subscriber - A function that receives the latest value.\n * @returns A function that, when called, will cancel this subscription.\n *\n * @deprecated\n */\n onChange(subscription) {\n if (process.env.NODE_ENV !== \"production\") {\n warnOnce(false, `value.onChange(callback) is deprecated. Switch to value.on(\"change\", callback).`);\n }\n return this.on(\"change\", subscription);\n }\n on(eventName, callback) {\n if (!this.events[eventName]) {\n this.events[eventName] = new SubscriptionManager();\n }\n const unsubscribe = this.events[eventName].add(callback);\n if (eventName === \"change\") {\n return () => {\n unsubscribe();\n /**\n * If we have no more change listeners by the start\n * of the next frame, stop active animations.\n */\n sync.read(() => {\n if (!this.events.change.getSize()) {\n this.stop();\n }\n });\n };\n }\n return unsubscribe;\n }\n clearListeners() {\n for (const eventManagers in this.events) {\n this.events[eventManagers].clear();\n }\n }\n /**\n * Attaches a passive effect to the `MotionValue`.\n *\n * @internal\n */\n attach(passiveEffect, stopPassiveEffect) {\n this.passiveEffect = passiveEffect;\n this.stopPassiveEffect = stopPassiveEffect;\n }\n /**\n * Sets the state of the `MotionValue`.\n *\n * @remarks\n *\n * ```jsx\n * const x = useMotionValue(0)\n * x.set(10)\n * ```\n *\n * @param latest - Latest value to set.\n * @param render - Whether to notify render subscribers. Defaults to `true`\n *\n * @public\n */\n set(v, render = true) {\n if (!render || !this.passiveEffect) {\n this.updateAndNotify(v, render);\n }\n else {\n this.passiveEffect(v, this.updateAndNotify);\n }\n }\n setWithVelocity(prev, current, delta) {\n this.set(current);\n this.prev = prev;\n this.timeDelta = delta;\n }\n /**\n * Set the state of the `MotionValue`, stopping any active animations,\n * effects, and resets velocity to `0`.\n */\n jump(v) {\n this.updateAndNotify(v);\n this.prev = v;\n this.stop();\n if (this.stopPassiveEffect)\n this.stopPassiveEffect();\n }\n /**\n * Returns the latest state of `MotionValue`\n *\n * @returns - The latest state of `MotionValue`\n *\n * @public\n */\n get() {\n return this.current;\n }\n /**\n * @public\n */\n getPrevious() {\n return this.prev;\n }\n /**\n * Returns the latest velocity of `MotionValue`\n *\n * @returns - The latest velocity of `MotionValue`. Returns `0` if the state is non-numerical.\n *\n * @public\n */\n getVelocity() {\n // This could be isFloat(this.prev) && isFloat(this.current), but that would be wasteful\n return this.canTrackVelocity\n ? // These casts could be avoided if parseFloat would be typed better\n velocityPerSecond(parseFloat(this.current) -\n parseFloat(this.prev), this.timeDelta)\n : 0;\n }\n /**\n * Registers a new animation to control this `MotionValue`. Only one\n * animation can drive a `MotionValue` at one time.\n *\n * ```jsx\n * value.start()\n * ```\n *\n * @param animation - A function that starts the provided animation\n *\n * @internal\n */\n start(startAnimation) {\n this.stop();\n return new Promise((resolve) => {\n this.hasAnimated = true;\n this.animation = startAnimation(resolve) || null;\n if (this.events.animationStart) {\n this.events.animationStart.notify();\n }\n }).then(() => {\n if (this.events.animationComplete) {\n this.events.animationComplete.notify();\n }\n this.clearAnimation();\n });\n }\n /**\n * Stop the currently active animation.\n *\n * @public\n */\n stop() {\n if (this.animation) {\n this.animation.stop();\n if (this.events.animationCancel) {\n this.events.animationCancel.notify();\n }\n }\n this.clearAnimation();\n }\n /**\n * Returns `true` if this value is currently animating.\n *\n * @public\n */\n isAnimating() {\n return !!this.animation;\n }\n clearAnimation() {\n this.animation = null;\n }\n /**\n * Destroy and clean up subscribers to this `MotionValue`.\n *\n * The `MotionValue` hooks like `useMotionValue` and `useTransform` automatically\n * handle the lifecycle of the returned `MotionValue`, so this method is only necessary if you've manually\n * created a `MotionValue` via the `motionValue` function.\n *\n * @public\n */\n destroy() {\n this.clearListeners();\n this.stop();\n if (this.stopPassiveEffect) {\n this.stopPassiveEffect();\n }\n }\n}\nfunction motionValue(init, options) {\n return new MotionValue(init, options);\n}\n\nexport { MotionValue, motionValue };\n","import { isString, singleColorRegex, floatRegex } from '../utils.mjs';\n\n/**\n * Returns true if the provided string is a color, ie rgba(0,0,0,0) or #000,\n * but false if a number or multiple colors\n */\nconst isColorString = (type, testProp) => (v) => {\n return Boolean((isString(v) && singleColorRegex.test(v) && v.startsWith(type)) ||\n (testProp && Object.prototype.hasOwnProperty.call(v, testProp)));\n};\nconst splitColor = (aName, bName, cName) => (v) => {\n if (!isString(v))\n return v;\n const [a, b, c, alpha] = v.match(floatRegex);\n return {\n [aName]: parseFloat(a),\n [bName]: parseFloat(b),\n [cName]: parseFloat(c),\n alpha: alpha !== undefined ? parseFloat(alpha) : 1,\n };\n};\n\nexport { isColorString, splitColor };\n","import { clamp } from '../../../utils/clamp.mjs';\nimport { number, alpha } from '../numbers/index.mjs';\nimport { sanitize } from '../utils.mjs';\nimport { isColorString, splitColor } from './utils.mjs';\n\nconst clampRgbUnit = (v) => clamp(0, 255, v);\nconst rgbUnit = {\n ...number,\n transform: (v) => Math.round(clampRgbUnit(v)),\n};\nconst rgba = {\n test: isColorString(\"rgb\", \"red\"),\n parse: splitColor(\"red\", \"green\", \"blue\"),\n transform: ({ red, green, blue, alpha: alpha$1 = 1 }) => \"rgba(\" +\n rgbUnit.transform(red) +\n \", \" +\n rgbUnit.transform(green) +\n \", \" +\n rgbUnit.transform(blue) +\n \", \" +\n sanitize(alpha.transform(alpha$1)) +\n \")\",\n};\n\nexport { rgbUnit, rgba };\n","import { rgba } from './rgba.mjs';\nimport { isColorString } from './utils.mjs';\n\nfunction parseHex(v) {\n let r = \"\";\n let g = \"\";\n let b = \"\";\n let a = \"\";\n // If we have 6 characters, ie #FF0000\n if (v.length > 5) {\n r = v.substring(1, 3);\n g = v.substring(3, 5);\n b = v.substring(5, 7);\n a = v.substring(7, 9);\n // Or we have 3 characters, ie #F00\n }\n else {\n r = v.substring(1, 2);\n g = v.substring(2, 3);\n b = v.substring(3, 4);\n a = v.substring(4, 5);\n r += r;\n g += g;\n b += b;\n a += a;\n }\n return {\n red: parseInt(r, 16),\n green: parseInt(g, 16),\n blue: parseInt(b, 16),\n alpha: a ? parseInt(a, 16) / 255 : 1,\n };\n}\nconst hex = {\n test: isColorString(\"#\"),\n parse: parseHex,\n transform: rgba.transform,\n};\n\nexport { hex };\n","import { alpha } from '../numbers/index.mjs';\nimport { percent } from '../numbers/units.mjs';\nimport { sanitize } from '../utils.mjs';\nimport { isColorString, splitColor } from './utils.mjs';\n\nconst hsla = {\n test: isColorString(\"hsl\", \"hue\"),\n parse: splitColor(\"hue\", \"saturation\", \"lightness\"),\n transform: ({ hue, saturation, lightness, alpha: alpha$1 = 1 }) => {\n return (\"hsla(\" +\n Math.round(hue) +\n \", \" +\n percent.transform(sanitize(saturation)) +\n \", \" +\n percent.transform(sanitize(lightness)) +\n \", \" +\n sanitize(alpha.transform(alpha$1)) +\n \")\");\n },\n};\n\nexport { hsla };\n","import { isString } from '../utils.mjs';\nimport { hex } from './hex.mjs';\nimport { hsla } from './hsla.mjs';\nimport { rgba } from './rgba.mjs';\n\nconst color = {\n test: (v) => rgba.test(v) || hex.test(v) || hsla.test(v),\n parse: (v) => {\n if (rgba.test(v)) {\n return rgba.parse(v);\n }\n else if (hsla.test(v)) {\n return hsla.parse(v);\n }\n else {\n return hex.parse(v);\n }\n },\n transform: (v) => {\n return isString(v)\n ? v\n : v.hasOwnProperty(\"red\")\n ? rgba.transform(v)\n : hsla.transform(v);\n },\n};\n\nexport { color };\n","import { color } from '../color/index.mjs';\nimport { number } from '../numbers/index.mjs';\nimport { isString, floatRegex, colorRegex, sanitize } from '../utils.mjs';\n\nconst colorToken = \"${c}\";\nconst numberToken = \"${n}\";\nfunction test(v) {\n var _a, _b;\n return (isNaN(v) &&\n isString(v) &&\n (((_a = v.match(floatRegex)) === null || _a === void 0 ? void 0 : _a.length) || 0) +\n (((_b = v.match(colorRegex)) === null || _b === void 0 ? void 0 : _b.length) || 0) >\n 0);\n}\nfunction analyseComplexValue(v) {\n if (typeof v === \"number\")\n v = `${v}`;\n const values = [];\n let numColors = 0;\n let numNumbers = 0;\n const colors = v.match(colorRegex);\n if (colors) {\n numColors = colors.length;\n // Strip colors from input so they're not picked up by number regex.\n // There's a better way to combine these regex searches, but its beyond my regex skills\n v = v.replace(colorRegex, colorToken);\n values.push(...colors.map(color.parse));\n }\n const numbers = v.match(floatRegex);\n if (numbers) {\n numNumbers = numbers.length;\n v = v.replace(floatRegex, numberToken);\n values.push(...numbers.map(number.parse));\n }\n return { values, numColors, numNumbers, tokenised: v };\n}\nfunction parse(v) {\n return analyseComplexValue(v).values;\n}\nfunction createTransformer(source) {\n const { values, numColors, tokenised } = analyseComplexValue(source);\n const numValues = values.length;\n return (v) => {\n let output = tokenised;\n for (let i = 0; i < numValues; i++) {\n output = output.replace(i < numColors ? colorToken : numberToken, i < numColors\n ? color.transform(v[i])\n : sanitize(v[i]));\n }\n return output;\n };\n}\nconst convertNumbersToZero = (v) => typeof v === \"number\" ? 0 : v;\nfunction getAnimatableNone(v) {\n const parsed = parse(v);\n const transformer = createTransformer(v);\n return transformer(parsed.map(convertNumbersToZero));\n}\nconst complex = { test, parse, createTransformer, getAnimatableNone };\n\nexport { analyseComplexValue, complex };\n","import { complex } from './index.mjs';\nimport { floatRegex } from '../utils.mjs';\n\n/**\n * Properties that should default to 1 or 100%\n */\nconst maxDefaults = new Set([\"brightness\", \"contrast\", \"saturate\", \"opacity\"]);\nfunction applyDefaultFilter(v) {\n const [name, value] = v.slice(0, -1).split(\"(\");\n if (name === \"drop-shadow\")\n return v;\n const [number] = value.match(floatRegex) || [];\n if (!number)\n return v;\n const unit = value.replace(number, \"\");\n let defaultValue = maxDefaults.has(name) ? 1 : 0;\n if (number !== value)\n defaultValue *= 100;\n return name + \"(\" + defaultValue + unit + \")\";\n}\nconst functionRegex = /([a-z-]*)\\(.*?\\)/g;\nconst filter = {\n ...complex,\n getAnimatableNone: (v) => {\n const functions = v.match(functionRegex);\n return functions ? functions.map(applyDefaultFilter).join(\" \") : v;\n },\n};\n\nexport { filter };\n","import { color } from '../../../value/types/color/index.mjs';\nimport { filter } from '../../../value/types/complex/filter.mjs';\nimport { numberValueTypes } from './number.mjs';\n\n/**\n * A map of default value types for common values\n */\nconst defaultValueTypes = {\n ...numberValueTypes,\n // Color props\n color,\n backgroundColor: color,\n outlineColor: color,\n fill: color,\n stroke: color,\n // Border props\n borderColor: color,\n borderTopColor: color,\n borderRightColor: color,\n borderBottomColor: color,\n borderLeftColor: color,\n filter,\n WebkitFilter: filter,\n};\n/**\n * Gets the default ValueType for the provided value key\n */\nconst getDefaultValueType = (key) => defaultValueTypes[key];\n\nexport { defaultValueTypes, getDefaultValueType };\n","import { complex } from '../../../value/types/complex/index.mjs';\nimport { filter } from '../../../value/types/complex/filter.mjs';\nimport { getDefaultValueType } from './defaults.mjs';\n\nfunction getAnimatableNone(key, value) {\n let defaultValueType = getDefaultValueType(key);\n if (defaultValueType !== filter)\n defaultValueType = complex;\n // If value is not recognised as animatable, ie \"none\", create an animatable version origin based on the target\n return defaultValueType.getAnimatableNone\n ? defaultValueType.getAnimatableNone(value)\n : undefined;\n}\n\nexport { getAnimatableNone };\n","/**\n * Tests a provided value against a ValueType\n */\nconst testValueType = (v) => (type) => type.test(v);\n\nexport { testValueType };\n","import { number } from '../../../value/types/numbers/index.mjs';\nimport { px, percent, degrees, vw, vh } from '../../../value/types/numbers/units.mjs';\nimport { testValueType } from './test.mjs';\nimport { auto } from './type-auto.mjs';\n\n/**\n * A list of value types commonly used for dimensions\n */\nconst dimensionValueTypes = [number, px, percent, degrees, vw, vh, auto];\n/**\n * Tests a dimensional value against the list of dimension ValueTypes\n */\nconst findDimensionValueType = (v) => dimensionValueTypes.find(testValueType(v));\n\nexport { dimensionValueTypes, findDimensionValueType };\n","/**\n * ValueType for \"auto\"\n */\nconst auto = {\n test: (v) => v === \"auto\",\n parse: (v) => v,\n};\n\nexport { auto };\n","import { color } from '../../../value/types/color/index.mjs';\nimport { complex } from '../../../value/types/complex/index.mjs';\nimport { dimensionValueTypes } from './dimensions.mjs';\nimport { testValueType } from './test.mjs';\n\n/**\n * A list of all ValueTypes\n */\nconst valueTypes = [...dimensionValueTypes, color, complex];\n/**\n * Tests a value against the list of ValueTypes\n */\nconst findValueType = (v) => valueTypes.find(testValueType(v));\n\nexport { findValueType };\n","import { resolveVariantFromProps } from './resolve-variants.mjs';\n\n/**\n * Creates an object containing the latest state of every MotionValue on a VisualElement\n */\nfunction getCurrent(visualElement) {\n const current = {};\n visualElement.values.forEach((value, key) => (current[key] = value.get()));\n return current;\n}\n/**\n * Creates an object containing the latest velocity of every MotionValue on a VisualElement\n */\nfunction getVelocity(visualElement) {\n const velocity = {};\n visualElement.values.forEach((value, key) => (velocity[key] = value.getVelocity()));\n return velocity;\n}\nfunction resolveVariant(visualElement, definition, custom) {\n const props = visualElement.getProps();\n return resolveVariantFromProps(props, definition, custom !== undefined ? custom : props.custom, getCurrent(visualElement), getVelocity(visualElement));\n}\n\nexport { resolveVariant };\n","import { isNumericalString } from '../../utils/is-numerical-string.mjs';\nimport { isZeroValueString } from '../../utils/is-zero-value-string.mjs';\nimport { resolveFinalValueInKeyframes } from '../../utils/resolve-value.mjs';\nimport { motionValue } from '../../value/index.mjs';\nimport { complex } from '../../value/types/complex/index.mjs';\nimport { getAnimatableNone } from '../dom/value-types/animatable-none.mjs';\nimport { findValueType } from '../dom/value-types/find.mjs';\nimport { resolveVariant } from './resolve-dynamic-variants.mjs';\n\n/**\n * Set VisualElement's MotionValue, creating a new MotionValue for it if\n * it doesn't exist.\n */\nfunction setMotionValue(visualElement, key, value) {\n if (visualElement.hasValue(key)) {\n visualElement.getValue(key).set(value);\n }\n else {\n visualElement.addValue(key, motionValue(value));\n }\n}\nfunction setTarget(visualElement, definition) {\n const resolved = resolveVariant(visualElement, definition);\n let { transitionEnd = {}, transition = {}, ...target } = resolved ? visualElement.makeTargetAnimatable(resolved, false) : {};\n target = { ...target, ...transitionEnd };\n for (const key in target) {\n const value = resolveFinalValueInKeyframes(target[key]);\n setMotionValue(visualElement, key, value);\n }\n}\nfunction setVariants(visualElement, variantLabels) {\n const reversedLabels = [...variantLabels].reverse();\n reversedLabels.forEach((key) => {\n const variant = visualElement.getVariant(key);\n variant && setTarget(visualElement, variant);\n if (visualElement.variantChildren) {\n visualElement.variantChildren.forEach((child) => {\n setVariants(child, variantLabels);\n });\n }\n });\n}\nfunction setValues(visualElement, definition) {\n if (Array.isArray(definition)) {\n return setVariants(visualElement, definition);\n }\n else if (typeof definition === \"string\") {\n return setVariants(visualElement, [definition]);\n }\n else {\n setTarget(visualElement, definition);\n }\n}\nfunction checkTargetForNewValues(visualElement, target, origin) {\n var _a, _b;\n const newValueKeys = Object.keys(target).filter((key) => !visualElement.hasValue(key));\n const numNewValues = newValueKeys.length;\n if (!numNewValues)\n return;\n for (let i = 0; i < numNewValues; i++) {\n const key = newValueKeys[i];\n const targetValue = target[key];\n let value = null;\n /**\n * If the target is a series of keyframes, we can use the first value\n * in the array. If this first value is null, we'll still need to read from the DOM.\n */\n if (Array.isArray(targetValue)) {\n value = targetValue[0];\n }\n /**\n * If the target isn't keyframes, or the first keyframe was null, we need to\n * first check if an origin value was explicitly defined in the transition as \"from\",\n * if not read the value from the DOM. As an absolute fallback, take the defined target value.\n */\n if (value === null) {\n value = (_b = (_a = origin[key]) !== null && _a !== void 0 ? _a : visualElement.readValue(key)) !== null && _b !== void 0 ? _b : target[key];\n }\n /**\n * If value is still undefined or null, ignore it. Preferably this would throw,\n * but this was causing issues in Framer.\n */\n if (value === undefined || value === null)\n continue;\n if (typeof value === \"string\" &&\n (isNumericalString(value) || isZeroValueString(value))) {\n // If this is a number read as a string, ie \"0\" or \"200\", convert it to a number\n value = parseFloat(value);\n }\n else if (!findValueType(value) && complex.test(targetValue)) {\n value = getAnimatableNone(key, targetValue);\n }\n visualElement.addValue(key, motionValue(value, { owner: visualElement }));\n if (origin[key] === undefined) {\n origin[key] = value;\n }\n if (value !== null)\n visualElement.setBaseTarget(key, value);\n }\n}\nfunction getOriginFromTransition(key, transition) {\n if (!transition)\n return;\n const valueTransition = transition[key] || transition[\"default\"] || transition;\n return valueTransition.from;\n}\nfunction getOrigin(target, transition, visualElement) {\n const origin = {};\n for (const key in target) {\n const transitionOrigin = getOriginFromTransition(key, transition);\n if (transitionOrigin !== undefined) {\n origin[key] = transitionOrigin;\n }\n else {\n const value = visualElement.getValue(key);\n if (value) {\n origin[key] = value.get();\n }\n }\n }\n return origin;\n}\n\nexport { checkTargetForNewValues, getOrigin, getOriginFromTransition, setTarget, setValues };\n","import { isMotionValue } from '../utils/is-motion-value.mjs';\n\nfunction isWillChangeMotionValue(value) {\n return Boolean(isMotionValue(value) && value.add);\n}\n\nexport { isWillChangeMotionValue };\n","import { camelToDash } from '../../render/dom/utils/camel-to-dash.mjs';\n\nconst optimizedAppearDataId = \"framerAppearId\";\nconst optimizedAppearDataAttribute = \"data-\" + camelToDash(optimizedAppearDataId);\n\nexport { optimizedAppearDataAttribute, optimizedAppearDataId };\n","/**\n * Converts seconds to milliseconds\n *\n * @param seconds - Time in seconds.\n * @return milliseconds - Converted time in milliseconds.\n */\nconst secondsToMilliseconds = (seconds) => seconds * 1000;\n\nexport { secondsToMilliseconds };\n","const instantAnimationState = {\n current: false,\n};\n\nexport { instantAnimationState };\n","// Accepts an easing function and returns a new one that outputs mirrored values for\n// the second half of the animation. Turns easeIn into easeInOut.\nconst mirrorEasing = (easing) => (p) => p <= 0.5 ? easing(2 * p) / 2 : (2 - easing(2 * (1 - p))) / 2;\n\nexport { mirrorEasing };\n","// Accepts an easing function and returns a new one that outputs reversed values.\n// Turns easeIn into easeOut.\nconst reverseEasing = (easing) => (p) => 1 - easing(1 - p);\n\nexport { reverseEasing };\n","import { mirrorEasing } from './modifiers/mirror.mjs';\nimport { reverseEasing } from './modifiers/reverse.mjs';\n\nconst easeIn = (p) => p * p;\nconst easeOut = reverseEasing(easeIn);\nconst easeInOut = mirrorEasing(easeIn);\n\nexport { easeIn, easeInOut, easeOut };\n","/*\n Value in range from progress\n\n Given a lower limit and an upper limit, we return the value within\n that range as expressed by progress (usually a number from 0 to 1)\n\n So progress = 0.5 would change\n\n from -------- to\n\n to\n\n from ---- to\n\n E.g. from = 10, to = 20, progress = 0.5 => 15\n\n @param [number]: Lower limit of range\n @param [number]: Upper limit of range\n @param [number]: The progress between lower and upper limits expressed 0-1\n @return [number]: Value as calculated from progress within range (not limited within range)\n*/\nconst mix = (from, to, progress) => -progress * from + progress * to + from;\n\nexport { mix };\n","// Adapted from https://gist.github.com/mjackson/5311256\nfunction hueToRgb(p, q, t) {\n if (t < 0)\n t += 1;\n if (t > 1)\n t -= 1;\n if (t < 1 / 6)\n return p + (q - p) * 6 * t;\n if (t < 1 / 2)\n return q;\n if (t < 2 / 3)\n return p + (q - p) * (2 / 3 - t) * 6;\n return p;\n}\nfunction hslaToRgba({ hue, saturation, lightness, alpha }) {\n hue /= 360;\n saturation /= 100;\n lightness /= 100;\n let red = 0;\n let green = 0;\n let blue = 0;\n if (!saturation) {\n red = green = blue = lightness;\n }\n else {\n const q = lightness < 0.5\n ? lightness * (1 + saturation)\n : lightness + saturation - lightness * saturation;\n const p = 2 * lightness - q;\n red = hueToRgb(p, q, hue + 1 / 3);\n green = hueToRgb(p, q, hue);\n blue = hueToRgb(p, q, hue - 1 / 3);\n }\n return {\n red: Math.round(red * 255),\n green: Math.round(green * 255),\n blue: Math.round(blue * 255),\n alpha,\n };\n}\n\nexport { hslaToRgba };\n","import { mix } from './mix.mjs';\nimport { invariant } from './errors.mjs';\nimport { hslaToRgba } from './hsla-to-rgba.mjs';\nimport { hex } from '../value/types/color/hex.mjs';\nimport { rgba } from '../value/types/color/rgba.mjs';\nimport { hsla } from '../value/types/color/hsla.mjs';\n\n// Linear color space blending\n// Explained https://www.youtube.com/watch?v=LKnqECcg6Gw\n// Demonstrated http://codepen.io/osublake/pen/xGVVaN\nconst mixLinearColor = (from, to, v) => {\n const fromExpo = from * from;\n return Math.sqrt(Math.max(0, v * (to * to - fromExpo) + fromExpo));\n};\nconst colorTypes = [hex, rgba, hsla];\nconst getColorType = (v) => colorTypes.find((type) => type.test(v));\nfunction asRGBA(color) {\n const type = getColorType(color);\n invariant(Boolean(type), `'${color}' is not an animatable color. Use the equivalent color code instead.`);\n let model = type.parse(color);\n if (type === hsla) {\n // TODO Remove this cast - needed since Framer Motion's stricter typing\n model = hslaToRgba(model);\n }\n return model;\n}\nconst mixColor = (from, to) => {\n const fromRGBA = asRGBA(from);\n const toRGBA = asRGBA(to);\n const blended = { ...fromRGBA };\n return (v) => {\n blended.red = mixLinearColor(fromRGBA.red, toRGBA.red, v);\n blended.green = mixLinearColor(fromRGBA.green, toRGBA.green, v);\n blended.blue = mixLinearColor(fromRGBA.blue, toRGBA.blue, v);\n blended.alpha = mix(fromRGBA.alpha, toRGBA.alpha, v);\n return rgba.transform(blended);\n };\n};\n\nexport { mixColor, mixLinearColor };\n","import { mix } from './mix.mjs';\nimport { mixColor } from './mix-color.mjs';\nimport { pipe } from './pipe.mjs';\nimport { warning } from './errors.mjs';\nimport { color } from '../value/types/color/index.mjs';\nimport { complex, analyseComplexValue } from '../value/types/complex/index.mjs';\n\nfunction getMixer(origin, target) {\n if (typeof origin === \"number\") {\n return (v) => mix(origin, target, v);\n }\n else if (color.test(origin)) {\n return mixColor(origin, target);\n }\n else {\n return mixComplex(origin, target);\n }\n}\nconst mixArray = (from, to) => {\n const output = [...from];\n const numValues = output.length;\n const blendValue = from.map((fromThis, i) => getMixer(fromThis, to[i]));\n return (v) => {\n for (let i = 0; i < numValues; i++) {\n output[i] = blendValue[i](v);\n }\n return output;\n };\n};\nconst mixObject = (origin, target) => {\n const output = { ...origin, ...target };\n const blendValue = {};\n for (const key in output) {\n if (origin[key] !== undefined && target[key] !== undefined) {\n blendValue[key] = getMixer(origin[key], target[key]);\n }\n }\n return (v) => {\n for (const key in blendValue) {\n output[key] = blendValue[key](v);\n }\n return output;\n };\n};\nconst mixComplex = (origin, target) => {\n const template = complex.createTransformer(target);\n const originStats = analyseComplexValue(origin);\n const targetStats = analyseComplexValue(target);\n const canInterpolate = originStats.numColors === targetStats.numColors &&\n originStats.numNumbers >= targetStats.numNumbers;\n if (canInterpolate) {\n return pipe(mixArray(originStats.values, targetStats.values), template);\n }\n else {\n warning(true, `Complex values '${origin}' and '${target}' too different to mix. Ensure all colors are of the same type, and that each contains the same quantity of number and color values. Falling back to instant transition.`);\n return (p) => `${p > 0 ? target : origin}`;\n }\n};\n\nexport { mixArray, mixComplex, mixObject };\n","/*\n Progress within given range\n\n Given a lower limit and an upper limit, we return the progress\n (expressed as a number 0-1) represented by the given value, and\n limit that progress to within 0-1.\n\n @param [number]: Lower limit\n @param [number]: Upper limit\n @param [number]: Value to find progress within given range\n @return [number]: Progress of value within range as expressed 0-1\n*/\nconst progress = (from, to, value) => {\n const toFromDifference = to - from;\n return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;\n};\n\nexport { progress };\n","import { invariant } from './errors.mjs';\nimport { color } from '../value/types/color/index.mjs';\nimport { clamp } from './clamp.mjs';\nimport { mix } from './mix.mjs';\nimport { mixColor } from './mix-color.mjs';\nimport { mixComplex, mixArray, mixObject } from './mix-complex.mjs';\nimport { pipe } from './pipe.mjs';\nimport { progress } from './progress.mjs';\n\nconst mixNumber = (from, to) => (p) => mix(from, to, p);\nfunction detectMixerFactory(v) {\n if (typeof v === \"number\") {\n return mixNumber;\n }\n else if (typeof v === \"string\") {\n if (color.test(v)) {\n return mixColor;\n }\n else {\n return mixComplex;\n }\n }\n else if (Array.isArray(v)) {\n return mixArray;\n }\n else if (typeof v === \"object\") {\n return mixObject;\n }\n return mixNumber;\n}\nfunction createMixers(output, ease, customMixer) {\n const mixers = [];\n const mixerFactory = customMixer || detectMixerFactory(output[0]);\n const numMixers = output.length - 1;\n for (let i = 0; i < numMixers; i++) {\n let mixer = mixerFactory(output[i], output[i + 1]);\n if (ease) {\n const easingFunction = Array.isArray(ease) ? ease[i] : ease;\n mixer = pipe(easingFunction, mixer);\n }\n mixers.push(mixer);\n }\n return mixers;\n}\n/**\n * Create a function that maps from a numerical input array to a generic output array.\n *\n * Accepts:\n * - Numbers\n * - Colors (hex, hsl, hsla, rgb, rgba)\n * - Complex (combinations of one or more numbers or strings)\n *\n * ```jsx\n * const mixColor = interpolate([0, 1], ['#fff', '#000'])\n *\n * mixColor(0.5) // 'rgba(128, 128, 128, 1)'\n * ```\n *\n * TODO Revist this approach once we've moved to data models for values,\n * probably not needed to pregenerate mixer functions.\n *\n * @public\n */\nfunction interpolate(input, output, { clamp: isClamp = true, ease, mixer } = {}) {\n const inputLength = input.length;\n invariant(inputLength === output.length, \"Both input and output ranges must be the same length\");\n invariant(!ease || !Array.isArray(ease) || ease.length === inputLength - 1, \"Array of easing functions must be of length `input.length - 1`, as it applies to the transitions **between** the defined values.\");\n // If input runs highest -> lowest, reverse both arrays\n if (input[0] > input[inputLength - 1]) {\n input = [...input].reverse();\n output = [...output].reverse();\n }\n const mixers = createMixers(output, ease, mixer);\n const numMixers = mixers.length;\n const interpolator = (v) => {\n let i = 0;\n if (numMixers > 1) {\n for (; i < input.length - 2; i++) {\n if (v < input[i + 1])\n break;\n }\n }\n const progressInRange = progress(input[i], input[i + 1], v);\n return mixers[i](progressInRange);\n };\n return isClamp\n ? (v) => interpolator(clamp(input[0], input[inputLength - 1], v))\n : interpolator;\n}\n\nexport { interpolate };\n","import { fillOffset } from './fill.mjs';\n\nfunction defaultOffset(arr) {\n const offset = [0];\n fillOffset(offset, arr.length - 1);\n return offset;\n}\n\nexport { defaultOffset };\n","import { mix } from '../mix.mjs';\nimport { progress } from '../progress.mjs';\n\nfunction fillOffset(offset, remaining) {\n const min = offset[offset.length - 1];\n for (let i = 1; i <= remaining; i++) {\n const offsetProgress = progress(0, remaining, i);\n offset.push(mix(min, 1, offsetProgress));\n }\n}\n\nexport { fillOffset };\n","import { noop } from '../utils/noop.mjs';\n\n/*\n Bezier function generator\n This has been modified from Gaëtan Renaudeau's BezierEasing\n https://github.com/gre/bezier-easing/blob/master/src/index.js\n https://github.com/gre/bezier-easing/blob/master/LICENSE\n \n I've removed the newtonRaphsonIterate algo because in benchmarking it\n wasn't noticiably faster than binarySubdivision, indeed removing it\n usually improved times, depending on the curve.\n I also removed the lookup table, as for the added bundle size and loop we're\n only cutting ~4 or so subdivision iterations. I bumped the max iterations up\n to 12 to compensate and this still tended to be faster for no perceivable\n loss in accuracy.\n Usage\n const easeOut = cubicBezier(.17,.67,.83,.67);\n const x = easeOut(0.5); // returns 0.627...\n*/\n// Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2.\nconst calcBezier = (t, a1, a2) => (((1.0 - 3.0 * a2 + 3.0 * a1) * t + (3.0 * a2 - 6.0 * a1)) * t + 3.0 * a1) *\n t;\nconst subdivisionPrecision = 0.0000001;\nconst subdivisionMaxIterations = 12;\nfunction binarySubdivide(x, lowerBound, upperBound, mX1, mX2) {\n let currentX;\n let currentT;\n let i = 0;\n do {\n currentT = lowerBound + (upperBound - lowerBound) / 2.0;\n currentX = calcBezier(currentT, mX1, mX2) - x;\n if (currentX > 0.0) {\n upperBound = currentT;\n }\n else {\n lowerBound = currentT;\n }\n } while (Math.abs(currentX) > subdivisionPrecision &&\n ++i < subdivisionMaxIterations);\n return currentT;\n}\nfunction cubicBezier(mX1, mY1, mX2, mY2) {\n // If this is a linear gradient, return linear easing\n if (mX1 === mY1 && mX2 === mY2)\n return noop;\n const getTForX = (aX) => binarySubdivide(aX, 0, 1, mX1, mX2);\n // If animation is at start/end, return t without easing\n return (t) => t === 0 || t === 1 ? t : calcBezier(getTForX(t), mY1, mY2);\n}\n\nexport { cubicBezier };\n","import { mirrorEasing } from './modifiers/mirror.mjs';\nimport { reverseEasing } from './modifiers/reverse.mjs';\n\nconst circIn = (p) => 1 - Math.sin(Math.acos(p));\nconst circOut = reverseEasing(circIn);\nconst circInOut = mirrorEasing(circOut);\n\nexport { circIn, circInOut, circOut };\n","import { cubicBezier } from './cubic-bezier.mjs';\nimport { mirrorEasing } from './modifiers/mirror.mjs';\nimport { reverseEasing } from './modifiers/reverse.mjs';\n\nconst backOut = cubicBezier(0.33, 1.53, 0.69, 0.99);\nconst backIn = reverseEasing(backOut);\nconst backInOut = mirrorEasing(backIn);\n\nexport { backIn, backInOut, backOut };\n","import { invariant } from '../../utils/errors.mjs';\nimport { cubicBezier } from '../../easing/cubic-bezier.mjs';\nimport { noop } from '../../utils/noop.mjs';\nimport { easeIn, easeInOut, easeOut } from '../../easing/ease.mjs';\nimport { circIn, circInOut, circOut } from '../../easing/circ.mjs';\nimport { backIn, backInOut, backOut } from '../../easing/back.mjs';\nimport { anticipate } from '../../easing/anticipate.mjs';\n\nconst easingLookup = {\n linear: noop,\n easeIn,\n easeInOut,\n easeOut,\n circIn,\n circInOut,\n circOut,\n backIn,\n backInOut,\n backOut,\n anticipate,\n};\nconst easingDefinitionToFunction = (definition) => {\n if (Array.isArray(definition)) {\n // If cubic bezier definition, create bezier curve\n invariant(definition.length === 4, `Cubic bezier arrays must contain four numerical values.`);\n const [x1, y1, x2, y2] = definition;\n return cubicBezier(x1, y1, x2, y2);\n }\n else if (typeof definition === \"string\") {\n // Else lookup from table\n invariant(easingLookup[definition] !== undefined, `Invalid easing type '${definition}'`);\n return easingLookup[definition];\n }\n return definition;\n};\nconst isEasingArray = (ease) => {\n return Array.isArray(ease) && typeof ease[0] !== \"number\";\n};\n\nexport { easingDefinitionToFunction, isEasingArray };\n","import { backIn } from './back.mjs';\n\nconst anticipate = (p) => (p *= 2) < 1 ? 0.5 * backIn(p) : 0.5 * (2 - Math.pow(2, -10 * (p - 1)));\n\nexport { anticipate };\n","import { easeInOut } from '../../easing/ease.mjs';\nimport { interpolate } from '../../utils/interpolate.mjs';\nimport { defaultOffset } from '../../utils/offsets/default.mjs';\nimport { convertOffsetToTimes } from '../../utils/offsets/time.mjs';\nimport { isEasingArray, easingDefinitionToFunction } from '../utils/easing.mjs';\n\nfunction defaultEasing(values, easing) {\n return values.map(() => easing || easeInOut).splice(0, values.length - 1);\n}\nfunction keyframes({ keyframes: keyframeValues, ease = easeInOut, times, duration = 300, }) {\n keyframeValues = [...keyframeValues];\n /**\n * Easing functions can be externally defined as strings. Here we convert them\n * into actual functions.\n */\n const easingFunctions = isEasingArray(ease)\n ? ease.map(easingDefinitionToFunction)\n : easingDefinitionToFunction(ease);\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = {\n done: false,\n value: keyframeValues[0],\n };\n /**\n * Create a times array based on the provided 0-1 offsets\n */\n const absoluteTimes = convertOffsetToTimes(\n // Only use the provided offsets if they're the correct length\n // TODO Maybe we should warn here if there's a length mismatch\n times && times.length === keyframeValues.length\n ? times\n : defaultOffset(keyframeValues), duration);\n function createInterpolator() {\n return interpolate(absoluteTimes, keyframeValues, {\n ease: Array.isArray(easingFunctions)\n ? easingFunctions\n : defaultEasing(keyframeValues, easingFunctions),\n });\n }\n let interpolator = createInterpolator();\n return {\n next: (t) => {\n state.value = interpolator(t);\n state.done = t >= duration;\n return state;\n },\n flipTarget: () => {\n keyframeValues.reverse();\n interpolator = createInterpolator();\n },\n };\n}\n\nexport { defaultEasing, keyframes };\n","function convertOffsetToTimes(offset, duration) {\n return offset.map((o) => o * duration);\n}\n\nexport { convertOffsetToTimes };\n","import { warning } from '../../utils/errors.mjs';\nimport { clamp } from '../../utils/clamp.mjs';\n\nconst safeMin = 0.001;\nconst minDuration = 0.01;\nconst maxDuration = 10.0;\nconst minDamping = 0.05;\nconst maxDamping = 1;\nfunction findSpring({ duration = 800, bounce = 0.25, velocity = 0, mass = 1, }) {\n let envelope;\n let derivative;\n warning(duration <= maxDuration * 1000, \"Spring duration must be 10 seconds or less\");\n let dampingRatio = 1 - bounce;\n /**\n * Restrict dampingRatio and duration to within acceptable ranges.\n */\n dampingRatio = clamp(minDamping, maxDamping, dampingRatio);\n duration = clamp(minDuration, maxDuration, duration / 1000);\n if (dampingRatio < 1) {\n /**\n * Underdamped spring\n */\n envelope = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const a = exponentialDecay - velocity;\n const b = calcAngularFreq(undampedFreq, dampingRatio);\n const c = Math.exp(-delta);\n return safeMin - (a / b) * c;\n };\n derivative = (undampedFreq) => {\n const exponentialDecay = undampedFreq * dampingRatio;\n const delta = exponentialDecay * duration;\n const d = delta * velocity + velocity;\n const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;\n const f = Math.exp(-delta);\n const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);\n const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;\n return (factor * ((d - e) * f)) / g;\n };\n }\n else {\n /**\n * Critically-damped spring\n */\n envelope = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (undampedFreq - velocity) * duration + 1;\n return -safeMin + a * b;\n };\n derivative = (undampedFreq) => {\n const a = Math.exp(-undampedFreq * duration);\n const b = (velocity - undampedFreq) * (duration * duration);\n return a * b;\n };\n }\n const initialGuess = 5 / duration;\n const undampedFreq = approximateRoot(envelope, derivative, initialGuess);\n duration = duration * 1000;\n if (isNaN(undampedFreq)) {\n return {\n stiffness: 100,\n damping: 10,\n duration,\n };\n }\n else {\n const stiffness = Math.pow(undampedFreq, 2) * mass;\n return {\n stiffness,\n damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),\n duration,\n };\n }\n}\nconst rootIterations = 12;\nfunction approximateRoot(envelope, derivative, initialGuess) {\n let result = initialGuess;\n for (let i = 1; i < rootIterations; i++) {\n result = result - envelope(result) / derivative(result);\n }\n return result;\n}\nfunction calcAngularFreq(undampedFreq, dampingRatio) {\n return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);\n}\n\nexport { calcAngularFreq, findSpring, maxDamping, maxDuration, minDamping, minDuration };\n","import { findSpring, calcAngularFreq } from './find-spring.mjs';\nimport { velocityPerSecond } from '../../utils/velocity-per-second.mjs';\n\nconst durationKeys = [\"duration\", \"bounce\"];\nconst physicsKeys = [\"stiffness\", \"damping\", \"mass\"];\nfunction isSpringType(options, keys) {\n return keys.some((key) => options[key] !== undefined);\n}\nfunction getSpringOptions(options) {\n let springOptions = {\n velocity: 0.0,\n stiffness: 100,\n damping: 10,\n mass: 1.0,\n isResolvedFromDuration: false,\n ...options,\n };\n // stiffness/damping/mass overrides duration/bounce\n if (!isSpringType(options, physicsKeys) &&\n isSpringType(options, durationKeys)) {\n const derived = findSpring(options);\n springOptions = {\n ...springOptions,\n ...derived,\n velocity: 0.0,\n mass: 1.0,\n };\n springOptions.isResolvedFromDuration = true;\n }\n return springOptions;\n}\nconst velocitySampleDuration = 5;\n/**\n * This is based on the spring implementation of Wobble https://github.com/skevy/wobble\n */\nfunction spring({ keyframes, restDelta, restSpeed, ...options }) {\n let origin = keyframes[0];\n let target = keyframes[keyframes.length - 1];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n const { stiffness, damping, mass, velocity, duration, isResolvedFromDuration, } = getSpringOptions(options);\n let resolveSpring = zero;\n let initialVelocity = velocity ? -(velocity / 1000) : 0.0;\n const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));\n function createSpring() {\n const initialDelta = target - origin;\n const undampedAngularFreq = Math.sqrt(stiffness / mass) / 1000;\n /**\n * If we're working on a granular scale, use smaller defaults for determining\n * when the spring is finished.\n *\n * These defaults have been selected emprically based on what strikes a good\n * ratio between feeling good and finishing as soon as changes are imperceptible.\n */\n const isGranularScale = Math.abs(initialDelta) < 5;\n restSpeed || (restSpeed = isGranularScale ? 0.01 : 2);\n restDelta || (restDelta = isGranularScale ? 0.005 : 0.5);\n if (dampingRatio < 1) {\n const angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);\n // Underdamped spring\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n return (target -\n envelope *\n (((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) /\n angularFreq) *\n Math.sin(angularFreq * t) +\n initialDelta * Math.cos(angularFreq * t)));\n };\n }\n else if (dampingRatio === 1) {\n // Critically damped spring\n resolveSpring = (t) => target -\n Math.exp(-undampedAngularFreq * t) *\n (initialDelta +\n (initialVelocity + undampedAngularFreq * initialDelta) *\n t);\n }\n else {\n // Overdamped spring\n const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);\n resolveSpring = (t) => {\n const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);\n // When performing sinh or cosh values can hit Infinity so we cap them here\n const freqForT = Math.min(dampedAngularFreq * t, 300);\n return (target -\n (envelope *\n ((initialVelocity +\n dampingRatio * undampedAngularFreq * initialDelta) *\n Math.sinh(freqForT) +\n dampedAngularFreq *\n initialDelta *\n Math.cosh(freqForT))) /\n dampedAngularFreq);\n };\n }\n }\n createSpring();\n return {\n next: (t) => {\n const current = resolveSpring(t);\n if (!isResolvedFromDuration) {\n let currentVelocity = initialVelocity;\n if (t !== 0) {\n /**\n * We only need to calculate velocity for under-damped springs\n * as over- and critically-damped springs can't overshoot, so\n * checking only for displacement is enough.\n */\n if (dampingRatio < 1) {\n const prevT = Math.max(0, t - velocitySampleDuration);\n currentVelocity = velocityPerSecond(current - resolveSpring(prevT), t - prevT);\n }\n else {\n currentVelocity = 0;\n }\n }\n const isBelowVelocityThreshold = Math.abs(currentVelocity) <= restSpeed;\n const isBelowDisplacementThreshold = Math.abs(target - current) <= restDelta;\n state.done =\n isBelowVelocityThreshold && isBelowDisplacementThreshold;\n }\n else {\n state.done = t >= duration;\n }\n state.value = state.done ? target : current;\n return state;\n },\n flipTarget: () => {\n initialVelocity = -initialVelocity;\n [origin, target] = [target, origin];\n createSpring();\n },\n };\n}\nspring.needsInterpolation = (a, b) => typeof a === \"string\" || typeof b === \"string\";\nconst zero = (_t) => 0;\n\nexport { spring };\n","import { keyframes } from './keyframes.mjs';\nimport { spring } from './spring.mjs';\nimport { decay } from './decay.mjs';\nimport { sync, cancelSync } from '../../frameloop/index.mjs';\nimport { interpolate } from '../../utils/interpolate.mjs';\n\nconst types = {\n decay,\n keyframes: keyframes,\n tween: keyframes,\n spring,\n};\nfunction loopElapsed(elapsed, duration, delay = 0) {\n return elapsed - duration - delay;\n}\nfunction reverseElapsed(elapsed, duration = 0, delay = 0, isForwardPlayback = true) {\n return isForwardPlayback\n ? loopElapsed(duration + -elapsed, duration, delay)\n : duration - (elapsed - duration) + delay;\n}\nfunction hasRepeatDelayElapsed(elapsed, duration, delay, isForwardPlayback) {\n return isForwardPlayback ? elapsed >= duration + delay : elapsed <= -delay;\n}\nconst framesync = (update) => {\n const passTimestamp = ({ delta }) => update(delta);\n return {\n start: () => sync.update(passTimestamp, true),\n stop: () => cancelSync.update(passTimestamp),\n };\n};\nfunction animateValue({ duration, driver = framesync, elapsed = 0, repeat: repeatMax = 0, repeatType = \"loop\", repeatDelay = 0, keyframes: keyframes$1, autoplay = true, onPlay, onStop, onComplete, onRepeat, onUpdate, type = \"keyframes\", ...options }) {\n const initialElapsed = elapsed;\n let driverControls;\n let repeatCount = 0;\n let computedDuration = duration;\n let isComplete = false;\n let isForwardPlayback = true;\n let interpolateFromNumber;\n const animator = types[keyframes$1.length > 2 ? \"keyframes\" : type] || keyframes;\n const origin = keyframes$1[0];\n const target = keyframes$1[keyframes$1.length - 1];\n let state = { done: false, value: origin };\n /**\n * If this value needs interpolation (ie is non-numerical), set up an interpolator.\n * TODO: Keyframes animation also performs this step. This could be removed so it only happens here.\n */\n const { needsInterpolation } = animator;\n if (needsInterpolation && needsInterpolation(origin, target)) {\n interpolateFromNumber = interpolate([0, 100], [origin, target], {\n clamp: false,\n });\n keyframes$1 = [0, 100];\n }\n const animation = animator({\n ...options,\n duration,\n keyframes: keyframes$1,\n });\n function repeat() {\n repeatCount++;\n if (repeatType === \"reverse\") {\n isForwardPlayback = repeatCount % 2 === 0;\n elapsed = reverseElapsed(elapsed, computedDuration, repeatDelay, isForwardPlayback);\n }\n else {\n elapsed = loopElapsed(elapsed, computedDuration, repeatDelay);\n if (repeatType === \"mirror\")\n animation.flipTarget();\n }\n isComplete = false;\n onRepeat && onRepeat();\n }\n function complete() {\n driverControls && driverControls.stop();\n onComplete && onComplete();\n }\n function update(delta) {\n if (!isForwardPlayback)\n delta = -delta;\n elapsed += delta;\n if (!isComplete) {\n state = animation.next(Math.max(0, elapsed));\n if (interpolateFromNumber)\n state.value = interpolateFromNumber(state.value);\n isComplete = isForwardPlayback ? state.done : elapsed <= 0;\n }\n onUpdate && onUpdate(state.value);\n if (isComplete) {\n if (repeatCount === 0) {\n computedDuration =\n computedDuration !== undefined ? computedDuration : elapsed;\n }\n if (repeatCount < repeatMax) {\n hasRepeatDelayElapsed(elapsed, computedDuration, repeatDelay, isForwardPlayback) && repeat();\n }\n else {\n complete();\n }\n }\n }\n function play() {\n onPlay && onPlay();\n driverControls = driver(update);\n driverControls.start();\n }\n autoplay && play();\n return {\n stop: () => {\n onStop && onStop();\n driverControls && driverControls.stop();\n },\n /**\n * Set the current time of the animation. This is purposefully\n * mirroring the WAAPI animation API to make them interchanagable.\n * Going forward this file should be ported more towards\n * https://github.com/motiondivision/motionone/blob/main/packages/animation/src/Animation.ts\n * Which behaviourally adheres to WAAPI as far as possible.\n *\n * WARNING: This is not safe to use for most animations. We currently\n * only use it for handoff from WAAPI within Framer.\n *\n * This animation function consumes time every frame rather than being sampled for time.\n * So the sample() method performs some headless frames to ensure\n * repeats are handled correctly. Ideally in the future we will replace\n * that method with this, once repeat calculations are pure.\n */\n set currentTime(t) {\n elapsed = initialElapsed;\n update(t);\n },\n /**\n * animate() can't yet be sampled for time, instead it\n * consumes time. So to sample it we have to run a low\n * temporal-resolution version.\n */\n sample: (t) => {\n elapsed = initialElapsed;\n const sampleResolution = duration && typeof duration === \"number\"\n ? Math.max(duration * 0.5, 50)\n : 50;\n let sampleElapsed = 0;\n update(0);\n while (sampleElapsed <= t) {\n const remaining = t - sampleElapsed;\n update(Math.min(remaining, sampleResolution));\n sampleElapsed += sampleResolution;\n }\n return state;\n },\n };\n}\n\nexport { animateValue, hasRepeatDelayElapsed, loopElapsed, reverseElapsed };\n","function decay({ \n/**\n * The decay animation dynamically calculates an end of the animation\n * based on the initial keyframe, so we only need to define a single keyframe\n * as default.\n */\nkeyframes = [0], velocity = 0, power = 0.8, timeConstant = 350, restDelta = 0.5, modifyTarget, }) {\n const origin = keyframes[0];\n /**\n * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator\n * to reduce GC during animation.\n */\n const state = { done: false, value: origin };\n let amplitude = power * velocity;\n const ideal = origin + amplitude;\n const target = modifyTarget === undefined ? ideal : modifyTarget(ideal);\n /**\n * If the target has changed we need to re-calculate the amplitude, otherwise\n * the animation will start from the wrong position.\n */\n if (target !== ideal)\n amplitude = target - origin;\n return {\n next: (t) => {\n const delta = -amplitude * Math.exp(-t / timeConstant);\n state.done = !(delta > restDelta || delta < -restDelta);\n state.value = state.done ? target : target + delta;\n return state;\n },\n flipTarget: () => { },\n };\n}\n\nexport { decay };\n","function isWaapiSupportedEasing(easing) {\n return (!easing || // Default easing\n Array.isArray(easing) || // Bezier curve\n (typeof easing === \"string\" && supportedWaapiEasing[easing]));\n}\nconst cubicBezierAsString = ([a, b, c, d]) => `cubic-bezier(${a}, ${b}, ${c}, ${d})`;\nconst supportedWaapiEasing = {\n linear: \"linear\",\n ease: \"ease\",\n easeIn: \"ease-in\",\n easeOut: \"ease-out\",\n easeInOut: \"ease-in-out\",\n circIn: cubicBezierAsString([0, 0.65, 0.55, 1]),\n circOut: cubicBezierAsString([0.55, 0, 1, 0.45]),\n backIn: cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),\n backOut: cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),\n};\nfunction mapEasingToNativeEasing(easing) {\n if (!easing)\n return undefined;\n return Array.isArray(easing)\n ? cubicBezierAsString(easing)\n : supportedWaapiEasing[easing];\n}\n\nexport { cubicBezierAsString, isWaapiSupportedEasing, mapEasingToNativeEasing, supportedWaapiEasing };\n","const featureTests = {\n waapi: () => Object.hasOwnProperty.call(Element.prototype, \"animate\"),\n};\nconst results = {};\nconst supports = {};\n/**\n * Generate features tests that cache their results.\n */\nfor (const key in featureTests) {\n supports[key] = () => {\n if (results[key] === undefined)\n results[key] = featureTests[key]();\n return results[key];\n };\n}\n\nexport { supports };\n","import { sync } from '../../frameloop/index.mjs';\nimport { animateValue } from '../legacy-popmotion/index.mjs';\nimport { animateStyle } from './index.mjs';\nimport { isWaapiSupportedEasing } from './easing.mjs';\nimport { supports } from './supports.mjs';\nimport { getFinalKeyframe } from './utils/get-final-keyframe.mjs';\n\n/**\n * A list of values that can be hardware-accelerated.\n */\nconst acceleratedValues = new Set([\n \"opacity\",\n \"clipPath\",\n \"filter\",\n \"transform\",\n \"backgroundColor\",\n]);\n/**\n * 10ms is chosen here as it strikes a balance between smooth\n * results (more than one keyframe per frame at 60fps) and\n * keyframe quantity.\n */\nconst sampleDelta = 10; //ms\nconst requiresPregeneratedKeyframes = (valueName, options) => options.type === \"spring\" ||\n valueName === \"backgroundColor\" ||\n !isWaapiSupportedEasing(options.ease);\nfunction createAcceleratedAnimation(value, valueName, { onUpdate, onComplete, ...options }) {\n const canAccelerateAnimation = supports.waapi() &&\n acceleratedValues.has(valueName) &&\n !options.repeatDelay &&\n options.repeatType !== \"mirror\" &&\n options.damping !== 0;\n if (!canAccelerateAnimation)\n return false;\n let { keyframes, duration = 300, elapsed = 0, ease } = options;\n /**\n * If this animation needs pre-generated keyframes then generate.\n */\n if (requiresPregeneratedKeyframes(valueName, options)) {\n const sampleAnimation = animateValue({\n ...options,\n repeat: 0,\n elapsed: 0,\n });\n let state = { done: false, value: keyframes[0] };\n const pregeneratedKeyframes = [];\n /**\n * Bail after 20 seconds of pre-generated keyframes as it's likely\n * we're heading for an infinite loop.\n */\n let t = 0;\n while (!state.done && t < 20000) {\n state = sampleAnimation.sample(t);\n pregeneratedKeyframes.push(state.value);\n t += sampleDelta;\n }\n keyframes = pregeneratedKeyframes;\n duration = t - sampleDelta;\n ease = \"linear\";\n }\n const animation = animateStyle(value.owner.current, valueName, keyframes, {\n ...options,\n delay: -elapsed,\n duration,\n /**\n * This function is currently not called if ease is provided\n * as a function so the cast is safe.\n *\n * However it would be possible for a future refinement to port\n * in easing pregeneration from Motion One for browsers that\n * support the upcoming `linear()` easing function.\n */\n ease: ease,\n });\n /**\n * Prefer the `onfinish` prop as it's more widely supported than\n * the `finished` promise.\n *\n * Here, we synchronously set the provided MotionValue to the end\n * keyframe. If we didn't, when the WAAPI animation is finished it would\n * be removed from the element which would then revert to its old styles.\n */\n animation.onfinish = () => {\n value.set(getFinalKeyframe(keyframes, options));\n sync.update(() => animation.cancel());\n onComplete && onComplete();\n };\n /**\n * Animation interrupt callback.\n */\n return {\n get currentTime() {\n return animation.currentTime || 0;\n },\n set currentTime(t) {\n animation.currentTime = t;\n },\n stop: () => {\n /**\n * WAAPI doesn't natively have any interruption capabilities.\n *\n * Rather than read commited styles back out of the DOM, we can\n * create a renderless JS animation and sample it twice to calculate\n * its current value, \"previous\" value, and therefore allow\n * Motion to calculate velocity for any subsequent animation.\n */\n const { currentTime } = animation;\n if (currentTime) {\n const sampleAnimation = animateValue({\n ...options,\n autoplay: false,\n });\n value.setWithVelocity(sampleAnimation.sample(currentTime - sampleDelta).value, sampleAnimation.sample(currentTime).value, sampleDelta);\n }\n sync.update(() => animation.cancel());\n },\n };\n}\n\nexport { createAcceleratedAnimation };\n","import { mapEasingToNativeEasing } from './easing.mjs';\n\nfunction animateStyle(element, valueName, keyframes, { delay = 0, duration, repeat = 0, repeatType = \"loop\", ease, times, } = {}) {\n return element.animate({ [valueName]: keyframes, offset: times }, {\n delay,\n duration,\n easing: mapEasingToNativeEasing(ease),\n fill: \"both\",\n iterations: repeat + 1,\n direction: repeatType === \"reverse\" ? \"alternate\" : \"normal\",\n });\n}\n\nexport { animateStyle };\n","function getFinalKeyframe(keyframes, { repeat, repeatType = \"loop\" }) {\n const index = repeat && repeatType !== \"loop\" && repeat % 2 === 1\n ? 0\n : keyframes.length - 1;\n return keyframes[index];\n}\n\nexport { getFinalKeyframe };\n","import { sync, cancelSync } from '../frameloop/index.mjs';\n\n/**\n * Timeout defined in ms\n */\nfunction delay(callback, timeout) {\n const start = performance.now();\n const checkElapsed = ({ timestamp }) => {\n const elapsed = timestamp - start;\n if (elapsed >= timeout) {\n cancelSync.read(checkElapsed);\n callback(elapsed - timeout);\n }\n };\n sync.read(checkElapsed, true);\n return () => cancelSync.read(checkElapsed);\n}\n\nexport { delay };\n","import { delay } from '../utils/delay.mjs';\n\nfunction createInstantAnimation({ keyframes, elapsed, onUpdate, onComplete, }) {\n const setValue = () => {\n onUpdate && onUpdate(keyframes[keyframes.length - 1]);\n onComplete && onComplete();\n };\n return elapsed ? { stop: delay(setValue, -elapsed) } : setValue();\n}\n\nexport { createInstantAnimation };\n","import { transformProps } from '../../render/html/utils/transform.mjs';\n\nconst underDampedSpring = {\n type: \"spring\",\n stiffness: 500,\n damping: 25,\n restSpeed: 10,\n};\nconst criticallyDampedSpring = (target) => ({\n type: \"spring\",\n stiffness: 550,\n damping: target === 0 ? 2 * Math.sqrt(550) : 30,\n restSpeed: 10,\n});\nconst keyframesTransition = {\n type: \"keyframes\",\n duration: 0.8,\n};\n/**\n * Default easing curve is a slightly shallower version of\n * the default browser easing curve.\n */\nconst ease = {\n type: \"keyframes\",\n ease: [0.25, 0.1, 0.35, 1],\n duration: 0.3,\n};\nconst getDefaultTransition = (valueKey, { keyframes }) => {\n if (keyframes.length > 2) {\n return keyframesTransition;\n }\n else if (transformProps.has(valueKey)) {\n return valueKey.startsWith(\"scale\")\n ? criticallyDampedSpring(keyframes[1])\n : underDampedSpring;\n }\n return ease;\n};\n\nexport { getDefaultTransition };\n","import { complex } from '../../value/types/complex/index.mjs';\n\n/**\n * Check if a value is animatable. Examples:\n *\n * ✅: 100, \"100px\", \"#fff\"\n * ❌: \"block\", \"url(2.jpg)\"\n * @param value\n *\n * @internal\n */\nconst isAnimatable = (key, value) => {\n // If the list of keys tat might be non-animatable grows, replace with Set\n if (key === \"zIndex\")\n return false;\n // If it's a number or a keyframes array, we can animate it. We might at some point\n // need to do a deep isAnimatable check of keyframes, or let Popmotion handle this,\n // but for now lets leave it like this for performance reasons\n if (typeof value === \"number\" || Array.isArray(value))\n return true;\n if (typeof value === \"string\" && // It's animatable if we have a string\n complex.test(value) && // And it contains numbers and/or colors\n !value.startsWith(\"url(\") // Unless it starts with \"url(\"\n ) {\n return true;\n }\n return false;\n};\n\nexport { isAnimatable };\n","import { getAnimatableNone } from '../../render/dom/value-types/animatable-none.mjs';\n\n/**\n * Decide whether a transition is defined on a given Transition.\n * This filters out orchestration options and returns true\n * if any options are left.\n */\nfunction isTransitionDefined({ when, delay: _delay, delayChildren, staggerChildren, staggerDirection, repeat, repeatType, repeatDelay, from, elapsed, ...transition }) {\n return !!Object.keys(transition).length;\n}\nfunction isZero(value) {\n return (value === 0 ||\n (typeof value === \"string\" &&\n parseFloat(value) === 0 &&\n value.indexOf(\" \") === -1));\n}\nfunction getZeroUnit(potentialUnitType) {\n return typeof potentialUnitType === \"number\"\n ? 0\n : getAnimatableNone(\"\", potentialUnitType);\n}\nfunction getValueTransition(transition, key) {\n return transition[key] || transition[\"default\"] || transition;\n}\n\nexport { getValueTransition, getZeroUnit, isTransitionDefined, isZero };\n","import { warning } from '../utils/errors.mjs';\nimport { secondsToMilliseconds } from '../utils/time-conversion.mjs';\nimport { instantAnimationState } from '../utils/use-instant-transition-state.mjs';\nimport { createAcceleratedAnimation } from './waapi/create-accelerated-animation.mjs';\nimport { createInstantAnimation } from './create-instant-animation.mjs';\nimport { animateValue } from './legacy-popmotion/index.mjs';\nimport { inertia } from './legacy-popmotion/inertia.mjs';\nimport { getDefaultTransition } from './utils/default-transitions.mjs';\nimport { isAnimatable } from './utils/is-animatable.mjs';\nimport { getKeyframes } from './utils/keyframes.mjs';\nimport { getValueTransition, isTransitionDefined } from './utils/transitions.mjs';\n\nconst createMotionValueAnimation = (valueName, value, target, transition = {}) => {\n return (onComplete) => {\n const valueTransition = getValueTransition(transition, valueName) || {};\n /**\n * Most transition values are currently completely overwritten by value-specific\n * transitions. In the future it'd be nicer to blend these transitions. But for now\n * delay actually does inherit from the root transition if not value-specific.\n */\n const delay = valueTransition.delay || transition.delay || 0;\n /**\n * Elapsed isn't a public transition option but can be passed through from\n * optimized appear effects in milliseconds.\n */\n let { elapsed = 0 } = transition;\n elapsed = elapsed - secondsToMilliseconds(delay);\n const keyframes = getKeyframes(value, valueName, target, valueTransition);\n /**\n * Check if we're able to animate between the start and end keyframes,\n * and throw a warning if we're attempting to animate between one that's\n * animatable and another that isn't.\n */\n const originKeyframe = keyframes[0];\n const targetKeyframe = keyframes[keyframes.length - 1];\n const isOriginAnimatable = isAnimatable(valueName, originKeyframe);\n const isTargetAnimatable = isAnimatable(valueName, targetKeyframe);\n warning(isOriginAnimatable === isTargetAnimatable, `You are trying to animate ${valueName} from \"${originKeyframe}\" to \"${targetKeyframe}\". ${originKeyframe} is not an animatable value - to enable this animation set ${originKeyframe} to a value animatable to ${targetKeyframe} via the \\`style\\` property.`);\n let options = {\n keyframes,\n velocity: value.getVelocity(),\n ...valueTransition,\n elapsed,\n onUpdate: (v) => {\n value.set(v);\n valueTransition.onUpdate && valueTransition.onUpdate(v);\n },\n onComplete: () => {\n onComplete();\n valueTransition.onComplete && valueTransition.onComplete();\n },\n };\n if (!isOriginAnimatable ||\n !isTargetAnimatable ||\n instantAnimationState.current ||\n valueTransition.type === false) {\n /**\n * If we can't animate this value, or the global instant animation flag is set,\n * or this is simply defined as an instant transition, return an instant transition.\n */\n return createInstantAnimation(options);\n }\n else if (valueTransition.type === \"inertia\") {\n /**\n * If this is an inertia animation, we currently don't support pre-generating\n * keyframes for this as such it must always run on the main thread.\n */\n return inertia(options);\n }\n /**\n * If there's no transition defined for this value, we can generate\n * unqiue transition settings for this value.\n */\n if (!isTransitionDefined(valueTransition)) {\n options = {\n ...options,\n ...getDefaultTransition(valueName, options),\n };\n }\n /**\n * Both WAAPI and our internal animation functions use durations\n * as defined by milliseconds, while our external API defines them\n * as seconds.\n */\n if (options.duration) {\n options.duration = secondsToMilliseconds(options.duration);\n }\n if (options.repeatDelay) {\n options.repeatDelay = secondsToMilliseconds(options.repeatDelay);\n }\n /**\n * Animate via WAAPI if possible.\n */\n if (value.owner &&\n value.owner.current instanceof HTMLElement &&\n !value.owner.getProps().onUpdate) {\n const acceleratedAnimation = createAcceleratedAnimation(value, valueName, options);\n if (acceleratedAnimation)\n return acceleratedAnimation;\n }\n /**\n * If we didn't create an accelerated animation, create a JS animation\n */\n return animateValue(options);\n };\n};\n\nexport { createMotionValueAnimation };\n","import { getAnimatableNone } from '../../render/dom/value-types/animatable-none.mjs';\nimport { isAnimatable } from './is-animatable.mjs';\nimport { isZero, getZeroUnit } from './transitions.mjs';\n\nfunction getKeyframes(value, valueName, target, transition) {\n const isTargetAnimatable = isAnimatable(valueName, target);\n let origin = transition.from !== undefined ? transition.from : value.get();\n if (origin === \"none\" && isTargetAnimatable && typeof target === \"string\") {\n /**\n * If we're trying to animate from \"none\", try and get an animatable version\n * of the target. This could be improved to work both ways.\n */\n origin = getAnimatableNone(valueName, target);\n }\n else if (isZero(origin) && typeof target === \"string\") {\n origin = getZeroUnit(target);\n }\n else if (!Array.isArray(target) &&\n isZero(target) &&\n typeof origin === \"string\") {\n target = getZeroUnit(origin);\n }\n /**\n * If the target has been defined as a series of keyframes\n */\n if (Array.isArray(target)) {\n /**\n * Ensure an initial wildcard keyframe is hydrated by the origin.\n * TODO: Support extra wildcard keyframes i.e [1, null, 0]\n */\n if (target[0] === null) {\n target[0] = origin;\n }\n return target;\n }\n else {\n return [origin, target];\n }\n}\n\nexport { getKeyframes };\n","import { animateValue } from './index.mjs';\nimport { velocityPerSecond } from '../../utils/velocity-per-second.mjs';\nimport { frameData } from '../../frameloop/data.mjs';\n\nfunction inertia({ keyframes, velocity = 0, min, max, power = 0.8, timeConstant = 750, bounceStiffness = 500, bounceDamping = 10, restDelta = 1, modifyTarget, driver, onUpdate, onComplete, onStop, }) {\n const origin = keyframes[0];\n let currentAnimation;\n function isOutOfBounds(v) {\n return (min !== undefined && v < min) || (max !== undefined && v > max);\n }\n function findNearestBoundary(v) {\n if (min === undefined)\n return max;\n if (max === undefined)\n return min;\n return Math.abs(min - v) < Math.abs(max - v) ? min : max;\n }\n function startAnimation(options) {\n currentAnimation && currentAnimation.stop();\n currentAnimation = animateValue({\n keyframes: [0, 1],\n velocity: 0,\n ...options,\n driver,\n onUpdate: (v) => {\n onUpdate && onUpdate(v);\n options.onUpdate && options.onUpdate(v);\n },\n onComplete,\n onStop,\n });\n }\n function startSpring(options) {\n startAnimation({\n type: \"spring\",\n stiffness: bounceStiffness,\n damping: bounceDamping,\n restDelta,\n ...options,\n });\n }\n if (isOutOfBounds(origin)) {\n // Start the animation with spring if outside the defined boundaries\n startSpring({\n velocity,\n keyframes: [origin, findNearestBoundary(origin)],\n });\n }\n else {\n /**\n * Or if the value is out of bounds, simulate the inertia movement\n * with the decay animation.\n *\n * Pre-calculate the target so we can detect if it's out-of-bounds.\n * If it is, we want to check per frame when to switch to a spring\n * animation\n */\n let target = power * velocity + origin;\n if (typeof modifyTarget !== \"undefined\")\n target = modifyTarget(target);\n const boundary = findNearestBoundary(target);\n const heading = boundary === min ? -1 : 1;\n let prev;\n let current;\n const checkBoundary = (v) => {\n prev = current;\n current = v;\n velocity = velocityPerSecond(v - prev, frameData.delta);\n if ((heading === 1 && v > boundary) ||\n (heading === -1 && v < boundary)) {\n startSpring({ keyframes: [v, boundary], velocity });\n }\n };\n startAnimation({\n type: \"decay\",\n keyframes: [origin, 0],\n velocity,\n timeConstant,\n power,\n restDelta,\n modifyTarget,\n onUpdate: isOutOfBounds(target) ? checkBoundary : undefined,\n });\n }\n return {\n stop: () => currentAnimation && currentAnimation.stop(),\n };\n}\n\nexport { inertia };\n","import { setTarget } from './setters.mjs';\nimport { resolveVariant } from './resolve-dynamic-variants.mjs';\nimport { transformProps } from '../html/utils/transform.mjs';\nimport { isWillChangeMotionValue } from '../../value/use-will-change/is.mjs';\nimport { optimizedAppearDataAttribute } from '../../animation/optimized-appear/data-id.mjs';\nimport { createMotionValueAnimation } from '../../animation/index.mjs';\nimport { sync } from '../../frameloop/index.mjs';\n\nfunction animateVisualElement(visualElement, definition, options = {}) {\n visualElement.notify(\"AnimationStart\", definition);\n let animation;\n if (Array.isArray(definition)) {\n const animations = definition.map((variant) => animateVariant(visualElement, variant, options));\n animation = Promise.all(animations);\n }\n else if (typeof definition === \"string\") {\n animation = animateVariant(visualElement, definition, options);\n }\n else {\n const resolvedDefinition = typeof definition === \"function\"\n ? resolveVariant(visualElement, definition, options.custom)\n : definition;\n animation = animateTarget(visualElement, resolvedDefinition, options);\n }\n return animation.then(() => visualElement.notify(\"AnimationComplete\", definition));\n}\nfunction animateVariant(visualElement, variant, options = {}) {\n const resolved = resolveVariant(visualElement, variant, options.custom);\n let { transition = visualElement.getDefaultTransition() || {} } = resolved || {};\n if (options.transitionOverride) {\n transition = options.transitionOverride;\n }\n /**\n * If we have a variant, create a callback that runs it as an animation.\n * Otherwise, we resolve a Promise immediately for a composable no-op.\n */\n const getAnimation = resolved\n ? () => animateTarget(visualElement, resolved, options)\n : () => Promise.resolve();\n /**\n * If we have children, create a callback that runs all their animations.\n * Otherwise, we resolve a Promise immediately for a composable no-op.\n */\n const getChildAnimations = visualElement.variantChildren && visualElement.variantChildren.size\n ? (forwardDelay = 0) => {\n const { delayChildren = 0, staggerChildren, staggerDirection, } = transition;\n return animateChildren(visualElement, variant, delayChildren + forwardDelay, staggerChildren, staggerDirection, options);\n }\n : () => Promise.resolve();\n /**\n * If the transition explicitly defines a \"when\" option, we need to resolve either\n * this animation or all children animations before playing the other.\n */\n const { when } = transition;\n if (when) {\n const [first, last] = when === \"beforeChildren\"\n ? [getAnimation, getChildAnimations]\n : [getChildAnimations, getAnimation];\n return first().then(last);\n }\n else {\n return Promise.all([getAnimation(), getChildAnimations(options.delay)]);\n }\n}\n/**\n * @internal\n */\nfunction animateTarget(visualElement, definition, { delay = 0, transitionOverride, type } = {}) {\n let { transition = visualElement.getDefaultTransition(), transitionEnd, ...target } = visualElement.makeTargetAnimatable(definition);\n const willChange = visualElement.getValue(\"willChange\");\n if (transitionOverride)\n transition = transitionOverride;\n const animations = [];\n const animationTypeState = type &&\n visualElement.animationState &&\n visualElement.animationState.getState()[type];\n for (const key in target) {\n const value = visualElement.getValue(key);\n const valueTarget = target[key];\n if (!value ||\n valueTarget === undefined ||\n (animationTypeState &&\n shouldBlockAnimation(animationTypeState, key))) {\n continue;\n }\n const valueTransition = { delay, elapsed: 0, ...transition };\n /**\n * If this is the first time a value is being animated, check\n * to see if we're handling off from an existing animation.\n */\n if (window.HandoffAppearAnimations && !value.hasAnimated) {\n const appearId = visualElement.getProps()[optimizedAppearDataAttribute];\n if (appearId) {\n valueTransition.elapsed = window.HandoffAppearAnimations(appearId, key, value, sync);\n }\n }\n let animation = value.start(createMotionValueAnimation(key, value, valueTarget, visualElement.shouldReduceMotion && transformProps.has(key)\n ? { type: false }\n : valueTransition));\n if (isWillChangeMotionValue(willChange)) {\n willChange.add(key);\n animation = animation.then(() => willChange.remove(key));\n }\n animations.push(animation);\n }\n return Promise.all(animations).then(() => {\n transitionEnd && setTarget(visualElement, transitionEnd);\n });\n}\nfunction animateChildren(visualElement, variant, delayChildren = 0, staggerChildren = 0, staggerDirection = 1, options) {\n const animations = [];\n const maxStaggerDuration = (visualElement.variantChildren.size - 1) * staggerChildren;\n const generateStaggerDuration = staggerDirection === 1\n ? (i = 0) => i * staggerChildren\n : (i = 0) => maxStaggerDuration - i * staggerChildren;\n Array.from(visualElement.variantChildren)\n .sort(sortByTreeOrder)\n .forEach((child, i) => {\n child.notify(\"AnimationStart\", variant);\n animations.push(animateVariant(child, variant, {\n ...options,\n delay: delayChildren + generateStaggerDuration(i),\n }).then(() => child.notify(\"AnimationComplete\", variant)));\n });\n return Promise.all(animations);\n}\nfunction stopAnimation(visualElement) {\n visualElement.values.forEach((value) => value.stop());\n}\nfunction sortByTreeOrder(a, b) {\n return a.sortNodePosition(b);\n}\n/**\n * Decide whether we should block this animation. Previously, we achieved this\n * just by checking whether the key was listed in protectedKeys, but this\n * posed problems if an animation was triggered by afterChildren and protectedKeys\n * had been set to true in the meantime.\n */\nfunction shouldBlockAnimation({ protectedKeys, needsAnimating }, key) {\n const shouldBlock = protectedKeys.hasOwnProperty(key) && needsAnimating[key] !== true;\n needsAnimating[key] = false;\n return shouldBlock;\n}\n\nexport { animateVisualElement, sortByTreeOrder, stopAnimation };\n","import { isAnimationControls } from '../../animation/utils/is-animation-controls.mjs';\nimport { isKeyframesTarget } from '../../animation/utils/is-keyframes-target.mjs';\nimport { shallowCompare } from '../../utils/shallow-compare.mjs';\nimport { animateVisualElement } from './animation.mjs';\nimport { isVariantLabel } from './is-variant-label.mjs';\nimport { resolveVariant } from './resolve-dynamic-variants.mjs';\nimport { variantPriorityOrder } from './variant-props.mjs';\n\nconst reversePriorityOrder = [...variantPriorityOrder].reverse();\nconst numAnimationTypes = variantPriorityOrder.length;\nfunction animateList(visualElement) {\n return (animations) => Promise.all(animations.map(({ animation, options }) => animateVisualElement(visualElement, animation, options)));\n}\nfunction createAnimationState(visualElement) {\n let animate = animateList(visualElement);\n const state = createState();\n let isInitialRender = true;\n /**\n * This function will be used to reduce the animation definitions for\n * each active animation type into an object of resolved values for it.\n */\n const buildResolvedTypeValues = (acc, definition) => {\n const resolved = resolveVariant(visualElement, definition);\n if (resolved) {\n const { transition, transitionEnd, ...target } = resolved;\n acc = { ...acc, ...target, ...transitionEnd };\n }\n return acc;\n };\n /**\n * This just allows us to inject mocked animation functions\n * @internal\n */\n function setAnimateFunction(makeAnimator) {\n animate = makeAnimator(visualElement);\n }\n /**\n * When we receive new props, we need to:\n * 1. Create a list of protected keys for each type. This is a directory of\n * value keys that are currently being \"handled\" by types of a higher priority\n * so that whenever an animation is played of a given type, these values are\n * protected from being animated.\n * 2. Determine if an animation type needs animating.\n * 3. Determine if any values have been removed from a type and figure out\n * what to animate those to.\n */\n function animateChanges(options, changedActiveType) {\n const props = visualElement.getProps();\n const context = visualElement.getVariantContext(true) || {};\n /**\n * A list of animations that we'll build into as we iterate through the animation\n * types. This will get executed at the end of the function.\n */\n const animations = [];\n /**\n * Keep track of which values have been removed. Then, as we hit lower priority\n * animation types, we can check if they contain removed values and animate to that.\n */\n const removedKeys = new Set();\n /**\n * A dictionary of all encountered keys. This is an object to let us build into and\n * copy it without iteration. Each time we hit an animation type we set its protected\n * keys - the keys its not allowed to animate - to the latest version of this object.\n */\n let encounteredKeys = {};\n /**\n * If a variant has been removed at a given index, and this component is controlling\n * variant animations, we want to ensure lower-priority variants are forced to animate.\n */\n let removedVariantIndex = Infinity;\n /**\n * Iterate through all animation types in reverse priority order. For each, we want to\n * detect which values it's handling and whether or not they've changed (and therefore\n * need to be animated). If any values have been removed, we want to detect those in\n * lower priority props and flag for animation.\n */\n for (let i = 0; i < numAnimationTypes; i++) {\n const type = reversePriorityOrder[i];\n const typeState = state[type];\n const prop = props[type] !== undefined ? props[type] : context[type];\n const propIsVariant = isVariantLabel(prop);\n /**\n * If this type has *just* changed isActive status, set activeDelta\n * to that status. Otherwise set to null.\n */\n const activeDelta = type === changedActiveType ? typeState.isActive : null;\n if (activeDelta === false)\n removedVariantIndex = i;\n /**\n * If this prop is an inherited variant, rather than been set directly on the\n * component itself, we want to make sure we allow the parent to trigger animations.\n *\n * TODO: Can probably change this to a !isControllingVariants check\n */\n let isInherited = prop === context[type] && prop !== props[type] && propIsVariant;\n /**\n *\n */\n if (isInherited &&\n isInitialRender &&\n visualElement.manuallyAnimateOnMount) {\n isInherited = false;\n }\n /**\n * Set all encountered keys so far as the protected keys for this type. This will\n * be any key that has been animated or otherwise handled by active, higher-priortiy types.\n */\n typeState.protectedKeys = { ...encounteredKeys };\n // Check if we can skip analysing this prop early\n if (\n // If it isn't active and hasn't *just* been set as inactive\n (!typeState.isActive && activeDelta === null) ||\n // If we didn't and don't have any defined prop for this animation type\n (!prop && !typeState.prevProp) ||\n // Or if the prop doesn't define an animation\n isAnimationControls(prop) ||\n typeof prop === \"boolean\") {\n continue;\n }\n /**\n * As we go look through the values defined on this type, if we detect\n * a changed value or a value that was removed in a higher priority, we set\n * this to true and add this prop to the animation list.\n */\n const variantDidChange = checkVariantsDidChange(typeState.prevProp, prop);\n let shouldAnimateType = variantDidChange ||\n // If we're making this variant active, we want to always make it active\n (type === changedActiveType &&\n typeState.isActive &&\n !isInherited &&\n propIsVariant) ||\n // If we removed a higher-priority variant (i is in reverse order)\n (i > removedVariantIndex && propIsVariant);\n /**\n * As animations can be set as variant lists, variants or target objects, we\n * coerce everything to an array if it isn't one already\n */\n const definitionList = Array.isArray(prop) ? prop : [prop];\n /**\n * Build an object of all the resolved values. We'll use this in the subsequent\n * animateChanges calls to determine whether a value has changed.\n */\n let resolvedValues = definitionList.reduce(buildResolvedTypeValues, {});\n if (activeDelta === false)\n resolvedValues = {};\n /**\n * Now we need to loop through all the keys in the prev prop and this prop,\n * and decide:\n * 1. If the value has changed, and needs animating\n * 2. If it has been removed, and needs adding to the removedKeys set\n * 3. If it has been removed in a higher priority type and needs animating\n * 4. If it hasn't been removed in a higher priority but hasn't changed, and\n * needs adding to the type's protectedKeys list.\n */\n const { prevResolvedValues = {} } = typeState;\n const allKeys = {\n ...prevResolvedValues,\n ...resolvedValues,\n };\n const markToAnimate = (key) => {\n shouldAnimateType = true;\n removedKeys.delete(key);\n typeState.needsAnimating[key] = true;\n };\n for (const key in allKeys) {\n const next = resolvedValues[key];\n const prev = prevResolvedValues[key];\n // If we've already handled this we can just skip ahead\n if (encounteredKeys.hasOwnProperty(key))\n continue;\n /**\n * If the value has changed, we probably want to animate it.\n */\n if (next !== prev) {\n /**\n * If both values are keyframes, we need to shallow compare them to\n * detect whether any value has changed. If it has, we animate it.\n */\n if (isKeyframesTarget(next) && isKeyframesTarget(prev)) {\n if (!shallowCompare(next, prev) || variantDidChange) {\n markToAnimate(key);\n }\n else {\n /**\n * If it hasn't changed, we want to ensure it doesn't animate by\n * adding it to the list of protected keys.\n */\n typeState.protectedKeys[key] = true;\n }\n }\n else if (next !== undefined) {\n // If next is defined and doesn't equal prev, it needs animating\n markToAnimate(key);\n }\n else {\n // If it's undefined, it's been removed.\n removedKeys.add(key);\n }\n }\n else if (next !== undefined && removedKeys.has(key)) {\n /**\n * If next hasn't changed and it isn't undefined, we want to check if it's\n * been removed by a higher priority\n */\n markToAnimate(key);\n }\n else {\n /**\n * If it hasn't changed, we add it to the list of protected values\n * to ensure it doesn't get animated.\n */\n typeState.protectedKeys[key] = true;\n }\n }\n /**\n * Update the typeState so next time animateChanges is called we can compare the\n * latest prop and resolvedValues to these.\n */\n typeState.prevProp = prop;\n typeState.prevResolvedValues = resolvedValues;\n /**\n *\n */\n if (typeState.isActive) {\n encounteredKeys = { ...encounteredKeys, ...resolvedValues };\n }\n if (isInitialRender && visualElement.blockInitialAnimation) {\n shouldAnimateType = false;\n }\n /**\n * If this is an inherited prop we want to hard-block animations\n * TODO: Test as this should probably still handle animations triggered\n * by removed values?\n */\n if (shouldAnimateType && !isInherited) {\n animations.push(...definitionList.map((animation) => ({\n animation: animation,\n options: { type, ...options },\n })));\n }\n }\n /**\n * If there are some removed value that haven't been dealt with,\n * we need to create a new animation that falls back either to the value\n * defined in the style prop, or the last read value.\n */\n if (removedKeys.size) {\n const fallbackAnimation = {};\n removedKeys.forEach((key) => {\n const fallbackTarget = visualElement.getBaseTarget(key);\n if (fallbackTarget !== undefined) {\n fallbackAnimation[key] = fallbackTarget;\n }\n });\n animations.push({ animation: fallbackAnimation });\n }\n let shouldAnimate = Boolean(animations.length);\n if (isInitialRender &&\n props.initial === false &&\n !visualElement.manuallyAnimateOnMount) {\n shouldAnimate = false;\n }\n isInitialRender = false;\n return shouldAnimate ? animate(animations) : Promise.resolve();\n }\n /**\n * Change whether a certain animation type is active.\n */\n function setActive(type, isActive, options) {\n var _a;\n // If the active state hasn't changed, we can safely do nothing here\n if (state[type].isActive === isActive)\n return Promise.resolve();\n // Propagate active change to children\n (_a = visualElement.variantChildren) === null || _a === void 0 ? void 0 : _a.forEach((child) => { var _a; return (_a = child.animationState) === null || _a === void 0 ? void 0 : _a.setActive(type, isActive); });\n state[type].isActive = isActive;\n const animations = animateChanges(options, type);\n for (const key in state) {\n state[key].protectedKeys = {};\n }\n return animations;\n }\n return {\n animateChanges,\n setActive,\n setAnimateFunction,\n getState: () => state,\n };\n}\nfunction checkVariantsDidChange(prev, next) {\n if (typeof next === \"string\") {\n return next !== prev;\n }\n else if (Array.isArray(next)) {\n return !shallowCompare(next, prev);\n }\n return false;\n}\nfunction createTypeState(isActive = false) {\n return {\n isActive,\n protectedKeys: {},\n needsAnimating: {},\n prevResolvedValues: {},\n };\n}\nfunction createState() {\n return {\n animate: createTypeState(true),\n whileInView: createTypeState(),\n whileHover: createTypeState(),\n whileTap: createTypeState(),\n whileDrag: createTypeState(),\n whileFocus: createTypeState(),\n exit: createTypeState(),\n };\n}\n\nexport { checkVariantsDidChange, createAnimationState };\n","import { isAnimationControls } from '../../../animation/utils/is-animation-controls.mjs';\nimport { createAnimationState } from '../../../render/utils/animation-state.mjs';\nimport { Feature } from '../Feature.mjs';\n\nclass AnimationFeature extends Feature {\n /**\n * We dynamically generate the AnimationState manager as it contains a reference\n * to the underlying animation library. We only want to load that if we load this,\n * so people can optionally code split it out using the `m` component.\n */\n constructor(node) {\n super(node);\n node.animationState || (node.animationState = createAnimationState(node));\n }\n updateAnimationControlsSubscription() {\n const { animate } = this.node.getProps();\n this.unmount();\n if (isAnimationControls(animate)) {\n this.unmount = animate.subscribe(this.node);\n }\n }\n /**\n * Subscribe any provided AnimationControls to the component's VisualElement\n */\n mount() {\n this.updateAnimationControlsSubscription();\n }\n update() {\n const { animate } = this.node.getProps();\n const { animate: prevAnimate } = this.node.prevProps || {};\n if (animate !== prevAnimate) {\n this.updateAnimationControlsSubscription();\n }\n }\n unmount() { }\n}\n\nexport { AnimationFeature };\n","import { Feature } from '../Feature.mjs';\n\nlet id = 0;\nclass ExitAnimationFeature extends Feature {\n constructor() {\n super(...arguments);\n this.id = id++;\n }\n update() {\n if (!this.node.presenceContext)\n return;\n const { isPresent, onExitComplete, custom } = this.node.presenceContext;\n const { isPresent: prevIsPresent } = this.node.prevPresenceContext || {};\n if (!this.node.animationState || isPresent === prevIsPresent) {\n return;\n }\n const exitAnimation = this.node.animationState.setActive(\"exit\", !isPresent, { custom: custom !== null && custom !== void 0 ? custom : this.node.getProps().custom });\n if (onExitComplete && !isPresent) {\n exitAnimation.then(() => onExitComplete(this.id));\n }\n }\n mount() {\n const { register } = this.node.presenceContext || {};\n if (register) {\n this.unmount = register(this.id);\n }\n }\n unmount() { }\n}\n\nexport { ExitAnimationFeature };\n","import { AnimationFeature } from './animation/index.mjs';\nimport { ExitAnimationFeature } from './animation/exit.mjs';\n\nconst animations = {\n animation: {\n Feature: AnimationFeature,\n },\n exit: {\n Feature: ExitAnimationFeature,\n },\n};\n\nexport { animations };\n","const distance = (a, b) => Math.abs(a - b);\nfunction distance2D(a, b) {\n // Multi-dimensional\n const xDelta = distance(a.x, b.x);\n const yDelta = distance(a.y, b.y);\n return Math.sqrt(xDelta ** 2 + yDelta ** 2);\n}\n\nexport { distance, distance2D };\n","import { extractEventInfo } from '../../events/event-info.mjs';\nimport { sync, cancelSync } from '../../frameloop/index.mjs';\nimport { secondsToMilliseconds } from '../../utils/time-conversion.mjs';\nimport { addPointerEvent } from '../../events/add-pointer-event.mjs';\nimport { pipe } from '../../utils/pipe.mjs';\nimport { distance2D } from '../../utils/distance.mjs';\nimport { frameData } from '../../frameloop/data.mjs';\nimport { isPrimaryPointer } from '../../events/utils/is-primary-pointer.mjs';\n\n/**\n * @internal\n */\nclass PanSession {\n constructor(event, handlers, { transformPagePoint } = {}) {\n /**\n * @internal\n */\n this.startEvent = null;\n /**\n * @internal\n */\n this.lastMoveEvent = null;\n /**\n * @internal\n */\n this.lastMoveEventInfo = null;\n /**\n * @internal\n */\n this.handlers = {};\n this.updatePoint = () => {\n if (!(this.lastMoveEvent && this.lastMoveEventInfo))\n return;\n const info = getPanInfo(this.lastMoveEventInfo, this.history);\n const isPanStarted = this.startEvent !== null;\n // Only start panning if the offset is larger than 3 pixels. If we make it\n // any larger than this we'll want to reset the pointer history\n // on the first update to avoid visual snapping to the cursoe.\n const isDistancePastThreshold = distance2D(info.offset, { x: 0, y: 0 }) >= 3;\n if (!isPanStarted && !isDistancePastThreshold)\n return;\n const { point } = info;\n const { timestamp } = frameData;\n this.history.push({ ...point, timestamp });\n const { onStart, onMove } = this.handlers;\n if (!isPanStarted) {\n onStart && onStart(this.lastMoveEvent, info);\n this.startEvent = this.lastMoveEvent;\n }\n onMove && onMove(this.lastMoveEvent, info);\n };\n this.handlePointerMove = (event, info) => {\n this.lastMoveEvent = event;\n this.lastMoveEventInfo = transformPoint(info, this.transformPagePoint);\n // Throttle mouse move event to once per frame\n sync.update(this.updatePoint, true);\n };\n this.handlePointerUp = (event, info) => {\n this.end();\n if (!(this.lastMoveEvent && this.lastMoveEventInfo))\n return;\n const { onEnd, onSessionEnd } = this.handlers;\n const panInfo = getPanInfo(event.type === \"pointercancel\"\n ? this.lastMoveEventInfo\n : transformPoint(info, this.transformPagePoint), this.history);\n if (this.startEvent && onEnd) {\n onEnd(event, panInfo);\n }\n onSessionEnd && onSessionEnd(event, panInfo);\n };\n // If we have more than one touch, don't start detecting this gesture\n if (!isPrimaryPointer(event))\n return;\n this.handlers = handlers;\n this.transformPagePoint = transformPagePoint;\n const info = extractEventInfo(event);\n const initialInfo = transformPoint(info, this.transformPagePoint);\n const { point } = initialInfo;\n const { timestamp } = frameData;\n this.history = [{ ...point, timestamp }];\n const { onSessionStart } = handlers;\n onSessionStart &&\n onSessionStart(event, getPanInfo(initialInfo, this.history));\n this.removeListeners = pipe(addPointerEvent(window, \"pointermove\", this.handlePointerMove), addPointerEvent(window, \"pointerup\", this.handlePointerUp), addPointerEvent(window, \"pointercancel\", this.handlePointerUp));\n }\n updateHandlers(handlers) {\n this.handlers = handlers;\n }\n end() {\n this.removeListeners && this.removeListeners();\n cancelSync.update(this.updatePoint);\n }\n}\nfunction transformPoint(info, transformPagePoint) {\n return transformPagePoint ? { point: transformPagePoint(info.point) } : info;\n}\nfunction subtractPoint(a, b) {\n return { x: a.x - b.x, y: a.y - b.y };\n}\nfunction getPanInfo({ point }, history) {\n return {\n point,\n delta: subtractPoint(point, lastDevicePoint(history)),\n offset: subtractPoint(point, startDevicePoint(history)),\n velocity: getVelocity(history, 0.1),\n };\n}\nfunction startDevicePoint(history) {\n return history[0];\n}\nfunction lastDevicePoint(history) {\n return history[history.length - 1];\n}\nfunction getVelocity(history, timeDelta) {\n if (history.length < 2) {\n return { x: 0, y: 0 };\n }\n let i = history.length - 1;\n let timestampedPoint = null;\n const lastPoint = lastDevicePoint(history);\n while (i >= 0) {\n timestampedPoint = history[i];\n if (lastPoint.timestamp - timestampedPoint.timestamp >\n secondsToMilliseconds(timeDelta)) {\n break;\n }\n i--;\n }\n if (!timestampedPoint) {\n return { x: 0, y: 0 };\n }\n const time = (lastPoint.timestamp - timestampedPoint.timestamp) / 1000;\n if (time === 0) {\n return { x: 0, y: 0 };\n }\n const currentVelocity = {\n x: (lastPoint.x - timestampedPoint.x) / time,\n y: (lastPoint.y - timestampedPoint.y) / time,\n };\n if (currentVelocity.x === Infinity) {\n currentVelocity.x = 0;\n }\n if (currentVelocity.y === Infinity) {\n currentVelocity.y = 0;\n }\n return currentVelocity;\n}\n\nexport { PanSession };\n","import { mix } from '../../utils/mix.mjs';\n\nfunction calcLength(axis) {\n return axis.max - axis.min;\n}\nfunction isNear(value, target = 0, maxDistance = 0.01) {\n return Math.abs(value - target) <= maxDistance;\n}\nfunction calcAxisDelta(delta, source, target, origin = 0.5) {\n delta.origin = origin;\n delta.originPoint = mix(source.min, source.max, delta.origin);\n delta.scale = calcLength(target) / calcLength(source);\n if (isNear(delta.scale, 1, 0.0001) || isNaN(delta.scale))\n delta.scale = 1;\n delta.translate =\n mix(target.min, target.max, delta.origin) - delta.originPoint;\n if (isNear(delta.translate) || isNaN(delta.translate))\n delta.translate = 0;\n}\nfunction calcBoxDelta(delta, source, target, origin) {\n calcAxisDelta(delta.x, source.x, target.x, origin ? origin.originX : undefined);\n calcAxisDelta(delta.y, source.y, target.y, origin ? origin.originY : undefined);\n}\nfunction calcRelativeAxis(target, relative, parent) {\n target.min = parent.min + relative.min;\n target.max = target.min + calcLength(relative);\n}\nfunction calcRelativeBox(target, relative, parent) {\n calcRelativeAxis(target.x, relative.x, parent.x);\n calcRelativeAxis(target.y, relative.y, parent.y);\n}\nfunction calcRelativeAxisPosition(target, layout, parent) {\n target.min = layout.min - parent.min;\n target.max = target.min + calcLength(layout);\n}\nfunction calcRelativePosition(target, layout, parent) {\n calcRelativeAxisPosition(target.x, layout.x, parent.x);\n calcRelativeAxisPosition(target.y, layout.y, parent.y);\n}\n\nexport { calcAxisDelta, calcBoxDelta, calcLength, calcRelativeAxis, calcRelativeAxisPosition, calcRelativeBox, calcRelativePosition, isNear };\n","import { progress } from '../../../utils/progress.mjs';\nimport { calcLength } from '../../../projection/geometry/delta-calc.mjs';\nimport { clamp } from '../../../utils/clamp.mjs';\nimport { mix } from '../../../utils/mix.mjs';\n\n/**\n * Apply constraints to a point. These constraints are both physical along an\n * axis, and an elastic factor that determines how much to constrain the point\n * by if it does lie outside the defined parameters.\n */\nfunction applyConstraints(point, { min, max }, elastic) {\n if (min !== undefined && point < min) {\n // If we have a min point defined, and this is outside of that, constrain\n point = elastic ? mix(min, point, elastic.min) : Math.max(point, min);\n }\n else if (max !== undefined && point > max) {\n // If we have a max point defined, and this is outside of that, constrain\n point = elastic ? mix(max, point, elastic.max) : Math.min(point, max);\n }\n return point;\n}\n/**\n * Calculate constraints in terms of the viewport when defined relatively to the\n * measured axis. This is measured from the nearest edge, so a max constraint of 200\n * on an axis with a max value of 300 would return a constraint of 500 - axis length\n */\nfunction calcRelativeAxisConstraints(axis, min, max) {\n return {\n min: min !== undefined ? axis.min + min : undefined,\n max: max !== undefined\n ? axis.max + max - (axis.max - axis.min)\n : undefined,\n };\n}\n/**\n * Calculate constraints in terms of the viewport when\n * defined relatively to the measured bounding box.\n */\nfunction calcRelativeConstraints(layoutBox, { top, left, bottom, right }) {\n return {\n x: calcRelativeAxisConstraints(layoutBox.x, left, right),\n y: calcRelativeAxisConstraints(layoutBox.y, top, bottom),\n };\n}\n/**\n * Calculate viewport constraints when defined as another viewport-relative axis\n */\nfunction calcViewportAxisConstraints(layoutAxis, constraintsAxis) {\n let min = constraintsAxis.min - layoutAxis.min;\n let max = constraintsAxis.max - layoutAxis.max;\n // If the constraints axis is actually smaller than the layout axis then we can\n // flip the constraints\n if (constraintsAxis.max - constraintsAxis.min <\n layoutAxis.max - layoutAxis.min) {\n [min, max] = [max, min];\n }\n return { min, max };\n}\n/**\n * Calculate viewport constraints when defined as another viewport-relative box\n */\nfunction calcViewportConstraints(layoutBox, constraintsBox) {\n return {\n x: calcViewportAxisConstraints(layoutBox.x, constraintsBox.x),\n y: calcViewportAxisConstraints(layoutBox.y, constraintsBox.y),\n };\n}\n/**\n * Calculate a transform origin relative to the source axis, between 0-1, that results\n * in an asthetically pleasing scale/transform needed to project from source to target.\n */\nfunction calcOrigin(source, target) {\n let origin = 0.5;\n const sourceLength = calcLength(source);\n const targetLength = calcLength(target);\n if (targetLength > sourceLength) {\n origin = progress(target.min, target.max - sourceLength, source.min);\n }\n else if (sourceLength > targetLength) {\n origin = progress(source.min, source.max - targetLength, target.min);\n }\n return clamp(0, 1, origin);\n}\n/**\n * Rebase the calculated viewport constraints relative to the layout.min point.\n */\nfunction rebaseAxisConstraints(layout, constraints) {\n const relativeConstraints = {};\n if (constraints.min !== undefined) {\n relativeConstraints.min = constraints.min - layout.min;\n }\n if (constraints.max !== undefined) {\n relativeConstraints.max = constraints.max - layout.min;\n }\n return relativeConstraints;\n}\nconst defaultElastic = 0.35;\n/**\n * Accepts a dragElastic prop and returns resolved elastic values for each axis.\n */\nfunction resolveDragElastic(dragElastic = defaultElastic) {\n if (dragElastic === false) {\n dragElastic = 0;\n }\n else if (dragElastic === true) {\n dragElastic = defaultElastic;\n }\n return {\n x: resolveAxisElastic(dragElastic, \"left\", \"right\"),\n y: resolveAxisElastic(dragElastic, \"top\", \"bottom\"),\n };\n}\nfunction resolveAxisElastic(dragElastic, minLabel, maxLabel) {\n return {\n min: resolvePointElastic(dragElastic, minLabel),\n max: resolvePointElastic(dragElastic, maxLabel),\n };\n}\nfunction resolvePointElastic(dragElastic, label) {\n return typeof dragElastic === \"number\"\n ? dragElastic\n : dragElastic[label] || 0;\n}\n\nexport { applyConstraints, calcOrigin, calcRelativeAxisConstraints, calcRelativeConstraints, calcViewportAxisConstraints, calcViewportConstraints, defaultElastic, rebaseAxisConstraints, resolveAxisElastic, resolveDragElastic, resolvePointElastic };\n","const createAxisDelta = () => ({\n translate: 0,\n scale: 1,\n origin: 0,\n originPoint: 0,\n});\nconst createDelta = () => ({\n x: createAxisDelta(),\n y: createAxisDelta(),\n});\nconst createAxis = () => ({ min: 0, max: 0 });\nconst createBox = () => ({\n x: createAxis(),\n y: createAxis(),\n});\n\nexport { createAxis, createAxisDelta, createBox, createDelta };\n","function eachAxis(callback) {\n return [callback(\"x\"), callback(\"y\")];\n}\n\nexport { eachAxis };\n","/**\n * Bounding boxes tend to be defined as top, left, right, bottom. For various operations\n * it's easier to consider each axis individually. This function returns a bounding box\n * as a map of single-axis min/max values.\n */\nfunction convertBoundingBoxToBox({ top, left, right, bottom, }) {\n return {\n x: { min: left, max: right },\n y: { min: top, max: bottom },\n };\n}\nfunction convertBoxToBoundingBox({ x, y }) {\n return { top: y.min, right: x.max, bottom: y.max, left: x.min };\n}\n/**\n * Applies a TransformPoint function to a bounding box. TransformPoint is usually a function\n * provided by Framer to allow measured points to be corrected for device scaling. This is used\n * when measuring DOM elements and DOM event points.\n */\nfunction transformBoxPoints(point, transformPoint) {\n if (!transformPoint)\n return point;\n const topLeft = transformPoint({ x: point.left, y: point.top });\n const bottomRight = transformPoint({ x: point.right, y: point.bottom });\n return {\n top: topLeft.y,\n left: topLeft.x,\n bottom: bottomRight.y,\n right: bottomRight.x,\n };\n}\n\nexport { convertBoundingBoxToBox, convertBoxToBoundingBox, transformBoxPoints };\n","function isIdentityScale(scale) {\n return scale === undefined || scale === 1;\n}\nfunction hasScale({ scale, scaleX, scaleY }) {\n return (!isIdentityScale(scale) ||\n !isIdentityScale(scaleX) ||\n !isIdentityScale(scaleY));\n}\nfunction hasTransform(values) {\n return (hasScale(values) ||\n has2DTranslate(values) ||\n values.z ||\n values.rotate ||\n values.rotateX ||\n values.rotateY);\n}\nfunction has2DTranslate(values) {\n return is2DTranslate(values.x) || is2DTranslate(values.y);\n}\nfunction is2DTranslate(value) {\n return value && value !== \"0%\";\n}\n\nexport { has2DTranslate, hasScale, hasTransform };\n","import { mix } from '../../utils/mix.mjs';\nimport { hasTransform } from '../utils/has-transform.mjs';\n\n/**\n * Scales a point based on a factor and an originPoint\n */\nfunction scalePoint(point, scale, originPoint) {\n const distanceFromOrigin = point - originPoint;\n const scaled = scale * distanceFromOrigin;\n return originPoint + scaled;\n}\n/**\n * Applies a translate/scale delta to a point\n */\nfunction applyPointDelta(point, translate, scale, originPoint, boxScale) {\n if (boxScale !== undefined) {\n point = scalePoint(point, boxScale, originPoint);\n }\n return scalePoint(point, scale, originPoint) + translate;\n}\n/**\n * Applies a translate/scale delta to an axis\n */\nfunction applyAxisDelta(axis, translate = 0, scale = 1, originPoint, boxScale) {\n axis.min = applyPointDelta(axis.min, translate, scale, originPoint, boxScale);\n axis.max = applyPointDelta(axis.max, translate, scale, originPoint, boxScale);\n}\n/**\n * Applies a translate/scale delta to a box\n */\nfunction applyBoxDelta(box, { x, y }) {\n applyAxisDelta(box.x, x.translate, x.scale, x.originPoint);\n applyAxisDelta(box.y, y.translate, y.scale, y.originPoint);\n}\n/**\n * Apply a tree of deltas to a box. We do this to calculate the effect of all the transforms\n * in a tree upon our box before then calculating how to project it into our desired viewport-relative box\n *\n * This is the final nested loop within updateLayoutDelta for future refactoring\n */\nfunction applyTreeDeltas(box, treeScale, treePath, isSharedTransition = false) {\n const treeLength = treePath.length;\n if (!treeLength)\n return;\n // Reset the treeScale\n treeScale.x = treeScale.y = 1;\n let node;\n let delta;\n for (let i = 0; i < treeLength; i++) {\n node = treePath[i];\n delta = node.projectionDelta;\n /**\n * TODO: Prefer to remove this, but currently we have motion components with\n * display: contents in Framer.\n */\n const instance = node.instance;\n if (instance &&\n instance.style &&\n instance.style.display === \"contents\") {\n continue;\n }\n if (isSharedTransition &&\n node.options.layoutScroll &&\n node.scroll &&\n node !== node.root) {\n transformBox(box, {\n x: -node.scroll.offset.x,\n y: -node.scroll.offset.y,\n });\n }\n if (delta) {\n // Incoporate each ancestor's scale into a culmulative treeScale for this component\n treeScale.x *= delta.x.scale;\n treeScale.y *= delta.y.scale;\n // Apply each ancestor's calculated delta into this component's recorded layout box\n applyBoxDelta(box, delta);\n }\n if (isSharedTransition && hasTransform(node.latestValues)) {\n transformBox(box, node.latestValues);\n }\n }\n /**\n * Snap tree scale back to 1 if it's within a non-perceivable threshold.\n * This will help reduce useless scales getting rendered.\n */\n treeScale.x = snapToDefault(treeScale.x);\n treeScale.y = snapToDefault(treeScale.y);\n}\nfunction snapToDefault(scale) {\n if (Number.isInteger(scale))\n return scale;\n return scale > 1.0000000000001 || scale < 0.999999999999 ? scale : 1;\n}\nfunction translateAxis(axis, distance) {\n axis.min = axis.min + distance;\n axis.max = axis.max + distance;\n}\n/**\n * Apply a transform to an axis from the latest resolved motion values.\n * This function basically acts as a bridge between a flat motion value map\n * and applyAxisDelta\n */\nfunction transformAxis(axis, transforms, [key, scaleKey, originKey]) {\n const axisOrigin = transforms[originKey] !== undefined ? transforms[originKey] : 0.5;\n const originPoint = mix(axis.min, axis.max, axisOrigin);\n // Apply the axis delta to the final axis\n applyAxisDelta(axis, transforms[key], transforms[scaleKey], originPoint, transforms.scale);\n}\n/**\n * The names of the motion values we want to apply as translation, scale and origin.\n */\nconst xKeys = [\"x\", \"scaleX\", \"originX\"];\nconst yKeys = [\"y\", \"scaleY\", \"originY\"];\n/**\n * Apply a transform to a box from the latest resolved motion values.\n */\nfunction transformBox(box, transform) {\n transformAxis(box.x, transform, xKeys);\n transformAxis(box.y, transform, yKeys);\n}\n\nexport { applyAxisDelta, applyBoxDelta, applyPointDelta, applyTreeDeltas, scalePoint, transformAxis, transformBox, translateAxis };\n","import { convertBoundingBoxToBox, transformBoxPoints } from '../geometry/conversion.mjs';\nimport { translateAxis } from '../geometry/delta-apply.mjs';\n\nfunction measureViewportBox(instance, transformPoint) {\n return convertBoundingBoxToBox(transformBoxPoints(instance.getBoundingClientRect(), transformPoint));\n}\nfunction measurePageBox(element, rootProjectionNode, transformPagePoint) {\n const viewportBox = measureViewportBox(element, transformPagePoint);\n const { scroll } = rootProjectionNode;\n if (scroll) {\n translateAxis(viewportBox.x, scroll.offset.x);\n translateAxis(viewportBox.y, scroll.offset.y);\n }\n return viewportBox;\n}\n\nexport { measurePageBox, measureViewportBox };\n","import { invariant } from '../../utils/errors.mjs';\nimport { PanSession } from '../pan/PanSession.mjs';\nimport { getGlobalLock } from './utils/lock.mjs';\nimport { isRefObject } from '../../utils/is-ref-object.mjs';\nimport { addPointerEvent } from '../../events/add-pointer-event.mjs';\nimport { applyConstraints, calcRelativeConstraints, resolveDragElastic, calcViewportConstraints, defaultElastic, rebaseAxisConstraints, calcOrigin } from './utils/constraints.mjs';\nimport { createBox } from '../../projection/geometry/models.mjs';\nimport { eachAxis } from '../../projection/utils/each-axis.mjs';\nimport { measurePageBox } from '../../projection/utils/measure.mjs';\nimport { extractEventInfo } from '../../events/event-info.mjs';\nimport { convertBoxToBoundingBox, convertBoundingBoxToBox } from '../../projection/geometry/conversion.mjs';\nimport { addDomEvent } from '../../events/add-dom-event.mjs';\nimport { calcLength } from '../../projection/geometry/delta-calc.mjs';\nimport { mix } from '../../utils/mix.mjs';\nimport { percent } from '../../value/types/numbers/units.mjs';\nimport { createMotionValueAnimation } from '../../animation/index.mjs';\n\nconst elementDragControls = new WeakMap();\n/**\n *\n */\n// let latestPointerEvent: PointerEvent\nclass VisualElementDragControls {\n constructor(visualElement) {\n // This is a reference to the global drag gesture lock, ensuring only one component\n // can \"capture\" the drag of one or both axes.\n // TODO: Look into moving this into pansession?\n this.openGlobalLock = null;\n this.isDragging = false;\n this.currentDirection = null;\n this.originPoint = { x: 0, y: 0 };\n /**\n * The permitted boundaries of travel, in pixels.\n */\n this.constraints = false;\n this.hasMutatedConstraints = false;\n /**\n * The per-axis resolved elastic values.\n */\n this.elastic = createBox();\n this.visualElement = visualElement;\n }\n start(originEvent, { snapToCursor = false } = {}) {\n /**\n * Don't start dragging if this component is exiting\n */\n const { presenceContext } = this.visualElement;\n if (presenceContext && presenceContext.isPresent === false)\n return;\n const onSessionStart = (event) => {\n // Stop any animations on both axis values immediately. This allows the user to throw and catch\n // the component.\n this.stopAnimation();\n if (snapToCursor) {\n this.snapToCursor(extractEventInfo(event, \"page\").point);\n }\n };\n const onStart = (event, info) => {\n // Attempt to grab the global drag gesture lock - maybe make this part of PanSession\n const { drag, dragPropagation, onDragStart } = this.getProps();\n if (drag && !dragPropagation) {\n if (this.openGlobalLock)\n this.openGlobalLock();\n this.openGlobalLock = getGlobalLock(drag);\n // If we don 't have the lock, don't start dragging\n if (!this.openGlobalLock)\n return;\n }\n this.isDragging = true;\n this.currentDirection = null;\n this.resolveConstraints();\n if (this.visualElement.projection) {\n this.visualElement.projection.isAnimationBlocked = true;\n this.visualElement.projection.target = undefined;\n }\n /**\n * Record gesture origin\n */\n eachAxis((axis) => {\n let current = this.getAxisMotionValue(axis).get() || 0;\n /**\n * If the MotionValue is a percentage value convert to px\n */\n if (percent.test(current)) {\n const { projection } = this.visualElement;\n if (projection && projection.layout) {\n const measuredAxis = projection.layout.layoutBox[axis];\n if (measuredAxis) {\n const length = calcLength(measuredAxis);\n current = length * (parseFloat(current) / 100);\n }\n }\n }\n this.originPoint[axis] = current;\n });\n // Fire onDragStart event\n onDragStart && onDragStart(event, info);\n const { animationState } = this.visualElement;\n animationState && animationState.setActive(\"whileDrag\", true);\n };\n const onMove = (event, info) => {\n // latestPointerEvent = event\n const { dragPropagation, dragDirectionLock, onDirectionLock, onDrag, } = this.getProps();\n // If we didn't successfully receive the gesture lock, early return.\n if (!dragPropagation && !this.openGlobalLock)\n return;\n const { offset } = info;\n // Attempt to detect drag direction if directionLock is true\n if (dragDirectionLock && this.currentDirection === null) {\n this.currentDirection = getCurrentDirection(offset);\n // If we've successfully set a direction, notify listener\n if (this.currentDirection !== null) {\n onDirectionLock && onDirectionLock(this.currentDirection);\n }\n return;\n }\n // Update each point with the latest position\n this.updateAxis(\"x\", info.point, offset);\n this.updateAxis(\"y\", info.point, offset);\n /**\n * Ideally we would leave the renderer to fire naturally at the end of\n * this frame but if the element is about to change layout as the result\n * of a re-render we want to ensure the browser can read the latest\n * bounding box to ensure the pointer and element don't fall out of sync.\n */\n this.visualElement.render();\n /**\n * This must fire after the render call as it might trigger a state\n * change which itself might trigger a layout update.\n */\n onDrag && onDrag(event, info);\n };\n const onSessionEnd = (event, info) => this.stop(event, info);\n this.panSession = new PanSession(originEvent, {\n onSessionStart,\n onStart,\n onMove,\n onSessionEnd,\n }, { transformPagePoint: this.visualElement.getTransformPagePoint() });\n }\n stop(event, info) {\n const isDragging = this.isDragging;\n this.cancel();\n if (!isDragging)\n return;\n const { velocity } = info;\n this.startAnimation(velocity);\n const { onDragEnd } = this.getProps();\n onDragEnd && onDragEnd(event, info);\n }\n cancel() {\n this.isDragging = false;\n const { projection, animationState } = this.visualElement;\n if (projection) {\n projection.isAnimationBlocked = false;\n }\n this.panSession && this.panSession.end();\n this.panSession = undefined;\n const { dragPropagation } = this.getProps();\n if (!dragPropagation && this.openGlobalLock) {\n this.openGlobalLock();\n this.openGlobalLock = null;\n }\n animationState && animationState.setActive(\"whileDrag\", false);\n }\n updateAxis(axis, _point, offset) {\n const { drag } = this.getProps();\n // If we're not dragging this axis, do an early return.\n if (!offset || !shouldDrag(axis, drag, this.currentDirection))\n return;\n const axisValue = this.getAxisMotionValue(axis);\n let next = this.originPoint[axis] + offset[axis];\n // Apply constraints\n if (this.constraints && this.constraints[axis]) {\n next = applyConstraints(next, this.constraints[axis], this.elastic[axis]);\n }\n axisValue.set(next);\n }\n resolveConstraints() {\n const { dragConstraints, dragElastic } = this.getProps();\n const { layout } = this.visualElement.projection || {};\n const prevConstraints = this.constraints;\n if (dragConstraints && isRefObject(dragConstraints)) {\n if (!this.constraints) {\n this.constraints = this.resolveRefConstraints();\n }\n }\n else {\n if (dragConstraints && layout) {\n this.constraints = calcRelativeConstraints(layout.layoutBox, dragConstraints);\n }\n else {\n this.constraints = false;\n }\n }\n this.elastic = resolveDragElastic(dragElastic);\n /**\n * If we're outputting to external MotionValues, we want to rebase the measured constraints\n * from viewport-relative to component-relative.\n */\n if (prevConstraints !== this.constraints &&\n layout &&\n this.constraints &&\n !this.hasMutatedConstraints) {\n eachAxis((axis) => {\n if (this.getAxisMotionValue(axis)) {\n this.constraints[axis] = rebaseAxisConstraints(layout.layoutBox[axis], this.constraints[axis]);\n }\n });\n }\n }\n resolveRefConstraints() {\n const { dragConstraints: constraints, onMeasureDragConstraints } = this.getProps();\n if (!constraints || !isRefObject(constraints))\n return false;\n const constraintsElement = constraints.current;\n invariant(constraintsElement !== null, \"If `dragConstraints` is set as a React ref, that ref must be passed to another component's `ref` prop.\");\n const { projection } = this.visualElement;\n // TODO\n if (!projection || !projection.layout)\n return false;\n const constraintsBox = measurePageBox(constraintsElement, projection.root, this.visualElement.getTransformPagePoint());\n let measuredConstraints = calcViewportConstraints(projection.layout.layoutBox, constraintsBox);\n /**\n * If there's an onMeasureDragConstraints listener we call it and\n * if different constraints are returned, set constraints to that\n */\n if (onMeasureDragConstraints) {\n const userConstraints = onMeasureDragConstraints(convertBoxToBoundingBox(measuredConstraints));\n this.hasMutatedConstraints = !!userConstraints;\n if (userConstraints) {\n measuredConstraints = convertBoundingBoxToBox(userConstraints);\n }\n }\n return measuredConstraints;\n }\n startAnimation(velocity) {\n const { drag, dragMomentum, dragElastic, dragTransition, dragSnapToOrigin, onDragTransitionEnd, } = this.getProps();\n const constraints = this.constraints || {};\n const momentumAnimations = eachAxis((axis) => {\n if (!shouldDrag(axis, drag, this.currentDirection)) {\n return;\n }\n let transition = (constraints && constraints[axis]) || {};\n if (dragSnapToOrigin)\n transition = { min: 0, max: 0 };\n /**\n * Overdamp the boundary spring if `dragElastic` is disabled. There's still a frame\n * of spring animations so we should look into adding a disable spring option to `inertia`.\n * We could do something here where we affect the `bounceStiffness` and `bounceDamping`\n * using the value of `dragElastic`.\n */\n const bounceStiffness = dragElastic ? 200 : 1000000;\n const bounceDamping = dragElastic ? 40 : 10000000;\n const inertia = {\n type: \"inertia\",\n velocity: dragMomentum ? velocity[axis] : 0,\n bounceStiffness,\n bounceDamping,\n timeConstant: 750,\n restDelta: 1,\n restSpeed: 10,\n ...dragTransition,\n ...transition,\n };\n // If we're not animating on an externally-provided `MotionValue` we can use the\n // component's animation controls which will handle interactions with whileHover (etc),\n // otherwise we just have to animate the `MotionValue` itself.\n return this.startAxisValueAnimation(axis, inertia);\n });\n // Run all animations and then resolve the new drag constraints.\n return Promise.all(momentumAnimations).then(onDragTransitionEnd);\n }\n startAxisValueAnimation(axis, transition) {\n const axisValue = this.getAxisMotionValue(axis);\n return axisValue.start(createMotionValueAnimation(axis, axisValue, 0, transition));\n }\n stopAnimation() {\n eachAxis((axis) => this.getAxisMotionValue(axis).stop());\n }\n /**\n * Drag works differently depending on which props are provided.\n *\n * - If _dragX and _dragY are provided, we output the gesture delta directly to those motion values.\n * - Otherwise, we apply the delta to the x/y motion values.\n */\n getAxisMotionValue(axis) {\n const dragKey = \"_drag\" + axis.toUpperCase();\n const props = this.visualElement.getProps();\n const externalMotionValue = props[dragKey];\n return externalMotionValue\n ? externalMotionValue\n : this.visualElement.getValue(axis, (props.initial ? props.initial[axis] : undefined) || 0);\n }\n snapToCursor(point) {\n eachAxis((axis) => {\n const { drag } = this.getProps();\n // If we're not dragging this axis, do an early return.\n if (!shouldDrag(axis, drag, this.currentDirection))\n return;\n const { projection } = this.visualElement;\n const axisValue = this.getAxisMotionValue(axis);\n if (projection && projection.layout) {\n const { min, max } = projection.layout.layoutBox[axis];\n axisValue.set(point[axis] - mix(min, max, 0.5));\n }\n });\n }\n /**\n * When the viewport resizes we want to check if the measured constraints\n * have changed and, if so, reposition the element within those new constraints\n * relative to where it was before the resize.\n */\n scalePositionWithinConstraints() {\n if (!this.visualElement.current)\n return;\n const { drag, dragConstraints } = this.getProps();\n const { projection } = this.visualElement;\n if (!isRefObject(dragConstraints) || !projection || !this.constraints)\n return;\n /**\n * Stop current animations as there can be visual glitching if we try to do\n * this mid-animation\n */\n this.stopAnimation();\n /**\n * Record the relative position of the dragged element relative to the\n * constraints box and save as a progress value.\n */\n const boxProgress = { x: 0, y: 0 };\n eachAxis((axis) => {\n const axisValue = this.getAxisMotionValue(axis);\n if (axisValue) {\n const latest = axisValue.get();\n boxProgress[axis] = calcOrigin({ min: latest, max: latest }, this.constraints[axis]);\n }\n });\n /**\n * Update the layout of this element and resolve the latest drag constraints\n */\n const { transformTemplate } = this.visualElement.getProps();\n this.visualElement.current.style.transform = transformTemplate\n ? transformTemplate({}, \"\")\n : \"none\";\n projection.root && projection.root.updateScroll();\n projection.updateLayout();\n this.resolveConstraints();\n /**\n * For each axis, calculate the current progress of the layout axis\n * within the new constraints.\n */\n eachAxis((axis) => {\n if (!shouldDrag(axis, drag, null))\n return;\n /**\n * Calculate a new transform based on the previous box progress\n */\n const axisValue = this.getAxisMotionValue(axis);\n const { min, max } = this.constraints[axis];\n axisValue.set(mix(min, max, boxProgress[axis]));\n });\n }\n addListeners() {\n if (!this.visualElement.current)\n return;\n elementDragControls.set(this.visualElement, this);\n const element = this.visualElement.current;\n /**\n * Attach a pointerdown event listener on this DOM element to initiate drag tracking.\n */\n const stopPointerListener = addPointerEvent(element, \"pointerdown\", (event) => {\n const { drag, dragListener = true } = this.getProps();\n drag && dragListener && this.start(event);\n });\n const measureDragConstraints = () => {\n const { dragConstraints } = this.getProps();\n if (isRefObject(dragConstraints)) {\n this.constraints = this.resolveRefConstraints();\n }\n };\n const { projection } = this.visualElement;\n const stopMeasureLayoutListener = projection.addEventListener(\"measure\", measureDragConstraints);\n if (projection && !projection.layout) {\n projection.root && projection.root.updateScroll();\n projection.updateLayout();\n }\n measureDragConstraints();\n /**\n * Attach a window resize listener to scale the draggable target within its defined\n * constraints as the window resizes.\n */\n const stopResizeListener = addDomEvent(window, \"resize\", () => this.scalePositionWithinConstraints());\n /**\n * If the element's layout changes, calculate the delta and apply that to\n * the drag gesture's origin point.\n */\n const stopLayoutUpdateListener = projection.addEventListener(\"didUpdate\", (({ delta, hasLayoutChanged }) => {\n if (this.isDragging && hasLayoutChanged) {\n eachAxis((axis) => {\n const motionValue = this.getAxisMotionValue(axis);\n if (!motionValue)\n return;\n this.originPoint[axis] += delta[axis].translate;\n motionValue.set(motionValue.get() + delta[axis].translate);\n });\n this.visualElement.render();\n }\n }));\n return () => {\n stopResizeListener();\n stopPointerListener();\n stopMeasureLayoutListener();\n stopLayoutUpdateListener && stopLayoutUpdateListener();\n };\n }\n getProps() {\n const props = this.visualElement.getProps();\n const { drag = false, dragDirectionLock = false, dragPropagation = false, dragConstraints = false, dragElastic = defaultElastic, dragMomentum = true, } = props;\n return {\n ...props,\n drag,\n dragDirectionLock,\n dragPropagation,\n dragConstraints,\n dragElastic,\n dragMomentum,\n };\n }\n}\nfunction shouldDrag(direction, drag, currentDirection) {\n return ((drag === true || drag === direction) &&\n (currentDirection === null || currentDirection === direction));\n}\n/**\n * Based on an x/y offset determine the current drag direction. If both axis' offsets are lower\n * than the provided threshold, return `null`.\n *\n * @param offset - The x/y offset from origin.\n * @param lockThreshold - (Optional) - the minimum absolute offset before we can determine a drag direction.\n */\nfunction getCurrentDirection(offset, lockThreshold = 10) {\n let direction = null;\n if (Math.abs(offset.y) > lockThreshold) {\n direction = \"y\";\n }\n else if (Math.abs(offset.x) > lockThreshold) {\n direction = \"x\";\n }\n return direction;\n}\n\nexport { VisualElementDragControls, elementDragControls };\n","import { Feature } from '../../motion/features/Feature.mjs';\nimport { noop } from '../../utils/noop.mjs';\nimport { VisualElementDragControls } from './VisualElementDragControls.mjs';\n\nclass DragGesture extends Feature {\n constructor(node) {\n super(node);\n this.removeGroupControls = noop;\n this.removeListeners = noop;\n this.controls = new VisualElementDragControls(node);\n }\n mount() {\n // If we've been provided a DragControls for manual control over the drag gesture,\n // subscribe this component to it on mount.\n const { dragControls } = this.node.getProps();\n if (dragControls) {\n this.removeGroupControls = dragControls.subscribe(this.controls);\n }\n this.removeListeners = this.controls.addListeners() || noop;\n }\n unmount() {\n this.removeGroupControls();\n this.removeListeners();\n }\n}\n\nexport { DragGesture };\n","import { PanSession } from './PanSession.mjs';\nimport { addPointerEvent } from '../../events/add-pointer-event.mjs';\nimport { Feature } from '../../motion/features/Feature.mjs';\nimport { noop } from '../../utils/noop.mjs';\n\nclass PanGesture extends Feature {\n constructor() {\n super(...arguments);\n this.removePointerDownListener = noop;\n }\n onPointerDown(pointerDownEvent) {\n this.session = new PanSession(pointerDownEvent, this.createPanHandlers(), { transformPagePoint: this.node.getTransformPagePoint() });\n }\n createPanHandlers() {\n const { onPanSessionStart, onPanStart, onPan, onPanEnd } = this.node.getProps();\n return {\n onSessionStart: onPanSessionStart,\n onStart: onPanStart,\n onMove: onPan,\n onEnd: (event, info) => {\n delete this.session;\n onPanEnd && onPanEnd(event, info);\n },\n };\n }\n mount() {\n this.removePointerDownListener = addPointerEvent(this.node.current, \"pointerdown\", (event) => this.onPointerDown(event));\n }\n update() {\n this.session && this.session.updateHandlers(this.createPanHandlers());\n }\n unmount() {\n this.removePointerDownListener();\n this.session && this.session.end();\n }\n}\n\nexport { PanGesture };\n","import { useContext, useId, useEffect } from 'react';\nimport { PresenceContext } from '../../context/PresenceContext.mjs';\n\n/**\n * When a component is the child of `AnimatePresence`, it can use `usePresence`\n * to access information about whether it's still present in the React tree.\n *\n * ```jsx\n * import { usePresence } from \"framer-motion\"\n *\n * export const Component = () => {\n * const [isPresent, safeToRemove] = usePresence()\n *\n * useEffect(() => {\n * !isPresent && setTimeout(safeToRemove, 1000)\n * }, [isPresent])\n *\n * return \n * }\n * ```\n *\n * If `isPresent` is `false`, it means that a component has been removed the tree, but\n * `AnimatePresence` won't really remove it until `safeToRemove` has been called.\n *\n * @public\n */\nfunction usePresence() {\n const context = useContext(PresenceContext);\n if (context === null)\n return [true, null];\n const { isPresent, onExitComplete, register } = context;\n // It's safe to call the following hooks conditionally (after an early return) because the context will always\n // either be null or non-null for the lifespan of the component.\n const id = useId();\n useEffect(() => register(id), []);\n const safeToRemove = () => onExitComplete && onExitComplete(id);\n return !isPresent && onExitComplete ? [false, safeToRemove] : [true];\n}\n/**\n * Similar to `usePresence`, except `useIsPresent` simply returns whether or not the component is present.\n * There is no `safeToRemove` function.\n *\n * ```jsx\n * import { useIsPresent } from \"framer-motion\"\n *\n * export const Component = () => {\n * const isPresent = useIsPresent()\n *\n * useEffect(() => {\n * !isPresent && console.log(\"I've been removed!\")\n * }, [isPresent])\n *\n * return \n * }\n * ```\n *\n * @public\n */\nfunction useIsPresent() {\n return isPresent(useContext(PresenceContext));\n}\nfunction isPresent(context) {\n return context === null ? true : context.isPresent;\n}\n\nexport { isPresent, useIsPresent, usePresence };\n","import { px } from '../../value/types/numbers/units.mjs';\n\nfunction pixelsToPercent(pixels, axis) {\n if (axis.max === axis.min)\n return 0;\n return (pixels / (axis.max - axis.min)) * 100;\n}\n/**\n * We always correct borderRadius as a percentage rather than pixels to reduce paints.\n * For example, if you are projecting a box that is 100px wide with a 10px borderRadius\n * into a box that is 200px wide with a 20px borderRadius, that is actually a 10%\n * borderRadius in both states. If we animate between the two in pixels that will trigger\n * a paint each time. If we animate between the two in percentage we'll avoid a paint.\n */\nconst correctBorderRadius = {\n correct: (latest, node) => {\n if (!node.target)\n return latest;\n /**\n * If latest is a string, if it's a percentage we can return immediately as it's\n * going to be stretched appropriately. Otherwise, if it's a pixel, convert it to a number.\n */\n if (typeof latest === \"string\") {\n if (px.test(latest)) {\n latest = parseFloat(latest);\n }\n else {\n return latest;\n }\n }\n /**\n * If latest is a number, it's a pixel value. We use the current viewportBox to calculate that\n * pixel value as a percentage of each axis\n */\n const x = pixelsToPercent(latest, node.target.x);\n const y = pixelsToPercent(latest, node.target.y);\n return `${x}% ${y}%`;\n },\n};\n\nexport { correctBorderRadius, pixelsToPercent };\n","import { invariant } from '../../../utils/errors.mjs';\nimport { isCSSVariableToken } from './is-css-variable.mjs';\n\n/**\n * Parse Framer's special CSS variable format into a CSS token and a fallback.\n *\n * ```\n * `var(--foo, #fff)` => [`--foo`, '#fff']\n * ```\n *\n * @param current\n */\nconst cssVariableRegex = /var\\((--[a-zA-Z0-9-_]+),? ?([a-zA-Z0-9 ()%#.,-]+)?\\)/;\nfunction parseCSSVariable(current) {\n const match = cssVariableRegex.exec(current);\n if (!match)\n return [,];\n const [, token, fallback] = match;\n return [token, fallback];\n}\nconst maxDepth = 4;\nfunction getVariableValue(current, element, depth = 1) {\n invariant(depth <= maxDepth, `Max CSS variable fallback depth detected in property \"${current}\". This may indicate a circular fallback dependency.`);\n const [token, fallback] = parseCSSVariable(current);\n // No CSS variable detected\n if (!token)\n return;\n // Attempt to read this CSS variable off the element\n const resolved = window.getComputedStyle(element).getPropertyValue(token);\n if (resolved) {\n return resolved.trim();\n }\n else if (isCSSVariableToken(fallback)) {\n // The fallback might itself be a CSS variable, in which case we attempt to resolve it too.\n return getVariableValue(fallback, element, depth + 1);\n }\n else {\n return fallback;\n }\n}\n/**\n * Resolve CSS variables from\n *\n * @internal\n */\nfunction resolveCSSVariables(visualElement, { ...target }, transitionEnd) {\n const element = visualElement.current;\n if (!(element instanceof Element))\n return { target, transitionEnd };\n // If `transitionEnd` isn't `undefined`, clone it. We could clone `target` and `transitionEnd`\n // only if they change but I think this reads clearer and this isn't a performance-critical path.\n if (transitionEnd) {\n transitionEnd = { ...transitionEnd };\n }\n // Go through existing `MotionValue`s and ensure any existing CSS variables are resolved\n visualElement.values.forEach((value) => {\n const current = value.get();\n if (!isCSSVariableToken(current))\n return;\n const resolved = getVariableValue(current, element);\n if (resolved)\n value.set(resolved);\n });\n // Cycle through every target property and resolve CSS variables. Currently\n // we only read single-var properties like `var(--foo)`, not `calc(var(--foo) + 20px)`\n for (const key in target) {\n const current = target[key];\n if (!isCSSVariableToken(current))\n continue;\n const resolved = getVariableValue(current, element);\n if (!resolved)\n continue;\n // Clone target if it hasn't already been\n target[key] = resolved;\n // If the user hasn't already set this key on `transitionEnd`, set it to the unresolved\n // CSS variable. This will ensure that after the animation the component will reflect\n // changes in the value of the CSS variable.\n if (transitionEnd && transitionEnd[key] === undefined) {\n transitionEnd[key] = current;\n }\n }\n return { target, transitionEnd };\n}\n\nexport { cssVariableRegex, parseCSSVariable, resolveCSSVariables };\n","export default function _objectDestructuringEmpty(obj) {\n if (obj == null) throw new TypeError(\"Cannot destructure \" + obj);\n}","import { cssVariableRegex } from '../../render/dom/utils/css-variables-conversion.mjs';\nimport { mix } from '../../utils/mix.mjs';\nimport { complex } from '../../value/types/complex/index.mjs';\n\nconst varToken = \"_$css\";\nconst correctBoxShadow = {\n correct: (latest, { treeScale, projectionDelta }) => {\n const original = latest;\n /**\n * We need to first strip and store CSS variables from the string.\n */\n const containsCSSVariables = latest.includes(\"var(\");\n const cssVariables = [];\n if (containsCSSVariables) {\n latest = latest.replace(cssVariableRegex, (match) => {\n cssVariables.push(match);\n return varToken;\n });\n }\n const shadow = complex.parse(latest);\n // TODO: Doesn't support multiple shadows\n if (shadow.length > 5)\n return original;\n const template = complex.createTransformer(latest);\n const offset = typeof shadow[0] !== \"number\" ? 1 : 0;\n // Calculate the overall context scale\n const xScale = projectionDelta.x.scale * treeScale.x;\n const yScale = projectionDelta.y.scale * treeScale.y;\n shadow[0 + offset] /= xScale;\n shadow[1 + offset] /= yScale;\n /**\n * Ideally we'd correct x and y scales individually, but because blur and\n * spread apply to both we have to take a scale average and apply that instead.\n * We could potentially improve the outcome of this by incorporating the ratio between\n * the two scales.\n */\n const averageScale = mix(xScale, yScale, 0.5);\n // Blur\n if (typeof shadow[2 + offset] === \"number\")\n shadow[2 + offset] /= averageScale;\n // Spread\n if (typeof shadow[3 + offset] === \"number\")\n shadow[3 + offset] /= averageScale;\n let output = template(shadow);\n if (containsCSSVariables) {\n let i = 0;\n output = output.replace(varToken, () => {\n const cssVariable = cssVariables[i];\n i++;\n return cssVariable;\n });\n }\n return output;\n },\n};\n\nexport { correctBoxShadow };\n","import { sync } from '../../../frameloop/index.mjs';\nimport React__default, { useContext } from 'react';\nimport { usePresence } from '../../../components/AnimatePresence/use-presence.mjs';\nimport { LayoutGroupContext } from '../../../context/LayoutGroupContext.mjs';\nimport { SwitchLayoutGroupContext } from '../../../context/SwitchLayoutGroupContext.mjs';\nimport { globalProjectionState } from '../../../projection/node/state.mjs';\nimport { correctBorderRadius } from '../../../projection/styles/scale-border-radius.mjs';\nimport { correctBoxShadow } from '../../../projection/styles/scale-box-shadow.mjs';\nimport { addScaleCorrector } from '../../../projection/styles/scale-correction.mjs';\n\nclass MeasureLayoutWithContext extends React__default.Component {\n /**\n * This only mounts projection nodes for components that\n * need measuring, we might want to do it for all components\n * in order to incorporate transforms\n */\n componentDidMount() {\n const { visualElement, layoutGroup, switchLayoutGroup, layoutId } = this.props;\n const { projection } = visualElement;\n addScaleCorrector(defaultScaleCorrectors);\n if (projection) {\n if (layoutGroup.group)\n layoutGroup.group.add(projection);\n if (switchLayoutGroup && switchLayoutGroup.register && layoutId) {\n switchLayoutGroup.register(projection);\n }\n projection.root.didUpdate();\n projection.addEventListener(\"animationComplete\", () => {\n this.safeToRemove();\n });\n projection.setOptions({\n ...projection.options,\n onExitComplete: () => this.safeToRemove(),\n });\n }\n globalProjectionState.hasEverUpdated = true;\n }\n getSnapshotBeforeUpdate(prevProps) {\n const { layoutDependency, visualElement, drag, isPresent } = this.props;\n const projection = visualElement.projection;\n if (!projection)\n return null;\n /**\n * TODO: We use this data in relegate to determine whether to\n * promote a previous element. There's no guarantee its presence data\n * will have updated by this point - if a bug like this arises it will\n * have to be that we markForRelegation and then find a new lead some other way,\n * perhaps in didUpdate\n */\n projection.isPresent = isPresent;\n if (drag ||\n prevProps.layoutDependency !== layoutDependency ||\n layoutDependency === undefined) {\n projection.willUpdate();\n }\n else {\n this.safeToRemove();\n }\n if (prevProps.isPresent !== isPresent) {\n if (isPresent) {\n projection.promote();\n }\n else if (!projection.relegate()) {\n /**\n * If there's another stack member taking over from this one,\n * it's in charge of the exit animation and therefore should\n * be in charge of the safe to remove. Otherwise we call it here.\n */\n sync.postRender(() => {\n const stack = projection.getStack();\n if (!stack || !stack.members.length) {\n this.safeToRemove();\n }\n });\n }\n }\n return null;\n }\n componentDidUpdate() {\n const { projection } = this.props.visualElement;\n if (projection) {\n projection.root.didUpdate();\n if (!projection.currentAnimation && projection.isLead()) {\n this.safeToRemove();\n }\n }\n }\n componentWillUnmount() {\n const { visualElement, layoutGroup, switchLayoutGroup: promoteContext, } = this.props;\n const { projection } = visualElement;\n if (projection) {\n projection.scheduleCheckAfterUnmount();\n if (layoutGroup && layoutGroup.group)\n layoutGroup.group.remove(projection);\n if (promoteContext && promoteContext.deregister)\n promoteContext.deregister(projection);\n }\n }\n safeToRemove() {\n const { safeToRemove } = this.props;\n safeToRemove && safeToRemove();\n }\n render() {\n return null;\n }\n}\nfunction MeasureLayout(props) {\n const [isPresent, safeToRemove] = usePresence();\n const layoutGroup = useContext(LayoutGroupContext);\n return (React__default.createElement(MeasureLayoutWithContext, { ...props, layoutGroup: layoutGroup, switchLayoutGroup: useContext(SwitchLayoutGroupContext), isPresent: isPresent, safeToRemove: safeToRemove }));\n}\nconst defaultScaleCorrectors = {\n borderRadius: {\n ...correctBorderRadius,\n applyTo: [\n \"borderTopLeftRadius\",\n \"borderTopRightRadius\",\n \"borderBottomLeftRadius\",\n \"borderBottomRightRadius\",\n ],\n },\n borderTopLeftRadius: correctBorderRadius,\n borderTopRightRadius: correctBorderRadius,\n borderBottomLeftRadius: correctBorderRadius,\n borderBottomRightRadius: correctBorderRadius,\n boxShadow: correctBoxShadow,\n};\n\nexport { MeasureLayout };\n","import { circOut } from '../../easing/circ.mjs';\nimport { progress } from '../../utils/progress.mjs';\nimport { mix } from '../../utils/mix.mjs';\nimport { noop } from '../../utils/noop.mjs';\nimport { percent, px } from '../../value/types/numbers/units.mjs';\n\nconst borders = [\"TopLeft\", \"TopRight\", \"BottomLeft\", \"BottomRight\"];\nconst numBorders = borders.length;\nconst asNumber = (value) => typeof value === \"string\" ? parseFloat(value) : value;\nconst isPx = (value) => typeof value === \"number\" || px.test(value);\nfunction mixValues(target, follow, lead, progress, shouldCrossfadeOpacity, isOnlyMember) {\n if (shouldCrossfadeOpacity) {\n target.opacity = mix(0, \n // TODO Reinstate this if only child\n lead.opacity !== undefined ? lead.opacity : 1, easeCrossfadeIn(progress));\n target.opacityExit = mix(follow.opacity !== undefined ? follow.opacity : 1, 0, easeCrossfadeOut(progress));\n }\n else if (isOnlyMember) {\n target.opacity = mix(follow.opacity !== undefined ? follow.opacity : 1, lead.opacity !== undefined ? lead.opacity : 1, progress);\n }\n /**\n * Mix border radius\n */\n for (let i = 0; i < numBorders; i++) {\n const borderLabel = `border${borders[i]}Radius`;\n let followRadius = getRadius(follow, borderLabel);\n let leadRadius = getRadius(lead, borderLabel);\n if (followRadius === undefined && leadRadius === undefined)\n continue;\n followRadius || (followRadius = 0);\n leadRadius || (leadRadius = 0);\n const canMix = followRadius === 0 ||\n leadRadius === 0 ||\n isPx(followRadius) === isPx(leadRadius);\n if (canMix) {\n target[borderLabel] = Math.max(mix(asNumber(followRadius), asNumber(leadRadius), progress), 0);\n if (percent.test(leadRadius) || percent.test(followRadius)) {\n target[borderLabel] += \"%\";\n }\n }\n else {\n target[borderLabel] = leadRadius;\n }\n }\n /**\n * Mix rotation\n */\n if (follow.rotate || lead.rotate) {\n target.rotate = mix(follow.rotate || 0, lead.rotate || 0, progress);\n }\n}\nfunction getRadius(values, radiusName) {\n return values[radiusName] !== undefined\n ? values[radiusName]\n : values.borderRadius;\n}\n// /**\n// * We only want to mix the background color if there's a follow element\n// * that we're not crossfading opacity between. For instance with switch\n// * AnimateSharedLayout animations, this helps the illusion of a continuous\n// * element being animated but also cuts down on the number of paints triggered\n// * for elements where opacity is doing that work for us.\n// */\n// if (\n// !hasFollowElement &&\n// latestLeadValues.backgroundColor &&\n// latestFollowValues.backgroundColor\n// ) {\n// /**\n// * This isn't ideal performance-wise as mixColor is creating a new function every frame.\n// * We could probably create a mixer that runs at the start of the animation but\n// * the idea behind the crossfader is that it runs dynamically between two potentially\n// * changing targets (ie opacity or borderRadius may be animating independently via variants)\n// */\n// leadState.backgroundColor = followState.backgroundColor = mixColor(\n// latestFollowValues.backgroundColor as string,\n// latestLeadValues.backgroundColor as string\n// )(p)\n// }\nconst easeCrossfadeIn = compress(0, 0.5, circOut);\nconst easeCrossfadeOut = compress(0.5, 0.95, noop);\nfunction compress(min, max, easing) {\n return (p) => {\n // Could replace ifs with clamp\n if (p < min)\n return 0;\n if (p > max)\n return 1;\n return easing(progress(min, max, p));\n };\n}\n\nexport { mixValues };\n","/**\n * Reset an axis to the provided origin box.\n *\n * This is a mutative operation.\n */\nfunction copyAxisInto(axis, originAxis) {\n axis.min = originAxis.min;\n axis.max = originAxis.max;\n}\n/**\n * Reset a box to the provided origin box.\n *\n * This is a mutative operation.\n */\nfunction copyBoxInto(box, originBox) {\n copyAxisInto(box.x, originBox.x);\n copyAxisInto(box.y, originBox.y);\n}\n\nexport { copyAxisInto, copyBoxInto };\n","import { mix } from '../../utils/mix.mjs';\nimport { percent } from '../../value/types/numbers/units.mjs';\nimport { scalePoint } from './delta-apply.mjs';\n\n/**\n * Remove a delta from a point. This is essentially the steps of applyPointDelta in reverse\n */\nfunction removePointDelta(point, translate, scale, originPoint, boxScale) {\n point -= translate;\n point = scalePoint(point, 1 / scale, originPoint);\n if (boxScale !== undefined) {\n point = scalePoint(point, 1 / boxScale, originPoint);\n }\n return point;\n}\n/**\n * Remove a delta from an axis. This is essentially the steps of applyAxisDelta in reverse\n */\nfunction removeAxisDelta(axis, translate = 0, scale = 1, origin = 0.5, boxScale, originAxis = axis, sourceAxis = axis) {\n if (percent.test(translate)) {\n translate = parseFloat(translate);\n const relativeProgress = mix(sourceAxis.min, sourceAxis.max, translate / 100);\n translate = relativeProgress - sourceAxis.min;\n }\n if (typeof translate !== \"number\")\n return;\n let originPoint = mix(originAxis.min, originAxis.max, origin);\n if (axis === originAxis)\n originPoint -= translate;\n axis.min = removePointDelta(axis.min, translate, scale, originPoint, boxScale);\n axis.max = removePointDelta(axis.max, translate, scale, originPoint, boxScale);\n}\n/**\n * Remove a transforms from an axis. This is essentially the steps of applyAxisTransforms in reverse\n * and acts as a bridge between motion values and removeAxisDelta\n */\nfunction removeAxisTransforms(axis, transforms, [key, scaleKey, originKey], origin, sourceAxis) {\n removeAxisDelta(axis, transforms[key], transforms[scaleKey], transforms[originKey], transforms.scale, origin, sourceAxis);\n}\n/**\n * The names of the motion values we want to apply as translation, scale and origin.\n */\nconst xKeys = [\"x\", \"scaleX\", \"originX\"];\nconst yKeys = [\"y\", \"scaleY\", \"originY\"];\n/**\n * Remove a transforms from an box. This is essentially the steps of applyAxisBox in reverse\n * and acts as a bridge between motion values and removeAxisDelta\n */\nfunction removeBoxTransforms(box, transforms, originBox, sourceBox) {\n removeAxisTransforms(box.x, transforms, xKeys, originBox ? originBox.x : undefined, sourceBox ? sourceBox.x : undefined);\n removeAxisTransforms(box.y, transforms, yKeys, originBox ? originBox.y : undefined, sourceBox ? sourceBox.y : undefined);\n}\n\nexport { removeAxisDelta, removeAxisTransforms, removeBoxTransforms, removePointDelta };\n","import { calcLength } from './delta-calc.mjs';\n\nfunction isAxisDeltaZero(delta) {\n return delta.translate === 0 && delta.scale === 1;\n}\nfunction isDeltaZero(delta) {\n return isAxisDeltaZero(delta.x) && isAxisDeltaZero(delta.y);\n}\nfunction boxEquals(a, b) {\n return (a.x.min === b.x.min &&\n a.x.max === b.x.max &&\n a.y.min === b.y.min &&\n a.y.max === b.y.max);\n}\nfunction aspectRatio(box) {\n return calcLength(box.x) / calcLength(box.y);\n}\n\nexport { aspectRatio, boxEquals, isDeltaZero };\n","import { addUniqueItem, removeItem } from '../../utils/array.mjs';\n\nclass NodeStack {\n constructor() {\n this.members = [];\n }\n add(node) {\n addUniqueItem(this.members, node);\n node.scheduleRender();\n }\n remove(node) {\n removeItem(this.members, node);\n if (node === this.prevLead) {\n this.prevLead = undefined;\n }\n if (node === this.lead) {\n const prevLead = this.members[this.members.length - 1];\n if (prevLead) {\n this.promote(prevLead);\n }\n }\n }\n relegate(node) {\n const indexOfNode = this.members.findIndex((member) => node === member);\n if (indexOfNode === 0)\n return false;\n /**\n * Find the next projection node that is present\n */\n let prevLead;\n for (let i = indexOfNode; i >= 0; i--) {\n const member = this.members[i];\n if (member.isPresent !== false) {\n prevLead = member;\n break;\n }\n }\n if (prevLead) {\n this.promote(prevLead);\n return true;\n }\n else {\n return false;\n }\n }\n promote(node, preserveFollowOpacity) {\n const prevLead = this.lead;\n if (node === prevLead)\n return;\n this.prevLead = prevLead;\n this.lead = node;\n node.show();\n if (prevLead) {\n prevLead.instance && prevLead.scheduleRender();\n node.scheduleRender();\n node.resumeFrom = prevLead;\n if (preserveFollowOpacity) {\n node.resumeFrom.preserveOpacity = true;\n }\n if (prevLead.snapshot) {\n node.snapshot = prevLead.snapshot;\n node.snapshot.latestValues =\n prevLead.animationValues || prevLead.latestValues;\n }\n if (node.root && node.root.isUpdating) {\n node.isLayoutDirty = true;\n }\n const { crossfade } = node.options;\n if (crossfade === false) {\n prevLead.hide();\n }\n /**\n * TODO:\n * - Test border radius when previous node was deleted\n * - boxShadow mixing\n * - Shared between element A in scrolled container and element B (scroll stays the same or changes)\n * - Shared between element A in transformed container and element B (transform stays the same or changes)\n * - Shared between element A in scrolled page and element B (scroll stays the same or changes)\n * ---\n * - Crossfade opacity of root nodes\n * - layoutId changes after animation\n * - layoutId changes mid animation\n */\n }\n }\n exitAnimationComplete() {\n this.members.forEach((node) => {\n const { options, resumingFrom } = node;\n options.onExitComplete && options.onExitComplete();\n if (resumingFrom) {\n resumingFrom.options.onExitComplete &&\n resumingFrom.options.onExitComplete();\n }\n });\n }\n scheduleRender() {\n this.members.forEach((node) => {\n node.instance && node.scheduleRender(false);\n });\n }\n /**\n * Clear any leads that have been removed this render to prevent them from being\n * used in future animations and to prevent memory leaks\n */\n removeLeadSnapshot() {\n if (this.lead && this.lead.snapshot) {\n this.lead.snapshot = undefined;\n }\n }\n}\n\nexport { NodeStack };\n","function buildProjectionTransform(delta, treeScale, latestTransform) {\n let transform = \"\";\n /**\n * The translations we use to calculate are always relative to the viewport coordinate space.\n * But when we apply scales, we also scale the coordinate space of an element and its children.\n * For instance if we have a treeScale (the culmination of all parent scales) of 0.5 and we need\n * to move an element 100 pixels, we actually need to move it 200 in within that scaled space.\n */\n const xTranslate = delta.x.translate / treeScale.x;\n const yTranslate = delta.y.translate / treeScale.y;\n if (xTranslate || yTranslate) {\n transform = `translate3d(${xTranslate}px, ${yTranslate}px, 0) `;\n }\n /**\n * Apply scale correction for the tree transform.\n * This will apply scale to the screen-orientated axes.\n */\n if (treeScale.x !== 1 || treeScale.y !== 1) {\n transform += `scale(${1 / treeScale.x}, ${1 / treeScale.y}) `;\n }\n if (latestTransform) {\n const { rotate, rotateX, rotateY } = latestTransform;\n if (rotate)\n transform += `rotate(${rotate}deg) `;\n if (rotateX)\n transform += `rotateX(${rotateX}deg) `;\n if (rotateY)\n transform += `rotateY(${rotateY}deg) `;\n }\n /**\n * Apply scale to match the size of the element to the size we want it.\n * This will apply scale to the element-orientated axes.\n */\n const elementScaleX = delta.x.scale * treeScale.x;\n const elementScaleY = delta.y.scale * treeScale.y;\n if (elementScaleX !== 1 || elementScaleY !== 1) {\n transform += `scale(${elementScaleX}, ${elementScaleY})`;\n }\n return transform || \"none\";\n}\n\nexport { buildProjectionTransform };\n","const compareByDepth = (a, b) => a.depth - b.depth;\n\nexport { compareByDepth };\n","import { addUniqueItem, removeItem } from '../../utils/array.mjs';\nimport { compareByDepth } from './compare-by-depth.mjs';\n\nclass FlatTree {\n constructor() {\n this.children = [];\n this.isDirty = false;\n }\n add(child) {\n addUniqueItem(this.children, child);\n this.isDirty = true;\n }\n remove(child) {\n removeItem(this.children, child);\n this.isDirty = true;\n }\n forEach(callback) {\n this.isDirty && this.children.sort(compareByDepth);\n this.isDirty = false;\n this.children.forEach(callback);\n }\n}\n\nexport { FlatTree };\n","import { cancelSync, flushSync, sync } from '../../frameloop/index.mjs';\nimport { animate } from '../../animation/animate.mjs';\nimport { SubscriptionManager } from '../../utils/subscription-manager.mjs';\nimport { mixValues } from '../animation/mix-values.mjs';\nimport { copyBoxInto } from '../geometry/copy.mjs';\nimport { translateAxis, transformBox, applyBoxDelta, applyTreeDeltas } from '../geometry/delta-apply.mjs';\nimport { calcRelativePosition, calcRelativeBox, calcBoxDelta, calcLength, isNear } from '../geometry/delta-calc.mjs';\nimport { removeBoxTransforms } from '../geometry/delta-remove.mjs';\nimport { createBox, createDelta } from '../geometry/models.mjs';\nimport { getValueTransition } from '../../animation/utils/transitions.mjs';\nimport { boxEquals, isDeltaZero, aspectRatio } from '../geometry/utils.mjs';\nimport { NodeStack } from '../shared/stack.mjs';\nimport { scaleCorrectors } from '../styles/scale-correction.mjs';\nimport { buildProjectionTransform } from '../styles/transform.mjs';\nimport { eachAxis } from '../utils/each-axis.mjs';\nimport { hasTransform, hasScale, has2DTranslate } from '../utils/has-transform.mjs';\nimport { FlatTree } from '../../render/utils/flat-tree.mjs';\nimport { resolveMotionValue } from '../../value/utils/resolve-motion-value.mjs';\nimport { globalProjectionState } from './state.mjs';\nimport { delay } from '../../utils/delay.mjs';\nimport { mix } from '../../utils/mix.mjs';\nimport { record } from '../../debug/record.mjs';\n\nconst transformAxes = [\"\", \"X\", \"Y\", \"Z\"];\n/**\n * We use 1000 as the animation target as 0-1000 maps better to pixels than 0-1\n * which has a noticeable difference in spring animations\n */\nconst animationTarget = 1000;\nlet id = 0;\n/**\n * Use a mutable data object for debug data so as to not create a new\n * object every frame.\n */\nconst projectionFrameData = {\n type: \"projectionFrame\",\n totalNodes: 0,\n resolvedTargetDeltas: 0,\n recalculatedProjection: 0,\n};\nfunction createProjectionNode({ attachResizeListener, defaultParent, measureScroll, checkIsScrollRoot, resetTransform, }) {\n return class ProjectionNode {\n constructor(elementId, latestValues = {}, parent = defaultParent === null || defaultParent === void 0 ? void 0 : defaultParent()) {\n /**\n * A unique ID generated for every projection node.\n */\n this.id = id++;\n /**\n * An id that represents a unique session instigated by startUpdate.\n */\n this.animationId = 0;\n /**\n * A Set containing all this component's children. This is used to iterate\n * through the children.\n *\n * TODO: This could be faster to iterate as a flat array stored on the root node.\n */\n this.children = new Set();\n /**\n * Options for the node. We use this to configure what kind of layout animations\n * we should perform (if any).\n */\n this.options = {};\n /**\n * We use this to detect when its safe to shut down part of a projection tree.\n * We have to keep projecting children for scale correction and relative projection\n * until all their parents stop performing layout animations.\n */\n this.isTreeAnimating = false;\n this.isAnimationBlocked = false;\n /**\n * Flag to true if we think this layout has been changed. We can't always know this,\n * currently we set it to true every time a component renders, or if it has a layoutDependency\n * if that has changed between renders. Additionally, components can be grouped by LayoutGroup\n * and if one node is dirtied, they all are.\n */\n this.isLayoutDirty = false;\n /**\n * Flag to true if we think the projection calculations for this node needs\n * recalculating as a result of an updated transform or layout animation.\n */\n this.isProjectionDirty = false;\n /**\n * Flag to true if the layout *or* transform has changed. This then gets propagated\n * throughout the projection tree, forcing any element below to recalculate on the next frame.\n */\n this.isSharedProjectionDirty = false;\n /**\n * Flag transform dirty. This gets propagated throughout the whole tree but is only\n * respected by shared nodes.\n */\n this.isTransformDirty = false;\n /**\n * Block layout updates for instant layout transitions throughout the tree.\n */\n this.updateManuallyBlocked = false;\n this.updateBlockedByResize = false;\n /**\n * Set to true between the start of the first `willUpdate` call and the end of the `didUpdate`\n * call.\n */\n this.isUpdating = false;\n /**\n * If this is an SVG element we currently disable projection transforms\n */\n this.isSVG = false;\n /**\n * Flag to true (during promotion) if a node doing an instant layout transition needs to reset\n * its projection styles.\n */\n this.needsReset = false;\n /**\n * Flags whether this node should have its transform reset prior to measuring.\n */\n this.shouldResetTransform = false;\n /**\n * An object representing the calculated contextual/accumulated/tree scale.\n * This will be used to scale calculcated projection transforms, as these are\n * calculated in screen-space but need to be scaled for elements to layoutly\n * make it to their calculated destinations.\n *\n * TODO: Lazy-init\n */\n this.treeScale = { x: 1, y: 1 };\n /**\n *\n */\n this.eventHandlers = new Map();\n // Note: Currently only running on root node\n this.potentialNodes = new Map();\n this.checkUpdateFailed = () => {\n if (this.isUpdating) {\n this.isUpdating = false;\n this.clearAllSnapshots();\n }\n };\n /**\n * This is a multi-step process as shared nodes might be of different depths. Nodes\n * are sorted by depth order, so we need to resolve the entire tree before moving to\n * the next step.\n */\n this.updateProjection = () => {\n /**\n * Reset debug counts. Manually resetting rather than creating a new\n * object each frame.\n */\n projectionFrameData.totalNodes =\n projectionFrameData.resolvedTargetDeltas =\n projectionFrameData.recalculatedProjection =\n 0;\n this.nodes.forEach(propagateDirtyNodes);\n this.nodes.forEach(resolveTargetDelta);\n this.nodes.forEach(calcProjection);\n this.nodes.forEach(cleanDirtyNodes);\n record(projectionFrameData);\n };\n this.hasProjected = false;\n this.isVisible = true;\n this.animationProgress = 0;\n /**\n * Shared layout\n */\n // TODO Only running on root node\n this.sharedNodes = new Map();\n this.elementId = elementId;\n this.latestValues = latestValues;\n this.root = parent ? parent.root || parent : this;\n this.path = parent ? [...parent.path, parent] : [];\n this.parent = parent;\n this.depth = parent ? parent.depth + 1 : 0;\n elementId && this.root.registerPotentialNode(elementId, this);\n for (let i = 0; i < this.path.length; i++) {\n this.path[i].shouldResetTransform = true;\n }\n if (this.root === this)\n this.nodes = new FlatTree();\n }\n addEventListener(name, handler) {\n if (!this.eventHandlers.has(name)) {\n this.eventHandlers.set(name, new SubscriptionManager());\n }\n return this.eventHandlers.get(name).add(handler);\n }\n notifyListeners(name, ...args) {\n const subscriptionManager = this.eventHandlers.get(name);\n subscriptionManager && subscriptionManager.notify(...args);\n }\n hasListeners(name) {\n return this.eventHandlers.has(name);\n }\n registerPotentialNode(elementId, node) {\n this.potentialNodes.set(elementId, node);\n }\n /**\n * Lifecycles\n */\n mount(instance, isLayoutDirty = false) {\n if (this.instance)\n return;\n this.isSVG =\n instance instanceof SVGElement && instance.tagName !== \"svg\";\n this.instance = instance;\n const { layoutId, layout, visualElement } = this.options;\n if (visualElement && !visualElement.current) {\n visualElement.mount(instance);\n }\n this.root.nodes.add(this);\n this.parent && this.parent.children.add(this);\n this.elementId && this.root.potentialNodes.delete(this.elementId);\n if (isLayoutDirty && (layout || layoutId)) {\n this.isLayoutDirty = true;\n }\n if (attachResizeListener) {\n let cancelDelay;\n const resizeUnblockUpdate = () => (this.root.updateBlockedByResize = false);\n attachResizeListener(instance, () => {\n this.root.updateBlockedByResize = true;\n cancelDelay && cancelDelay();\n cancelDelay = delay(resizeUnblockUpdate, 250);\n if (globalProjectionState.hasAnimatedSinceResize) {\n globalProjectionState.hasAnimatedSinceResize = false;\n this.nodes.forEach(finishAnimation);\n }\n });\n }\n if (layoutId) {\n this.root.registerSharedNode(layoutId, this);\n }\n // Only register the handler if it requires layout animation\n if (this.options.animate !== false &&\n visualElement &&\n (layoutId || layout)) {\n this.addEventListener(\"didUpdate\", ({ delta, hasLayoutChanged, hasRelativeTargetChanged, layout: newLayout, }) => {\n if (this.isTreeAnimationBlocked()) {\n this.target = undefined;\n this.relativeTarget = undefined;\n return;\n }\n // TODO: Check here if an animation exists\n const layoutTransition = this.options.transition ||\n visualElement.getDefaultTransition() ||\n defaultLayoutTransition;\n const { onLayoutAnimationStart, onLayoutAnimationComplete, } = visualElement.getProps();\n /**\n * The target layout of the element might stay the same,\n * but its position relative to its parent has changed.\n */\n const targetChanged = !this.targetLayout ||\n !boxEquals(this.targetLayout, newLayout) ||\n hasRelativeTargetChanged;\n /**\n * If the layout hasn't seemed to have changed, it might be that the\n * element is visually in the same place in the document but its position\n * relative to its parent has indeed changed. So here we check for that.\n */\n const hasOnlyRelativeTargetChanged = !hasLayoutChanged && hasRelativeTargetChanged;\n if (this.options.layoutRoot ||\n (this.resumeFrom && this.resumeFrom.instance) ||\n hasOnlyRelativeTargetChanged ||\n (hasLayoutChanged &&\n (targetChanged || !this.currentAnimation))) {\n if (this.resumeFrom) {\n this.resumingFrom = this.resumeFrom;\n this.resumingFrom.resumingFrom = undefined;\n }\n this.setAnimationOrigin(delta, hasOnlyRelativeTargetChanged);\n const animationOptions = {\n ...getValueTransition(layoutTransition, \"layout\"),\n onPlay: onLayoutAnimationStart,\n onComplete: onLayoutAnimationComplete,\n };\n if (visualElement.shouldReduceMotion ||\n this.options.layoutRoot) {\n animationOptions.delay = 0;\n animationOptions.type = false;\n }\n this.startAnimation(animationOptions);\n }\n else {\n /**\n * If the layout hasn't changed and we have an animation that hasn't started yet,\n * finish it immediately. Otherwise it will be animating from a location\n * that was probably never commited to screen and look like a jumpy box.\n */\n if (!hasLayoutChanged &&\n this.animationProgress === 0) {\n finishAnimation(this);\n }\n if (this.isLead() && this.options.onExitComplete) {\n this.options.onExitComplete();\n }\n }\n this.targetLayout = newLayout;\n });\n }\n }\n unmount() {\n this.options.layoutId && this.willUpdate();\n this.root.nodes.remove(this);\n const stack = this.getStack();\n stack && stack.remove(this);\n this.parent && this.parent.children.delete(this);\n this.instance = undefined;\n cancelSync.preRender(this.updateProjection);\n }\n // only on the root\n blockUpdate() {\n this.updateManuallyBlocked = true;\n }\n unblockUpdate() {\n this.updateManuallyBlocked = false;\n }\n isUpdateBlocked() {\n return this.updateManuallyBlocked || this.updateBlockedByResize;\n }\n isTreeAnimationBlocked() {\n return (this.isAnimationBlocked ||\n (this.parent && this.parent.isTreeAnimationBlocked()) ||\n false);\n }\n // Note: currently only running on root node\n startUpdate() {\n if (this.isUpdateBlocked())\n return;\n this.isUpdating = true;\n this.nodes && this.nodes.forEach(resetRotation);\n this.animationId++;\n }\n getTransformTemplate() {\n const { visualElement } = this.options;\n return visualElement && visualElement.getProps().transformTemplate;\n }\n willUpdate(shouldNotifyListeners = true) {\n if (this.root.isUpdateBlocked()) {\n this.options.onExitComplete && this.options.onExitComplete();\n return;\n }\n !this.root.isUpdating && this.root.startUpdate();\n if (this.isLayoutDirty)\n return;\n this.isLayoutDirty = true;\n for (let i = 0; i < this.path.length; i++) {\n const node = this.path[i];\n node.shouldResetTransform = true;\n node.updateScroll(\"snapshot\");\n if (node.options.layoutRoot) {\n node.willUpdate(false);\n }\n }\n const { layoutId, layout } = this.options;\n if (layoutId === undefined && !layout)\n return;\n const transformTemplate = this.getTransformTemplate();\n this.prevTransformTemplateValue = transformTemplate\n ? transformTemplate(this.latestValues, \"\")\n : undefined;\n this.updateSnapshot();\n shouldNotifyListeners && this.notifyListeners(\"willUpdate\");\n }\n // Note: Currently only running on root node\n didUpdate() {\n const updateWasBlocked = this.isUpdateBlocked();\n // When doing an instant transition, we skip the layout update,\n // but should still clean up the measurements so that the next\n // snapshot could be taken correctly.\n if (updateWasBlocked) {\n this.unblockUpdate();\n this.clearAllSnapshots();\n this.nodes.forEach(clearMeasurements);\n return;\n }\n if (!this.isUpdating)\n return;\n this.isUpdating = false;\n /**\n * Search for and mount newly-added projection elements.\n *\n * TODO: Every time a new component is rendered we could search up the tree for\n * the closest mounted node and query from there rather than document.\n */\n if (this.potentialNodes.size) {\n this.potentialNodes.forEach(mountNodeEarly);\n this.potentialNodes.clear();\n }\n /**\n * Write\n */\n this.nodes.forEach(resetTransformStyle);\n /**\n * Read ==================\n */\n // Update layout measurements of updated children\n this.nodes.forEach(updateLayout);\n /**\n * Write\n */\n // Notify listeners that the layout is updated\n this.nodes.forEach(notifyLayoutUpdate);\n this.clearAllSnapshots();\n // Flush any scheduled updates\n flushSync.update();\n flushSync.preRender();\n flushSync.render();\n }\n clearAllSnapshots() {\n this.nodes.forEach(clearSnapshot);\n this.sharedNodes.forEach(removeLeadSnapshots);\n }\n scheduleUpdateProjection() {\n sync.preRender(this.updateProjection, false, true);\n }\n scheduleCheckAfterUnmount() {\n /**\n * If the unmounting node is in a layoutGroup and did trigger a willUpdate,\n * we manually call didUpdate to give a chance to the siblings to animate.\n * Otherwise, cleanup all snapshots to prevents future nodes from reusing them.\n */\n sync.postRender(() => {\n if (this.isLayoutDirty) {\n this.root.didUpdate();\n }\n else {\n this.root.checkUpdateFailed();\n }\n });\n }\n /**\n * Update measurements\n */\n updateSnapshot() {\n if (this.snapshot || !this.instance)\n return;\n this.snapshot = this.measure();\n }\n updateLayout() {\n if (!this.instance)\n return;\n // TODO: Incorporate into a forwarded scroll offset\n this.updateScroll();\n if (!(this.options.alwaysMeasureLayout && this.isLead()) &&\n !this.isLayoutDirty) {\n return;\n }\n /**\n * When a node is mounted, it simply resumes from the prevLead's\n * snapshot instead of taking a new one, but the ancestors scroll\n * might have updated while the prevLead is unmounted. We need to\n * update the scroll again to make sure the layout we measure is\n * up to date.\n */\n if (this.resumeFrom && !this.resumeFrom.instance) {\n for (let i = 0; i < this.path.length; i++) {\n const node = this.path[i];\n node.updateScroll();\n }\n }\n const prevLayout = this.layout;\n this.layout = this.measure(false);\n this.layoutCorrected = createBox();\n this.isLayoutDirty = false;\n this.projectionDelta = undefined;\n this.notifyListeners(\"measure\", this.layout.layoutBox);\n const { visualElement } = this.options;\n visualElement &&\n visualElement.notify(\"LayoutMeasure\", this.layout.layoutBox, prevLayout ? prevLayout.layoutBox : undefined);\n }\n updateScroll(phase = \"measure\") {\n let needsMeasurement = Boolean(this.options.layoutScroll && this.instance);\n if (this.scroll &&\n this.scroll.animationId === this.root.animationId &&\n this.scroll.phase === phase) {\n needsMeasurement = false;\n }\n if (needsMeasurement) {\n this.scroll = {\n animationId: this.root.animationId,\n phase,\n isRoot: checkIsScrollRoot(this.instance),\n offset: measureScroll(this.instance),\n };\n }\n }\n resetTransform() {\n if (!resetTransform)\n return;\n const isResetRequested = this.isLayoutDirty || this.shouldResetTransform;\n const hasProjection = this.projectionDelta && !isDeltaZero(this.projectionDelta);\n const transformTemplate = this.getTransformTemplate();\n const transformTemplateValue = transformTemplate\n ? transformTemplate(this.latestValues, \"\")\n : undefined;\n const transformTemplateHasChanged = transformTemplateValue !== this.prevTransformTemplateValue;\n if (isResetRequested &&\n (hasProjection ||\n hasTransform(this.latestValues) ||\n transformTemplateHasChanged)) {\n resetTransform(this.instance, transformTemplateValue);\n this.shouldResetTransform = false;\n this.scheduleRender();\n }\n }\n measure(removeTransform = true) {\n const pageBox = this.measurePageBox();\n let layoutBox = this.removeElementScroll(pageBox);\n /**\n * Measurements taken during the pre-render stage\n * still have transforms applied so we remove them\n * via calculation.\n */\n if (removeTransform) {\n layoutBox = this.removeTransform(layoutBox);\n }\n roundBox(layoutBox);\n return {\n animationId: this.root.animationId,\n measuredBox: pageBox,\n layoutBox,\n latestValues: {},\n source: this.id,\n };\n }\n measurePageBox() {\n const { visualElement } = this.options;\n if (!visualElement)\n return createBox();\n const box = visualElement.measureViewportBox();\n // Remove viewport scroll to give page-relative coordinates\n const { scroll } = this.root;\n if (scroll) {\n translateAxis(box.x, scroll.offset.x);\n translateAxis(box.y, scroll.offset.y);\n }\n return box;\n }\n removeElementScroll(box) {\n const boxWithoutScroll = createBox();\n copyBoxInto(boxWithoutScroll, box);\n /**\n * Performance TODO: Keep a cumulative scroll offset down the tree\n * rather than loop back up the path.\n */\n for (let i = 0; i < this.path.length; i++) {\n const node = this.path[i];\n const { scroll, options } = node;\n if (node !== this.root && scroll && options.layoutScroll) {\n /**\n * If this is a new scroll root, we want to remove all previous scrolls\n * from the viewport box.\n */\n if (scroll.isRoot) {\n copyBoxInto(boxWithoutScroll, box);\n const { scroll: rootScroll } = this.root;\n /**\n * Undo the application of page scroll that was originally added\n * to the measured bounding box.\n */\n if (rootScroll) {\n translateAxis(boxWithoutScroll.x, -rootScroll.offset.x);\n translateAxis(boxWithoutScroll.y, -rootScroll.offset.y);\n }\n }\n translateAxis(boxWithoutScroll.x, scroll.offset.x);\n translateAxis(boxWithoutScroll.y, scroll.offset.y);\n }\n }\n return boxWithoutScroll;\n }\n applyTransform(box, transformOnly = false) {\n const withTransforms = createBox();\n copyBoxInto(withTransforms, box);\n for (let i = 0; i < this.path.length; i++) {\n const node = this.path[i];\n if (!transformOnly &&\n node.options.layoutScroll &&\n node.scroll &&\n node !== node.root) {\n transformBox(withTransforms, {\n x: -node.scroll.offset.x,\n y: -node.scroll.offset.y,\n });\n }\n if (!hasTransform(node.latestValues))\n continue;\n transformBox(withTransforms, node.latestValues);\n }\n if (hasTransform(this.latestValues)) {\n transformBox(withTransforms, this.latestValues);\n }\n return withTransforms;\n }\n removeTransform(box) {\n const boxWithoutTransform = createBox();\n copyBoxInto(boxWithoutTransform, box);\n for (let i = 0; i < this.path.length; i++) {\n const node = this.path[i];\n if (!node.instance)\n continue;\n if (!hasTransform(node.latestValues))\n continue;\n hasScale(node.latestValues) && node.updateSnapshot();\n const sourceBox = createBox();\n const nodeBox = node.measurePageBox();\n copyBoxInto(sourceBox, nodeBox);\n removeBoxTransforms(boxWithoutTransform, node.latestValues, node.snapshot ? node.snapshot.layoutBox : undefined, sourceBox);\n }\n if (hasTransform(this.latestValues)) {\n removeBoxTransforms(boxWithoutTransform, this.latestValues);\n }\n return boxWithoutTransform;\n }\n setTargetDelta(delta) {\n this.targetDelta = delta;\n this.root.scheduleUpdateProjection();\n this.isProjectionDirty = true;\n }\n setOptions(options) {\n this.options = {\n ...this.options,\n ...options,\n crossfade: options.crossfade !== undefined ? options.crossfade : true,\n };\n }\n clearMeasurements() {\n this.scroll = undefined;\n this.layout = undefined;\n this.snapshot = undefined;\n this.prevTransformTemplateValue = undefined;\n this.targetDelta = undefined;\n this.target = undefined;\n this.isLayoutDirty = false;\n }\n /**\n * Frame calculations\n */\n resolveTargetDelta() {\n var _a;\n /**\n * Once the dirty status of nodes has been spread through the tree, we also\n * need to check if we have a shared node of a different depth that has itself\n * been dirtied.\n */\n const lead = this.getLead();\n this.isProjectionDirty || (this.isProjectionDirty = lead.isProjectionDirty);\n this.isTransformDirty || (this.isTransformDirty = lead.isTransformDirty);\n this.isSharedProjectionDirty || (this.isSharedProjectionDirty = lead.isSharedProjectionDirty);\n const isShared = Boolean(this.resumingFrom) || this !== lead;\n /**\n * We don't use transform for this step of processing so we don't\n * need to check whether any nodes have changed transform.\n */\n const canSkip = !((isShared && this.isSharedProjectionDirty) ||\n this.isProjectionDirty ||\n ((_a = this.parent) === null || _a === void 0 ? void 0 : _a.isProjectionDirty) ||\n this.attemptToResolveRelativeTarget);\n if (canSkip)\n return;\n const { layout, layoutId } = this.options;\n /**\n * If we have no layout, we can't perform projection, so early return\n */\n if (!this.layout || !(layout || layoutId))\n return;\n /**\n * If we don't have a targetDelta but do have a layout, we can attempt to resolve\n * a relativeParent. This will allow a component to perform scale correction\n * even if no animation has started.\n */\n // TODO If this is unsuccessful this currently happens every frame\n if (!this.targetDelta && !this.relativeTarget) {\n // TODO: This is a semi-repetition of further down this function, make DRY\n const relativeParent = this.getClosestProjectingParent();\n if (relativeParent && relativeParent.layout) {\n this.relativeParent = relativeParent;\n this.relativeTarget = createBox();\n this.relativeTargetOrigin = createBox();\n calcRelativePosition(this.relativeTargetOrigin, this.layout.layoutBox, relativeParent.layout.layoutBox);\n copyBoxInto(this.relativeTarget, this.relativeTargetOrigin);\n }\n else {\n this.relativeParent = this.relativeTarget = undefined;\n }\n }\n /**\n * If we have no relative target or no target delta our target isn't valid\n * for this frame.\n */\n if (!this.relativeTarget && !this.targetDelta)\n return;\n /**\n * Lazy-init target data structure\n */\n if (!this.target) {\n this.target = createBox();\n this.targetWithTransforms = createBox();\n }\n /**\n * If we've got a relative box for this component, resolve it into a target relative to the parent.\n */\n if (this.relativeTarget &&\n this.relativeTargetOrigin &&\n this.relativeParent &&\n this.relativeParent.target) {\n calcRelativeBox(this.target, this.relativeTarget, this.relativeParent.target);\n /**\n * If we've only got a targetDelta, resolve it into a target\n */\n }\n else if (this.targetDelta) {\n if (Boolean(this.resumingFrom)) {\n // TODO: This is creating a new object every frame\n this.target = this.applyTransform(this.layout.layoutBox);\n }\n else {\n copyBoxInto(this.target, this.layout.layoutBox);\n }\n applyBoxDelta(this.target, this.targetDelta);\n }\n else {\n /**\n * If no target, use own layout as target\n */\n copyBoxInto(this.target, this.layout.layoutBox);\n }\n /**\n * If we've been told to attempt to resolve a relative target, do so.\n */\n if (this.attemptToResolveRelativeTarget) {\n this.attemptToResolveRelativeTarget = false;\n const relativeParent = this.getClosestProjectingParent();\n if (relativeParent &&\n Boolean(relativeParent.resumingFrom) ===\n Boolean(this.resumingFrom) &&\n !relativeParent.options.layoutScroll &&\n relativeParent.target) {\n this.relativeParent = relativeParent;\n this.relativeTarget = createBox();\n this.relativeTargetOrigin = createBox();\n calcRelativePosition(this.relativeTargetOrigin, this.target, relativeParent.target);\n copyBoxInto(this.relativeTarget, this.relativeTargetOrigin);\n }\n else {\n this.relativeParent = this.relativeTarget = undefined;\n }\n }\n /**\n * Increase debug counter for resolved target deltas\n */\n projectionFrameData.resolvedTargetDeltas++;\n }\n getClosestProjectingParent() {\n if (!this.parent ||\n hasScale(this.parent.latestValues) ||\n has2DTranslate(this.parent.latestValues)) {\n return undefined;\n }\n if (this.parent.isProjecting()) {\n return this.parent;\n }\n else {\n return this.parent.getClosestProjectingParent();\n }\n }\n isProjecting() {\n return Boolean((this.relativeTarget ||\n this.targetDelta ||\n this.options.layoutRoot) &&\n this.layout);\n }\n calcProjection() {\n var _a;\n const lead = this.getLead();\n const isShared = Boolean(this.resumingFrom) || this !== lead;\n let canSkip = true;\n /**\n * If this is a normal layout animation and neither this node nor its nearest projecting\n * is dirty then we can't skip.\n */\n if (this.isProjectionDirty || ((_a = this.parent) === null || _a === void 0 ? void 0 : _a.isProjectionDirty)) {\n canSkip = false;\n }\n /**\n * If this is a shared layout animation and this node's shared projection is dirty then\n * we can't skip.\n */\n if (isShared &&\n (this.isSharedProjectionDirty || this.isTransformDirty)) {\n canSkip = false;\n }\n if (canSkip)\n return;\n const { layout, layoutId } = this.options;\n /**\n * If this section of the tree isn't animating we can\n * delete our target sources for the following frame.\n */\n this.isTreeAnimating = Boolean((this.parent && this.parent.isTreeAnimating) ||\n this.currentAnimation ||\n this.pendingAnimation);\n if (!this.isTreeAnimating) {\n this.targetDelta = this.relativeTarget = undefined;\n }\n if (!this.layout || !(layout || layoutId))\n return;\n /**\n * Reset the corrected box with the latest values from box, as we're then going\n * to perform mutative operations on it.\n */\n copyBoxInto(this.layoutCorrected, this.layout.layoutBox);\n /**\n * Apply all the parent deltas to this box to produce the corrected box. This\n * is the layout box, as it will appear on screen as a result of the transforms of its parents.\n */\n applyTreeDeltas(this.layoutCorrected, this.treeScale, this.path, isShared);\n const { target } = lead;\n if (!target)\n return;\n if (!this.projectionDelta) {\n this.projectionDelta = createDelta();\n this.projectionDeltaWithTransform = createDelta();\n }\n const prevTreeScaleX = this.treeScale.x;\n const prevTreeScaleY = this.treeScale.y;\n const prevProjectionTransform = this.projectionTransform;\n /**\n * Update the delta between the corrected box and the target box before user-set transforms were applied.\n * This will allow us to calculate the corrected borderRadius and boxShadow to compensate\n * for our layout reprojection, but still allow them to be scaled correctly by the user.\n * It might be that to simplify this we may want to accept that user-set scale is also corrected\n * and we wouldn't have to keep and calc both deltas, OR we could support a user setting\n * to allow people to choose whether these styles are corrected based on just the\n * layout reprojection or the final bounding box.\n */\n calcBoxDelta(this.projectionDelta, this.layoutCorrected, target, this.latestValues);\n this.projectionTransform = buildProjectionTransform(this.projectionDelta, this.treeScale);\n if (this.projectionTransform !== prevProjectionTransform ||\n this.treeScale.x !== prevTreeScaleX ||\n this.treeScale.y !== prevTreeScaleY) {\n this.hasProjected = true;\n this.scheduleRender();\n this.notifyListeners(\"projectionUpdate\", target);\n }\n /**\n * Increase debug counter for recalculated projections\n */\n projectionFrameData.recalculatedProjection++;\n }\n hide() {\n this.isVisible = false;\n // TODO: Schedule render\n }\n show() {\n this.isVisible = true;\n // TODO: Schedule render\n }\n scheduleRender(notifyAll = true) {\n this.options.scheduleRender && this.options.scheduleRender();\n if (notifyAll) {\n const stack = this.getStack();\n stack && stack.scheduleRender();\n }\n if (this.resumingFrom && !this.resumingFrom.instance) {\n this.resumingFrom = undefined;\n }\n }\n setAnimationOrigin(delta, hasOnlyRelativeTargetChanged = false) {\n const snapshot = this.snapshot;\n const snapshotLatestValues = snapshot\n ? snapshot.latestValues\n : {};\n const mixedValues = { ...this.latestValues };\n const targetDelta = createDelta();\n if (!this.relativeParent ||\n !this.relativeParent.options.layoutRoot) {\n this.relativeTarget = this.relativeTargetOrigin = undefined;\n }\n this.attemptToResolveRelativeTarget = !hasOnlyRelativeTargetChanged;\n const relativeLayout = createBox();\n const snapshotSource = snapshot ? snapshot.source : undefined;\n const layoutSource = this.layout ? this.layout.source : undefined;\n const isSharedLayoutAnimation = snapshotSource !== layoutSource;\n const stack = this.getStack();\n const isOnlyMember = !stack || stack.members.length <= 1;\n const shouldCrossfadeOpacity = Boolean(isSharedLayoutAnimation &&\n !isOnlyMember &&\n this.options.crossfade === true &&\n !this.path.some(hasOpacityCrossfade));\n this.animationProgress = 0;\n let prevRelativeTarget;\n this.mixTargetDelta = (latest) => {\n const progress = latest / 1000;\n mixAxisDelta(targetDelta.x, delta.x, progress);\n mixAxisDelta(targetDelta.y, delta.y, progress);\n this.setTargetDelta(targetDelta);\n if (this.relativeTarget &&\n this.relativeTargetOrigin &&\n this.layout &&\n this.relativeParent &&\n this.relativeParent.layout) {\n calcRelativePosition(relativeLayout, this.layout.layoutBox, this.relativeParent.layout.layoutBox);\n mixBox(this.relativeTarget, this.relativeTargetOrigin, relativeLayout, progress);\n /**\n * If this is an unchanged relative target we can consider the\n * projection not dirty.\n */\n if (prevRelativeTarget &&\n boxEquals(this.relativeTarget, prevRelativeTarget)) {\n this.isProjectionDirty = false;\n }\n if (!prevRelativeTarget)\n prevRelativeTarget = createBox();\n copyBoxInto(prevRelativeTarget, this.relativeTarget);\n }\n if (isSharedLayoutAnimation) {\n this.animationValues = mixedValues;\n mixValues(mixedValues, snapshotLatestValues, this.latestValues, progress, shouldCrossfadeOpacity, isOnlyMember);\n }\n this.root.scheduleUpdateProjection();\n this.scheduleRender();\n this.animationProgress = progress;\n };\n this.mixTargetDelta(this.options.layoutRoot ? 1000 : 0);\n }\n startAnimation(options) {\n this.notifyListeners(\"animationStart\");\n this.currentAnimation && this.currentAnimation.stop();\n if (this.resumingFrom && this.resumingFrom.currentAnimation) {\n this.resumingFrom.currentAnimation.stop();\n }\n if (this.pendingAnimation) {\n cancelSync.update(this.pendingAnimation);\n this.pendingAnimation = undefined;\n }\n /**\n * Start the animation in the next frame to have a frame with progress 0,\n * where the target is the same as when the animation started, so we can\n * calculate the relative positions correctly for instant transitions.\n */\n this.pendingAnimation = sync.update(() => {\n globalProjectionState.hasAnimatedSinceResize = true;\n this.currentAnimation = animate(0, animationTarget, {\n ...options,\n onUpdate: (latest) => {\n this.mixTargetDelta(latest);\n options.onUpdate && options.onUpdate(latest);\n },\n onComplete: () => {\n options.onComplete && options.onComplete();\n this.completeAnimation();\n },\n });\n if (this.resumingFrom) {\n this.resumingFrom.currentAnimation = this.currentAnimation;\n }\n this.pendingAnimation = undefined;\n });\n }\n completeAnimation() {\n if (this.resumingFrom) {\n this.resumingFrom.currentAnimation = undefined;\n this.resumingFrom.preserveOpacity = undefined;\n }\n const stack = this.getStack();\n stack && stack.exitAnimationComplete();\n this.resumingFrom =\n this.currentAnimation =\n this.animationValues =\n undefined;\n this.notifyListeners(\"animationComplete\");\n }\n finishAnimation() {\n if (this.currentAnimation) {\n this.mixTargetDelta && this.mixTargetDelta(animationTarget);\n this.currentAnimation.stop();\n }\n this.completeAnimation();\n }\n applyTransformsToTarget() {\n const lead = this.getLead();\n let { targetWithTransforms, target, layout, latestValues } = lead;\n if (!targetWithTransforms || !target || !layout)\n return;\n /**\n * If we're only animating position, and this element isn't the lead element,\n * then instead of projecting into the lead box we instead want to calculate\n * a new target that aligns the two boxes but maintains the layout shape.\n */\n if (this !== lead &&\n this.layout &&\n layout &&\n shouldAnimatePositionOnly(this.options.animationType, this.layout.layoutBox, layout.layoutBox)) {\n target = this.target || createBox();\n const xLength = calcLength(this.layout.layoutBox.x);\n target.x.min = lead.target.x.min;\n target.x.max = target.x.min + xLength;\n const yLength = calcLength(this.layout.layoutBox.y);\n target.y.min = lead.target.y.min;\n target.y.max = target.y.min + yLength;\n }\n copyBoxInto(targetWithTransforms, target);\n /**\n * Apply the latest user-set transforms to the targetBox to produce the targetBoxFinal.\n * This is the final box that we will then project into by calculating a transform delta and\n * applying it to the corrected box.\n */\n transformBox(targetWithTransforms, latestValues);\n /**\n * Update the delta between the corrected box and the final target box, after\n * user-set transforms are applied to it. This will be used by the renderer to\n * create a transform style that will reproject the element from its layout layout\n * into the desired bounding box.\n */\n calcBoxDelta(this.projectionDeltaWithTransform, this.layoutCorrected, targetWithTransforms, latestValues);\n }\n registerSharedNode(layoutId, node) {\n if (!this.sharedNodes.has(layoutId)) {\n this.sharedNodes.set(layoutId, new NodeStack());\n }\n const stack = this.sharedNodes.get(layoutId);\n stack.add(node);\n const config = node.options.initialPromotionConfig;\n node.promote({\n transition: config ? config.transition : undefined,\n preserveFollowOpacity: config && config.shouldPreserveFollowOpacity\n ? config.shouldPreserveFollowOpacity(node)\n : undefined,\n });\n }\n isLead() {\n const stack = this.getStack();\n return stack ? stack.lead === this : true;\n }\n getLead() {\n var _a;\n const { layoutId } = this.options;\n return layoutId ? ((_a = this.getStack()) === null || _a === void 0 ? void 0 : _a.lead) || this : this;\n }\n getPrevLead() {\n var _a;\n const { layoutId } = this.options;\n return layoutId ? (_a = this.getStack()) === null || _a === void 0 ? void 0 : _a.prevLead : undefined;\n }\n getStack() {\n const { layoutId } = this.options;\n if (layoutId)\n return this.root.sharedNodes.get(layoutId);\n }\n promote({ needsReset, transition, preserveFollowOpacity, } = {}) {\n const stack = this.getStack();\n if (stack)\n stack.promote(this, preserveFollowOpacity);\n if (needsReset) {\n this.projectionDelta = undefined;\n this.needsReset = true;\n }\n if (transition)\n this.setOptions({ transition });\n }\n relegate() {\n const stack = this.getStack();\n if (stack) {\n return stack.relegate(this);\n }\n else {\n return false;\n }\n }\n resetRotation() {\n const { visualElement } = this.options;\n if (!visualElement)\n return;\n // If there's no detected rotation values, we can early return without a forced render.\n let hasRotate = false;\n /**\n * An unrolled check for rotation values. Most elements don't have any rotation and\n * skipping the nested loop and new object creation is 50% faster.\n */\n const { latestValues } = visualElement;\n if (latestValues.rotate ||\n latestValues.rotateX ||\n latestValues.rotateY ||\n latestValues.rotateZ) {\n hasRotate = true;\n }\n // If there's no rotation values, we don't need to do any more.\n if (!hasRotate)\n return;\n const resetValues = {};\n // Check the rotate value of all axes and reset to 0\n for (let i = 0; i < transformAxes.length; i++) {\n const key = \"rotate\" + transformAxes[i];\n // Record the rotation and then temporarily set it to 0\n if (latestValues[key]) {\n resetValues[key] = latestValues[key];\n visualElement.setStaticValue(key, 0);\n }\n }\n // Force a render of this element to apply the transform with all rotations\n // set to 0.\n visualElement.render();\n // Put back all the values we reset\n for (const key in resetValues) {\n visualElement.setStaticValue(key, resetValues[key]);\n }\n // Schedule a render for the next frame. This ensures we won't visually\n // see the element with the reset rotate value applied.\n visualElement.scheduleRender();\n }\n getProjectionStyles(styleProp = {}) {\n var _a, _b;\n // TODO: Return lifecycle-persistent object\n const styles = {};\n if (!this.instance || this.isSVG)\n return styles;\n if (!this.isVisible) {\n return { visibility: \"hidden\" };\n }\n else {\n styles.visibility = \"\";\n }\n const transformTemplate = this.getTransformTemplate();\n if (this.needsReset) {\n this.needsReset = false;\n styles.opacity = \"\";\n styles.pointerEvents =\n resolveMotionValue(styleProp.pointerEvents) || \"\";\n styles.transform = transformTemplate\n ? transformTemplate(this.latestValues, \"\")\n : \"none\";\n return styles;\n }\n const lead = this.getLead();\n if (!this.projectionDelta || !this.layout || !lead.target) {\n const emptyStyles = {};\n if (this.options.layoutId) {\n emptyStyles.opacity =\n this.latestValues.opacity !== undefined\n ? this.latestValues.opacity\n : 1;\n emptyStyles.pointerEvents =\n resolveMotionValue(styleProp.pointerEvents) || \"\";\n }\n if (this.hasProjected && !hasTransform(this.latestValues)) {\n emptyStyles.transform = transformTemplate\n ? transformTemplate({}, \"\")\n : \"none\";\n this.hasProjected = false;\n }\n return emptyStyles;\n }\n const valuesToRender = lead.animationValues || lead.latestValues;\n this.applyTransformsToTarget();\n styles.transform = buildProjectionTransform(this.projectionDeltaWithTransform, this.treeScale, valuesToRender);\n if (transformTemplate) {\n styles.transform = transformTemplate(valuesToRender, styles.transform);\n }\n const { x, y } = this.projectionDelta;\n styles.transformOrigin = `${x.origin * 100}% ${y.origin * 100}% 0`;\n if (lead.animationValues) {\n /**\n * If the lead component is animating, assign this either the entering/leaving\n * opacity\n */\n styles.opacity =\n lead === this\n ? (_b = (_a = valuesToRender.opacity) !== null && _a !== void 0 ? _a : this.latestValues.opacity) !== null && _b !== void 0 ? _b : 1\n : this.preserveOpacity\n ? this.latestValues.opacity\n : valuesToRender.opacityExit;\n }\n else {\n /**\n * Or we're not animating at all, set the lead component to its layout\n * opacity and other components to hidden.\n */\n styles.opacity =\n lead === this\n ? valuesToRender.opacity !== undefined\n ? valuesToRender.opacity\n : \"\"\n : valuesToRender.opacityExit !== undefined\n ? valuesToRender.opacityExit\n : 0;\n }\n /**\n * Apply scale correction\n */\n for (const key in scaleCorrectors) {\n if (valuesToRender[key] === undefined)\n continue;\n const { correct, applyTo } = scaleCorrectors[key];\n /**\n * Only apply scale correction to the value if we have an\n * active projection transform. Otherwise these values become\n * vulnerable to distortion if the element changes size without\n * a corresponding layout animation.\n */\n const corrected = styles.transform === \"none\"\n ? valuesToRender[key]\n : correct(valuesToRender[key], lead);\n if (applyTo) {\n const num = applyTo.length;\n for (let i = 0; i < num; i++) {\n styles[applyTo[i]] = corrected;\n }\n }\n else {\n styles[key] = corrected;\n }\n }\n /**\n * Disable pointer events on follow components. This is to ensure\n * that if a follow component covers a lead component it doesn't block\n * pointer events on the lead.\n */\n if (this.options.layoutId) {\n styles.pointerEvents =\n lead === this\n ? resolveMotionValue(styleProp.pointerEvents) || \"\"\n : \"none\";\n }\n return styles;\n }\n clearSnapshot() {\n this.resumeFrom = this.snapshot = undefined;\n }\n // Only run on root\n resetTree() {\n this.root.nodes.forEach((node) => { var _a; return (_a = node.currentAnimation) === null || _a === void 0 ? void 0 : _a.stop(); });\n this.root.nodes.forEach(clearMeasurements);\n this.root.sharedNodes.clear();\n }\n };\n}\nfunction updateLayout(node) {\n node.updateLayout();\n}\nfunction notifyLayoutUpdate(node) {\n var _a;\n const snapshot = ((_a = node.resumeFrom) === null || _a === void 0 ? void 0 : _a.snapshot) || node.snapshot;\n if (node.isLead() &&\n node.layout &&\n snapshot &&\n node.hasListeners(\"didUpdate\")) {\n const { layoutBox: layout, measuredBox: measuredLayout } = node.layout;\n const { animationType } = node.options;\n const isShared = snapshot.source !== node.layout.source;\n // TODO Maybe we want to also resize the layout snapshot so we don't trigger\n // animations for instance if layout=\"size\" and an element has only changed position\n if (animationType === \"size\") {\n eachAxis((axis) => {\n const axisSnapshot = isShared\n ? snapshot.measuredBox[axis]\n : snapshot.layoutBox[axis];\n const length = calcLength(axisSnapshot);\n axisSnapshot.min = layout[axis].min;\n axisSnapshot.max = axisSnapshot.min + length;\n });\n }\n else if (shouldAnimatePositionOnly(animationType, snapshot.layoutBox, layout)) {\n eachAxis((axis) => {\n const axisSnapshot = isShared\n ? snapshot.measuredBox[axis]\n : snapshot.layoutBox[axis];\n const length = calcLength(layout[axis]);\n axisSnapshot.max = axisSnapshot.min + length;\n });\n }\n const layoutDelta = createDelta();\n calcBoxDelta(layoutDelta, layout, snapshot.layoutBox);\n const visualDelta = createDelta();\n if (isShared) {\n calcBoxDelta(visualDelta, node.applyTransform(measuredLayout, true), snapshot.measuredBox);\n }\n else {\n calcBoxDelta(visualDelta, layout, snapshot.layoutBox);\n }\n const hasLayoutChanged = !isDeltaZero(layoutDelta);\n let hasRelativeTargetChanged = false;\n if (!node.resumeFrom) {\n const relativeParent = node.getClosestProjectingParent();\n /**\n * If the relativeParent is itself resuming from a different element then\n * the relative snapshot is not relavent\n */\n if (relativeParent && !relativeParent.resumeFrom) {\n const { snapshot: parentSnapshot, layout: parentLayout } = relativeParent;\n if (parentSnapshot && parentLayout) {\n const relativeSnapshot = createBox();\n calcRelativePosition(relativeSnapshot, snapshot.layoutBox, parentSnapshot.layoutBox);\n const relativeLayout = createBox();\n calcRelativePosition(relativeLayout, layout, parentLayout.layoutBox);\n if (!boxEquals(relativeSnapshot, relativeLayout)) {\n hasRelativeTargetChanged = true;\n }\n if (relativeParent.options.layoutRoot) {\n node.relativeTarget = relativeLayout;\n node.relativeTargetOrigin = relativeSnapshot;\n node.relativeParent = relativeParent;\n }\n }\n }\n }\n node.notifyListeners(\"didUpdate\", {\n layout,\n snapshot,\n delta: visualDelta,\n layoutDelta,\n hasLayoutChanged,\n hasRelativeTargetChanged,\n });\n }\n else if (node.isLead()) {\n const { onExitComplete } = node.options;\n onExitComplete && onExitComplete();\n }\n /**\n * Clearing transition\n * TODO: Investigate why this transition is being passed in as {type: false } from Framer\n * and why we need it at all\n */\n node.options.transition = undefined;\n}\nfunction propagateDirtyNodes(node) {\n /**\n * Increase debug counter for nodes encountered this frame\n */\n projectionFrameData.totalNodes++;\n if (!node.parent)\n return;\n /**\n * If this node isn't projecting, propagate isProjectionDirty. It will have\n * no performance impact but it will allow the next child that *is* projecting\n * but *isn't* dirty to just check its parent to see if *any* ancestor needs\n * correcting.\n */\n if (!node.isProjecting()) {\n node.isProjectionDirty = node.parent.isProjectionDirty;\n }\n /**\n * Propagate isSharedProjectionDirty and isTransformDirty\n * throughout the whole tree. A future revision can take another look at\n * this but for safety we still recalcualte shared nodes.\n */\n node.isSharedProjectionDirty || (node.isSharedProjectionDirty = Boolean(node.isProjectionDirty ||\n node.parent.isProjectionDirty ||\n node.parent.isSharedProjectionDirty));\n node.isTransformDirty || (node.isTransformDirty = node.parent.isTransformDirty);\n}\nfunction cleanDirtyNodes(node) {\n node.isProjectionDirty =\n node.isSharedProjectionDirty =\n node.isTransformDirty =\n false;\n}\nfunction clearSnapshot(node) {\n node.clearSnapshot();\n}\nfunction clearMeasurements(node) {\n node.clearMeasurements();\n}\nfunction resetTransformStyle(node) {\n const { visualElement } = node.options;\n if (visualElement && visualElement.getProps().onBeforeLayoutMeasure) {\n visualElement.notify(\"BeforeLayoutMeasure\");\n }\n node.resetTransform();\n}\nfunction finishAnimation(node) {\n node.finishAnimation();\n node.targetDelta = node.relativeTarget = node.target = undefined;\n}\nfunction resolveTargetDelta(node) {\n node.resolveTargetDelta();\n}\nfunction calcProjection(node) {\n node.calcProjection();\n}\nfunction resetRotation(node) {\n node.resetRotation();\n}\nfunction removeLeadSnapshots(stack) {\n stack.removeLeadSnapshot();\n}\nfunction mixAxisDelta(output, delta, p) {\n output.translate = mix(delta.translate, 0, p);\n output.scale = mix(delta.scale, 1, p);\n output.origin = delta.origin;\n output.originPoint = delta.originPoint;\n}\nfunction mixAxis(output, from, to, p) {\n output.min = mix(from.min, to.min, p);\n output.max = mix(from.max, to.max, p);\n}\nfunction mixBox(output, from, to, p) {\n mixAxis(output.x, from.x, to.x, p);\n mixAxis(output.y, from.y, to.y, p);\n}\nfunction hasOpacityCrossfade(node) {\n return (node.animationValues && node.animationValues.opacityExit !== undefined);\n}\nconst defaultLayoutTransition = {\n duration: 0.45,\n ease: [0.4, 0, 0.1, 1],\n};\nfunction mountNodeEarly(node, elementId) {\n /**\n * Rather than searching the DOM from document we can search the\n * path for the deepest mounted ancestor and search from there\n */\n let searchNode = node.root;\n for (let i = node.path.length - 1; i >= 0; i--) {\n if (Boolean(node.path[i].instance)) {\n searchNode = node.path[i];\n break;\n }\n }\n const searchElement = searchNode && searchNode !== node.root ? searchNode.instance : document;\n const element = searchElement.querySelector(`[data-projection-id=\"${elementId}\"]`);\n if (element)\n node.mount(element, true);\n}\nfunction roundAxis(axis) {\n axis.min = Math.round(axis.min);\n axis.max = Math.round(axis.max);\n}\nfunction roundBox(box) {\n roundAxis(box.x);\n roundAxis(box.y);\n}\nfunction shouldAnimatePositionOnly(animationType, snapshot, layout) {\n return (animationType === \"position\" ||\n (animationType === \"preserve-aspect\" &&\n !isNear(aspectRatio(snapshot), aspectRatio(layout), 0.2)));\n}\n\nexport { cleanDirtyNodes, createProjectionNode, mixAxis, mixAxisDelta, mixBox, propagateDirtyNodes };\n","function record(data) {\n if (window.MotionDebug) {\n window.MotionDebug.record(data);\n }\n}\n\nexport { record };\n","import { createMotionValueAnimation } from './index.mjs';\nimport { motionValue } from '../value/index.mjs';\nimport { isMotionValue } from '../value/utils/is-motion-value.mjs';\n\n/**\n * Animate a single value or a `MotionValue`.\n *\n * The first argument is either a `MotionValue` to animate, or an initial animation value.\n *\n * The second is either a value to animate to, or an array of keyframes to animate through.\n *\n * The third argument can be either tween or spring options, and optional lifecycle methods: `onUpdate`, `onPlay`, `onComplete`, `onRepeat` and `onStop`.\n *\n * Returns `AnimationPlaybackControls`, currently just a `stop` method.\n *\n * ```javascript\n * const x = useMotionValue(0)\n *\n * useEffect(() => {\n * const controls = animate(x, 100, {\n * type: \"spring\",\n * stiffness: 2000,\n * onComplete: v => {}\n * })\n *\n * return controls.stop\n * })\n * ```\n *\n * @public\n */\nfunction animate(from, to, transition = {}) {\n const value = isMotionValue(from) ? from : motionValue(from);\n value.start(createMotionValueAnimation(\"\", value, to, transition));\n return {\n stop: () => value.stop(),\n isAnimating: () => value.isAnimating(),\n };\n}\n\nexport { animate };\n","import { createProjectionNode } from './create-projection-node.mjs';\nimport { addDomEvent } from '../../events/add-dom-event.mjs';\n\nconst DocumentProjectionNode = createProjectionNode({\n attachResizeListener: (ref, notify) => addDomEvent(ref, \"resize\", notify),\n measureScroll: () => ({\n x: document.documentElement.scrollLeft || document.body.scrollLeft,\n y: document.documentElement.scrollTop || document.body.scrollTop,\n }),\n checkIsScrollRoot: () => true,\n});\n\nexport { DocumentProjectionNode };\n","import { createProjectionNode } from './create-projection-node.mjs';\nimport { DocumentProjectionNode } from './DocumentProjectionNode.mjs';\n\nconst rootProjectionNode = {\n current: undefined,\n};\nconst HTMLProjectionNode = createProjectionNode({\n measureScroll: (instance) => ({\n x: instance.scrollLeft,\n y: instance.scrollTop,\n }),\n defaultParent: () => {\n if (!rootProjectionNode.current) {\n const documentNode = new DocumentProjectionNode(0, {});\n documentNode.mount(window);\n documentNode.setOptions({ layoutScroll: true });\n rootProjectionNode.current = documentNode;\n }\n return rootProjectionNode.current;\n },\n resetTransform: (instance, value) => {\n instance.style.transform = value !== undefined ? value : \"none\";\n },\n checkIsScrollRoot: (instance) => Boolean(window.getComputedStyle(instance).position === \"fixed\"),\n});\n\nexport { HTMLProjectionNode, rootProjectionNode };\n","import { DragGesture } from '../../gestures/drag/index.mjs';\nimport { PanGesture } from '../../gestures/pan/index.mjs';\nimport { MeasureLayout } from './layout/MeasureLayout.mjs';\nimport { HTMLProjectionNode } from '../../projection/node/HTMLProjectionNode.mjs';\n\nconst drag = {\n pan: {\n Feature: PanGesture,\n },\n drag: {\n Feature: DragGesture,\n ProjectionNode: HTMLProjectionNode,\n MeasureLayout,\n },\n};\n\nexport { drag };\n","import { isKeyframesTarget } from '../../../animation/utils/is-keyframes-target.mjs';\nimport { invariant } from '../../../utils/errors.mjs';\nimport { transformPropOrder } from '../../html/utils/transform.mjs';\nimport { findDimensionValueType } from '../value-types/dimensions.mjs';\nimport { isBrowser } from '../../../utils/is-browser.mjs';\nimport { number } from '../../../value/types/numbers/index.mjs';\nimport { px } from '../../../value/types/numbers/units.mjs';\n\nconst positionalKeys = new Set([\n \"width\",\n \"height\",\n \"top\",\n \"left\",\n \"right\",\n \"bottom\",\n \"x\",\n \"y\",\n]);\nconst isPositionalKey = (key) => positionalKeys.has(key);\nconst hasPositionalKey = (target) => {\n return Object.keys(target).some(isPositionalKey);\n};\nconst isNumOrPxType = (v) => v === number || v === px;\nconst getPosFromMatrix = (matrix, pos) => parseFloat(matrix.split(\", \")[pos]);\nconst getTranslateFromMatrix = (pos2, pos3) => (_bbox, { transform }) => {\n if (transform === \"none\" || !transform)\n return 0;\n const matrix3d = transform.match(/^matrix3d\\((.+)\\)$/);\n if (matrix3d) {\n return getPosFromMatrix(matrix3d[1], pos3);\n }\n else {\n const matrix = transform.match(/^matrix\\((.+)\\)$/);\n if (matrix) {\n return getPosFromMatrix(matrix[1], pos2);\n }\n else {\n return 0;\n }\n }\n};\nconst transformKeys = new Set([\"x\", \"y\", \"z\"]);\nconst nonTranslationalTransformKeys = transformPropOrder.filter((key) => !transformKeys.has(key));\nfunction removeNonTranslationalTransform(visualElement) {\n const removedTransforms = [];\n nonTranslationalTransformKeys.forEach((key) => {\n const value = visualElement.getValue(key);\n if (value !== undefined) {\n removedTransforms.push([key, value.get()]);\n value.set(key.startsWith(\"scale\") ? 1 : 0);\n }\n });\n // Apply changes to element before measurement\n if (removedTransforms.length)\n visualElement.render();\n return removedTransforms;\n}\nconst positionalValues = {\n // Dimensions\n width: ({ x }, { paddingLeft = \"0\", paddingRight = \"0\" }) => x.max - x.min - parseFloat(paddingLeft) - parseFloat(paddingRight),\n height: ({ y }, { paddingTop = \"0\", paddingBottom = \"0\" }) => y.max - y.min - parseFloat(paddingTop) - parseFloat(paddingBottom),\n top: (_bbox, { top }) => parseFloat(top),\n left: (_bbox, { left }) => parseFloat(left),\n bottom: ({ y }, { top }) => parseFloat(top) + (y.max - y.min),\n right: ({ x }, { left }) => parseFloat(left) + (x.max - x.min),\n // Transform\n x: getTranslateFromMatrix(4, 13),\n y: getTranslateFromMatrix(5, 14),\n};\nconst convertChangedValueTypes = (target, visualElement, changedKeys) => {\n const originBbox = visualElement.measureViewportBox();\n const element = visualElement.current;\n const elementComputedStyle = getComputedStyle(element);\n const { display } = elementComputedStyle;\n const origin = {};\n // If the element is currently set to display: \"none\", make it visible before\n // measuring the target bounding box\n if (display === \"none\") {\n visualElement.setStaticValue(\"display\", target.display || \"block\");\n }\n /**\n * Record origins before we render and update styles\n */\n changedKeys.forEach((key) => {\n origin[key] = positionalValues[key](originBbox, elementComputedStyle);\n });\n // Apply the latest values (as set in checkAndConvertChangedValueTypes)\n visualElement.render();\n const targetBbox = visualElement.measureViewportBox();\n changedKeys.forEach((key) => {\n // Restore styles to their **calculated computed style**, not their actual\n // originally set style. This allows us to animate between equivalent pixel units.\n const value = visualElement.getValue(key);\n value && value.jump(origin[key]);\n target[key] = positionalValues[key](targetBbox, elementComputedStyle);\n });\n return target;\n};\nconst checkAndConvertChangedValueTypes = (visualElement, target, origin = {}, transitionEnd = {}) => {\n target = { ...target };\n transitionEnd = { ...transitionEnd };\n const targetPositionalKeys = Object.keys(target).filter(isPositionalKey);\n // We want to remove any transform values that could affect the element's bounding box before\n // it's measured. We'll reapply these later.\n let removedTransformValues = [];\n let hasAttemptedToRemoveTransformValues = false;\n const changedValueTypeKeys = [];\n targetPositionalKeys.forEach((key) => {\n const value = visualElement.getValue(key);\n if (!visualElement.hasValue(key))\n return;\n let from = origin[key];\n let fromType = findDimensionValueType(from);\n const to = target[key];\n let toType;\n // TODO: The current implementation of this basically throws an error\n // if you try and do value conversion via keyframes. There's probably\n // a way of doing this but the performance implications would need greater scrutiny,\n // as it'd be doing multiple resize-remeasure operations.\n if (isKeyframesTarget(to)) {\n const numKeyframes = to.length;\n const fromIndex = to[0] === null ? 1 : 0;\n from = to[fromIndex];\n fromType = findDimensionValueType(from);\n for (let i = fromIndex; i < numKeyframes; i++) {\n if (!toType) {\n toType = findDimensionValueType(to[i]);\n invariant(toType === fromType ||\n (isNumOrPxType(fromType) && isNumOrPxType(toType)), \"Keyframes must be of the same dimension as the current value\");\n }\n else {\n invariant(findDimensionValueType(to[i]) === toType, \"All keyframes must be of the same type\");\n }\n }\n }\n else {\n toType = findDimensionValueType(to);\n }\n if (fromType !== toType) {\n // If they're both just number or px, convert them both to numbers rather than\n // relying on resize/remeasure to convert (which is wasteful in this situation)\n if (isNumOrPxType(fromType) && isNumOrPxType(toType)) {\n const current = value.get();\n if (typeof current === \"string\") {\n value.set(parseFloat(current));\n }\n if (typeof to === \"string\") {\n target[key] = parseFloat(to);\n }\n else if (Array.isArray(to) && toType === px) {\n target[key] = to.map(parseFloat);\n }\n }\n else if ((fromType === null || fromType === void 0 ? void 0 : fromType.transform) &&\n (toType === null || toType === void 0 ? void 0 : toType.transform) &&\n (from === 0 || to === 0)) {\n // If one or the other value is 0, it's safe to coerce it to the\n // type of the other without measurement\n if (from === 0) {\n value.set(toType.transform(from));\n }\n else {\n target[key] = fromType.transform(to);\n }\n }\n else {\n // If we're going to do value conversion via DOM measurements, we first\n // need to remove non-positional transform values that could affect the bbox measurements.\n if (!hasAttemptedToRemoveTransformValues) {\n removedTransformValues =\n removeNonTranslationalTransform(visualElement);\n hasAttemptedToRemoveTransformValues = true;\n }\n changedValueTypeKeys.push(key);\n transitionEnd[key] =\n transitionEnd[key] !== undefined\n ? transitionEnd[key]\n : target[key];\n value.jump(to);\n }\n }\n });\n if (changedValueTypeKeys.length) {\n const scrollY = changedValueTypeKeys.indexOf(\"height\") >= 0\n ? window.pageYOffset\n : null;\n const convertedTarget = convertChangedValueTypes(target, visualElement, changedValueTypeKeys);\n // If we removed transform values, reapply them before the next render\n if (removedTransformValues.length) {\n removedTransformValues.forEach(([key, value]) => {\n visualElement.getValue(key).set(value);\n });\n }\n // Reapply original values\n visualElement.render();\n // Restore scroll position\n if (isBrowser && scrollY !== null) {\n window.scrollTo({ top: scrollY });\n }\n return { target: convertedTarget, transitionEnd };\n }\n else {\n return { target, transitionEnd };\n }\n};\n/**\n * Convert value types for x/y/width/height/top/left/bottom/right\n *\n * Allows animation between `'auto'` -> `'100%'` or `0` -> `'calc(50% - 10vw)'`\n *\n * @internal\n */\nfunction unitConversion(visualElement, target, origin, transitionEnd) {\n return hasPositionalKey(target)\n ? checkAndConvertChangedValueTypes(visualElement, target, origin, transitionEnd)\n : { target, transitionEnd };\n}\n\nexport { positionalValues, unitConversion };\n","import { resolveCSSVariables } from './css-variables-conversion.mjs';\nimport { unitConversion } from './unit-conversion.mjs';\n\n/**\n * Parse a DOM variant to make it animatable. This involves resolving CSS variables\n * and ensuring animations like \"20%\" => \"calc(50vw)\" are performed in pixels.\n */\nconst parseDomVariant = (visualElement, target, origin, transitionEnd) => {\n const resolved = resolveCSSVariables(visualElement, target, transitionEnd);\n target = resolved.target;\n transitionEnd = resolved.transitionEnd;\n return unitConversion(visualElement, target, origin, transitionEnd);\n};\n\nexport { parseDomVariant };\n","// Does this device prefer reduced motion? Returns `null` server-side.\nconst prefersReducedMotion = { current: null };\nconst hasReducedMotionListener = { current: false };\n\nexport { hasReducedMotionListener, prefersReducedMotion };\n","import { sync, cancelSync } from '../frameloop/index.mjs';\nimport { warning, invariant } from '../utils/errors.mjs';\nimport { createBox } from '../projection/geometry/models.mjs';\nimport { isRefObject } from '../utils/is-ref-object.mjs';\nimport { initPrefersReducedMotion } from '../utils/reduced-motion/index.mjs';\nimport { hasReducedMotionListener, prefersReducedMotion } from '../utils/reduced-motion/state.mjs';\nimport { SubscriptionManager } from '../utils/subscription-manager.mjs';\nimport { motionValue } from '../value/index.mjs';\nimport { isWillChangeMotionValue } from '../value/use-will-change/is.mjs';\nimport { isMotionValue } from '../value/utils/is-motion-value.mjs';\nimport { transformProps } from './html/utils/transform.mjs';\nimport { isControllingVariants, isVariantNode } from './utils/is-controlling-variants.mjs';\nimport { isVariantLabel } from './utils/is-variant-label.mjs';\nimport { updateMotionValuesFromProps } from './utils/motion-values.mjs';\nimport { resolveVariantFromProps } from './utils/resolve-variants.mjs';\nimport { warnOnce } from '../utils/warn-once.mjs';\nimport { featureDefinitions } from '../motion/features/definitions.mjs';\nimport { variantProps } from './utils/variant-props.mjs';\n\nconst featureNames = Object.keys(featureDefinitions);\nconst numFeatures = featureNames.length;\nconst propEventHandlers = [\n \"AnimationStart\",\n \"AnimationComplete\",\n \"Update\",\n \"BeforeLayoutMeasure\",\n \"LayoutMeasure\",\n \"LayoutAnimationStart\",\n \"LayoutAnimationComplete\",\n];\nconst numVariantProps = variantProps.length;\n/**\n * A VisualElement is an imperative abstraction around UI elements such as\n * HTMLElement, SVGElement, Three.Object3D etc.\n */\nclass VisualElement {\n constructor({ parent, props, presenceContext, reducedMotionConfig, visualState, }, options = {}) {\n /**\n * A reference to the current underlying Instance, e.g. a HTMLElement\n * or Three.Mesh etc.\n */\n this.current = null;\n /**\n * A set containing references to this VisualElement's children.\n */\n this.children = new Set();\n /**\n * Determine what role this visual element should take in the variant tree.\n */\n this.isVariantNode = false;\n this.isControllingVariants = false;\n /**\n * Decides whether this VisualElement should animate in reduced motion\n * mode.\n *\n * TODO: This is currently set on every individual VisualElement but feels\n * like it could be set globally.\n */\n this.shouldReduceMotion = null;\n /**\n * A map of all motion values attached to this visual element. Motion\n * values are source of truth for any given animated value. A motion\n * value might be provided externally by the component via props.\n */\n this.values = new Map();\n /**\n * Cleanup functions for active features (hover/tap/exit etc)\n */\n this.features = {};\n /**\n * A map of every subscription that binds the provided or generated\n * motion values onChange listeners to this visual element.\n */\n this.valueSubscriptions = new Map();\n /**\n * A reference to the previously-provided motion values as returned\n * from scrapeMotionValuesFromProps. We use the keys in here to determine\n * if any motion values need to be removed after props are updated.\n */\n this.prevMotionValues = {};\n /**\n * An object containing a SubscriptionManager for each active event.\n */\n this.events = {};\n /**\n * An object containing an unsubscribe function for each prop event subscription.\n * For example, every \"Update\" event can have multiple subscribers via\n * VisualElement.on(), but only one of those can be defined via the onUpdate prop.\n */\n this.propEventSubscriptions = {};\n this.notifyUpdate = () => this.notify(\"Update\", this.latestValues);\n this.render = () => {\n if (!this.current)\n return;\n this.triggerBuild();\n this.renderInstance(this.current, this.renderState, this.props.style, this.projection);\n };\n this.scheduleRender = () => sync.render(this.render, false, true);\n const { latestValues, renderState } = visualState;\n this.latestValues = latestValues;\n this.baseTarget = { ...latestValues };\n this.initialValues = props.initial ? { ...latestValues } : {};\n this.renderState = renderState;\n this.parent = parent;\n this.props = props;\n this.presenceContext = presenceContext;\n this.depth = parent ? parent.depth + 1 : 0;\n this.reducedMotionConfig = reducedMotionConfig;\n this.options = options;\n this.isControllingVariants = isControllingVariants(props);\n this.isVariantNode = isVariantNode(props);\n if (this.isVariantNode) {\n this.variantChildren = new Set();\n }\n this.manuallyAnimateOnMount = Boolean(parent && parent.current);\n /**\n * Any motion values that are provided to the element when created\n * aren't yet bound to the element, as this would technically be impure.\n * However, we iterate through the motion values and set them to the\n * initial values for this component.\n *\n * TODO: This is impure and we should look at changing this to run on mount.\n * Doing so will break some tests but this isn't neccessarily a breaking change,\n * more a reflection of the test.\n */\n const { willChange, ...initialMotionValues } = this.scrapeMotionValuesFromProps(props, {});\n for (const key in initialMotionValues) {\n const value = initialMotionValues[key];\n if (latestValues[key] !== undefined && isMotionValue(value)) {\n value.set(latestValues[key], false);\n if (isWillChangeMotionValue(willChange)) {\n willChange.add(key);\n }\n }\n }\n }\n /**\n * This method takes React props and returns found MotionValues. For example, HTML\n * MotionValues will be found within the style prop, whereas for Three.js within attribute arrays.\n *\n * This isn't an abstract method as it needs calling in the constructor, but it is\n * intended to be one.\n */\n scrapeMotionValuesFromProps(_props, _prevProps) {\n return {};\n }\n mount(instance) {\n this.current = instance;\n if (this.projection) {\n this.projection.mount(instance);\n }\n if (this.parent && this.isVariantNode && !this.isControllingVariants) {\n this.removeFromVariantTree = this.parent.addVariantChild(this);\n }\n this.values.forEach((value, key) => this.bindToMotionValue(key, value));\n if (!hasReducedMotionListener.current) {\n initPrefersReducedMotion();\n }\n this.shouldReduceMotion =\n this.reducedMotionConfig === \"never\"\n ? false\n : this.reducedMotionConfig === \"always\"\n ? true\n : prefersReducedMotion.current;\n if (process.env.NODE_ENV !== \"production\") {\n warnOnce(this.shouldReduceMotion !== true, \"You have Reduced Motion enabled on your device. Animations may not appear as expected.\");\n }\n if (this.parent)\n this.parent.children.add(this);\n this.update(this.props, this.presenceContext);\n }\n unmount() {\n this.projection && this.projection.unmount();\n cancelSync.update(this.notifyUpdate);\n cancelSync.render(this.render);\n this.valueSubscriptions.forEach((remove) => remove());\n this.removeFromVariantTree && this.removeFromVariantTree();\n this.parent && this.parent.children.delete(this);\n for (const key in this.events) {\n this.events[key].clear();\n }\n for (const key in this.features) {\n this.features[key].unmount();\n }\n this.current = null;\n }\n bindToMotionValue(key, value) {\n const valueIsTransform = transformProps.has(key);\n const removeOnChange = value.on(\"change\", (latestValue) => {\n this.latestValues[key] = latestValue;\n this.props.onUpdate &&\n sync.update(this.notifyUpdate, false, true);\n if (valueIsTransform && this.projection) {\n this.projection.isTransformDirty = true;\n }\n });\n const removeOnRenderRequest = value.on(\"renderRequest\", this.scheduleRender);\n this.valueSubscriptions.set(key, () => {\n removeOnChange();\n removeOnRenderRequest();\n });\n }\n sortNodePosition(other) {\n /**\n * If these nodes aren't even of the same type we can't compare their depth.\n */\n if (!this.current ||\n !this.sortInstanceNodePosition ||\n this.type !== other.type) {\n return 0;\n }\n return this.sortInstanceNodePosition(this.current, other.current);\n }\n loadFeatures({ children, ...renderedProps }, isStrict, preloadedFeatures, projectionId, initialLayoutGroupConfig) {\n let ProjectionNodeConstructor;\n let MeasureLayout;\n /**\n * If we're in development mode, check to make sure we're not rendering a motion component\n * as a child of LazyMotion, as this will break the file-size benefits of using it.\n */\n if (process.env.NODE_ENV !== \"production\" &&\n preloadedFeatures &&\n isStrict) {\n const strictMessage = \"You have rendered a `motion` component within a `LazyMotion` component. This will break tree shaking. Import and render a `m` component instead.\";\n renderedProps.ignoreStrict\n ? warning(false, strictMessage)\n : invariant(false, strictMessage);\n }\n for (let i = 0; i < numFeatures; i++) {\n const name = featureNames[i];\n const { isEnabled, Feature: FeatureConstructor, ProjectionNode, MeasureLayout: MeasureLayoutComponent, } = featureDefinitions[name];\n if (ProjectionNode)\n ProjectionNodeConstructor = ProjectionNode;\n if (isEnabled(renderedProps)) {\n if (!this.features[name] && FeatureConstructor) {\n this.features[name] = new FeatureConstructor(this);\n }\n if (MeasureLayoutComponent) {\n MeasureLayout = MeasureLayoutComponent;\n }\n }\n }\n if (!this.projection && ProjectionNodeConstructor) {\n this.projection = new ProjectionNodeConstructor(projectionId, this.latestValues, this.parent && this.parent.projection);\n const { layoutId, layout, drag, dragConstraints, layoutScroll, layoutRoot, } = renderedProps;\n this.projection.setOptions({\n layoutId,\n layout,\n alwaysMeasureLayout: Boolean(drag) ||\n (dragConstraints && isRefObject(dragConstraints)),\n visualElement: this,\n scheduleRender: () => this.scheduleRender(),\n /**\n * TODO: Update options in an effect. This could be tricky as it'll be too late\n * to update by the time layout animations run.\n * We also need to fix this safeToRemove by linking it up to the one returned by usePresence,\n * ensuring it gets called if there's no potential layout animations.\n *\n */\n animationType: typeof layout === \"string\" ? layout : \"both\",\n initialPromotionConfig: initialLayoutGroupConfig,\n layoutScroll,\n layoutRoot,\n });\n }\n return MeasureLayout;\n }\n updateFeatures() {\n for (const key in this.features) {\n const feature = this.features[key];\n if (feature.isMounted) {\n feature.update(this.props, this.prevProps);\n }\n else {\n feature.mount();\n feature.isMounted = true;\n }\n }\n }\n triggerBuild() {\n this.build(this.renderState, this.latestValues, this.options, this.props);\n }\n /**\n * Measure the current viewport box with or without transforms.\n * Only measures axis-aligned boxes, rotate and skew must be manually\n * removed with a re-render to work.\n */\n measureViewportBox() {\n return this.current\n ? this.measureInstanceViewportBox(this.current, this.props)\n : createBox();\n }\n getStaticValue(key) {\n return this.latestValues[key];\n }\n setStaticValue(key, value) {\n this.latestValues[key] = value;\n }\n /**\n * Make a target animatable by Popmotion. For instance, if we're\n * trying to animate width from 100px to 100vw we need to measure 100vw\n * in pixels to determine what we really need to animate to. This is also\n * pluggable to support Framer's custom value types like Color,\n * and CSS variables.\n */\n makeTargetAnimatable(target, canMutate = true) {\n return this.makeTargetAnimatableFromInstance(target, this.props, canMutate);\n }\n /**\n * Update the provided props. Ensure any newly-added motion values are\n * added to our map, old ones removed, and listeners updated.\n */\n update(props, presenceContext) {\n if (props.transformTemplate || this.props.transformTemplate) {\n this.scheduleRender();\n }\n this.prevProps = this.props;\n this.props = props;\n this.prevPresenceContext = this.presenceContext;\n this.presenceContext = presenceContext;\n /**\n * Update prop event handlers ie onAnimationStart, onAnimationComplete\n */\n for (let i = 0; i < propEventHandlers.length; i++) {\n const key = propEventHandlers[i];\n if (this.propEventSubscriptions[key]) {\n this.propEventSubscriptions[key]();\n delete this.propEventSubscriptions[key];\n }\n const listener = props[\"on\" + key];\n if (listener) {\n this.propEventSubscriptions[key] = this.on(key, listener);\n }\n }\n this.prevMotionValues = updateMotionValuesFromProps(this, this.scrapeMotionValuesFromProps(props, this.prevProps), this.prevMotionValues);\n if (this.handleChildMotionValue) {\n this.handleChildMotionValue();\n }\n }\n getProps() {\n return this.props;\n }\n /**\n * Returns the variant definition with a given name.\n */\n getVariant(name) {\n return this.props.variants ? this.props.variants[name] : undefined;\n }\n /**\n * Returns the defined default transition on this component.\n */\n getDefaultTransition() {\n return this.props.transition;\n }\n getTransformPagePoint() {\n return this.props.transformPagePoint;\n }\n getClosestVariantNode() {\n return this.isVariantNode\n ? this\n : this.parent\n ? this.parent.getClosestVariantNode()\n : undefined;\n }\n getVariantContext(startAtParent = false) {\n if (startAtParent) {\n return this.parent ? this.parent.getVariantContext() : undefined;\n }\n if (!this.isControllingVariants) {\n const context = this.parent\n ? this.parent.getVariantContext() || {}\n : {};\n if (this.props.initial !== undefined) {\n context.initial = this.props.initial;\n }\n return context;\n }\n const context = {};\n for (let i = 0; i < numVariantProps; i++) {\n const name = variantProps[i];\n const prop = this.props[name];\n if (isVariantLabel(prop) || prop === false) {\n context[name] = prop;\n }\n }\n return context;\n }\n /**\n * Add a child visual element to our set of children.\n */\n addVariantChild(child) {\n const closestVariantNode = this.getClosestVariantNode();\n if (closestVariantNode) {\n closestVariantNode.variantChildren &&\n closestVariantNode.variantChildren.add(child);\n return () => closestVariantNode.variantChildren.delete(child);\n }\n }\n /**\n * Add a motion value and bind it to this visual element.\n */\n addValue(key, value) {\n // Remove existing value if it exists\n if (value !== this.values.get(key)) {\n this.removeValue(key);\n this.bindToMotionValue(key, value);\n }\n this.values.set(key, value);\n this.latestValues[key] = value.get();\n }\n /**\n * Remove a motion value and unbind any active subscriptions.\n */\n removeValue(key) {\n this.values.delete(key);\n const unsubscribe = this.valueSubscriptions.get(key);\n if (unsubscribe) {\n unsubscribe();\n this.valueSubscriptions.delete(key);\n }\n delete this.latestValues[key];\n this.removeValueFromRenderState(key, this.renderState);\n }\n /**\n * Check whether we have a motion value for this key\n */\n hasValue(key) {\n return this.values.has(key);\n }\n getValue(key, defaultValue) {\n if (this.props.values && this.props.values[key]) {\n return this.props.values[key];\n }\n let value = this.values.get(key);\n if (value === undefined && defaultValue !== undefined) {\n value = motionValue(defaultValue, { owner: this });\n this.addValue(key, value);\n }\n return value;\n }\n /**\n * If we're trying to animate to a previously unencountered value,\n * we need to check for it in our state and as a last resort read it\n * directly from the instance (which might have performance implications).\n */\n readValue(key) {\n return this.latestValues[key] !== undefined || !this.current\n ? this.latestValues[key]\n : this.readValueFromInstance(this.current, key, this.options);\n }\n /**\n * Set the base target to later animate back to. This is currently\n * only hydrated on creation and when we first read a value.\n */\n setBaseTarget(key, value) {\n this.baseTarget[key] = value;\n }\n /**\n * Find the base target for a value thats been removed from all animation\n * props.\n */\n getBaseTarget(key) {\n var _a;\n const { initial } = this.props;\n const valueFromInitial = typeof initial === \"string\" || typeof initial === \"object\"\n ? (_a = resolveVariantFromProps(this.props, initial)) === null || _a === void 0 ? void 0 : _a[key]\n : undefined;\n /**\n * If this value still exists in the current initial variant, read that.\n */\n if (initial && valueFromInitial !== undefined) {\n return valueFromInitial;\n }\n /**\n * Alternatively, if this VisualElement config has defined a getBaseTarget\n * so we can read the value from an alternative source, try that.\n */\n const target = this.getBaseTargetFromProps(this.props, key);\n if (target !== undefined && !isMotionValue(target))\n return target;\n /**\n * If the value was initially defined on initial, but it doesn't any more,\n * return undefined. Otherwise return the value as initially read from the DOM.\n */\n return this.initialValues[key] !== undefined &&\n valueFromInitial === undefined\n ? undefined\n : this.baseTarget[key];\n }\n on(eventName, callback) {\n if (!this.events[eventName]) {\n this.events[eventName] = new SubscriptionManager();\n }\n return this.events[eventName].add(callback);\n }\n notify(eventName, ...args) {\n if (this.events[eventName]) {\n this.events[eventName].notify(...args);\n }\n }\n}\n\nexport { VisualElement };\n","import { isBrowser } from '../is-browser.mjs';\nimport { hasReducedMotionListener, prefersReducedMotion } from './state.mjs';\n\nfunction initPrefersReducedMotion() {\n hasReducedMotionListener.current = true;\n if (!isBrowser)\n return;\n if (window.matchMedia) {\n const motionMediaQuery = window.matchMedia(\"(prefers-reduced-motion)\");\n const setReducedMotionPreferences = () => (prefersReducedMotion.current = motionMediaQuery.matches);\n motionMediaQuery.addListener(setReducedMotionPreferences);\n setReducedMotionPreferences();\n }\n else {\n prefersReducedMotion.current = false;\n }\n}\n\nexport { initPrefersReducedMotion };\n","import { isWillChangeMotionValue } from '../../value/use-will-change/is.mjs';\nimport { warnOnce } from '../../utils/warn-once.mjs';\nimport { motionValue } from '../../value/index.mjs';\nimport { isMotionValue } from '../../value/utils/is-motion-value.mjs';\n\nfunction updateMotionValuesFromProps(element, next, prev) {\n const { willChange } = next;\n for (const key in next) {\n const nextValue = next[key];\n const prevValue = prev[key];\n if (isMotionValue(nextValue)) {\n /**\n * If this is a motion value found in props or style, we want to add it\n * to our visual element's motion value map.\n */\n element.addValue(key, nextValue);\n if (isWillChangeMotionValue(willChange)) {\n willChange.add(key);\n }\n /**\n * Check the version of the incoming motion value with this version\n * and warn against mismatches.\n */\n if (process.env.NODE_ENV === \"development\") {\n warnOnce(nextValue.version === \"10.0.0\", `Attempting to mix Framer Motion versions ${nextValue.version} with 10.0.0 may not work as expected.`);\n }\n }\n else if (isMotionValue(prevValue)) {\n /**\n * If we're swapping from a motion value to a static value,\n * create a new motion value from that\n */\n element.addValue(key, motionValue(nextValue, { owner: element }));\n if (isWillChangeMotionValue(willChange)) {\n willChange.remove(key);\n }\n }\n else if (prevValue !== nextValue) {\n /**\n * If this is a flat value that has changed, update the motion value\n * or create one if it doesn't exist. We only want to do this if we're\n * not handling the value with our animation state.\n */\n if (element.hasValue(key)) {\n const existingValue = element.getValue(key);\n // TODO: Only update values that aren't being animated or even looked at\n !existingValue.hasAnimated && existingValue.set(nextValue);\n }\n else {\n const latestValue = element.getStaticValue(key);\n element.addValue(key, motionValue(latestValue !== undefined ? latestValue : nextValue, { owner: element }));\n }\n }\n }\n // Handle removed values\n for (const key in prev) {\n if (next[key] === undefined)\n element.removeValue(key);\n }\n return next;\n}\n\nexport { updateMotionValuesFromProps };\n","import { getOrigin, checkTargetForNewValues } from '../utils/setters.mjs';\nimport { parseDomVariant } from './utils/parse-dom-variant.mjs';\nimport { VisualElement } from '../VisualElement.mjs';\n\nclass DOMVisualElement extends VisualElement {\n sortInstanceNodePosition(a, b) {\n /**\n * compareDocumentPosition returns a bitmask, by using the bitwise &\n * we're returning true if 2 in that bitmask is set to true. 2 is set\n * to true if b preceeds a.\n */\n return a.compareDocumentPosition(b) & 2 ? 1 : -1;\n }\n getBaseTargetFromProps(props, key) {\n return props.style ? props.style[key] : undefined;\n }\n removeValueFromRenderState(key, { vars, style }) {\n delete vars[key];\n delete style[key];\n }\n makeTargetAnimatableFromInstance({ transition, transitionEnd, ...target }, { transformValues }, isMounted) {\n let origin = getOrigin(target, transition || {}, this);\n /**\n * If Framer has provided a function to convert `Color` etc value types, convert them\n */\n if (transformValues) {\n if (transitionEnd)\n transitionEnd = transformValues(transitionEnd);\n if (target)\n target = transformValues(target);\n if (origin)\n origin = transformValues(origin);\n }\n if (isMounted) {\n checkTargetForNewValues(this, target, origin);\n const parsed = parseDomVariant(this, target, origin, transitionEnd);\n transitionEnd = parsed.transitionEnd;\n target = parsed.target;\n }\n return {\n transition,\n transitionEnd,\n ...target,\n };\n }\n}\n\nexport { DOMVisualElement };\n","import { buildHTMLStyles } from './utils/build-styles.mjs';\nimport { isCSSVariableName } from '../dom/utils/is-css-variable.mjs';\nimport { transformProps } from './utils/transform.mjs';\nimport { scrapeMotionValuesFromProps } from './utils/scrape-motion-values.mjs';\nimport { renderHTML } from './utils/render.mjs';\nimport { getDefaultValueType } from '../dom/value-types/defaults.mjs';\nimport { measureViewportBox } from '../../projection/utils/measure.mjs';\nimport { DOMVisualElement } from '../dom/DOMVisualElement.mjs';\nimport { isMotionValue } from '../../value/utils/is-motion-value.mjs';\n\nfunction getComputedStyle(element) {\n return window.getComputedStyle(element);\n}\nclass HTMLVisualElement extends DOMVisualElement {\n readValueFromInstance(instance, key) {\n if (transformProps.has(key)) {\n const defaultType = getDefaultValueType(key);\n return defaultType ? defaultType.default || 0 : 0;\n }\n else {\n const computedStyle = getComputedStyle(instance);\n const value = (isCSSVariableName(key)\n ? computedStyle.getPropertyValue(key)\n : computedStyle[key]) || 0;\n return typeof value === \"string\" ? value.trim() : value;\n }\n }\n measureInstanceViewportBox(instance, { transformPagePoint }) {\n return measureViewportBox(instance, transformPagePoint);\n }\n build(renderState, latestValues, options, props) {\n buildHTMLStyles(renderState, latestValues, options, props.transformTemplate);\n }\n scrapeMotionValuesFromProps(props, prevProps) {\n return scrapeMotionValuesFromProps(props, prevProps);\n }\n handleChildMotionValue() {\n if (this.childSubscription) {\n this.childSubscription();\n delete this.childSubscription;\n }\n const { children } = this.props;\n if (isMotionValue(children)) {\n this.childSubscription = children.on(\"change\", (latest) => {\n if (this.current)\n this.current.textContent = `${latest}`;\n });\n }\n }\n renderInstance(instance, renderState, styleProp, projection) {\n renderHTML(instance, renderState, styleProp, projection);\n }\n}\n\nexport { HTMLVisualElement, getComputedStyle };\n","import superPropBase from \"./superPropBase.js\";\nexport default function _get() {\n if (typeof Reflect !== \"undefined\" && Reflect.get) {\n _get = Reflect.get.bind();\n } else {\n _get = function _get(target, property, receiver) {\n var base = superPropBase(target, property);\n if (!base) return;\n var desc = Object.getOwnPropertyDescriptor(base, property);\n if (desc.get) {\n return desc.get.call(arguments.length < 3 ? target : receiver);\n }\n return desc.value;\n };\n }\n return _get.apply(this, arguments);\n}","import getPrototypeOf from \"./getPrototypeOf.js\";\nexport default function _superPropBase(object, property) {\n while (!Object.prototype.hasOwnProperty.call(object, property)) {\n object = getPrototypeOf(object);\n if (object === null) break;\n }\n return object;\n}","import { scrapeMotionValuesFromProps } from './utils/scrape-motion-values.mjs';\nimport { DOMVisualElement } from '../dom/DOMVisualElement.mjs';\nimport { buildSVGAttrs } from './utils/build-attrs.mjs';\nimport { camelToDash } from '../dom/utils/camel-to-dash.mjs';\nimport { camelCaseAttributes } from './utils/camel-case-attrs.mjs';\nimport { transformProps } from '../html/utils/transform.mjs';\nimport { renderSVG } from './utils/render.mjs';\nimport { getDefaultValueType } from '../dom/value-types/defaults.mjs';\nimport { createBox } from '../../projection/geometry/models.mjs';\nimport { isSVGTag } from './utils/is-svg-tag.mjs';\n\nclass SVGVisualElement extends DOMVisualElement {\n constructor() {\n super(...arguments);\n this.isSVGTag = false;\n }\n getBaseTargetFromProps(props, key) {\n return props[key];\n }\n readValueFromInstance(instance, key) {\n if (transformProps.has(key)) {\n const defaultType = getDefaultValueType(key);\n return defaultType ? defaultType.default || 0 : 0;\n }\n key = !camelCaseAttributes.has(key) ? camelToDash(key) : key;\n return instance.getAttribute(key);\n }\n measureInstanceViewportBox() {\n return createBox();\n }\n scrapeMotionValuesFromProps(props, prevProps) {\n return scrapeMotionValuesFromProps(props, prevProps);\n }\n build(renderState, latestValues, options, props) {\n buildSVGAttrs(renderState, latestValues, options, this.isSVGTag, props.transformTemplate);\n }\n renderInstance(instance, renderState, styleProp, projection) {\n renderSVG(instance, renderState, styleProp, projection);\n }\n mount(instance) {\n this.isSVGTag = isSVGTag(instance.tagName);\n super.mount(instance);\n }\n}\n\nexport { SVGVisualElement };\n","import { HTMLVisualElement } from '../html/HTMLVisualElement.mjs';\nimport { SVGVisualElement } from '../svg/SVGVisualElement.mjs';\nimport { isSVGComponent } from './utils/is-svg-component.mjs';\n\nconst createDomVisualElement = (Component, options) => {\n return isSVGComponent(Component)\n ? new SVGVisualElement(options, { enableHardwareAcceleration: false })\n : new HTMLVisualElement(options, { enableHardwareAcceleration: true });\n};\n\nexport { createDomVisualElement };\n","import { HTMLProjectionNode } from '../../projection/node/HTMLProjectionNode.mjs';\nimport { MeasureLayout } from './layout/MeasureLayout.mjs';\n\nconst layout = {\n layout: {\n ProjectionNode: HTMLProjectionNode,\n MeasureLayout,\n },\n};\n\nexport { layout };\n","import { createMotionComponent } from '../../motion/index.mjs';\nimport { createMotionProxy } from './motion-proxy.mjs';\nimport { createDomMotionConfig } from './utils/create-config.mjs';\nimport { gestureAnimations } from '../../motion/features/gestures.mjs';\nimport { animations } from '../../motion/features/animations.mjs';\nimport { drag } from '../../motion/features/drag.mjs';\nimport { createDomVisualElement } from './create-visual-element.mjs';\nimport { layout } from '../../motion/features/layout.mjs';\n\nconst preloadedFeatures = {\n ...animations,\n ...gestureAnimations,\n ...drag,\n ...layout,\n};\n/**\n * HTML & SVG components, optimised for use with gestures and animation. These can be used as\n * drop-in replacements for any HTML & SVG component, all CSS & SVG properties are supported.\n *\n * @public\n */\nconst motion = /*@__PURE__*/ createMotionProxy((Component, config) => createDomMotionConfig(Component, config, preloadedFeatures, createDomVisualElement));\n/**\n * Create a DOM `motion` component with the provided string. This is primarily intended\n * as a full alternative to `motion` for consumers who have to support environments that don't\n * support `Proxy`.\n *\n * ```javascript\n * import { createDomMotionComponent } from \"framer-motion\"\n *\n * const motion = {\n * div: createDomMotionComponent('div')\n * }\n * ```\n *\n * @public\n */\nfunction createDomMotionComponent(key) {\n return createMotionComponent(createDomMotionConfig(key, { forwardMotionProps: false }, preloadedFeatures, createDomVisualElement));\n}\n\nexport { createDomMotionComponent, motion };\n","import { isSVGComponent } from './is-svg-component.mjs';\nimport { createUseRender } from '../use-render.mjs';\nimport { svgMotionConfig } from '../../svg/config-motion.mjs';\nimport { htmlMotionConfig } from '../../html/config-motion.mjs';\n\nfunction createDomMotionConfig(Component, { forwardMotionProps = false }, preloadedFeatures, createVisualElement) {\n const baseConfig = isSVGComponent(Component)\n ? svgMotionConfig\n : htmlMotionConfig;\n return {\n ...baseConfig,\n preloadedFeatures,\n useRender: createUseRender(forwardMotionProps),\n createVisualElement,\n Component,\n };\n}\n\nexport { createDomMotionConfig };\n","import {\n TRANSITION_DEFAULTS,\n withDelay\n} from \"./chunk-LB6CWFOC.mjs\";\n\n// src/fade.tsx\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport {\n AnimatePresence,\n motion\n} from \"framer-motion\";\nimport { forwardRef } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nvar variants = {\n enter: ({ transition, transitionEnd, delay } = {}) => {\n var _a;\n return {\n opacity: 1,\n transition: (_a = transition == null ? void 0 : transition.enter) != null ? _a : withDelay.enter(TRANSITION_DEFAULTS.enter, delay),\n transitionEnd: transitionEnd == null ? void 0 : transitionEnd.enter\n };\n },\n exit: ({ transition, transitionEnd, delay } = {}) => {\n var _a;\n return {\n opacity: 0,\n transition: (_a = transition == null ? void 0 : transition.exit) != null ? _a : withDelay.exit(TRANSITION_DEFAULTS.exit, delay),\n transitionEnd: transitionEnd == null ? void 0 : transitionEnd.exit\n };\n }\n};\nvar fadeConfig = {\n initial: \"exit\",\n animate: \"enter\",\n exit: \"exit\",\n variants\n};\nvar Fade = forwardRef(function Fade2(props, ref) {\n const {\n unmountOnExit,\n in: isOpen,\n className,\n transition,\n transitionEnd,\n delay,\n ...rest\n } = props;\n const animate = isOpen || unmountOnExit ? \"enter\" : \"exit\";\n const show = unmountOnExit ? isOpen && unmountOnExit : true;\n const custom = { transition, transitionEnd, delay };\n return /* @__PURE__ */ jsx(AnimatePresence, { custom, children: show && /* @__PURE__ */ jsx(\n motion.div,\n {\n ref,\n className: cx(\"chakra-fade\", className),\n custom,\n ...fadeConfig,\n animate,\n ...rest\n }\n ) });\n});\nFade.displayName = \"Fade\";\n\nexport {\n fadeConfig,\n Fade\n};\n","import {\n useModalContext,\n useModalStyles\n} from \"./chunk-UUGUEMMH.mjs\";\n\n// src/modal-overlay.tsx\nimport { cx } from \"@chakra-ui/shared-utils\";\nimport {\n chakra,\n forwardRef\n} from \"@chakra-ui/system\";\nimport { fadeConfig } from \"@chakra-ui/transition\";\nimport { motion } from \"framer-motion\";\nimport { jsx } from \"react/jsx-runtime\";\nvar MotionDiv = chakra(motion.div);\nvar ModalOverlay = forwardRef(\n (props, ref) => {\n const { className, transition, motionProps: _motionProps, ...rest } = props;\n const _className = cx(\"chakra-modal__overlay\", className);\n const styles = useModalStyles();\n const overlayStyle = {\n pos: \"fixed\",\n left: \"0\",\n top: \"0\",\n w: \"100vw\",\n h: \"100vh\",\n ...styles.overlay\n };\n const { motionPreset } = useModalContext();\n const defaultMotionProps = motionPreset === \"none\" ? {} : fadeConfig;\n const motionProps = _motionProps || defaultMotionProps;\n return /* @__PURE__ */ jsx(\n MotionDiv,\n {\n ...motionProps,\n __css: overlayStyle,\n ref,\n className: _className,\n ...rest\n }\n );\n }\n);\nModalOverlay.displayName = \"ModalOverlay\";\n\nexport {\n ModalOverlay\n};\n","/**\n * defines a focus group\n */\nexport var FOCUS_GROUP = 'data-focus-lock';\n/**\n * disables element discovery inside a group marked by key\n */\nexport var FOCUS_DISABLED = 'data-focus-lock-disabled';\n/**\n * allows uncontrolled focus within the marked area, effectively disabling focus lock for it's content\n */\nexport var FOCUS_ALLOW = 'data-no-focus-lock';\n/**\n * instructs autofocus engine to pick default autofocus inside a given node\n * can be set on the element or container\n */\nexport var FOCUS_AUTO = 'data-autofocus-inside';\n/**\n * instructs autofocus to ignore elements within a given node\n * can be set on the element or container\n */\nexport var FOCUS_NO_AUTOFOCUS = 'data-no-autofocus';\n","import { assignRef } from './assignRef';\nimport { useCallbackRef } from './useRef';\n/**\n * Merges two or more refs together providing a single interface to set their value\n * @param {RefObject|Ref} refs\n * @returns {MutableRefObject} - a new ref, which translates all changes to {refs}\n *\n * @see {@link mergeRefs} a version without buit-in memoization\n * @see https://github.com/theKashey/use-callback-ref#usemergerefs\n * @example\n * const Component = React.forwardRef((props, ref) => {\n * const ownRef = useRef();\n * const domRef = useMergeRefs([ref, ownRef]); // 👈 merge together\n * return ...
\n * }\n */\nexport function useMergeRefs(refs, defaultValue) {\n return useCallbackRef(defaultValue || null, function (newValue) { return refs.forEach(function (ref) { return assignRef(ref, newValue); }); });\n}\n","import { useState } from 'react';\n/**\n * creates a MutableRef with ref change callback\n * @param initialValue - initial ref value\n * @param {Function} callback - a callback to run when value changes\n *\n * @example\n * const ref = useCallbackRef(0, (newValue, oldValue) => console.log(oldValue, '->', newValue);\n * ref.current = 1;\n * // prints 0 -> 1\n *\n * @see https://reactjs.org/docs/hooks-reference.html#useref\n * @see https://github.com/theKashey/use-callback-ref#usecallbackref---to-replace-reactuseref\n * @returns {MutableRefObject}\n */\nexport function useCallbackRef(initialValue, callback) {\n var ref = useState(function () { return ({\n // value\n value: initialValue,\n // last callback\n callback: callback,\n // \"memoized\" public interface\n facade: {\n get current() {\n return ref.value;\n },\n set current(value) {\n var last = ref.value;\n if (last !== value) {\n ref.value = value;\n ref.callback(value, last);\n }\n },\n },\n }); })[0];\n // update callback\n ref.callback = callback;\n return ref.facade;\n}\n","/**\n * Assigns a value for a given ref, no matter of the ref format\n * @param {RefObject} ref - a callback function or ref object\n * @param value - a new value\n *\n * @see https://github.com/theKashey/use-callback-ref#assignref\n * @example\n * const refObject = useRef();\n * const refFn = (ref) => {....}\n *\n * assignRef(refObject, \"refValue\");\n * assignRef(refFn, \"refValue\");\n */\nexport function assignRef(ref, value) {\n if (typeof ref === 'function') {\n ref(value);\n }\n else if (ref) {\n ref.current = value;\n }\n return ref;\n}\n","import * as React from 'react';\nimport PropTypes from 'prop-types';\nexport var hiddenGuard = {\n width: '1px',\n height: '0px',\n padding: 0,\n overflow: 'hidden',\n position: 'fixed',\n top: '1px',\n left: '1px'\n};\n\nvar InFocusGuard = function InFocusGuard(_ref) {\n var children = _ref.children;\n return /*#__PURE__*/React.createElement(React.Fragment, null, /*#__PURE__*/React.createElement(\"div\", {\n key: \"guard-first\",\n \"data-focus-guard\": true,\n \"data-focus-auto-guard\": true,\n style: hiddenGuard\n }), children, children && /*#__PURE__*/React.createElement(\"div\", {\n key: \"guard-last\",\n \"data-focus-guard\": true,\n \"data-focus-auto-guard\": true,\n style: hiddenGuard\n }));\n};\n\nInFocusGuard.propTypes = process.env.NODE_ENV !== \"production\" ? {\n children: PropTypes.node\n} : {};\nInFocusGuard.defaultProps = {\n children: null\n};\nexport default InFocusGuard;","/******************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __esDecorate(ctor, descriptorIn, decorators, contextIn, initializers, extraInitializers) {\r\n function accept(f) { if (f !== void 0 && typeof f !== \"function\") throw new TypeError(\"Function expected\"); return f; }\r\n var kind = contextIn.kind, key = kind === \"getter\" ? \"get\" : kind === \"setter\" ? \"set\" : \"value\";\r\n var target = !descriptorIn && ctor ? contextIn[\"static\"] ? ctor : ctor.prototype : null;\r\n var descriptor = descriptorIn || (target ? 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(function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n var desc = Object.getOwnPropertyDescriptor(m, k);\r\n if (!desc || (\"get\" in desc ? !m.__esModule : desc.writable || desc.configurable)) {\r\n desc = { enumerable: true, get: function() { return m[k]; } };\r\n }\r\n Object.defineProperty(o, k2, desc);\r\n}) : (function(o, m, k, k2) {\r\n if (k2 === undefined) k2 = k;\r\n o[k2] = m[k];\r\n});\r\n\r\nexport function __exportStar(m, o) {\r\n for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\r\n}\r\n\r\nexport function __values(o) {\r\n var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n if (m) return m.call(o);\r\n if (o && typeof o.length === \"number\") return {\r\n next: function () {\r\n if (o && i >= o.length) o = void 0;\r\n return { value: o && o[i++], done: !o };\r\n }\r\n };\r\n throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n if (!m) return o;\r\n var i = m.call(o), r, ar = [], e;\r\n try {\r\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n }\r\n catch (error) { e = { error: error }; }\r\n finally {\r\n try {\r\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n }\r\n finally { if (e) throw e.error; }\r\n }\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spread() {\r\n for (var ar = [], i = 0; i < arguments.length; i++)\r\n ar = ar.concat(__read(arguments[i]));\r\n return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spreadArrays() {\r\n for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n r[k] = a[j];\r\n return r;\r\n}\r\n\r\nexport function __spreadArray(to, from, pack) {\r\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\r\n if (ar || !(i in from)) {\r\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\r\n ar[i] = from[i];\r\n }\r\n }\r\n return to.concat(ar || Array.prototype.slice.call(from));\r\n}\r\n\r\nexport function __await(v) {\r\n return this instanceof __await ? 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Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n __setModuleDefault(result, mod);\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n\r\nexport function __classPrivateFieldIn(state, receiver) {\r\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\r\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\r\n}\r\n","import { __assign } from \"tslib\";\nfunction ItoI(a) {\n return a;\n}\nfunction innerCreateMedium(defaults, middleware) {\n if (middleware === void 0) { middleware = ItoI; }\n var buffer = [];\n var assigned = false;\n var medium = {\n read: function () {\n if (assigned) {\n throw new Error('Sidecar: could not `read` from an `assigned` medium. `read` could be used only with `useMedium`.');\n }\n if (buffer.length) {\n return buffer[buffer.length - 1];\n }\n return defaults;\n },\n useMedium: function (data) {\n var item = middleware(data, assigned);\n buffer.push(item);\n return function () {\n buffer = buffer.filter(function (x) { return x !== item; });\n };\n },\n assignSyncMedium: function (cb) {\n assigned = true;\n while (buffer.length) {\n var cbs = buffer;\n buffer = [];\n cbs.forEach(cb);\n }\n buffer = {\n push: function (x) { return cb(x); },\n filter: function () { return buffer; },\n };\n },\n assignMedium: function (cb) {\n assigned = true;\n var pendingQueue = [];\n if (buffer.length) {\n var cbs = buffer;\n buffer = [];\n cbs.forEach(cb);\n pendingQueue = buffer;\n }\n var executeQueue = function () {\n var cbs = pendingQueue;\n pendingQueue = [];\n cbs.forEach(cb);\n };\n var cycle = function () { return Promise.resolve().then(executeQueue); };\n cycle();\n buffer = {\n push: function (x) {\n pendingQueue.push(x);\n cycle();\n },\n filter: function (filter) {\n pendingQueue = pendingQueue.filter(filter);\n return buffer;\n },\n };\n },\n };\n return medium;\n}\nexport function createMedium(defaults, middleware) {\n if (middleware === void 0) { middleware = ItoI; }\n return innerCreateMedium(defaults, middleware);\n}\n// eslint-disable-next-line @typescript-eslint/ban-types\nexport function createSidecarMedium(options) {\n if (options === void 0) { options = {}; }\n var medium = innerCreateMedium(null);\n medium.options = __assign({ async: true, ssr: false }, options);\n return medium;\n}\n","import { createMedium, createSidecarMedium } from 'use-sidecar';\nexport var mediumFocus = createMedium({}, function (_ref) {\n var target = _ref.target,\n currentTarget = _ref.currentTarget;\n return {\n target: target,\n currentTarget: currentTarget\n };\n});\nexport var mediumBlur = createMedium();\nexport var mediumEffect = createMedium();\nexport var mediumSidecar = createSidecarMedium({\n async: true // focus-lock sidecar is not required on the server\n // however, it might be required for JSDOM tests\n // ssr: true,\n\n});","import _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport { node, bool, string, any, arrayOf, oneOfType, object, func } from 'prop-types';\nimport * as constants from 'focus-lock/constants';\nimport { useMergeRefs } from 'use-callback-ref';\nimport { useEffect } from 'react';\nimport { hiddenGuard } from './FocusGuard';\nimport { mediumFocus, mediumBlur, mediumSidecar } from './medium';\nvar emptyArray = [];\nvar FocusLock = /*#__PURE__*/React.forwardRef(function FocusLockUI(props, parentRef) {\n var _extends2;\n\n var _React$useState = React.useState(),\n realObserved = _React$useState[0],\n setObserved = _React$useState[1];\n\n var observed = React.useRef();\n var isActive = React.useRef(false);\n var originalFocusedElement = React.useRef(null);\n var children = props.children,\n disabled = props.disabled,\n noFocusGuards = props.noFocusGuards,\n persistentFocus = props.persistentFocus,\n crossFrame = props.crossFrame,\n autoFocus = props.autoFocus,\n allowTextSelection = props.allowTextSelection,\n group = props.group,\n className = props.className,\n whiteList = props.whiteList,\n hasPositiveIndices = props.hasPositiveIndices,\n _props$shards = props.shards,\n shards = _props$shards === void 0 ? emptyArray : _props$shards,\n _props$as = props.as,\n Container = _props$as === void 0 ? 'div' : _props$as,\n _props$lockProps = props.lockProps,\n containerProps = _props$lockProps === void 0 ? {} : _props$lockProps,\n SideCar = props.sideCar,\n shouldReturnFocus = props.returnFocus,\n focusOptions = props.focusOptions,\n onActivationCallback = props.onActivation,\n onDeactivationCallback = props.onDeactivation;\n\n var _React$useState2 = React.useState({}),\n id = _React$useState2[0]; // SIDE EFFECT CALLBACKS\n\n\n var onActivation = React.useCallback(function () {\n originalFocusedElement.current = originalFocusedElement.current || document && document.activeElement;\n\n if (observed.current && onActivationCallback) {\n onActivationCallback(observed.current);\n }\n\n isActive.current = true;\n }, [onActivationCallback]);\n var onDeactivation = React.useCallback(function () {\n isActive.current = false;\n\n if (onDeactivationCallback) {\n onDeactivationCallback(observed.current);\n }\n }, [onDeactivationCallback]);\n useEffect(function () {\n if (!disabled) {\n // cleanup return focus on trap deactivation\n // sideEffect/returnFocus should happen by this time\n originalFocusedElement.current = null;\n }\n }, []);\n var returnFocus = React.useCallback(function (allowDefer) {\n var returnFocusTo = originalFocusedElement.current;\n\n if (returnFocusTo && returnFocusTo.focus) {\n var howToReturnFocus = typeof shouldReturnFocus === 'function' ? shouldReturnFocus(returnFocusTo) : shouldReturnFocus;\n\n if (howToReturnFocus) {\n var returnFocusOptions = typeof howToReturnFocus === 'object' ? howToReturnFocus : undefined;\n originalFocusedElement.current = null;\n\n if (allowDefer) {\n // React might return focus after update\n // it's safer to defer the action\n Promise.resolve().then(function () {\n return returnFocusTo.focus(returnFocusOptions);\n });\n } else {\n returnFocusTo.focus(returnFocusOptions);\n }\n }\n }\n }, [shouldReturnFocus]); // MEDIUM CALLBACKS\n\n var onFocus = React.useCallback(function (event) {\n if (isActive.current) {\n mediumFocus.useMedium(event);\n }\n }, []);\n var onBlur = mediumBlur.useMedium; // REF PROPAGATION\n // not using real refs due to race conditions\n\n var setObserveNode = React.useCallback(function (newObserved) {\n if (observed.current !== newObserved) {\n observed.current = newObserved;\n setObserved(newObserved);\n }\n }, []);\n\n if (process.env.NODE_ENV !== 'production') {\n if (typeof allowTextSelection !== 'undefined') {\n // eslint-disable-next-line no-console\n console.warn('React-Focus-Lock: allowTextSelection is deprecated and enabled by default');\n }\n\n React.useEffect(function () {\n // report incorrect integration - https://github.com/theKashey/react-focus-lock/issues/123\n if (!observed.current && typeof Container !== 'string') {\n // eslint-disable-next-line no-console\n console.error('FocusLock: could not obtain ref to internal node');\n }\n }, []);\n }\n\n var lockProps = _extends((_extends2 = {}, _extends2[constants.FOCUS_DISABLED] = disabled && 'disabled', _extends2[constants.FOCUS_GROUP] = group, _extends2), containerProps);\n\n var hasLeadingGuards = noFocusGuards !== true;\n var hasTailingGuards = hasLeadingGuards && noFocusGuards !== 'tail';\n var mergedRef = useMergeRefs([parentRef, setObserveNode]);\n return /*#__PURE__*/React.createElement(React.Fragment, null, hasLeadingGuards && [\n /*#__PURE__*/\n // nearest focus guard\n React.createElement(\"div\", {\n key: \"guard-first\",\n \"data-focus-guard\": true,\n tabIndex: disabled ? -1 : 0,\n style: hiddenGuard\n }), // first tabbed element guard\n hasPositiveIndices ? /*#__PURE__*/React.createElement(\"div\", {\n key: \"guard-nearest\",\n \"data-focus-guard\": true,\n tabIndex: disabled ? -1 : 1,\n style: hiddenGuard\n }) : null], !disabled && /*#__PURE__*/React.createElement(SideCar, {\n id: id,\n sideCar: mediumSidecar,\n observed: realObserved,\n disabled: disabled,\n persistentFocus: persistentFocus,\n crossFrame: crossFrame,\n autoFocus: autoFocus,\n whiteList: whiteList,\n shards: shards,\n onActivation: onActivation,\n onDeactivation: onDeactivation,\n returnFocus: returnFocus,\n focusOptions: focusOptions\n }), /*#__PURE__*/React.createElement(Container, _extends({\n ref: mergedRef\n }, lockProps, {\n className: className,\n onBlur: onBlur,\n onFocus: onFocus\n }), children), hasTailingGuards && /*#__PURE__*/React.createElement(\"div\", {\n \"data-focus-guard\": true,\n tabIndex: disabled ? -1 : 0,\n style: hiddenGuard\n }));\n});\nFocusLock.propTypes = process.env.NODE_ENV !== \"production\" ? {\n children: node,\n disabled: bool,\n returnFocus: oneOfType([bool, object, func]),\n focusOptions: object,\n noFocusGuards: bool,\n hasPositiveIndices: bool,\n allowTextSelection: bool,\n autoFocus: bool,\n persistentFocus: bool,\n crossFrame: bool,\n group: string,\n className: string,\n whiteList: func,\n shards: arrayOf(any),\n as: oneOfType([string, func, object]),\n lockProps: object,\n onActivation: func,\n onDeactivation: func,\n sideCar: any.isRequired\n} : {};\nFocusLock.defaultProps = {\n children: undefined,\n disabled: false,\n returnFocus: false,\n focusOptions: undefined,\n noFocusGuards: false,\n autoFocus: true,\n persistentFocus: false,\n crossFrame: true,\n hasPositiveIndices: undefined,\n allowTextSelection: undefined,\n group: undefined,\n className: undefined,\n whiteList: undefined,\n shards: undefined,\n as: 'div',\n lockProps: {},\n onActivation: undefined,\n onDeactivation: undefined\n};\nexport default FocusLock;","import _inheritsLoose from '@babel/runtime/helpers/esm/inheritsLoose';\nimport _defineProperty from '@babel/runtime/helpers/esm/defineProperty';\nimport React, { PureComponent } from 'react';\n\nfunction withSideEffect(reducePropsToState, handleStateChangeOnClient) {\n if (process.env.NODE_ENV !== \"production\") {\n if (typeof reducePropsToState !== 'function') {\n throw new Error('Expected reducePropsToState to be a function.');\n }\n\n if (typeof handleStateChangeOnClient !== 'function') {\n throw new Error('Expected handleStateChangeOnClient to be a function.');\n }\n }\n\n function getDisplayName(WrappedComponent) {\n return WrappedComponent.displayName || WrappedComponent.name || 'Component';\n }\n\n return function wrap(WrappedComponent) {\n if (process.env.NODE_ENV !== \"production\") {\n if (typeof WrappedComponent !== 'function') {\n throw new Error('Expected WrappedComponent to be a React component.');\n }\n }\n\n var mountedInstances = [];\n var state;\n\n function emitChange() {\n state = reducePropsToState(mountedInstances.map(function (instance) {\n return instance.props;\n }));\n handleStateChangeOnClient(state);\n }\n\n var SideEffect = /*#__PURE__*/function (_PureComponent) {\n _inheritsLoose(SideEffect, _PureComponent);\n\n function SideEffect() {\n return _PureComponent.apply(this, arguments) || this;\n }\n\n // Try to use displayName of wrapped component\n SideEffect.peek = function peek() {\n return state;\n };\n\n var _proto = SideEffect.prototype;\n\n _proto.componentDidMount = function componentDidMount() {\n mountedInstances.push(this);\n emitChange();\n };\n\n _proto.componentDidUpdate = function componentDidUpdate() {\n emitChange();\n };\n\n _proto.componentWillUnmount = function componentWillUnmount() {\n var index = mountedInstances.indexOf(this);\n mountedInstances.splice(index, 1);\n emitChange();\n };\n\n _proto.render = function render() {\n return /*#__PURE__*/React.createElement(WrappedComponent, this.props);\n };\n\n return SideEffect;\n }(PureComponent);\n\n _defineProperty(SideEffect, \"displayName\", \"SideEffect(\" + getDisplayName(WrappedComponent) + \")\");\n\n return SideEffect;\n };\n}\n\nexport default withSideEffect;\n","import setPrototypeOf from \"./setPrototypeOf.js\";\nexport default function _inheritsLoose(subClass, superClass) {\n subClass.prototype = Object.create(superClass.prototype);\n subClass.prototype.constructor = subClass;\n setPrototypeOf(subClass, superClass);\n}","/*\nIE11 support\n */\nexport var toArray = function (a) {\n var ret = Array(a.length);\n for (var i = 0; i < a.length; ++i) {\n ret[i] = a[i];\n }\n return ret;\n};\nexport var asArray = function (a) { return (Array.isArray(a) ? a : [a]); };\nexport var getFirst = function (a) { return (Array.isArray(a) ? a[0] : a); };\n","import { FOCUS_NO_AUTOFOCUS } from '../constants';\nvar isElementHidden = function (node) {\n // we can measure only \"elements\"\n // consider others as \"visible\"\n if (node.nodeType !== Node.ELEMENT_NODE) {\n return false;\n }\n var computedStyle = window.getComputedStyle(node, null);\n if (!computedStyle || !computedStyle.getPropertyValue) {\n return false;\n }\n return (computedStyle.getPropertyValue('display') === 'none' || computedStyle.getPropertyValue('visibility') === 'hidden');\n};\nvar getParentNode = function (node) {\n // DOCUMENT_FRAGMENT_NODE can also point on ShadowRoot. In this case .host will point on the next node\n return node.parentNode && node.parentNode.nodeType === Node.DOCUMENT_FRAGMENT_NODE\n ? // eslint-disable-next-line @typescript-eslint/no-explicit-any\n node.parentNode.host\n : node.parentNode;\n};\nvar isTopNode = function (node) {\n // @ts-ignore\n return node === document || (node && node.nodeType === Node.DOCUMENT_NODE);\n};\nvar isVisibleUncached = function (node, checkParent) {\n return !node || isTopNode(node) || (!isElementHidden(node) && checkParent(getParentNode(node)));\n};\nexport var isVisibleCached = function (visibilityCache, node) {\n var cached = visibilityCache.get(node);\n if (cached !== undefined) {\n return cached;\n }\n var result = isVisibleUncached(node, isVisibleCached.bind(undefined, visibilityCache));\n visibilityCache.set(node, result);\n return result;\n};\nvar isAutoFocusAllowedUncached = function (node, checkParent) {\n return node && !isTopNode(node) ? (isAutoFocusAllowed(node) ? checkParent(getParentNode(node)) : false) : true;\n};\nexport var isAutoFocusAllowedCached = function (cache, node) {\n var cached = cache.get(node);\n if (cached !== undefined) {\n return cached;\n }\n var result = isAutoFocusAllowedUncached(node, isAutoFocusAllowedCached.bind(undefined, cache));\n cache.set(node, result);\n return result;\n};\nexport var getDataset = function (node) {\n // @ts-ignore\n return node.dataset;\n};\nexport var isHTMLButtonElement = function (node) { return node.tagName === 'BUTTON'; };\nexport var isHTMLInputElement = function (node) { return node.tagName === 'INPUT'; };\nexport var isRadioElement = function (node) {\n return isHTMLInputElement(node) && node.type === 'radio';\n};\nexport var notHiddenInput = function (node) {\n return !((isHTMLInputElement(node) || isHTMLButtonElement(node)) && (node.type === 'hidden' || node.disabled));\n};\nexport var isAutoFocusAllowed = function (node) {\n var attribute = node.getAttribute(FOCUS_NO_AUTOFOCUS);\n return ![true, 'true', ''].includes(attribute);\n};\nexport var isGuard = function (node) { var _a; return Boolean(node && ((_a = getDataset(node)) === null || _a === void 0 ? void 0 : _a.focusGuard)); };\nexport var isNotAGuard = function (node) { return !isGuard(node); };\nexport var isDefined = function (x) { return Boolean(x); };\n","import { toArray } from './array';\nexport var tabSort = function (a, b) {\n var tabDiff = a.tabIndex - b.tabIndex;\n var indexDiff = a.index - b.index;\n if (tabDiff) {\n if (!a.tabIndex) {\n return 1;\n }\n if (!b.tabIndex) {\n return -1;\n }\n }\n return tabDiff || indexDiff;\n};\nexport var orderByTabIndex = function (nodes, filterNegative, keepGuards) {\n return toArray(nodes)\n .map(function (node, index) { return ({\n node: node,\n index: index,\n tabIndex: keepGuards && node.tabIndex === -1 ? ((node.dataset || {}).focusGuard ? 0 : -1) : node.tabIndex,\n }); })\n .filter(function (data) { return !filterNegative || data.tabIndex >= 0; })\n .sort(tabSort);\n};\n","import { FOCUS_AUTO } from '../constants';\nimport { toArray } from './array';\nimport { tabbables } from './tabbables';\nvar queryTabbables = tabbables.join(',');\nvar queryGuardTabbables = \"\".concat(queryTabbables, \", [data-focus-guard]\");\nvar getFocusablesWithShadowDom = function (parent, withGuards) {\n return toArray((parent.shadowRoot || parent).children).reduce(function (acc, child) {\n return acc.concat(child.matches(withGuards ? queryGuardTabbables : queryTabbables) ? [child] : [], getFocusablesWithShadowDom(child));\n }, []);\n};\nvar getFocusablesWithIFrame = function (parent, withGuards) {\n var _a;\n // contentDocument of iframe will be null if current origin cannot access it\n if (parent instanceof HTMLIFrameElement && ((_a = parent.contentDocument) === null || _a === void 0 ? void 0 : _a.body)) {\n return getFocusables([parent.contentDocument.body], withGuards);\n }\n return [parent];\n};\nexport var getFocusables = function (parents, withGuards) {\n return parents.reduce(function (acc, parent) {\n var _a;\n var focusableWithShadowDom = getFocusablesWithShadowDom(parent, withGuards);\n var focusableWithIframes = (_a = []).concat.apply(_a, focusableWithShadowDom.map(function (node) { return getFocusablesWithIFrame(node, withGuards); }));\n return acc.concat(\n // add all tabbables inside and within shadow DOMs in DOM order\n focusableWithIframes, \n // add if node is tabbable itself\n parent.parentNode\n ? toArray(parent.parentNode.querySelectorAll(queryTabbables)).filter(function (node) { return node === parent; })\n : []);\n }, []);\n};\n/**\n * return a list of focusable nodes within an area marked as \"auto-focusable\"\n * @param parent\n */\nexport var getParentAutofocusables = function (parent) {\n var parentFocus = parent.querySelectorAll(\"[\".concat(FOCUS_AUTO, \"]\"));\n return toArray(parentFocus)\n .map(function (node) { return getFocusables([node]); })\n .reduce(function (acc, nodes) { return acc.concat(nodes); }, []);\n};\n","/**\n * list of the object to be considered as focusable\n */\nexport var tabbables = [\n 'button:enabled',\n 'select:enabled',\n 'textarea:enabled',\n 'input:enabled',\n // elements with explicit roles will also use explicit tabindex\n // '[role=\"button\"]',\n 'a[href]',\n 'area[href]',\n 'summary',\n 'iframe',\n 'object',\n 'embed',\n 'audio[controls]',\n 'video[controls]',\n '[tabindex]',\n '[contenteditable]',\n '[autofocus]',\n];\n","import { toArray } from './array';\nimport { isAutoFocusAllowedCached, isVisibleCached, notHiddenInput } from './is';\nimport { orderByTabIndex } from './tabOrder';\nimport { getFocusables, getParentAutofocusables } from './tabUtils';\n/**\n * given list of focusable elements keeps the ones user can interact with\n * @param nodes\n * @param visibilityCache\n */\nexport var filterFocusable = function (nodes, visibilityCache) {\n return toArray(nodes)\n .filter(function (node) { return isVisibleCached(visibilityCache, node); })\n .filter(function (node) { return notHiddenInput(node); });\n};\nexport var filterAutoFocusable = function (nodes, cache) {\n if (cache === void 0) { cache = new Map(); }\n return toArray(nodes).filter(function (node) { return isAutoFocusAllowedCached(cache, node); });\n};\n/**\n * only tabbable ones\n * (but with guards which would be ignored)\n */\nexport var getTabbableNodes = function (topNodes, visibilityCache, withGuards) {\n return orderByTabIndex(filterFocusable(getFocusables(topNodes, withGuards), visibilityCache), true, withGuards);\n};\n/**\n * actually anything \"focusable\", not only tabbable\n * (without guards, as long as they are not expected to be focused)\n */\nexport var getAllTabbableNodes = function (topNodes, visibilityCache) {\n return orderByTabIndex(filterFocusable(getFocusables(topNodes), visibilityCache), false);\n};\n/**\n * return list of nodes which are expected to be auto-focused\n * @param topNode\n * @param visibilityCache\n */\nexport var parentAutofocusables = function (topNode, visibilityCache) {\n return filterFocusable(getParentAutofocusables(topNode), visibilityCache);\n};\n/*\n * Determines if element is contained in scope, including nested shadow DOMs\n */\nexport var contains = function (scope, element) {\n if (scope.shadowRoot) {\n return contains(scope.shadowRoot, element);\n }\n else {\n if (Object.getPrototypeOf(scope).contains !== undefined &&\n Object.getPrototypeOf(scope).contains.call(scope, element)) {\n return true;\n }\n return toArray(scope.children).some(function (child) {\n var _a;\n if (child instanceof HTMLIFrameElement) {\n var iframeBody = (_a = child.contentDocument) === null || _a === void 0 ? void 0 : _a.body;\n if (iframeBody) {\n return contains(iframeBody, element);\n }\n return false;\n }\n return contains(child, element);\n });\n }\n};\n","/**\n * returns active element from document or from nested shadowdoms\n */\nimport { safeProbe } from './safe';\nexport var getActiveElement = function (inDocument) {\n if (inDocument === void 0) { inDocument = document; }\n if (!inDocument || !inDocument.activeElement) {\n return undefined;\n }\n var activeElement = inDocument.activeElement;\n return (activeElement.shadowRoot\n ? getActiveElement(activeElement.shadowRoot)\n : activeElement instanceof HTMLIFrameElement && safeProbe(function () { return activeElement.contentWindow.document; })\n ? getActiveElement(activeElement.contentWindow.document)\n : activeElement);\n};\n","export var safeProbe = function (cb) {\n try {\n return cb();\n }\n catch (e) {\n return undefined;\n }\n};\n","import { FOCUS_DISABLED, FOCUS_GROUP } from '../constants';\nimport { asArray, toArray } from './array';\n/**\n * in case of multiple nodes nested inside each other\n * keeps only top ones\n * this is O(nlogn)\n * @param nodes\n * @returns {*}\n */\nvar filterNested = function (nodes) {\n var contained = new Set();\n var l = nodes.length;\n for (var i = 0; i < l; i += 1) {\n for (var j = i + 1; j < l; j += 1) {\n var position = nodes[i].compareDocumentPosition(nodes[j]);\n /* eslint-disable no-bitwise */\n if ((position & Node.DOCUMENT_POSITION_CONTAINED_BY) > 0) {\n contained.add(j);\n }\n if ((position & Node.DOCUMENT_POSITION_CONTAINS) > 0) {\n contained.add(i);\n }\n /* eslint-enable */\n }\n }\n return nodes.filter(function (_, index) { return !contained.has(index); });\n};\n/**\n * finds top most parent for a node\n * @param node\n * @returns {*}\n */\nvar getTopParent = function (node) {\n return node.parentNode ? getTopParent(node.parentNode) : node;\n};\n/**\n * returns all \"focus containers\" inside a given node\n * @param node\n * @returns {T}\n */\nexport var getAllAffectedNodes = function (node) {\n var nodes = asArray(node);\n return nodes.filter(Boolean).reduce(function (acc, currentNode) {\n var group = currentNode.getAttribute(FOCUS_GROUP);\n acc.push.apply(acc, (group\n ? filterNested(toArray(getTopParent(currentNode).querySelectorAll(\"[\".concat(FOCUS_GROUP, \"=\\\"\").concat(group, \"\\\"]:not([\").concat(FOCUS_DISABLED, \"=\\\"disabled\\\"])\"))))\n : [currentNode]));\n return acc;\n }, []);\n};\n","import { contains } from './utils/DOMutils';\nimport { getAllAffectedNodes } from './utils/all-affected';\nimport { getFirst, toArray } from './utils/array';\nimport { getActiveElement } from './utils/getActiveElement';\nvar focusInFrame = function (frame, activeElement) { return frame === activeElement; };\nvar focusInsideIframe = function (topNode, activeElement) {\n return Boolean(toArray(topNode.querySelectorAll('iframe')).some(function (node) { return focusInFrame(node, activeElement); }));\n};\n/**\n * @returns {Boolean} true, if the current focus is inside given node or nodes\n */\nexport var focusInside = function (topNode, activeElement) {\n // const activeElement = document && getActiveElement();\n if (activeElement === void 0) { activeElement = getActiveElement(getFirst(topNode).ownerDocument); }\n if (!activeElement || (activeElement.dataset && activeElement.dataset.focusGuard)) {\n return false;\n }\n return getAllAffectedNodes(topNode).some(function (node) {\n return contains(node, activeElement) || focusInsideIframe(node, activeElement);\n });\n};\n","import { isRadioElement } from './is';\nvar findSelectedRadio = function (node, nodes) {\n return nodes\n .filter(isRadioElement)\n .filter(function (el) { return el.name === node.name; })\n .filter(function (el) { return el.checked; })[0] || node;\n};\nexport var correctNode = function (node, nodes) {\n if (isRadioElement(node) && node.name) {\n return findSelectedRadio(node, nodes);\n }\n return node;\n};\n/**\n * giving a set of radio inputs keeps only selected (tabbable) ones\n * @param nodes\n */\nexport var correctNodes = function (nodes) {\n // IE11 has no Set(array) constructor\n var resultSet = new Set();\n nodes.forEach(function (node) { return resultSet.add(correctNode(node, nodes)); });\n // using filter to support IE11\n return nodes.filter(function (node) { return resultSet.has(node); });\n};\n","import { correctNode } from './correctFocus';\nexport var pickFirstFocus = function (nodes) {\n if (nodes[0] && nodes.length > 1) {\n return correctNode(nodes[0], nodes);\n }\n return nodes[0];\n};\nexport var pickFocusable = function (nodes, index) {\n if (nodes.length > 1) {\n return nodes.indexOf(correctNode(nodes[index], nodes));\n }\n return index;\n};\n","import { correctNodes } from './utils/correctFocus';\nimport { pickFocusable } from './utils/firstFocus';\nimport { isGuard } from './utils/is';\nexport var NEW_FOCUS = 'NEW_FOCUS';\n/**\n * Main solver for the \"find next focus\" question\n * @param innerNodes\n * @param outerNodes\n * @param activeElement\n * @param lastNode\n * @returns {number|string|undefined|*}\n */\nexport var newFocus = function (innerNodes, outerNodes, activeElement, lastNode) {\n var cnt = innerNodes.length;\n var firstFocus = innerNodes[0];\n var lastFocus = innerNodes[cnt - 1];\n var isOnGuard = isGuard(activeElement);\n // focus is inside\n if (activeElement && innerNodes.indexOf(activeElement) >= 0) {\n return undefined;\n }\n var activeIndex = activeElement !== undefined ? outerNodes.indexOf(activeElement) : -1;\n var lastIndex = lastNode ? outerNodes.indexOf(lastNode) : activeIndex;\n var lastNodeInside = lastNode ? innerNodes.indexOf(lastNode) : -1;\n var indexDiff = activeIndex - lastIndex;\n var firstNodeIndex = outerNodes.indexOf(firstFocus);\n var lastNodeIndex = outerNodes.indexOf(lastFocus);\n var correctedNodes = correctNodes(outerNodes);\n var correctedIndex = activeElement !== undefined ? correctedNodes.indexOf(activeElement) : -1;\n var correctedIndexDiff = correctedIndex - (lastNode ? correctedNodes.indexOf(lastNode) : activeIndex);\n var returnFirstNode = pickFocusable(innerNodes, 0);\n var returnLastNode = pickFocusable(innerNodes, cnt - 1);\n // new focus\n if (activeIndex === -1 || lastNodeInside === -1) {\n return NEW_FOCUS;\n }\n // old focus\n if (!indexDiff && lastNodeInside >= 0) {\n return lastNodeInside;\n }\n // first element\n if (activeIndex <= firstNodeIndex && isOnGuard && Math.abs(indexDiff) > 1) {\n return returnLastNode;\n }\n // last element\n if (activeIndex >= lastNodeIndex && isOnGuard && Math.abs(indexDiff) > 1) {\n return returnFirstNode;\n }\n // jump out, but not on the guard\n if (indexDiff && Math.abs(correctedIndexDiff) > 1) {\n return lastNodeInside;\n }\n // focus above lock\n if (activeIndex <= firstNodeIndex) {\n return returnLastNode;\n }\n // focus below lock\n if (activeIndex > lastNodeIndex) {\n return returnFirstNode;\n }\n // index is inside tab order, but outside Lock\n if (indexDiff) {\n if (Math.abs(indexDiff) > 1) {\n return lastNodeInside;\n }\n return (cnt + lastNodeInside + indexDiff) % cnt;\n }\n // do nothing\n return undefined;\n};\n","import { filterAutoFocusable } from './DOMutils';\nimport { pickFirstFocus } from './firstFocus';\nimport { getDataset } from './is';\nvar findAutoFocused = function (autoFocusables) {\n return function (node) {\n var _a;\n var autofocus = (_a = getDataset(node)) === null || _a === void 0 ? void 0 : _a.autofocus;\n return (\n // @ts-expect-error\n node.autofocus ||\n //\n (autofocus !== undefined && autofocus !== 'false') ||\n //\n autoFocusables.indexOf(node) >= 0);\n };\n};\nexport var pickAutofocus = function (nodesIndexes, orderedNodes, groups) {\n var nodes = nodesIndexes.map(function (_a) {\n var node = _a.node;\n return node;\n });\n var autoFocusable = filterAutoFocusable(nodes.filter(findAutoFocused(groups)));\n if (autoFocusable && autoFocusable.length) {\n return pickFirstFocus(autoFocusable);\n }\n return pickFirstFocus(filterAutoFocusable(orderedNodes));\n};\n","import { parentAutofocusables } from './DOMutils';\nimport { contains } from './DOMutils';\nimport { asArray } from './array';\nvar getParents = function (node, parents) {\n if (parents === void 0) { parents = []; }\n parents.push(node);\n if (node.parentNode) {\n getParents(node.parentNode.host || node.parentNode, parents);\n }\n return parents;\n};\n/**\n * finds a parent for both nodeA and nodeB\n * @param nodeA\n * @param nodeB\n * @returns {boolean|*}\n */\nexport var getCommonParent = function (nodeA, nodeB) {\n var parentsA = getParents(nodeA);\n var parentsB = getParents(nodeB);\n // tslint:disable-next-line:prefer-for-of\n for (var i = 0; i < parentsA.length; i += 1) {\n var currentParent = parentsA[i];\n if (parentsB.indexOf(currentParent) >= 0) {\n return currentParent;\n }\n }\n return false;\n};\nexport var getTopCommonParent = function (baseActiveElement, leftEntry, rightEntries) {\n var activeElements = asArray(baseActiveElement);\n var leftEntries = asArray(leftEntry);\n var activeElement = activeElements[0];\n var topCommon = false;\n leftEntries.filter(Boolean).forEach(function (entry) {\n topCommon = getCommonParent(topCommon || entry, entry) || topCommon;\n rightEntries.filter(Boolean).forEach(function (subEntry) {\n var common = getCommonParent(activeElement, subEntry);\n if (common) {\n if (!topCommon || contains(common, topCommon)) {\n topCommon = common;\n }\n else {\n topCommon = getCommonParent(common, topCommon);\n }\n }\n });\n });\n // TODO: add assert here?\n return topCommon;\n};\n/**\n * return list of nodes which are expected to be autofocused inside a given top nodes\n * @param entries\n * @param visibilityCache\n */\nexport var allParentAutofocusables = function (entries, visibilityCache) {\n return entries.reduce(function (acc, node) { return acc.concat(parentAutofocusables(node, visibilityCache)); }, []);\n};\n","import { NEW_FOCUS, newFocus } from './solver';\nimport { getAllTabbableNodes, getTabbableNodes } from './utils/DOMutils';\nimport { getAllAffectedNodes } from './utils/all-affected';\nimport { asArray, getFirst } from './utils/array';\nimport { pickAutofocus } from './utils/auto-focus';\nimport { getActiveElement } from './utils/getActiveElement';\nimport { isDefined, isNotAGuard } from './utils/is';\nimport { allParentAutofocusables, getTopCommonParent } from './utils/parenting';\nvar reorderNodes = function (srcNodes, dstNodes) {\n var remap = new Map();\n // no Set(dstNodes) for IE11 :(\n dstNodes.forEach(function (entity) { return remap.set(entity.node, entity); });\n // remap to dstNodes\n return srcNodes.map(function (node) { return remap.get(node); }).filter(isDefined);\n};\n/**\n * given top node(s) and the last active element return the element to be focused next\n * @param topNode\n * @param lastNode\n */\nexport var getFocusMerge = function (topNode, lastNode) {\n var activeElement = getActiveElement(asArray(topNode).length > 0 ? document : getFirst(topNode).ownerDocument);\n var entries = getAllAffectedNodes(topNode).filter(isNotAGuard);\n var commonParent = getTopCommonParent(activeElement || topNode, topNode, entries);\n var visibilityCache = new Map();\n var anyFocusable = getAllTabbableNodes(entries, visibilityCache);\n var innerElements = getTabbableNodes(entries, visibilityCache).filter(function (_a) {\n var node = _a.node;\n return isNotAGuard(node);\n });\n if (!innerElements[0]) {\n innerElements = anyFocusable;\n if (!innerElements[0]) {\n return undefined;\n }\n }\n var outerNodes = getAllTabbableNodes([commonParent], visibilityCache).map(function (_a) {\n var node = _a.node;\n return node;\n });\n var orderedInnerElements = reorderNodes(outerNodes, innerElements);\n var innerNodes = orderedInnerElements.map(function (_a) {\n var node = _a.node;\n return node;\n });\n var newId = newFocus(innerNodes, outerNodes, activeElement, lastNode);\n if (newId === NEW_FOCUS) {\n var focusNode = pickAutofocus(anyFocusable, innerNodes, allParentAutofocusables(entries, visibilityCache));\n if (focusNode) {\n return { node: focusNode };\n }\n else {\n console.warn('focus-lock: cannot find any node to move focus into');\n return undefined;\n }\n }\n if (newId === undefined) {\n return newId;\n }\n return orderedInnerElements[newId];\n};\n","import { getFocusMerge } from './focusMerge';\nexport var focusOn = function (target, focusOptions) {\n if ('focus' in target) {\n target.focus(focusOptions);\n }\n if ('contentWindow' in target && target.contentWindow) {\n target.contentWindow.focus();\n }\n};\nvar guardCount = 0;\nvar lockDisabled = false;\n/**\n * Sets focus at a given node. The last focused element will help to determine which element(first or last) should be focused.\n * HTML markers (see {@link import('./constants').FOCUS_AUTO} constants) can control autofocus\n * @param topNode\n * @param lastNode\n * @param options\n */\nexport var setFocus = function (topNode, lastNode, options) {\n if (options === void 0) { options = {}; }\n var focusable = getFocusMerge(topNode, lastNode);\n if (lockDisabled) {\n return;\n }\n if (focusable) {\n if (guardCount > 2) {\n // tslint:disable-next-line:no-console\n console.error('FocusLock: focus-fighting detected. Only one focus management system could be active. ' +\n 'See https://github.com/theKashey/focus-lock/#focus-fighting');\n lockDisabled = true;\n setTimeout(function () {\n lockDisabled = false;\n }, 1);\n return;\n }\n guardCount++;\n focusOn(focusable.node, options.focusOptions);\n guardCount--;\n }\n};\n","import * as constants from './constants';\nimport { focusInside } from './focusInside';\nimport { focusIsHidden } from './focusIsHidden';\nimport { getFocusMerge as focusMerge } from './focusMerge';\nimport { getFocusabledIn, getFocusableIn } from './focusables';\nimport { setFocus } from './setFocus';\nimport { focusNextElement, focusPrevElement } from './sibling';\nimport tabHook from './tabHook';\nimport { getAllAffectedNodes } from './utils/all-affected';\nimport { getActiveElement } from './utils/getActiveElement';\nexport { tabHook, focusInside, focusIsHidden, focusMerge, getFocusableIn, getFocusabledIn, constants, getAllAffectedNodes, focusNextElement, focusPrevElement, getActiveElement, };\nexport default setFocus;\n//\n","import { getTabbableNodes } from './utils/DOMutils';\nimport { getAllAffectedNodes } from './utils/all-affected';\nimport { isGuard, isNotAGuard } from './utils/is';\nimport { getTopCommonParent } from './utils/parenting';\n/**\n * return list of focusable elements inside a given top node\n * @deprecated use {@link getFocusableIn}. Yep, there is typo in the function name\n */\nexport var getFocusabledIn = function (topNode) {\n var entries = getAllAffectedNodes(topNode).filter(isNotAGuard);\n var commonParent = getTopCommonParent(topNode, topNode, entries);\n var visibilityCache = new Map();\n var outerNodes = getTabbableNodes([commonParent], visibilityCache, true);\n var innerElements = getTabbableNodes(entries, visibilityCache)\n .filter(function (_a) {\n var node = _a.node;\n return isNotAGuard(node);\n })\n .map(function (_a) {\n var node = _a.node;\n return node;\n });\n return outerNodes.map(function (_a) {\n var node = _a.node, index = _a.index;\n return ({\n node: node,\n index: index,\n lockItem: innerElements.indexOf(node) >= 0,\n guard: isGuard(node),\n });\n });\n};\n/**\n * return list of focusable elements inside a given top node\n */\nexport var getFocusableIn = getFocusabledIn;\n","export function deferAction(action) {\n // Hidding setImmediate from Webpack to avoid inserting polyfill\n var _window = window,\n setImmediate = _window.setImmediate;\n\n if (typeof setImmediate !== 'undefined') {\n setImmediate(action);\n } else {\n setTimeout(action, 1);\n }\n}\nexport var inlineProp = function inlineProp(name, value) {\n var obj = {};\n obj[name] = value;\n return obj;\n};","/* eslint-disable no-mixed-operators */\nimport * as React from 'react';\nimport PropTypes from 'prop-types';\nimport withSideEffect from 'react-clientside-effect';\nimport moveFocusInside, { focusInside, focusIsHidden, getFocusabledIn } from 'focus-lock';\nimport { deferAction } from './util';\nimport { mediumFocus, mediumBlur, mediumEffect } from './medium';\n\nvar focusOnBody = function focusOnBody() {\n return document && document.activeElement === document.body;\n};\n\nvar isFreeFocus = function isFreeFocus() {\n return focusOnBody() || focusIsHidden();\n};\n\nvar lastActiveTrap = null;\nvar lastActiveFocus = null;\nvar lastPortaledElement = null;\nvar focusWasOutsideWindow = false;\n\nvar defaultWhitelist = function defaultWhitelist() {\n return true;\n};\n\nvar focusWhitelisted = function focusWhitelisted(activeElement) {\n return (lastActiveTrap.whiteList || defaultWhitelist)(activeElement);\n};\n\nvar recordPortal = function recordPortal(observerNode, portaledElement) {\n lastPortaledElement = {\n observerNode: observerNode,\n portaledElement: portaledElement\n };\n};\n\nvar focusIsPortaledPair = function focusIsPortaledPair(element) {\n return lastPortaledElement && lastPortaledElement.portaledElement === element;\n};\n\nfunction autoGuard(startIndex, end, step, allNodes) {\n var lastGuard = null;\n var i = startIndex;\n\n do {\n var item = allNodes[i];\n\n if (item.guard) {\n if (item.node.dataset.focusAutoGuard) {\n lastGuard = item;\n }\n } else if (item.lockItem) {\n if (i !== startIndex) {\n // we will tab to the next element\n return;\n }\n\n lastGuard = null;\n } else {\n break;\n }\n } while ((i += step) !== end);\n\n if (lastGuard) {\n lastGuard.node.tabIndex = 0;\n }\n}\n\nvar extractRef = function extractRef(ref) {\n return ref && 'current' in ref ? ref.current : ref;\n};\n\nvar focusWasOutside = function focusWasOutside(crossFrameOption) {\n if (crossFrameOption) {\n // with cross frame return true for any value\n return Boolean(focusWasOutsideWindow);\n } // in other case return only of focus went a while aho\n\n\n return focusWasOutsideWindow === 'meanwhile';\n};\n\nvar checkInHost = function checkInHost(check, el, boundary) {\n return el && ( // find host equal to active element and check nested active element\n el.host === check && (!el.activeElement || boundary.contains(el.activeElement)) // dive up\n || el.parentNode && checkInHost(check, el.parentNode, boundary));\n};\n\nvar withinHost = function withinHost(activeElement, workingArea) {\n return workingArea.some(function (area) {\n return checkInHost(activeElement, area, area);\n });\n};\n\nvar activateTrap = function activateTrap() {\n var result = false;\n\n if (lastActiveTrap) {\n var _lastActiveTrap = lastActiveTrap,\n observed = _lastActiveTrap.observed,\n persistentFocus = _lastActiveTrap.persistentFocus,\n autoFocus = _lastActiveTrap.autoFocus,\n shards = _lastActiveTrap.shards,\n crossFrame = _lastActiveTrap.crossFrame,\n focusOptions = _lastActiveTrap.focusOptions;\n var workingNode = observed || lastPortaledElement && lastPortaledElement.portaledElement;\n var activeElement = document && document.activeElement;\n\n if (workingNode) {\n var workingArea = [workingNode].concat(shards.map(extractRef).filter(Boolean));\n\n if (!activeElement || focusWhitelisted(activeElement)) {\n if (persistentFocus || focusWasOutside(crossFrame) || !isFreeFocus() || !lastActiveFocus && autoFocus) {\n if (workingNode && !( // active element is \"inside\" working area\n focusInside(workingArea) || // check for shadow-dom contained elements\n activeElement && withinHost(activeElement, workingArea) || focusIsPortaledPair(activeElement, workingNode))) {\n if (document && !lastActiveFocus && activeElement && !autoFocus) {\n // Check if blur() exists, which is missing on certain elements on IE\n if (activeElement.blur) {\n activeElement.blur();\n }\n\n document.body.focus();\n } else {\n result = moveFocusInside(workingArea, lastActiveFocus, {\n focusOptions: focusOptions\n });\n lastPortaledElement = {};\n }\n }\n\n focusWasOutsideWindow = false;\n lastActiveFocus = document && document.activeElement;\n }\n }\n\n if (document) {\n var newActiveElement = document && document.activeElement;\n var allNodes = getFocusabledIn(workingArea);\n var focusedIndex = allNodes.map(function (_ref) {\n var node = _ref.node;\n return node;\n }).indexOf(newActiveElement);\n\n if (focusedIndex > -1) {\n // remove old focus\n allNodes.filter(function (_ref2) {\n var guard = _ref2.guard,\n node = _ref2.node;\n return guard && node.dataset.focusAutoGuard;\n }).forEach(function (_ref3) {\n var node = _ref3.node;\n return node.removeAttribute('tabIndex');\n });\n autoGuard(focusedIndex, allNodes.length, +1, allNodes);\n autoGuard(focusedIndex, -1, -1, allNodes);\n }\n }\n }\n }\n\n return result;\n};\n\nvar onTrap = function onTrap(event) {\n if (activateTrap() && event) {\n // prevent scroll jump\n event.stopPropagation();\n event.preventDefault();\n }\n};\n\nvar onBlur = function onBlur() {\n return deferAction(activateTrap);\n};\n\nvar onFocus = function onFocus(event) {\n // detect portal\n var source = event.target;\n var currentNode = event.currentTarget;\n\n if (!currentNode.contains(source)) {\n recordPortal(currentNode, source);\n }\n};\n\nvar FocusWatcher = function FocusWatcher() {\n return null;\n};\n\nvar FocusTrap = function FocusTrap(_ref4) {\n var children = _ref4.children;\n return /*#__PURE__*/React.createElement(\"div\", {\n onBlur: onBlur,\n onFocus: onFocus\n }, children);\n};\n\nFocusTrap.propTypes = process.env.NODE_ENV !== \"production\" ? {\n children: PropTypes.node.isRequired\n} : {};\n\nvar onWindowBlur = function onWindowBlur() {\n focusWasOutsideWindow = 'just'; // using setTimeout to set this variable after React/sidecar reaction\n\n setTimeout(function () {\n focusWasOutsideWindow = 'meanwhile';\n }, 0);\n};\n\nvar attachHandler = function attachHandler() {\n document.addEventListener('focusin', onTrap);\n document.addEventListener('focusout', onBlur);\n window.addEventListener('blur', onWindowBlur);\n};\n\nvar detachHandler = function detachHandler() {\n document.removeEventListener('focusin', onTrap);\n document.removeEventListener('focusout', onBlur);\n window.removeEventListener('blur', onWindowBlur);\n};\n\nfunction reducePropsToState(propsList) {\n return propsList.filter(function (_ref5) {\n var disabled = _ref5.disabled;\n return !disabled;\n });\n}\n\nfunction handleStateChangeOnClient(traps) {\n var trap = traps.slice(-1)[0];\n\n if (trap && !lastActiveTrap) {\n attachHandler();\n }\n\n var lastTrap = lastActiveTrap;\n var sameTrap = lastTrap && trap && trap.id === lastTrap.id;\n lastActiveTrap = trap;\n\n if (lastTrap && !sameTrap) {\n lastTrap.onDeactivation(); // return focus only of last trap was removed\n\n if (!traps.filter(function (_ref6) {\n var id = _ref6.id;\n return id === lastTrap.id;\n }).length) {\n // allow defer is no other trap is awaiting restore\n lastTrap.returnFocus(!trap);\n }\n }\n\n if (trap) {\n lastActiveFocus = null;\n\n if (!sameTrap || lastTrap.observed !== trap.observed) {\n trap.onActivation();\n }\n\n activateTrap(true);\n deferAction(activateTrap);\n } else {\n detachHandler();\n lastActiveFocus = null;\n }\n} // bind medium\n\n\nmediumFocus.assignSyncMedium(onFocus);\nmediumBlur.assignMedium(onBlur);\nmediumEffect.assignMedium(function (cb) {\n return cb({\n moveFocusInside: moveFocusInside,\n focusInside: focusInside\n });\n});\nexport default withSideEffect(reducePropsToState, handleStateChangeOnClient)(FocusWatcher);","import { FOCUS_ALLOW } from './constants';\nimport { contains } from './utils/DOMutils';\nimport { toArray } from './utils/array';\nimport { getActiveElement } from './utils/getActiveElement';\n/**\n * focus is hidden FROM the focus-lock\n * ie contained inside a node focus-lock shall ignore\n * @returns {boolean} focus is currently is in \"allow\" area\n */\nexport var focusIsHidden = function (inDocument) {\n if (inDocument === void 0) { inDocument = document; }\n var activeElement = getActiveElement(inDocument);\n if (!activeElement) {\n return false;\n }\n // this does not support setting FOCUS_ALLOW within shadow dom\n return toArray(inDocument.querySelectorAll(\"[\".concat(FOCUS_ALLOW, \"]\"))).some(function (node) { return contains(node, activeElement); });\n};\n","import _objectWithoutPropertiesLoose from \"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose\";\nimport _extends from \"@babel/runtime/helpers/esm/extends\";\nimport * as React from 'react';\nimport FocusLockUI from './Lock';\nimport FocusTrap from './Trap';\n/* that would be a BREAKING CHANGE!\n// delaying sidecar execution till the first usage\nconst RequireSideCar = (props) => {\n // eslint-disable-next-line global-require\n const SideCar = require('./Trap').default;\n return ;\n};\n*/\n\nvar FocusLockCombination = /*#__PURE__*/React.forwardRef(function FocusLockUICombination(props, ref) {\n return /*#__PURE__*/React.createElement(FocusLockUI, _extends({\n sideCar: FocusTrap,\n ref: ref\n }, props));\n});\n\nvar _ref = FocusLockUI.propTypes || {},\n sideCar = _ref.sideCar,\n propTypes = _objectWithoutPropertiesLoose(_ref, [\"sideCar\"]);\n\nFocusLockCombination.propTypes = process.env.NODE_ENV !== \"production\" ? propTypes : {};\nexport default FocusLockCombination;","import FocusLock from './Combination';\nexport * from './UI';\nexport default FocusLock;","// src/dom.ts\nfunction isElement(el) {\n return el != null && typeof el == \"object\" && \"nodeType\" in el && el.nodeType === Node.ELEMENT_NODE;\n}\nfunction isHTMLElement(el) {\n var _a;\n if (!isElement(el))\n return false;\n const win = (_a = el.ownerDocument.defaultView) != null ? _a : window;\n return el instanceof win.HTMLElement;\n}\nfunction getOwnerWindow(node) {\n var _a, _b;\n return (_b = (_a = getOwnerDocument(node)) == null ? void 0 : _a.defaultView) != null ? _b : window;\n}\nfunction getOwnerDocument(node) {\n return isElement(node) ? node.ownerDocument : document;\n}\nfunction getEventWindow(event) {\n var _a;\n return (_a = event.view) != null ? _a : window;\n}\nfunction isBrowser() {\n return Boolean(globalThis == null ? void 0 : globalThis.document);\n}\nfunction getActiveElement(node) {\n return getOwnerDocument(node).activeElement;\n}\nfunction contains(parent, child) {\n if (!parent)\n return false;\n return parent === child || parent.contains(child);\n}\n\nexport {\n isElement,\n isHTMLElement,\n getOwnerWindow,\n getOwnerDocument,\n getEventWindow,\n isBrowser,\n getActiveElement,\n contains\n};\n","import {\n getOwnerDocument,\n isHTMLElement\n} from \"./chunk-3XANSPY5.mjs\";\n\n// src/tabbable.ts\nvar hasDisplayNone = (element) => window.getComputedStyle(element).display === \"none\";\nvar hasTabIndex = (element) => element.hasAttribute(\"tabindex\");\nvar hasNegativeTabIndex = (element) => hasTabIndex(element) && element.tabIndex === -1;\nfunction isDisabled(element) {\n return Boolean(element.getAttribute(\"disabled\")) === true || Boolean(element.getAttribute(\"aria-disabled\")) === true;\n}\nfunction isInputElement(element) {\n return isHTMLElement(element) && element.localName === \"input\" && \"select\" in element;\n}\nfunction isActiveElement(element) {\n const doc = isHTMLElement(element) ? getOwnerDocument(element) : document;\n return doc.activeElement === element;\n}\nfunction hasFocusWithin(element) {\n if (!document.activeElement)\n return false;\n return element.contains(document.activeElement);\n}\nfunction isHidden(element) {\n if (element.parentElement && isHidden(element.parentElement))\n return true;\n return element.hidden;\n}\nfunction isContentEditable(element) {\n const value = element.getAttribute(\"contenteditable\");\n return value !== \"false\" && value != null;\n}\nfunction isFocusable(element) {\n if (!isHTMLElement(element) || isHidden(element) || isDisabled(element)) {\n return false;\n }\n const { localName } = element;\n const focusableTags = [\"input\", \"select\", \"textarea\", \"button\"];\n if (focusableTags.indexOf(localName) >= 0)\n return true;\n const others = {\n a: () => element.hasAttribute(\"href\"),\n audio: () => element.hasAttribute(\"controls\"),\n video: () => element.hasAttribute(\"controls\")\n };\n if (localName in others) {\n return others[localName]();\n }\n if (isContentEditable(element))\n return true;\n return hasTabIndex(element);\n}\nfunction isTabbable(element) {\n if (!element)\n return false;\n return isHTMLElement(element) && isFocusable(element) && !hasNegativeTabIndex(element);\n}\n\nexport {\n hasDisplayNone,\n hasTabIndex,\n hasNegativeTabIndex,\n isDisabled,\n isInputElement,\n isActiveElement,\n hasFocusWithin,\n isHidden,\n isContentEditable,\n isFocusable,\n isTabbable\n};\n","import {\n hasDisplayNone,\n hasFocusWithin,\n hasNegativeTabIndex,\n hasTabIndex,\n isActiveElement,\n isContentEditable,\n isDisabled,\n isFocusable,\n isHidden,\n isInputElement,\n isTabbable\n} from \"./chunk-ROURZMX4.mjs\";\nimport {\n contains,\n getActiveElement,\n getEventWindow,\n getOwnerDocument,\n getOwnerWindow,\n isBrowser,\n isElement,\n isHTMLElement\n} from \"./chunk-3XANSPY5.mjs\";\n\n// src/index.ts\nvar focusableElList = [\n \"input:not(:disabled):not([disabled])\",\n \"select:not(:disabled):not([disabled])\",\n \"textarea:not(:disabled):not([disabled])\",\n \"embed\",\n \"iframe\",\n \"object\",\n \"a[href]\",\n \"area[href]\",\n \"button:not(:disabled):not([disabled])\",\n \"[tabindex]\",\n \"audio[controls]\",\n \"video[controls]\",\n \"*[tabindex]:not([aria-disabled])\",\n \"*[contenteditable]\"\n];\nvar focusableElSelector = focusableElList.join();\nvar isVisible = (el) => el.offsetWidth > 0 && el.offsetHeight > 0;\nfunction getAllFocusable(container) {\n const focusableEls = Array.from(\n container.querySelectorAll(focusableElSelector)\n );\n focusableEls.unshift(container);\n return focusableEls.filter((el) => isFocusable(el) && isVisible(el));\n}\nfunction getFirstFocusable(container) {\n const allFocusable = getAllFocusable(container);\n return allFocusable.length ? allFocusable[0] : null;\n}\nfunction getAllTabbable(container, fallbackToFocusable) {\n const allFocusable = Array.from(\n container.querySelectorAll(focusableElSelector)\n );\n const allTabbable = allFocusable.filter(isTabbable);\n if (isTabbable(container)) {\n allTabbable.unshift(container);\n }\n if (!allTabbable.length && fallbackToFocusable) {\n return allFocusable;\n }\n return allTabbable;\n}\nfunction getFirstTabbableIn(container, fallbackToFocusable) {\n const [first] = getAllTabbable(container, fallbackToFocusable);\n return first || null;\n}\nfunction getLastTabbableIn(container, fallbackToFocusable) {\n const allTabbable = getAllTabbable(container, fallbackToFocusable);\n return allTabbable[allTabbable.length - 1] || null;\n}\nfunction getNextTabbable(container, fallbackToFocusable) {\n const allFocusable = getAllFocusable(container);\n const index = allFocusable.indexOf(document.activeElement);\n const slice = allFocusable.slice(index + 1);\n return slice.find(isTabbable) || allFocusable.find(isTabbable) || (fallbackToFocusable ? slice[0] : null);\n}\nfunction getPreviousTabbable(container, fallbackToFocusable) {\n const allFocusable = getAllFocusable(container).reverse();\n const index = allFocusable.indexOf(document.activeElement);\n const slice = allFocusable.slice(index + 1);\n return slice.find(isTabbable) || allFocusable.find(isTabbable) || (fallbackToFocusable ? slice[0] : null);\n}\nexport {\n contains,\n getActiveElement,\n getAllFocusable,\n getAllTabbable,\n getEventWindow,\n getFirstFocusable,\n getFirstTabbableIn,\n getLastTabbableIn,\n getNextTabbable,\n getOwnerDocument,\n getOwnerWindow,\n getPreviousTabbable,\n hasDisplayNone,\n hasFocusWithin,\n hasNegativeTabIndex,\n hasTabIndex,\n isActiveElement,\n isBrowser,\n isContentEditable,\n isDisabled,\n isElement,\n isFocusable,\n isHTMLElement,\n isHidden,\n isInputElement,\n isTabbable\n};\n","// src/focus-lock.tsx\nimport ReactFocusLock from \"react-focus-lock\";\nimport { getAllFocusable } from \"@chakra-ui/dom-utils\";\nimport { useCallback } from \"react\";\nimport { jsx } from \"react/jsx-runtime\";\nvar _a;\nvar FocusTrap = (_a = ReactFocusLock.default) != null ? _a : ReactFocusLock;\nvar FocusLock = (props) => {\n const {\n initialFocusRef,\n finalFocusRef,\n contentRef,\n restoreFocus,\n children,\n isDisabled,\n autoFocus,\n persistentFocus,\n lockFocusAcrossFrames\n } = props;\n const onActivation = useCallback(() => {\n if (initialFocusRef == null ? void 0 : initialFocusRef.current) {\n initialFocusRef.current.focus();\n } else if (contentRef == null ? void 0 : contentRef.current) {\n const focusables = getAllFocusable(contentRef.current);\n if (focusables.length === 0) {\n requestAnimationFrame(() => {\n var _a2;\n (_a2 = contentRef.current) == null ? void 0 : _a2.focus();\n });\n }\n }\n }, [initialFocusRef, contentRef]);\n const onDeactivation = useCallback(() => {\n var _a2;\n (_a2 = finalFocusRef == null ? void 0 : finalFocusRef.current) == null ? void 0 : _a2.focus();\n }, [finalFocusRef]);\n const returnFocus = restoreFocus && !finalFocusRef;\n return /* @__PURE__ */ jsx(\n FocusTrap,\n {\n crossFrame: lockFocusAcrossFrames,\n persistentFocus,\n autoFocus,\n disabled: isDisabled,\n onActivation,\n onDeactivation,\n returnFocus,\n children\n }\n );\n};\nFocusLock.displayName = \"FocusLock\";\nvar focus_lock_default = FocusLock;\n\nexport {\n FocusLock,\n focus_lock_default\n};\n","export var zeroRightClassName = 'right-scroll-bar-position';\nexport var fullWidthClassName = 'width-before-scroll-bar';\nexport var noScrollbarsClassName = 'with-scroll-bars-hidden';\n/**\n * Name of a CSS variable containing the amount of \"hidden\" scrollbar\n * ! might be undefined ! use will fallback!\n */\nexport var removedBarSizeVariable = '--removed-body-scroll-bar-size';\n","import { createSidecarMedium } from 'use-sidecar';\nexport var effectCar = createSidecarMedium();\n","import { __assign, __rest } from \"tslib\";\nimport * as React from 'react';\nimport { fullWidthClassName, zeroRightClassName } from 'react-remove-scroll-bar/constants';\nimport { useMergeRefs } from 'use-callback-ref';\nimport { effectCar } from './medium';\nvar nothing = function () {\n return;\n};\n/**\n * Removes scrollbar from the page and contain the scroll within the Lock\n */\nvar RemoveScroll = React.forwardRef(function (props, parentRef) {\n var ref = React.useRef(null);\n var _a = React.useState({\n onScrollCapture: nothing,\n onWheelCapture: nothing,\n onTouchMoveCapture: nothing,\n }), callbacks = _a[0], setCallbacks = _a[1];\n var forwardProps = props.forwardProps, children = props.children, className = props.className, removeScrollBar = props.removeScrollBar, enabled = props.enabled, shards = props.shards, sideCar = props.sideCar, noIsolation = props.noIsolation, inert = props.inert, allowPinchZoom = props.allowPinchZoom, _b = props.as, Container = _b === void 0 ? 'div' : _b, rest = __rest(props, [\"forwardProps\", \"children\", \"className\", \"removeScrollBar\", \"enabled\", \"shards\", \"sideCar\", \"noIsolation\", \"inert\", \"allowPinchZoom\", \"as\"]);\n var SideCar = sideCar;\n var containerRef = useMergeRefs([ref, parentRef]);\n var containerProps = __assign(__assign({}, rest), callbacks);\n return (React.createElement(React.Fragment, null,\n enabled && (React.createElement(SideCar, { sideCar: effectCar, removeScrollBar: removeScrollBar, shards: shards, noIsolation: noIsolation, inert: inert, setCallbacks: setCallbacks, allowPinchZoom: !!allowPinchZoom, lockRef: ref })),\n forwardProps ? (React.cloneElement(React.Children.only(children), __assign(__assign({}, containerProps), { ref: containerRef }))) : (React.createElement(Container, __assign({}, containerProps, { className: className, ref: containerRef }), children))));\n});\nRemoveScroll.defaultProps = {\n enabled: true,\n removeScrollBar: true,\n inert: false,\n};\nRemoveScroll.classNames = {\n fullWidth: fullWidthClassName,\n zeroRight: zeroRightClassName,\n};\nexport { RemoveScroll };\n","import { __assign, __rest } from \"tslib\";\nimport * as React from 'react';\nvar SideCar = function (_a) {\n var sideCar = _a.sideCar, rest = __rest(_a, [\"sideCar\"]);\n if (!sideCar) {\n throw new Error('Sidecar: please provide `sideCar` property to import the right car');\n }\n var Target = sideCar.read();\n if (!Target) {\n throw new Error('Sidecar medium not found');\n }\n return React.createElement(Target, __assign({}, rest));\n};\nSideCar.isSideCarExport = true;\nexport function exportSidecar(medium, exported) {\n medium.useMedium(exported);\n return SideCar;\n}\n","var currentNonce;\nexport var setNonce = function (nonce) {\n currentNonce = nonce;\n};\nexport var getNonce = function () {\n if (currentNonce) {\n return currentNonce;\n }\n if (typeof __webpack_nonce__ !== 'undefined') {\n return __webpack_nonce__;\n }\n return undefined;\n};\n","import { getNonce } from 'get-nonce';\nfunction makeStyleTag() {\n if (!document)\n return null;\n var tag = document.createElement('style');\n tag.type = 'text/css';\n var nonce = getNonce();\n if (nonce) {\n tag.setAttribute('nonce', nonce);\n }\n return tag;\n}\nfunction injectStyles(tag, css) {\n // @ts-ignore\n if (tag.styleSheet) {\n // @ts-ignore\n tag.styleSheet.cssText = css;\n }\n else {\n tag.appendChild(document.createTextNode(css));\n }\n}\nfunction insertStyleTag(tag) {\n var head = document.head || document.getElementsByTagName('head')[0];\n head.appendChild(tag);\n}\nexport var stylesheetSingleton = function () {\n var counter = 0;\n var stylesheet = null;\n return {\n add: function (style) {\n if (counter == 0) {\n if ((stylesheet = makeStyleTag())) {\n injectStyles(stylesheet, style);\n insertStyleTag(stylesheet);\n }\n }\n counter++;\n },\n remove: function () {\n counter--;\n if (!counter && stylesheet) {\n stylesheet.parentNode && stylesheet.parentNode.removeChild(stylesheet);\n stylesheet = null;\n }\n },\n };\n};\n","import { styleHookSingleton } from './hook';\n/**\n * create a Component to add styles on demand\n * - styles are added when first instance is mounted\n * - styles are removed when the last instance is unmounted\n * - changing styles in runtime does nothing unless dynamic is set. But with multiple components that can lead to the undefined behavior\n */\nexport var styleSingleton = function () {\n var useStyle = styleHookSingleton();\n var Sheet = function (_a) {\n var styles = _a.styles, dynamic = _a.dynamic;\n useStyle(styles, dynamic);\n return null;\n };\n return Sheet;\n};\n","import * as React from 'react';\nimport { stylesheetSingleton } from './singleton';\n/**\n * creates a hook to control style singleton\n * @see {@link styleSingleton} for a safer component version\n * @example\n * ```tsx\n * const useStyle = styleHookSingleton();\n * ///\n * useStyle('body { overflow: hidden}');\n */\nexport var styleHookSingleton = function () {\n var sheet = stylesheetSingleton();\n return function (styles, isDynamic) {\n React.useEffect(function () {\n sheet.add(styles);\n return function () {\n sheet.remove();\n };\n }, [styles && isDynamic]);\n };\n};\n","export var zeroGap = {\n left: 0,\n top: 0,\n right: 0,\n gap: 0,\n};\nvar parse = function (x) { return parseInt(x || '', 10) || 0; };\nvar getOffset = function (gapMode) {\n var cs = window.getComputedStyle(document.body);\n var left = cs[gapMode === 'padding' ? 'paddingLeft' : 'marginLeft'];\n var top = cs[gapMode === 'padding' ? 'paddingTop' : 'marginTop'];\n var right = cs[gapMode === 'padding' ? 'paddingRight' : 'marginRight'];\n return [parse(left), parse(top), parse(right)];\n};\nexport var getGapWidth = function (gapMode) {\n if (gapMode === void 0) { gapMode = 'margin'; }\n if (typeof window === 'undefined') {\n return zeroGap;\n }\n var offsets = getOffset(gapMode);\n var documentWidth = document.documentElement.clientWidth;\n var windowWidth = window.innerWidth;\n return {\n left: offsets[0],\n top: offsets[1],\n right: offsets[2],\n gap: Math.max(0, windowWidth - documentWidth + offsets[2] - offsets[0]),\n };\n};\n","import * as React from 'react';\nimport { styleSingleton } from 'react-style-singleton';\nimport { fullWidthClassName, zeroRightClassName, noScrollbarsClassName, removedBarSizeVariable } from './constants';\nimport { getGapWidth } from './utils';\nvar Style = styleSingleton();\n// important tip - once we measure scrollBar width and remove them\n// we could not repeat this operation\n// thus we are using style-singleton - only the first \"yet correct\" style will be applied.\nvar getStyles = function (_a, allowRelative, gapMode, important) {\n var left = _a.left, top = _a.top, right = _a.right, gap = _a.gap;\n if (gapMode === void 0) { gapMode = 'margin'; }\n return \"\\n .\".concat(noScrollbarsClassName, \" {\\n overflow: hidden \").concat(important, \";\\n padding-right: \").concat(gap, \"px \").concat(important, \";\\n }\\n body {\\n overflow: hidden \").concat(important, \";\\n overscroll-behavior: contain;\\n \").concat([\n allowRelative && \"position: relative \".concat(important, \";\"),\n gapMode === 'margin' &&\n \"\\n padding-left: \".concat(left, \"px;\\n padding-top: \").concat(top, \"px;\\n padding-right: \").concat(right, \"px;\\n margin-left:0;\\n margin-top:0;\\n margin-right: \").concat(gap, \"px \").concat(important, \";\\n \"),\n gapMode === 'padding' && \"padding-right: \".concat(gap, \"px \").concat(important, \";\"),\n ]\n .filter(Boolean)\n .join(''), \"\\n }\\n \\n .\").concat(zeroRightClassName, \" {\\n right: \").concat(gap, \"px \").concat(important, \";\\n }\\n \\n .\").concat(fullWidthClassName, \" {\\n margin-right: \").concat(gap, \"px \").concat(important, \";\\n }\\n \\n .\").concat(zeroRightClassName, \" .\").concat(zeroRightClassName, \" {\\n right: 0 \").concat(important, \";\\n }\\n \\n .\").concat(fullWidthClassName, \" .\").concat(fullWidthClassName, \" {\\n margin-right: 0 \").concat(important, \";\\n }\\n \\n body {\\n \").concat(removedBarSizeVariable, \": \").concat(gap, \"px;\\n }\\n\");\n};\n/**\n * Removes page scrollbar and blocks page scroll when mounted\n */\nexport var RemoveScrollBar = function (props) {\n var noRelative = props.noRelative, noImportant = props.noImportant, _a = props.gapMode, gapMode = _a === void 0 ? 'margin' : _a;\n /*\n gap will be measured on every component mount\n however it will be used only by the \"first\" invocation\n due to singleton nature of